T
ThanatosUltio
Ziyaretçi
Merhaba MC-TR üyeleri bugün sizlere yaptıgım Bounty skriptini tanıtacağım skript küçük fakat (R.EP İrtibar Puanı) Verirseniz Beni Mutlu Edersiniz.
Kod:
command /bbounty [<text>] [<offlineplayer>] [<int>]:
permission:bbounty.player
permission message: {@p} &4Bu Komutu Kullanmak icin Yetkin Yok&8.
trigger:
if arg 1 is not set:
send " &5&lBounty skript"
send " &6Skripter : &4&lxSpeedForReadyx"
send " &b-----------------"
send " &6/bbounty reset &a(&boyuncunun bounty Puanini Sifirlar&a)"
send " &6/bbounty take &a(&boyuncudan bounty alir.&a)"
send " &6/bbounty give &a(&boyuncuya bounty verir&a)"
send " &b-----------------"
stop
else:
if arg 1 is "reset":
if arg 2 is set:
if {puan::%arg 2%} is set:
set {puan::%arg 2%} to 500
send "&r%arg 2's display name%&6 Bounty Sifirlandi&8." to player
send "&6Senin Bounty'in Sifirlandi &r%player's display name%&8." to arg 2
else:
send "&4Oyuncu Bulunamadi!"
else:
send "&6/bbounty reset &c<player>"
else if arg 1 is "take":
if arg 2 is set:
if {puan::%arg 2%} is set:
if arg 3 is set:
remove arg 3 from {puan::%arg 2%}
send "&6Senin Bounty'in Alindi&8[&e%arg 3%&8] &r%arg 2's display name%&8."
send "&r%player's display name% &6Bounty'in Alindi &8[&e%arg 3%&8]" to arg 2
else:
send "&6/bbounty take &c<player> <amount>"
else:
send " &4COyuncu Bulunamadi!"
else:
send "&6/bbounty take &c<player> <amount>"
else if arg 1 is "give":
if arg 2 is set:
if {puan::%arg 2%} is set:
if arg 3 is set:
add arg 3 to {puan::%arg 2%}
send "&6Sana Bounty Verildi. &8[&e%arg 3%&8] &6 &r%arg 2's display name%&8."
send "&r%player's display name% &6Sana Bounty Verildi. &8[&e%arg 3%&8]" to arg 2
else:
send "&6/bbounty give &c<player> <amount>"
else:
send "&4Oyuncu Bulunamadi"
else:
send "&6/bbounty give &c<player> <amount>"
else if arg 1 is "sifirlag":
if arg 2 is set:
if arg 3 is not set:
if {bbountysifir::%player%} is not set:
set {puan::%player%} to 500
set {bbountysifir::%player%} to true
if {c1::%player%} is not set:
set {c1::%player%} to false