OnurBeyTR
%79.99 Java
- Katılım
- 21 Ağustos 2017
- Mesajlar
- 184
- Elmaslar
- 92
- Puan
- 13.675
- Yaş
- 23
Discord:
onurbyrkl
Bu Skriptin amacı sunucunuza yeni meslekler bu mesleklerin seviyeli hali ve seviye atladıkça daha fazla odun gibi özellikler barındırır sadece odun değil kendiniz meslek bile ekleyenilrisiniz
/meslekseç | yazarak meslek seçebilrisiniz.
/meslekçık | yazarak hangi mesleği aldıysanız o meslekten çıkabilirsiniz.
/meslekbilgi | yazarak meslekteki xp ve seviyeniz ve kırdığınız odunları görebilirisiniz.
ODUNCU
Bütün Odunlar eklendi.
MADENCI
Kızıltaş, Taş, Elmas, Altın, Demir, Lapis, Kömür, Zümrüt
Kod:
variables:
{meslek.%player%} = "işsiz"
{meslekonaylama.%player%} = false
{oduncuexp.%player%} = 0
{gerekenoduncuexp.%player%} = 30
{kirilanodun.%player%} = 0
{oduncuseviye.%player%} = 1
{madenciexp.%player%} = 0
{gerekenmadenciexp.%player%} = 30
{kirilanmaden.%player%} = 0
{madenciseviye.%player%} = 1
command /meslekseç [<text>]:
trigger:
if arg-1 is "oduncu":
if {meslek.%player%} is not "oduncu":
send " &6Oduncu &7Mesleğine Başarıyla Giriş yaptın!" to player
set {meslek.%player%} to "oduncu"
else if arg-1 is "madenci":
if {meslek.%player%} is not "madenci":
send " &6Madenci &7Mesleğine Başarıyla Giriş yaptın!" to player
set {meslek.%player%} to "madenci"
command /meslekbilgi:
trigger:
loop 300 times:
send " "
send " &7Şuanki Mesleğin: &6%{meslek.%player%}%"
if {meslek.%player%} is "oduncu":
send " "
send " &7Kırdığın odun sayısı: &a%{kirilanodun.%player%}%"
send " "
send " &7Seviye: &a%{oduncuseviye.%player%}% &6/ &8(&bMAX &a20&8)"
send " &7EXP: &b%{oduncuexp.%player%}%&7/&6%{gerekenoduncuexp.%player%}%"
else if {meslek.%player%} is "madenci":
send " "
send " &7Kırdığın maden sayısı: &a%{kirilanmaden.%player%}%"
send " "
send " &7Seviye: &a%{madenciseviye.%player%}% &6/ &8(&bMAX &a20&8)"
send " &7EXP: &b%{madenciexp.%player%}%&7/&6%{gerekenmadenciexp.%player%}%"
command /meslekçık:
trigger:
if {meslek.%player%} is not "işsiz":
if {meslekonaylama.%player%} is true:
send " &6%{meslek.%player%}% &7Mesleğinden Başarıyla Çıkış Yaptın!"
set {meslek.%player%} to "işsiz"
else:
send " &6%{meslek.%player%}% &7Mesleğinden Çıkış yapmak istiyorsan Aynı komutu bir daha yaz."
set {meslekonaylama.%player%} to true
wait 10 seconds
set {meslekonaylama.%player%} to false
else:
send " &7Zaten bir mesleğin yok &6/meslekseç &7yazarak meslek seçebilirsin."
on break:
if event-block is 17 or 17:1 or 17:2 or 17:3:
if {meslek.%player%} is "oduncu":
add 1 to {kirilanodun.%player%}
set {kirilanmadde.%player%} to event-block
if {oduncuseviye.%player%} is between 1 and 5:
if {oduncuseviye.%player%} is not equal to 20:
add 1 to {oduncuexp.%player%}
if {oduncuexp.%player%} is greater than or equal to {gerekenoduncuexp.%player%}:
send player title "&6Oduncu" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {oduncuexp.%player%} to 0
set {gerekenoduncuexp.%player%} to {gerekenoduncuexp.%player%} * 2
add 1 to {oduncuseviye.%player%}
else if {oduncuseviye.%player%} is between 6 and 8:
give 1 of {kirilanmadde.%player%} to player's inventory
if {oduncuseviye.%player%} is not equal to 20:
add 1 to {oduncuexp.%player%}
if {oduncuexp.%player%} is greater than or equal to {gerekenoduncuexp.%player%}:
send player title "&6Oduncu" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {oduncuexp.%player%} to 0
set {gerekenoduncuexp.%player%} to {gerekenoduncuexp.%player%} * 2
add 1 to {oduncuseviye.%player%}
else if {oduncuseviye.%player%} is between 9 and 11:
give 2 of {kirilanmadde.%player%} to player's inventory
if {oduncuseviye.%player%} is not equal to 20:
add 1 to {oduncuexp.%player%}
if {oduncuexp.%player%} is greater than or equal to {gerekenoduncuexp.%player%}:
send player title "&6Oduncu" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {oduncuexp.%player%} to 0
set {gerekenoduncuexp.%player%} to {gerekenoduncuexp.%player%} * 2
add 1 to {oduncuseviye.%player%}
else if {oduncuseviye.%player%} is between 12 and 14:
give 3 of {kirilanmadde.%player%} to player's inventory
if {oduncuseviye.%player%} is not equal to 20:
add 1 to {oduncuexp.%player%}
if {oduncuexp.%player%} is greater than or equal to {gerekenoduncuexp.%player%}:
send player title "&6Oduncu" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {oduncuexp.%player%} to 0
set {gerekenoduncuexp.%player%} to {gerekenoduncuexp.%player%} * 2
add 1 to {oduncuseviye.%player%}
else if {oduncuseviye.%player%} is between 15 and 20:
give 4 of {kirilanmadde.%player%} to player's inventory
if {oduncuseviye.%player%} is not equal to 20:
add 1 to {oduncuexp.%player%}
if {oduncuexp.%player%} is greater than or equal to {gerekenoduncuexp.%player%}:
send player title "&6Oduncu" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {oduncuexp.%player%} to 0
set {gerekenoduncuexp.%player%} to {gerekenoduncuexp.%player%} * 2
add 1 to {oduncuseviye.%player%}
if event-block is stone:
if {meslek.%player%} is "madenci":
add 1 to {kirilanmaden.%player%}
if {madenciseviye.%player%} is between 1 and 5:
if {madenciseviye.%player%} is not equal to 20:
add 1 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 6 and 8:
give 1 of cobblestone to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 9 and 11:
give 2 of cobblestone to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 12 and 14:
give 3 of cobblestone to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 15 and 20:
give 4 of cobblestone to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if event-block is iron_ore:
if {meslek.%player%} is "madenci":
add 1 to {kirilanmaden.%player%}
if {madenciseviye.%player%} is between 1 and 5:
if {madenciseviye.%player%} is not equal to 20:
add 1.5 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 6 and 8:
give 1 of iron_ore to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.5 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 9 and 11:
give 2 of iron_ore to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.5 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 12 and 14:
give 3 of iron_ore to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.5 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 15 and 20:
give 4 of iron_ore to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.5 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if event-block is coal_ore:
if {meslek.%player%} is "madenci":
add 1 to {kirilanmaden.%player%}
if {madenciseviye.%player%} is between 1 and 5:
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 6 and 8:
give 1 of coal to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 9 and 11:
give 2 of coal to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 12 and 14:
give 3 of coal to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 15 and 20:
give 4 of coal to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if event-block is gold_ore:
if {meslek.%player%} is "madenci":
add 1 to {kirilanmaden.%player%}
if {madenciseviye.%player%} is between 1 and 5:
if {madenciseviye.%player%} is not equal to 20:
add 1.75 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 6 and 8:
give 1 of gold_ore to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.75 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 9 and 11:
give 2 of gold_ore to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.75 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 12 and 14:
give 3 of gold_ore to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.75 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 15 and 20:
give 4 of gold_ore to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.75 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if event-block is diamond_ore:
if {meslek.%player%} is "madenci":
add 1 to {kirilanmaden.%player%}
if {madenciseviye.%player%} is between 1 and 5:
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 6 and 8:
give 1 of diamond to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 9 and 11:
give 2 of diamond to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 12 and 14:
give 3 of diamond to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 15 and 20:
give 4 of diamond to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if event-block is emerald_ore:
if {meslek.%player%} is "madenci":
add 1 to {kirilanmaden.%player%}
if {madenciseviye.%player%} is between 1 and 5:
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 6 and 8:
give 1 of emerald to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 9 and 11:
give 2 of emerald to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 12 and 14:
give 3 of emerald to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 15 and 20:
give 4 of emerald to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 2 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if event-block is redstone_ore:
if {meslek.%player%} is "madenci":
add 1 to {kirilanmaden.%player%}
if {madenciseviye.%player%} is between 1 and 5:
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 6 and 8:
give 1 of redstone to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 9 and 11:
give 2 of redstone to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 12 and 14:
give 3 of redstone to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 15 and 20:
give 4 of redstone to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if event-block is lapis_ore:
if {meslek.%player%} is "madenci":
add 1 to {kirilanmaden.%player%}
if {madenciseviye.%player%} is between 1 and 5:
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 6 and 8:
give 1 of 351:4 to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 9 and 11:
give 2 of 351:4 to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 12 and 14:
give 3 of 351:4 to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
if {madenciseviye.%player%} is between 15 and 20:
give 4 of 351:4 to player's inventory
if {madenciseviye.%player%} is not equal to 20:
add 1.25 to {madenciexp.%player%}
if {madenciexp.%player%} is greater than or equal to {gerekenmadenciexp.%player%}:
send player title "&6Madenci" with subtitle "&7Seviye Atlandı!" for 4 seconds
play raw sound "random.orb" at player with pitch 0 volume 2
set {madenciexp.%player%} to 0
set {gerekenmadenciexp.%player%} to {gerekenmadenciexp.%player%} * 2
add 1 to {madenciseviye.%player%}
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