MrMrt
Odunlara Vur Vur Vur!
- Katılım
- 28 Ekim 2017
- Mesajlar
- 39
- Elmaslar
- 13
- Puan
- 8.770
- Yaş
- 26
Discord:
ホ DJTombik #0626
Merhabalar Arkadaşlar Ben Mert.
Bugün Sizler İçin Hazırladığım Skript Olan [Ore Chicken Spawner]'ı Tanıtacağım.
SKRIPT KOMUTLARI:
- /hoi (Demir Tavuk Spawner)
- /hog (Altın Tavuk Spawner)
- /hod (Elmas Tavuk Spawner)
Bugün Sizler İçin Hazırladığım Skript Olan [Ore Chicken Spawner]'ı Tanıtacağım.
SKRIPT KOMUTLARI:
- /hoi (Demir Tavuk Spawner)
- /hog (Altın Tavuk Spawner)
- /hod (Elmas Tavuk Spawner)
Skriptte aldığımız spawnerları belirlenen yere konulduktan sonra türüne göre tavuk spawnlıyor. Bu spawnlanan tavuk öldüğünde ise o türün 'elmas,demir,altın' dropluyor
NOT: Tavuklar 10 Saniyede 1 Spawnlanıyor.
Kodumuz:
Kod:
options:
t: &8(&7&lDemir Tavuk Spawner&8)
a: &8(&e&lAltın Tavuk Spawner&8)
e: &8(&b&lElmas Tavuk Spawner&8)
#
on death:
victim is a chicken
victim's name contains "&7&lDemir Tavuk"
set {_drop} to location of victim
drop a iron ingot at {_drop}
on place of a white wool:
if tool's name is "{@t}":
set {_sp} to location of event-block
add {_sp} to {demirt.spawner::*}
send "&8&l➨ &7Basariyla {@t} &7Koydun." to player
stop
on break of white wool:
set {_sp} to location of event-block
loop {demirt.spawner::*}:
loop-value is {_sp}
remove {_sp} from {demirt.spawner::*}
set block at {_sp} to air
drop a white wool named "{@t}"
send "&8&l➨ &7Basariyla {@t} &7Kirdin." to player
stop
every 10 second:
loop {demirt.spawner::*}:
spawn chicken at {demirt.spawner::*}
set display name of spawned chicken to "&7&lDemir Tavuk"
command /hoi:
trigger:
if player is op:
give a white wool named "{@t}" to player
stop
#
on death:
victim is a chicken
victim's name contains "&e&lAltin Tavuk"
set {_drop} to location of victim
drop a gold ingot at {_drop}
on place of a wool:
if tool's name is "{@a}":
set {_sp} to location of event-block
add {_sp} to {altint.spawner::*}
send "&8&l➨ &7Basariyla {@a} &7Koydun." to player
stop
on break of wool:
set {_sp} to location of event-block
loop {altint.spawner::*}:
loop-value is {_sp}
remove {_sp} from {altint.spawner::*}
set block at {_sp} to air
drop a yellow wool named "{@a}"
send "&8&l➨ &7Basariyla {@a} &7Kirdin." to player
stop
every 10 second:
loop {altint.spawner::*}:
spawn chicken at {altint.spawner::*}
set display name of spawned chicken to "&e&lAltin Tavuk"
command /hog:
trigger:
if player is op:
give a yellow wool named "{@a}" to player
stop
#
on death:
victim is a chicken
victim's name contains "&b&lElmas Tavuk"
set {_drop} to location of victim
drop a diamond at {_drop}
on place of a wool:
if tool's name is "{@e}":
set {_sp} to location of event-block
add {_sp} to {elmast.spawner::*}
send "&8&l➨ &7Basariyla {@e} &7Koydun." to player
stop
on break of wool:
set {_sp} to location of event-block
loop {elmast.spawner::*}:
loop-value is {_sp}
remove {_sp} from {elmast.spawner::*}
set block at {_sp} to air
drop a blue wool named "{@e}"
send "&8&l➨ &7Basariyla {@e} &7Kirdin." to player
stop
every 10 second:
loop {elmast.spawner::*}:
spawn chicken at {elmast.spawner::*}
set display name of spawned chicken to "&b&lElmas Tavuk"
command /hod:
trigger:
if player is op:
give a blue wool named "{@e}" to player
stop
Değerli ziyaretçimiz, içeriği görebilmek için
şimdi giriş yapın veya kayıt olun.
Değerli ziyaretçimiz, içeriği görebilmek için
şimdi giriş yapın veya kayıt olun.
Değerli ziyaretçimiz, içeriği görebilmek için
şimdi giriş yapın veya kayıt olun.
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