Ak-47 skripti Alpho bekliyorum seni

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Togrul

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Katılım
18 Temmuz 2018
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171
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26
Minecraft
Togrul
isdiyorumki ak-47 yasdigimda elime ata binmek icin sey varya o gelsin ve ona sol tik yaptikca ates etsin sag tiklada reload etsin eger yaparsaniz gereken pluginleride soylersiniz sadace skript gerektiren yaparsaniz daha mutlu olurum :D
 
alıntıdır
Kod:
options:
    p: &a&lSilah &f&l> &7
    pe: &a&lSilah &f&l> &c

on rightclick:
    player is holding gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp":
        if {ak47.zaman.%player%} is true:
            shoot an snowball from the player
            set {ak47.zaman.%player%} to false
            wait 0.5 seconds
            set {ak47.zaman.%player%} to true
        else:
            cancel event
    player is holding iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp":
        if {p90.zaman.%player%} is true:
            shoot an snowball from the player
            set {p90.zaman.%player%} to false
            wait 0.25 seconds
            set {p90.zaman.%player%} to true
        else:
            cancel event
    player is holding diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp":
        if {ssg.zaman.%player%} is true:
            shoot an snowball from the player
            set {ssg.zaman.%player%} to false
            wait 3 seconds
            set {ssg.zaman.%player%} to true
        else:
            cancel event
  
on damage:
    attacker is a player:
        attacker is holding gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp":
            damage victim by 1 hearts
        attacker is holding iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp":
            damage victim by 0.5 hearts
        attacker is holding diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp":
            damage victim by 2.5 hearts
  
command /silah [<text>] [<text>] [<player>]:
    permission: silah.admin
    permission message: &cSadece Adminler!
    trigger:
        if arg-1 is not set:
            send "&a&lSilah Skript Yardim &f- &8&lBy:SahinTR" to player
            send "" to player
            send "&c&l* &7/silah al [Silah Ismi] - Sana Istedigin Silahi Verir!" to player
            send "&c&l* &7/silah ver [Silah Ismi] [Nick]- Istedigin Kisiye Istedigin Silahi Verir!" to player
            send "&c&l* &7/silah liste - Butun Silahlari Listeler!" to player
            send "&c&l* &7/silah yenile - Skript Dosyasini Yeniler!" to player
            send "" to player
            send "&c&l* &7Prefix : {@p} Prefix" to player
            send "&c&l* &7Hata Prefix : {@pe} Hata Prefix" to player
            send "&a&lSilah Skript Yardim &f- &8&lBy:SahinTR" to player
        if arg-1 is "al":
            if arg-3 is not set:
                if arg-2 is "Ak-47":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp" to player
                if arg-2 is "P90":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp" to player
                if arg-2 is "SSG 08":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp" to player
                if arg-2 is not "Ak-47" or "P90" or "SSG 08":
                    send "{@pe} Daha Yeni Guncellestirme Gelmedi Bu Silahlarla Idare Edin &cAk-47, P90, SSG 08!"
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
        if arg-1 is "ver":
            if arg-3 is set:
                if arg-2 is "Ak-47":
                    send "{@p} Basariyla %arg 2% Silahini %player-argument% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp" to player-argument
                if arg-2 is "P90":
                    send "{@p} Basariyla %arg 2% Silahini %arg 3% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp" to player-argument
                if arg-2 is "SSG 08":
                    send "{@p} Basariyla %arg 2% Silahini %arg 3% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp" to player-argument
                if arg-2 is not "Ak-47" or "P90" or "SSG 08":
                    send "{@pe} Daha Yeni Guncellestirme Gelmedi Bu Silahlarla Idare Edin &cAk-47, P90, SSG 08!"
            else:
                send "{@pe} Oyuncu Ismi Giriniz!" to player
        if arg-1 is "liste":
            if arg-3 is not set:
                if arg-2 is not set:
                    send "{@p} Silah Listesi" to player
                    send "" to player
                    send "&c&l* &eAk-47                         &c&l* &7P90" to player
                    send "&c&l* &bSSG 08" to player
                else:
                    send "{@pe} Fazladan Satir Girdiniz!" to player
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
        if arg-1 is "yenile":
            if arg-3 is not set:
                if arg-2 is not set:
                    execute console command "sk reload silah"
                else:
                    send "{@pe} Fazladan Satir Girdiniz!" to player
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
  
on join:
    set {ak47.zaman.%player%} to true
 
alıntıdır
Kod:
options:
    p: &a&lSilah &f&l> &7
    pe: &a&lSilah &f&l> &c

on rightclick:
    player is holding gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp":
        if {ak47.zaman.%player%} is true:
            shoot an snowball from the player
            set {ak47.zaman.%player%} to false
            wait 0.5 seconds
            set {ak47.zaman.%player%} to true
        else:
            cancel event
    player is holding iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp":
        if {p90.zaman.%player%} is true:
            shoot an snowball from the player
            set {p90.zaman.%player%} to false
            wait 0.25 seconds
            set {p90.zaman.%player%} to true
        else:
            cancel event
    player is holding diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp":
        if {ssg.zaman.%player%} is true:
            shoot an snowball from the player
            set {ssg.zaman.%player%} to false
            wait 3 seconds
            set {ssg.zaman.%player%} to true
        else:
            cancel event
 
on damage:
    attacker is a player:
        attacker is holding gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp":
            damage victim by 1 hearts
        attacker is holding iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp":
            damage victim by 0.5 hearts
        attacker is holding diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp":
            damage victim by 2.5 hearts
 
command /silah [<text>] [<text>] [<player>]:
    permission: silah.admin
    permission message: &cSadece Adminler!
    trigger:
        if arg-1 is not set:
            send "&a&lSilah Skript Yardim &f- &8&lBy:SahinTR" to player
            send "" to player
            send "&c&l* &7/silah al [Silah Ismi] - Sana Istedigin Silahi Verir!" to player
            send "&c&l* &7/silah ver [Silah Ismi] [Nick]- Istedigin Kisiye Istedigin Silahi Verir!" to player
            send "&c&l* &7/silah liste - Butun Silahlari Listeler!" to player
            send "&c&l* &7/silah yenile - Skript Dosyasini Yeniler!" to player
            send "" to player
            send "&c&l* &7Prefix : {@p} Prefix" to player
            send "&c&l* &7Hata Prefix : {@pe} Hata Prefix" to player
            send "&a&lSilah Skript Yardim &f- &8&lBy:SahinTR" to player
        if arg-1 is "al":
            if arg-3 is not set:
                if arg-2 is "Ak-47":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp" to player
                if arg-2 is "P90":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp" to player
                if arg-2 is "SSG 08":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp" to player
                if arg-2 is not "Ak-47" or "P90" or "SSG 08":
                    send "{@pe} Daha Yeni Guncellestirme Gelmedi Bu Silahlarla Idare Edin &cAk-47, P90, SSG 08!"
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
        if arg-1 is "ver":
            if arg-3 is set:
                if arg-2 is "Ak-47":
                    send "{@p} Basariyla %arg 2% Silahini %player-argument% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp" to player-argument
                if arg-2 is "P90":
                    send "{@p} Basariyla %arg 2% Silahini %arg 3% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp" to player-argument
                if arg-2 is "SSG 08":
                    send "{@p} Basariyla %arg 2% Silahini %arg 3% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp" to player-argument
                if arg-2 is not "Ak-47" or "P90" or "SSG 08":
                    send "{@pe} Daha Yeni Guncellestirme Gelmedi Bu Silahlarla Idare Edin &cAk-47, P90, SSG 08!"
            else:
                send "{@pe} Oyuncu Ismi Giriniz!" to player
        if arg-1 is "liste":
            if arg-3 is not set:
                if arg-2 is not set:
                    send "{@p} Silah Listesi" to player
                    send "" to player
                    send "&c&l* &eAk-47                         &c&l* &7P90" to player
                    send "&c&l* &bSSG 08" to player
                else:
                    send "{@pe} Fazladan Satir Girdiniz!" to player
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
        if arg-1 is "yenile":
            if arg-3 is not set:
                if arg-2 is not set:
                    execute console command "sk reload silah"
                else:
                    send "{@pe} Fazladan Satir Girdiniz!" to player
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
 
on join:
    set {ak47.zaman.%player%} to true
dostum ben bu skripti biliyorum.Malasef bende calismiyor. Hata veriyor
 
anlamadım hatalı derken bunları indirmelisin
2 sinden birinde sorun var sorun su: servere sirdigim zaman skriptlere reload atmam gerekiyor yoksa calismiyor.servere reload atinca yine restartlaniyor ama genede indireyim
 
dostum bunları indirmen lazım aternos vs kullanıyorsan bozuk olabilir
 
ücretsiz sunucu veren bir sitemi kullaniyorsun?
evet aternosda elimden gelenin en iyisini yapdikdan sonra onu batihostta ctrl v yapicam :D orda daha iyi gelistiricegim
Gönderi otomatik olarak birleştirildi:

dostum bunları indirmen lazım aternos vs kullanıyorsan bozuk olabilir
evet aternosda elimden gelenin en iyisini yapdikdan sonra onu batihostta ctrl v yapicam :D orda daha iyi gelistiricegim
 
Aternos biraz ucuza kaçmak gibi ya bilmiyorum ama ginede güzel fikir bilgisayarındada yapabilirdin bunu ctrl v yapması daha kolay olurdu :D
 

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