Herkese selam! Ben bayscripter bugün sizlere sıfırdan kodlamış olduğum sistemi sunacağım.
Komutlar:
/claimada
/claimgit
/blokspawn [opsiyon blokspawn1, blokspawn,2 blokspawn3]
Komutlar:
/claimada
/claimgit
/blokspawn [opsiyon blokspawn1, blokspawn,2 blokspawn3]
Kod:
variables:
{blocklevel::%player%} = 0
options:
prefix: &2&lTek&3&lblok&f
command blokspawn [<text>]:
trigger:
if player has permission "spawn.set":
if arg 1 is "spawnbölge1":
set {spawnbölge1} to location of player
send "{@prefix}: &aSpawn bölgesi ayarlandı. (Database Adı: &1%arg-1%)" to player
if arg 1 is "spawnbölge2":
set {spawnbölge2} to location of player
send "{@prefix}: &aSpawn bölgesi ayarlandı. (Database Adı: &1%arg-1%)" to player
if arg 1 is "spawnbölge3":
set {spawnbölge3} to location of player
send "{@prefix}: &aSpawn bölgesi ayarlandı. (Database Adı: &1%arg-1%)" to player
command tekblok:
trigger:
teleport player to {spawnbölge1} or {spawnbölge2} or {spawnbölge3}
stop
command claimada:
trigger:
set {claim} to location of player
send "{@prefix}: Başarıyla claim alındı." to player
stop
command claimkaldır [<text>]:
permission: admin.removespawn
permission message: {@prefix}: Bu komut için yetkin yok.
trigger:
if arg 1 is "spawnbölge1":
delete {spawnbölge1}
if arg 1 is "spawnbölge2":
delete {spawnbölge2}
if arg 1 is "spawnbölge3":
delete {spawnbölge3}
stop
command claimgit:
trigger:
teleport player to {claim}
send "{@prefix}: Kendi adanıza ışınlandınız." to player
stop
on break of cobblestone:
cancel event
if player has a diamond pickaxe:
chance of 30%:
drop 10 oak wood planks
stop
chance of 34%:
drop 1 TNT
stop
chance of 37%:
spawn a cow at location of player
stop
chance of 40%:
spawn a horse at location of player
stop
chance of 41%:
spawn a creeper at location of player
stop
chance of 60%:
drop 64 cobblestone
drop 20 wheat
drop 10 seeds
stop
chance of 80%:
drop 1 water bucket
stop
chance of 85%:
drop 1 lava bucket
stop
chance of 75%:
drop 1 diamond pickaxe
stop
chance of 30%:
add 1 to {blocklevel::%player%}
wait a second
send player title "&aLEVEL ATLADIN!" with subtitle "&aYeni Level: %{blocklevel::%player%}%" for 1 second
stop
if {blocklevel::%player%} >= 10:
chance of 10%:
drop 10 emerald
stop
chance of 15%:
drop 10 diamond
stop
chance of 20%:
drop 15 iron ingot
stop
else:
cancel event
send "{@prefix}: Elmas kazman yok."
on first join:
set {blocklevel} to 0
Son düzenleme: