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Odunlara Vur Vur Vur!
- Katılım
- 8 Eylül 2014
- Mesajlar
- 48
- Elmaslar
- 36
- Puan
- 0
- Yaş
- 46
- Konum
- Türkiye, Almanya
- Minecraft
- Devils_666
Discord:
Devils_666#8380
Devils_666#8380
yusufkemal#5290
Devils_666#8380
config.ymlPlayerhead klasöründeki plugin yada config.yml her ne var ise içeriğinin fotoğrafini atarsan yardim edebilirim
GT-N7100 cihazımdan Tapatalk kullanılarak gönderildi
# PlayerHeads Configuration
# Defaults/explanation:
# pkonly: true [true/false] When true trophies only drop when a player kills another player (as opposed to self drowning, etc)
# droprate: 0.05 [0.0 -> 1.0] Chance that a trophy will drop when a player dies (1 is 100%, 0 is never)
# lootingrate: 0.2 [0.0 -> 1.0] Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used
# mobpkonly: true [true/false] When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death)
# creeperdroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a creeper dies
# zombiedroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a zombie dies
# skeletondroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a skeleton dies
# witherdroprate: 0.025 [0.0 -> 1.0] Chance that a mob trophy will drop when a wither skeleton dies
# spiderdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a spider dies
# endermandroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when an enderman dies
# blazedroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a blaze dies
# horsedroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a horse dies
# squiddroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a squid dies
# silverfishdroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a silverfish dies
# enderdragondroprate: 0.05 [0.0 -> 1.0] Chance that a mob trophy will drop when an ender dragon dies
# slimedroprate: 0.001 [0.0 -> 1.0] Chance that a mob trophy will drop when a slime dies
# irongolemdroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when an iron golem dies
# mushroomcowdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a mushroom cow dies
# batdroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a bat dies
# pigzombiedroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a pig zombie dies
# snowmandroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a snowman dies
# ghastdroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a ghast dies
# pigdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a pig dies
# villagerdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a villager dies
# sheepdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a sheep dies
# cowdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a cow dies
# chickendroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a chicken dies
# ocelotdroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when an ocelot dies
# witchdroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a witch dies
# magmacubedroprate: 0.001 [0.0 -> 1.0] Chance that a mob trophy will drop when a magma cube dies
# wolfdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a wolf dies
# cavespiderdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a cave spider dies
# fixcase: true [true/false] When spawning/renaming heads, will attempt to make the input case insensitive
# updatecheck: true [true/false] Checks for update on startup and alerts admins
# broadcast: true [true/false] Sends a message when someone gets beheaded
# broadcastrange: 0 [positive int] Radial distance in meters in which other players will hear the broadcast message (0 is unlimited)
# antideathchest: false [true/false] Do not allow other plugins to fiddle with dropping player heads, makes certain they drop on the ground
# dropboringplayerheads: false [true/false] Drop plain heads when a player dies, instead of the player's head
pkonly: true
droprate: 0.05
lootingrate: 0.2
mobpkonly: true
creeperdroprate: 0.005
zombiedroprate: 0.002
skeletondroprate: 0.002
witherdroprate: 0.025
spiderdroprate: 0.002
endermandroprate: 0.002
blazedroprate: 0.002
horsedroprate: 0.002
squiddroprate: 0.005
silverfishdroprate: 0.005
enderdragondroprate: 0.05
slimedroprate: 0.001
irongolemdroprate: 0.005
mushroomcowdroprate: 0.002
batdroprate: 0.005
pigzombiedroprate: 0.002
snowmandroprate: 0.002
ghastdroprate: 0.005
pigdroprate: 0.002
villagerdroprate: 0.002
sheepdroprate: 0.002
cowdroprate: 0.002
chickendroprate: 0.002
ocelotdroprate: 0.005
witchdroprate: 0.005
magmacubedroprate: 0.001
wolfdroprate: 0.002
cavespiderdroprate: 0.002
fixcase: true
updatecheck: true
broadcast: true
broadcastrange: 0
antideathchest: false
dropboringplayerheads: false
yusufkemal#5290
Devils_666#8380
ama sana attığım configte her mobu kesince akfası düşüyor[DOUBLEPOST=1422791232,1422791096][/DOUBLEPOST]örneğinConfig'i okusaydin zaten sorunun cevabini anlamistin droprate : 0.05 demiş ve not düşmüs 1 = % 100 0.00 = %0dir ozaman mantiken 0.01 =%1 0.10=%10 oluyor mesela % 20 istiyorsan droprate: 0.2 , % 2 istiyorsan droprate: 0.02 yazicaksin. Wolfdroprate ocelotdroprate gibi ayarlarda diğer moblarin dusme orani oluyor
GT-N7100 cihazımdan Tapatalk kullanılarak gönderildi
Çok sağol.Ama benimki bazenleri düşüyor ne yaptıysamda hep düşmüyor.Config'i okusaydin zaten sorunun cevabini anlamistin droprate : 0.05 demiş ve not düşmüs 1 = % 100 0.00 = %0dir ozaman mantiken 0.01 =%1 0.10=%10 oluyor mesela % 20 istiyorsan droprate: 0.2 , % 2 istiyorsan droprate: 0.02 yazicaksin. Wolfdroprate ocelotdroprate gibi ayarlarda diğer moblarin dusme orani oluyor
GT-N7100 cihazımdan Tapatalk kullanılarak gönderildi
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!