Skript Paylaşımı Event Skripti Menülü

Durum
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OFEZA

MÜSLÜMAN
Yasaklandı
Katılım
5 Temmuz 2014
Mesajlar
653
Elmaslar
1.984
Puan
16.070
Yaş
54
Konum
Afyon
Minecraft
byfatih

Discord:

ofez #6281

G3yQW3.png


Bu Gün Sizlere Yaptığım Değişik Event Sistemini Tanıtacağım...
Video Olduğu İçin Pek Yazı Olmayacak..
İyi Seyirler...



mEJjWy.png


Ana Komut /Event
/Event Yazınca Önünüze Bir Menü Gelir Orada Bilgi Sistemi Gerekli İtemler V.s Var. Onları Takip Ederek Skriptin Nasıl Kullanıldığını Anlayabilirsiniz.
İsterseniz Skript Koduna Geçelim..


E3ynZn.png


Kod:
variables:
    {dia.event} = 0
    {iron.event} = 0
    {gold.event} = 0
    {emer.event} = 0
rightclick on diamond block with blaze rod:
    if tool's name is "&6&lEvent Çubuğu":
        if {dia.event} is "0":
            play raw sound "random.orb" at players with pitch 1 volume 10
            send " &9&l > &e Elmas Eventi Başladı." to players
            set {dia.event} to "1"
            loop 100 times:
                wait 5 tick
                drop 1 diamond named "&9&lElmas" with lore "&6Event İtem"
            set {dia.event} to "0"
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Elmas Eventi Bitti." to players
        else:
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
            wait 1 second
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."

rightclick on gold block with blaze rod:
    if tool's name is "&6&lEvent Çubuğu":
        if {gold.event} is "0":
            play raw sound "random.orb" at players with pitch 1 volume 10
            send " &9&l > &e Altın Eventi Başladı." to players
            set {gold.event} to "1"
            loop 100 times:
                wait 5 tick
                drop 1 gold ingot named "&9&lAltın" with lore "&6Event İtem"
            set {gold.event} to "0"
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Altın Eventi Bitti." to players
        else:
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
            wait 1 second
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
            
rightclick on iron block with blaze rod:
    if tool's name is "&6&lEvent Çubuğu":
        if {iron.event} is "0":
            play raw sound "random.orb" at players with pitch 1 volume 10
            send " &9&l > &e Demir Eventii Başladı." to players
            set {iron.event} to "1"
            loop 100 times:
                wait 5 tick
                drop 1 iron ingot named "&9&lDemir" with lore "&6Event İtem"
            set {iron.event} to "0"
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Demir Eventi Bitti." to players
        else:
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
            wait 1 second
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
rightclick on emerald block with blaze rod:
    if tool's name is "&6&lEvent Çubuğu":
        if {emer.event} is "0":
            play raw sound "random.orb" at player with pitch 1 volume 10
            send " &9&l > &e Zümrüt Eventi Başladı." to players
            set {emer.event} to "1"
            loop 100 times:
                wait 5 tick
                drop 1 emerald named "&9&lZümrüt" with lore "&6Event İtem"
            set {emer.event} to "0"
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Zümrüt Eventi Bitti." to players
        else:
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
            wait 1 second
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
command /sure kaldir:
    trigger:
        set {emer.event} to "0"
        set {dia.event} to "0"
        set {iron.event} to "0"
        set {gold.event} to "0"
        play raw sound "random.pop" at player with pitch 1 volume 10
        send " &9&l > &e Süre 1 Defalığına Kaldırıldı Tekrar Tıklaya Bilirsiniz."
        
command /event:
    permission: admin.event
    trigger:
        play raw sound "random.orb" at player with pitch 1 volume 10
        wait 3 tick
        open chest with 1 rows named "&4&lEvent Menü" to player
        wait 1 tick
        format slot 0 of player with 160:15 named "&9" to be unstealable
        format slot 1 of player with 160:15 named "&9" to be unstealable
        format slot 2 of player with 160:15 named "&9" to be unstealable
        format slot 3 of player with Blaze Rod named "&9&lEvent İtemlerini Al" to close then run [execute player command "/eventitemleri"]
        format slot 4 of player with 340 named "&9&lBilgi" to close then run [execute player command "/eventbilgi"]
        format slot 5 of player with 368 named "&9&lHerkezi Yanına Çek" with lore "&e(Event Yerine)" to close then run [execute player command "/tpall"]
        format slot 6 of player with 160:15 named "&9" to be unstealable
        format slot 7 of player with 160:15 named "&9" to be unstealable
        format slot 8 of player with 160:15 named "&6" to be unstealable
        stop
command /eventbilgi:
    permission: admin.event
    trigger:
        wait 3 tick
        play raw sound "random.orb" at player with pitch 1 volume 10
        open chest with 1 rows named "&4&lEvent Bilgi Menüsü" to player
        wait 1 tick
        format slot 0 of player with 160:15 named "&9" to be unstealable
        format slot 1 of player with 160:15 named "&9" to be unstealable
        format slot 2 of player with 160:15 named "&9" to be unstealable
        format slot 3 of player with Blaze Rod named "&9Event İtemlerini Alın" with lore "&6Ve Blocklara Sağ Tıklayın.." to be unstealable
        format slot 4 of player with magma cream named "&e&lGeri" to close then run [execute player command "/event"]
        format slot 5 of player with diamond block named "&9Block Listesi" with lore "&6Elmas, Altın, Demir, Zümrüt Blockları" to be unstealable
        format slot 6 of player with 160:15 named "&9" to be unstealable
        format slot 7 of player with 160:15 named "&9" to be unstealable
        format slot 8 of player with 160:15 named "&6" to be unstealable
        stop
command /eventitemleri:
    permission: admin.event
    trigger:
        play raw sound "random.pop" at player with pitch 1 volume 10
        give 1 blaze rod named "&6&lEvent Çubuğu" to player
        give 1 diamond block to player
        give 1 gold block to player
        give 1 iron block to player
        give 1 emerald block to player
        send " &c&l> &e Event İtemleri Alındı..." to player
Not => Alıntı Değildir...
 
yararlı olmuş. bilmeyenler için yararı var.
 
AGA ZÜMRÜT EVENT İTEMİ YAZIYOR MESALA BEN BUNLARI NASIL SATABİLİRİM ? LTFN SÖYLE[DOUBLEPOST=1502473182,1502473109][/DOUBLEPOST]AGA ZÜMRÜT EVENT İTEMİ YAZIYOR MESALA BEN BUNLARI NASIL SATABİLİRİM ? LTFN SÖYLE
ZÜMRÜTÜ
ELMASI
ALTINI
DEMİRİ
ONLARI
SATAMIYORUM
NASIL
YAPABİLİRİM
SÖYLERMİSİN
 
Basarili olmuş gerçekten çıkma süresini aayarlı ya bildiğimiz spawner eklentisi yaparsan çok hoş olur :)
 
G3yQW3.png


Bu Gün Sizlere Yaptığım Değişik Event Sistemini Tanıtacağım...
Video Olduğu İçin Pek Yazı Olmayacak..
İyi Seyirler...



mEJjWy.png


Ana Komut /Event
/Event Yazınca Önünüze Bir Menü Gelir Orada Bilgi Sistemi Gerekli İtemler V.s Var. Onları Takip Ederek Skriptin Nasıl Kullanıldığını Anlayabilirsiniz.
İsterseniz Skript Koduna Geçelim..


E3ynZn.png


Kod:
variables:
    {dia.event} = 0
    {iron.event} = 0
    {gold.event} = 0
    {emer.event} = 0
rightclick on diamond block with blaze rod:
    if tool's name is "&6&lEvent Çubuğu":
        if {dia.event} is "0":
            play raw sound "random.orb" at players with pitch 1 volume 10
            send " &9&l > &e Elmas Eventi Başladı." to players
            set {dia.event} to "1"
            loop 100 times:
                wait 5 tick
                drop 1 diamond named "&9&lElmas" with lore "&6Event İtem"
            set {dia.event} to "0"
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Elmas Eventi Bitti." to players
        else:
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
            wait 1 second
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."

rightclick on gold block with blaze rod:
    if tool's name is "&6&lEvent Çubuğu":
        if {gold.event} is "0":
            play raw sound "random.orb" at players with pitch 1 volume 10
            send " &9&l > &e Altın Eventi Başladı." to players
            set {gold.event} to "1"
            loop 100 times:
                wait 5 tick
                drop 1 gold ingot named "&9&lAltın" with lore "&6Event İtem"
            set {gold.event} to "0"
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Altın Eventi Bitti." to players
        else:
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
            wait 1 second
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
           
rightclick on iron block with blaze rod:
    if tool's name is "&6&lEvent Çubuğu":
        if {iron.event} is "0":
            play raw sound "random.orb" at players with pitch 1 volume 10
            send " &9&l > &e Demir Eventii Başladı." to players
            set {iron.event} to "1"
            loop 100 times:
                wait 5 tick
                drop 1 iron ingot named "&9&lDemir" with lore "&6Event İtem"
            set {iron.event} to "0"
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Demir Eventi Bitti." to players
        else:
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
            wait 1 second
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
rightclick on emerald block with blaze rod:
    if tool's name is "&6&lEvent Çubuğu":
        if {emer.event} is "0":
            play raw sound "random.orb" at player with pitch 1 volume 10
            send " &9&l > &e Zümrüt Eventi Başladı." to players
            set {emer.event} to "1"
            loop 100 times:
                wait 5 tick
                drop 1 emerald named "&9&lZümrüt" with lore "&6Event İtem"
            set {emer.event} to "0"
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Zümrüt Eventi Bitti." to players
        else:
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Aynı Eventi Tekrar Başlatamassınız. Bitmesini Bekleyin..."
            wait 1 second
            play raw sound "random.pop" at players with pitch 1 volume 10
            send " &9&l > &e Eğer Bunu Kaldırmak İsterseniz /sure kaldir Yazınız.."
command /sure kaldir:
    trigger:
        set {emer.event} to "0"
        set {dia.event} to "0"
        set {iron.event} to "0"
        set {gold.event} to "0"
        play raw sound "random.pop" at player with pitch 1 volume 10
        send " &9&l > &e Süre 1 Defalığına Kaldırıldı Tekrar Tıklaya Bilirsiniz."
       
command /event:
    permission: admin.event
    trigger:
        play raw sound "random.orb" at player with pitch 1 volume 10
        wait 3 tick
        open chest with 1 rows named "&4&lEvent Menü" to player
        wait 1 tick
        format slot 0 of player with 160:15 named "&9" to be unstealable
        format slot 1 of player with 160:15 named "&9" to be unstealable
        format slot 2 of player with 160:15 named "&9" to be unstealable
        format slot 3 of player with Blaze Rod named "&9&lEvent İtemlerini Al" to close then run [execute player command "/eventitemleri"]
        format slot 4 of player with 340 named "&9&lBilgi" to close then run [execute player command "/eventbilgi"]
        format slot 5 of player with 368 named "&9&lHerkezi Yanına Çek" with lore "&e(Event Yerine)" to close then run [execute player command "/tpall"]
        format slot 6 of player with 160:15 named "&9" to be unstealable
        format slot 7 of player with 160:15 named "&9" to be unstealable
        format slot 8 of player with 160:15 named "&6" to be unstealable
        stop
command /eventbilgi:
    permission: admin.event
    trigger:
        wait 3 tick
        play raw sound "random.orb" at player with pitch 1 volume 10
        open chest with 1 rows named "&4&lEvent Bilgi Menüsü" to player
        wait 1 tick
        format slot 0 of player with 160:15 named "&9" to be unstealable
        format slot 1 of player with 160:15 named "&9" to be unstealable
        format slot 2 of player with 160:15 named "&9" to be unstealable
        format slot 3 of player with Blaze Rod named "&9Event İtemlerini Alın" with lore "&6Ve Blocklara Sağ Tıklayın.." to be unstealable
        format slot 4 of player with magma cream named "&e&lGeri" to close then run [execute player command "/event"]
        format slot 5 of player with diamond block named "&9Block Listesi" with lore "&6Elmas, Altın, Demir, Zümrüt Blockları" to be unstealable
        format slot 6 of player with 160:15 named "&9" to be unstealable
        format slot 7 of player with 160:15 named "&9" to be unstealable
        format slot 8 of player with 160:15 named "&6" to be unstealable
        stop
command /eventitemleri:
    permission: admin.event
    trigger:
        play raw sound "random.pop" at player with pitch 1 volume 10
        give 1 blaze rod named "&6&lEvent Çubuğu" to player
        give 1 diamond block to player
        give 1 gold block to player
        give 1 iron block to player
        give 1 emerald block to player
        send " &c&l> &e Event İtemleri Alındı..." to player
Not => Alıntı Değildir...

Gerçektende Güzel Bir Skript V2 yi bekliyorum.
 
Onlar biraz imkansız :]
 
AGA ZÜMRÜT EVENT İTEMİ YAZIYOR MESALA BEN BUNLARI NASIL SATABİLİRİM ? LTFN SÖYLE[DOUBLEPOST=1502473182,1502473109][/DOUBLEPOST]AGA ZÜMRÜT EVENT İTEMİ YAZIYOR MESALA BEN BUNLARI NASIL SATABİLİRİM ? LTFN SÖYLE
ZÜMRÜTÜ
ELMASI
ALTINI
DEMİRİ
ONLARI
SATAMIYORUM
NASIL
YAPABİLİRİM
SÖYLERMİSİN
Satmak için ayrı bir skript oluşturman gerekir.
 
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Üzgünüz bu konu cevaplar için kapatılmıştır...

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