- Katılım
- 5 Temmuz 2014
- Mesajlar
- 653
- Elmaslar
- 1.984
- Puan
- 16.070
- Yaş
- 54
- Konum
- Afyon
- Minecraft
- byfatih
Discord:
ofez #6281
Bu Gün Sizlere Yaptığım Değişik Event Sistemini Tanıtacağım...
Video Olduğu İçin Pek Yazı Olmayacak..
İyi Seyirler...
Ana Komut /Event
/Event Yazınca Önünüze Bir Menü Gelir Orada Bilgi Sistemi Gerekli İtemler V.s Var. Onları Takip Ederek Skriptin Nasıl Kullanıldığını Anlayabilirsiniz.
İsterseniz Skript Koduna Geçelim..
Kod:
variables:
{dia.event} = 0
{iron.event} = 0
{gold.event} = 0
{emer.event} = 0
rightclick on diamond block with blaze rod:
if tool's name is "&6&lEvent Çubuğu":
if {dia.event} is "0":
play raw sound "random.orb" at players with pitch 1 volume 10
send " &9&l > &e Elmas Eventi Başladı." to players
set {dia.event} to "1"
loop 100 times:
wait 5 tick
drop 1 diamond named "&9&lElmas" with lore "&6Event İtem"
set {dia.event} to "0"
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Elmas Eventi Bitti." to players
else:
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
wait 1 second
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
rightclick on gold block with blaze rod:
if tool's name is "&6&lEvent Çubuğu":
if {gold.event} is "0":
play raw sound "random.orb" at players with pitch 1 volume 10
send " &9&l > &e Altın Eventi Başladı." to players
set {gold.event} to "1"
loop 100 times:
wait 5 tick
drop 1 gold ingot named "&9&lAltın" with lore "&6Event İtem"
set {gold.event} to "0"
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Altın Eventi Bitti." to players
else:
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
wait 1 second
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
rightclick on iron block with blaze rod:
if tool's name is "&6&lEvent Çubuğu":
if {iron.event} is "0":
play raw sound "random.orb" at players with pitch 1 volume 10
send " &9&l > &e Demir Eventii Başladı." to players
set {iron.event} to "1"
loop 100 times:
wait 5 tick
drop 1 iron ingot named "&9&lDemir" with lore "&6Event İtem"
set {iron.event} to "0"
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Demir Eventi Bitti." to players
else:
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
wait 1 second
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
rightclick on emerald block with blaze rod:
if tool's name is "&6&lEvent Çubuğu":
if {emer.event} is "0":
play raw sound "random.orb" at player with pitch 1 volume 10
send " &9&l > &e Zümrüt Eventi Başladı." to players
set {emer.event} to "1"
loop 100 times:
wait 5 tick
drop 1 emerald named "&9&lZümrüt" with lore "&6Event İtem"
set {emer.event} to "0"
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Zümrüt Eventi Bitti." to players
else:
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
wait 1 second
play raw sound "random.pop" at players with pitch 1 volume 10
send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
command /sure kaldir:
trigger:
set {emer.event} to "0"
set {dia.event} to "0"
set {iron.event} to "0"
set {gold.event} to "0"
play raw sound "random.pop" at player with pitch 1 volume 10
send " &9&l > &e Süre 1 Defalığına Kaldırıldı Tekrar Tıklaya Bilirsiniz."
command /event:
permission: admin.event
trigger:
play raw sound "random.orb" at player with pitch 1 volume 10
wait 3 tick
open chest with 1 rows named "&4&lEvent Menü" to player
wait 1 tick
format slot 0 of player with 160:15 named "&9" to be unstealable
format slot 1 of player with 160:15 named "&9" to be unstealable
format slot 2 of player with 160:15 named "&9" to be unstealable
format slot 3 of player with Blaze Rod named "&9&lEvent İtemlerini Al" to close then run [execute player command "/eventitemleri"]
format slot 4 of player with 340 named "&9&lBilgi" to close then run [execute player command "/eventbilgi"]
format slot 5 of player with 368 named "&9&lHerkezi Yanına Çek" with lore "&e(Event Yerine)" to close then run [execute player command "/tpall"]
format slot 6 of player with 160:15 named "&9" to be unstealable
format slot 7 of player with 160:15 named "&9" to be unstealable
format slot 8 of player with 160:15 named "&6" to be unstealable
stop
command /eventbilgi:
permission: admin.event
trigger:
wait 3 tick
play raw sound "random.orb" at player with pitch 1 volume 10
open chest with 1 rows named "&4&lEvent Bilgi Menüsü" to player
wait 1 tick
format slot 0 of player with 160:15 named "&9" to be unstealable
format slot 1 of player with 160:15 named "&9" to be unstealable
format slot 2 of player with 160:15 named "&9" to be unstealable
format slot 3 of player with Blaze Rod named "&9Event İtemlerini Alın" with lore "&6Ve Blocklara Sağ Tıklayın.." to be unstealable
format slot 4 of player with magma cream named "&e&lGeri" to close then run [execute player command "/event"]
format slot 5 of player with diamond block named "&9Block Listesi" with lore "&6Elmas, Altın, Demir, Zümrüt Blockları" to be unstealable
format slot 6 of player with 160:15 named "&9" to be unstealable
format slot 7 of player with 160:15 named "&9" to be unstealable
format slot 8 of player with 160:15 named "&6" to be unstealable
stop
command /eventitemleri:
permission: admin.event
trigger:
play raw sound "random.pop" at player with pitch 1 volume 10
give 1 blaze rod named "&6&lEvent Çubuğu" to player
give 1 diamond block to player
give 1 gold block to player
give 1 iron block to player
give 1 emerald block to player
send " &c&l> &e Event İtemleri Alındı..." to player