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şimdi giriş yapın veya kayıt olun.
Kod:
variables:
{coin::%player%} = 0
options:
mctr : &a&lMC&7&l-&c&lTR &7»
command /coin [<text>]:
trigger:
if arg-1 isn't set:
open chest with 3 rows named "&cCoin" to player
format slot 11 of player with 160:11 named "&bDiscord" with lore "&f ||&a&lhttps://discord.gg/..." to close then run [execute player command "discord"]
format slot 13 of player with 160:14 named "&aHesabında" with lore "&f ||&c&l%{coin::%player%}%||&f ||&aCoin Bulunuyor" to close then run [execute player command "coin bak"]
format slot 15 of player with 160:11 named "&eWebSite" with lore "&f ||&a&lhttps://mc-tr.com" to close then run [execute player command "website"]
if arg-1 is "market":
open chest with 5 rows named "&cCoin Market" to player
format slot 10 of player with 263 named "&eSünger &7Spawner" with lore "&f ||&a50K Coin||&f ||&bAlmak İçin &cTIKLA||&f ||&7MC-TR" to close then run [execute console command "sp1 %player%"]
format slot 12 of player with 266 named "&6End Taşı &7Spawner" with lore "&f ||&a150K Coin||&f ||&bAlmak İçin &cTIKLA||&f ||&7MC-TR" to close then run [execute console command "sp2 %player%"]
format slot 14 of player with 265 named "&cPrizmarin &7Spawner" with lore "&f ||&a250K Coin||&f ||&bAlmak İçin &cTIKLA||&f ||&7MC-TR" to close then run [execute console command "sp3 %player%"]
format slot 16 of player with 264 named "&4Kuvars Cevheri &7Spawner" with lore "&f ||&a500K Coin||&f ||&bAlmak İçin &cTIKLA||&f ||&7MC-TR" to close then run [execute console command "sp4 %player%"]
format slot 28 of player with 270 named "&cCoin Kazma 1" with lore "&f ||&bVerimlilik 20||&bKırılmazlık 20||&bServet 2||&f ||&c500 &aCoin||&f ||&b&lElmas Kazma||&f ||&bAlmak İçin &cTIKLA||&f ||&7MC-TR" to close then run [execute console command "kazma1 %player%"]
format slot 30 of player with 274 named "&cCoin Kazma 2" with lore "&f ||&bVerimlilik 50||&bKırılmazlık 50||&bServet 5||&f ||&c1K &aCoin||&f ||&b&lElmas Kazma||&f ||&bAlmak İçin &cTIKLA||&f ||&7MC-TR" to close then run [execute console command "kazma2 %player%"]
format slot 32 of player with 285 named "&cCoin Kazma 3" with lore "&f ||&bVerimlilik 100||&bKırılmazlık 100||&bServet 10||&f ||&c2K &aCoin||&f ||&b&lElmas Kazma||&f ||&bAlmak İçin &cTIKLA||&f ||&7MC-TR" to close then run [execute console command "kazma3 %player%"]
format slot 34 of player with 278 named "&cCoin Kazma 4" with lore "&f ||&bVerimlilik 250||&bKırılmazlık 250||&bServet 25||&f ||&c5K &aCoin||&f ||&b&lElmas Kazma||&f ||&bAlmak İçin &cTIKLA||&f ||&7MC-TR" to close then run [execute console command "kazma4 %player%"]
if arg-1 is "bak":
send "{@mctr} &eCoin Miktarın &7: &b%{coin::%player%}%"
if arg-1 is "bilgi":
if player has permission "coin.owner":
open chest with 3 rows named "&eCoin Komutları" to player
format slot 12 of player with diamond named "&bGenel Komutlar" with lore "&f ||&a/coin bak||&f ||&a/coin market||&f ||&a/coingonder" to close
format slot 14 of player with diamond named "&cYetkili Komutları" with lore "&f ||&a/coinsıfırla||&f ||&a/coinsil||&f ||&a/coinver||&f ||&a/coindagit" to close
else:
open chest with 3 rows named "&eCoin Komutları" to player
format slot 13 of player with diamond named "&bGenel Komutlar" with lore "&f ||&a/coin bak||&f ||&a/coin market||&f ||&a/coingonder" to close
if arg-1 is "liste":
if player has permission "coin.owner":
loop {coin::*}:
send "&e%loop-index% &7» &e%loop-value%" to player
command /coinsıfırla [<player>]:
permission: coin.owner
trigger:
if arg-1 isn't set:
send "{@mctr} &b/coinsıfırla &a[Oyuncu]"
if arg-1 is set:
set {coin::%arg 1%} to 0
wait 0.3 second
send "{@mctr} &c%arg 1% &aAdlı Kullanıcının Coini Sıfırlandı."
command /coinver [<text>] [<number>]:
permission: coin.owner
trigger:
if arg-1 isn't set:
send "{@mctr} &b/coinver &a[Oyuncu] &e[Miktar]"
if arg-1 is set:
add arg-2 to {coin::%arg 1%}
wait 0.3 second
send "{@mctr} &c%arg 1% &aAdlı Kullanıcıya &e%arg 2% &aCoin Verildi."
command /coinsil [<player>] [<int>]:
permission: coin.owner
trigger:
if arg-1 isn't set:
send "{@mctr} &b/coinsil &a[Oyuncu] &e[Miktar]"
if arg-1 is set:
remove arg-2 from {coin::%arg 1%}
wait 0.3 second
send "{@mctr} &c%arg 1% &aAdlı Kullanıcıdan &e%arg 2% &aCoin Silindi"
on break mossy cobblestone:
add 1 to {coin::%player%}
command /coindagit [<number>]:
permission: coin.owner
trigger:
if arg-1 isn't set:
send "{@mctr} &cKullanım &7» &a/coindagit &7<CoinMiktarı>" to player
if arg-1 is set:
loop all players:
send "{@mctr} &e%player% &bAdlı Yetkili Tarafından Coin Dağıtılıyor." to loop-players
wait 2 second
send "{@mctr} &e%arg 1% &bCoin Dağıtılıyor.." to loop-players
wait 0.5 second
add arg-1 to {coin::%loop-players%}
wait 2 second
send "{@mctr} &bCoinler Dağıtıldı. &aHerkese İyi Oyunlar Dileriz." to loop-players
command /coingonder [<player>] [<int>]:
trigger:
if arg-1 is set:
if arg-1 is player:
send "{@mctr} &cSadece &aDiğer Oyunculara &cCoin Gönderebilirsin!"
else:
if arg-2 is set:
if {coin::%player%} is bigger than or equal to arg-2:
if arg-2 is bigger than or equal to 1:
remove arg-2 from {coin::%player%}
add arg-2 to {coin::%arg 1%}
send "{@mctr} &e%arg 1% &bAdlı Kullanıcıya &a%arg 2% Coin Gönderdin" to player
send "{@mctr} &e%player% &bAdlı Kullanıcı Sana &a%arg 2% Coin Gönderdi" to arg-1
else:
send "{@mctr} &aEn Az &e1 Coin &aGönderebilirsin" to player
else:
send "{@mctr} &aYetersiz &lCoin &c!" to player
else:
send "{@mctr} &eKullanım &a/coingonder &7<Oyuncu> <CoinMiktarı>" to player
else:
send "{@mctr} &eKullanım &a/coingonder &7<Oyuncu> <CoinMiktarı>" to player
command /kazma1 [<player>]:
permission: kazma.al
trigger:
if {coin::%arg 1%} is greater than or equal to 500:
give 1 diamond pickaxe of efficiency 20 and unbreaking 20 and fortune 2 named "&b&lElmas Kazma" with lore "&f ||&a&lMC&7&l-&c&lTR" to the arg-1
wait 0.5 second
send "{@mctr} &e500 &bCoin Karşılığında &6Elmas Kazma &bAldınız." to arg-1
remove 500 from {coin::%arg 1%}
else:
send "{@mctr} &eYeterli Coininiz Bulunmuyor." to arg-1
command /kazma2 [<player>]:
permission: kazma.al
trigger:
if {coin::%arg 1%} is greater than or equal to 1000:
give 1 diamond pickaxe of efficiency 50 and unbreaking 50 and fortune 5 named "&b&lElmas Kazma" with lore "&f ||&a&lMC&7&l-&c&lTR" to the arg-1
wait 0.5 second
send "{@mctr} &e1000 &bCoin Karşılığında &6Elmas Kazma &bAldınız." to arg-1
remove 1000 from {coin::%arg 1%}
else:
send "{@mctr} &eYeterli Coininiz Bulunmuyor." to arg-1
command /kazma3 [<player>]:
permission: kazma.al
trigger:
if {coin::%arg 1%} is greater than or equal to 2000:
give 1 diamond pickaxe of efficiency 100 and unbreaking 100 and fortune 10 named "&b&lElmas Kazma" with lore "&f ||&a&lMC&7&l-&c&lTR" to the arg-1
wait 0.5 second
send "{@mctr} &e2000 &bCoin Karşılığında &6Elmas Kazma &bAldınız." to arg-1
remove 2000 from {coin::%arg 1%}
else:
send "{@mctr} &eYeterli Coininiz Bulunmuyor." to arg-1
command /kazma4 [<player>]:
permission: kazma.al
trigger:
if {coin::%arg 1%} is greater than or equal to 5000:
give 1 diamond pickaxe of efficiency 250 and unbreaking 250 and fortune 25 named "&b&lElmas Kazma" with lore "&f ||&a&lMC&7&l-&c&lTR" to the arg-1
wait 0.5 second
send "{@mctr} &e5000 &bCoin Karşılığında &6Elmas Kazma &bAldınız." to arg-1
remove 5000 from {coin::%arg 1%}
else:
send "{@mctr} &eYeterli Coininiz Bulunmuyor." to arg-1
command /sp1 [<player>]:
permission: sp.al
trigger:
if {coin::%arg 1%} is greater than or equal to 50000:
execute console command "itemsp ver sunger %player%"
wait 0.5 second
send "{@mctr} &e50K &bCoin Karşılığında &eSünger &7Spawner &bAldınız." to arg-1
remove 50000 from {coin::%arg 1%}
else:
send "{@mctr} &eYeterli Coininiz Bulunmuyor." to arg-1
command /sp1 [<player>]:
permission: sp.al
trigger:
if {coin::%arg 1%} is greater than or equal to 150000:
execute console command "itemsp ver endtasi %player%"
wait 0.5 second
send "{@mctr} &e150K &bCoin Karşılığında &fEnd Taşı &7Spawner &bAldınız." to arg-1
remove 150000 from {coin::%arg 1%}
else:
send "{@mctr} &eYeterli Coininiz Bulunmuyor." to arg-1
command /sp3 [<player>]:
permission: sp.al
trigger:
if {coin::%arg 1%} is greater than or equal to 250000:
execute console command "itemsp ver prizmarin %player%"
wait 0.5 second
send "{@mctr} &e250K &bCoin Karşılığında &bPrizmarin &7Spawner &bAldınız." to arg-1
remove 250000 from {coin::%arg 1%}
else:
send "{@mctr} &eYeterli Coininiz Bulunmuyor." to arg-1
command /sp4 [<player>]:
permission: sp.al
trigger:
if {coin::%arg 1%} is greater than or equal to 500000:
execute console command "itemsp ver kuvarscevher %player%"
wait 0.5 second
send "{@mctr} &e500000 &bCoin Karşılığında &4Kuvars Cevheri &7Spawner &bAldınız." to arg-1
remove 500000 from {coin::%arg 1%}
else:
send "{@mctr} &eYeterli Coininiz Bulunmuyor." to arg-1
every 5 minutes:
loop all players:
add 10 to {coin::%loop-player%}
wait 0.2 second
send "{@mctr} &b10 Coin Hesabınıza Eklendi." to loop-players
/coin
/coin bak
/coin market
Eşya Fiyatlarını Kendinize Göre Düzenleyebilirsiniz :)
/coin bilgi
Eğer coin.owner Yetkiniz Veya OP'niz Varsa Görünecek Olan Menü
coin.owner Yetkiniz + OP'niz Yokken Görünecek Olan Menü
Sadece "Genel Komutlar"
/coinsıfırla
/coinsil
/coinver
/coindagit
/coingonder
Her 5 Dakika Otomatik 10 Coin Veriliyor
Verilecek Coin Miktarını + Süresini Kendinize Göre Ayarlayabilirsiniz
Ekli dosyalar
Son düzenleme: