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Durum
Mesaj gönderimine kapalı.

Atalente

Bir Kömür Göründü Kaptanım!

Discord:

Efe#0001

Katılım
8 Ekim 2019
Mesajlar
169
Elmaslar
60
Puanlar
2.110
Minecraft
Equettin
Kod:
on command "rutbe" or "rütbe" or "c":
    if player has permission "vip.rutbe":
        cancel event
        send "&cVIP iken rütbe atlayamazsın!" to player
        
#AntiSpam
on chat:
    if player doesn't have permission "allow.spam":
        set {_difference} to difference between {chatspam::%player%} and now
        if {_difference} is less than 3 seconds:
            set  {_difference} to difference between {_difference} and 3 seconds
            cancel event
            send "&a&lAtalente&f&lMC &eYazı Yazmak İçin &c3 saniye &ebeklemelisin!" to player
        set {chatspam::%player%} to now
        
on join:
    delete {chatspam::%player%}
    
on quit:
    delete {chatspam::%player%}
    

on script load:
    delete {chatspam}
    
options:   
    Komutspam: true
    p: &a&lAtalente&f&lMC

on command:
    if {@Komutspam} is true:
        if player does not have the permission "komutkullanma.bypass":
            if {komutspam::%player%} is set:
                if difference between {komutspam::%player%} and now is less than 1 seconds:
                    cancel event
                    send "{@p} &etekrar komut girmeden önce 1 saniye bekleyiniz."
                    stop
            set {komutspam::%player%} to now

on break of obsidian:
    if player has 128 obsidian:
        if player has permission "sk.everyonebvip.obsidyen":
            remove 128 obsidian from player           
            give 9 175 named "&a&lAtalente&f&lMC &eParası" to player
        else:
        if player has permission "sk.everyonevip.obsidyen":
            remove 128 obsidian from player           
            give 6 175 named "&a&lAtalente&f&lMC &eParası" to player
        else:
            remove 128 obsidian from player           
            give 3 175 named "&a&lAtalente&f&lMC &eParası" to player
        
command /endersandığı:
    trigger:
        execute player command "/ec"

command /markette sat <text>:
    trigger:
        execute player command "ah sell %arg 1%"

command /kafaal <text>:
    trigger:
        execute player command "skull %arg 1%"
        
command /tamir:
    trigger:
        execute player command "/repair"

command /can:
    trigger:
        execute player command "/heal"
        
command /besle:
    trigger:
        execute player command "/feed"

command /oluştur:
    trigger:
        execute player command "/craft"
        
command /kafa:
    trigger:
        execute player command "/head"

command /oyver:
    trigger:
        execute player command "/vote"
        
command /oyla:
    trigger:
        execute player command "/vote"

command /oy:
    trigger:
        execute player command "/vote"

command /vip:
    trigger:
        execute player command "/vipbilgi"
        
command /magaza:
    trigger:
        execute player command "/mağaza"

        
options:
    adakit: &6&lADAKIT &8&l| #Chata Gelen Başlık
    adakitx: &6&lADAKIT #Ekrana Gelen Başlık
    hata: &c&lHATA &8&l| #Chata Gelen Başlık
    hatax: &c&lHATA #Ekrana Gelen Başlık
  
command:
    if command is "adakit":
        if {adakit::%player%} is 1:
            set {adakit::%player%} to 0
        else:
            if {adakitaldi::%player%} is 0:
                cancel event
                execute console command "tm msg %player% &e&l/AdaKit &b&lTekrar Yaz&8."
                set {adakit::%player%} to 1
                wait 20 real seconds
                set {adakit::%player%} to 0
                stop
            else:
                cancel event
                execute console command "tm msg %player% {@hatax}\n&7Hakkın Dolmuştur&8."
                send "{@hata} &b&lADAKIT&7&l'ini Alma Hakkın Dolmuştur&8." to player
          
command /adakit:
    trigger:
        set {adakitaldi::%player%} to 1
        execute console command "tm msg %player% &b&l Hediyeler Veriliyor"
        wait 2 second
        execute console command "itemsp ver %player% elmasblok 16" and "itemsp ver %player% altinblok 32" and "itemsp ver %player% demirblok 64"
        execute console command "cc give p avip 2 %player%"
        execute console command "cc give p mvip+ 3 %player%"
        execute console command "cc give p avip+ 1 %player%"
        execute console command "cc give p event 4 %player%"
        give 128 153 to player
        give 64 129 to player       
        give 128 179 to player
        give 640 168:2 to player
        wait 2 seconds
        execute console command "tm msg %player% &b&lBaşarıyla &e&lHediye &b&lVerildi&8."
      
command /adakitsifirla <player>:
    trigger:
        if player has permission "op":
            set {adakitaldi::%player%} to 0
            wait 1 tick
            execute console command "tm msg %player% {@adakitx}\n&bADAKIT &aHakkınız Sıfırlandı&8."
            send "{@adakit} &bADAKIT &7Hakkınız &aBaşarıyla &7Sıfırlandı&8."
        else:
            execute console command "tm msg %player% {@hatax}\n&7Bu Komutu Kullanamazsın&8."
            send "{@hata} &7Bu Komut İçin Gerekli Yetkiye Sahip Değilsiniz&8." to player
          
on first join:
    set {adakitaldi::%player%} to 0
  
on join:
    if {adakitaldi::%player%} is not set:
        set {adakitaldi::%player%} to 0
 

command /adafly:
    trigger:
        if player is in "ASkyBlock":
            send player title "&4&l❤" with subtitle "&e&lAdaFly Aktif!"
            execute console command "fly %player%"
        else:
            send "&7● &a&lAtalente&f&lMC &7● &7 &7Bu Komutu Sadece &cAda'da &7Kullanabilirsin!"       




options:
    flyyasaklidunya: arena #spawn3
    yasakmesaji: &a&lAtalente&f&lMC &8» &cArenada uçamazsın.#Buraya fly yasak olduğunda çıkcak mesaj (Renk koduyla yazın)

on flight toggle:
    if player is in "{@flyyasaklidunya}":
        set player's fly mode to false
        send "{@yasakmesaji}" to player
        
on place of a piston:
    cancel event

on place of a sticky piston:
    cancel event

on first login:
    teleport player to {setilkadakitic}

on login:
    teleport player to {setbaslangic}
    
on join:
    teleport player to {setbaslangic}

command /setbaslangic:
    trigger:
        player has the permission "baslangic.admin"
        set {setbaslangic} to location of player
        send "&6Baslangic Yeri Ayarlandi" to player
      
command /setilkbaslangic:
    trigger:
        player has the permission "ilkbaslangic.admin"
        set {setilkbaslangic} to location of player
        send "&6Ilk Baslangic Yeri Ayarlandi" to player   
        
command /cekilisyap:
    trigger:
        if player has permission "bc.cekilis":
            loop all players:
                add loop-player to {cekilistekiler::*}
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &610 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &69 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &68 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &67 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &66 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &65 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &64 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &63 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &62 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &61 saniye&7!"
            wait 3 seconds
            set {kazanancekilis} to random element of {cekilistekiler::*}
            broadcast "&8&m-----------------------------------------------------"
            broadcast "                    &3&lKAZANAN &8» &a&l%{kazanancekilis}%"
            broadcast "&8&m-----------------------------------------------------"
            clear {cekilistekiler::*}
            wait 1 seconds
            execute console command "sil"

on damage:
    if victim is a player:
        if y coord of victim is smaller than 0:
            cancel event
            execute console command "world2 %victim%"
        
        
command /discord:
    trigger:
        send "&8&m-----------------------------------------------------" to player
        send "&e                 &aDiscord'a &7katılarak kuruculara  ulaşabilirsin!" to player
        send "&e            &7veya arkadaşlarınla sohbet ederek oynayabilirsin!" to player
        send "&e" to player
        send "&e                                 <link:https://discord.gg/ytQUynB>&a&nTıkla ve Discord'a katıl! ❤<reset> " to player
        send "&8&m-----------------------------------------------------" to player

command /site:
    trigger:
        send "&8&m-----------------------------------------------------" to player
        send "&e              &7Sitemizden &aVIP, Spawner, Anahtar &7vb. alabilirsin!" to player
        send "&e                    &7Aşağıya tıklayarak sitemize gidebilirsin!" to player
        send "&e" to player
        send "&e                                   <link:https://atalentemc.play.tc>&a&nTıkla ve siteye git! ❤<reset> " to player
        send "&8&m-----------------------------------------------------" to player       
        
on command "/minecraft:say":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/ac":
        message "&fBilinmeyen komut." to the player
        cancel event
on command "/minecraft:tell":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/minecraft:me":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/bukkit:help":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/help":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/version":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/?":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/plugins":
        message "&fBilinmeyen komut." to the player
        cancel event

on command "/unregister":
        message "&fBilinmeyen komut." to the player
        cancel event

on command "/unreg":
        message "&fBilinmeyen komut." to the player
        cancel event
on command "/helpop":
        message "&fBilinmeyen komut." to the player
        cancel event



Command /chat <text>:
 permission: chat.kilit
 trigger:
  if arg 1 is "kapat":
   set {kilitli} to true
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
   broadcast " &4Sohbet Kapatildi ! "
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
  else:
   if arg 1 is "ac":
   set {kilitli} to false
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
   broadcast " &2Sohbet Acildi ! "
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"

on chat:
 {kilitli} is true:
  if player doesn't have permission "sohbet.konusma":
   cancel event
   send "&8&l>> &4Sohbet kapalidir, &4konusamazsin!" to player

        else:
            send "{@prefix} &cNe dediğini anlamadım" to player
            stop
every 10 seconds:
    loop all players:
        if {oto::%loop-player%} is set:
            make loop-player execute command "sell all"
    
On rightclick with paper:
    if tool's display name is "&c10T":
        execute console command "/eco give %player% 10000000000"
        remove paper named "&c10T" from player
        
On rightclick with paper:
    if tool's display name is "&c15T":
        execute console command "/eco give %player% 15000000000"
        remove paper named "&c15T" from player

On rightclick with paper:
    if tool's display name is "&c20T":
        execute console command "/eco give %player% 20000000000"
        remove paper named "&c20T" from player

On rightclick with paper:
    if tool's display name is "&cSağTıkla":
        execute console command "/itemsp ver %player% elmasblok 1"
        remove paper named "&cSağTıkla" from player

On rightclick with paper:
    if tool's display name is "&c25T":
        execute console command "/eco give %player% 25000000000"
        remove paper named "&c25T" from player   
                
command /mute [<text>] [<text>] [<text>]:
    permission: essentials.mute
    permission message: &cBunu yapmak için yetkin yok!
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                if arg 3 is set:
                    execute console command "emute %arg 1% %arg 2%"
                    broadcast " &9&m|-----------------------|"
                    broadcast "  &4&lCEZA TIPI: &b&lSUSTURMA"
                    broadcast "   &a&l✔ &bSusturan: &c%player%"
                    broadcast "   &a&l✔ &bSusturulan: &c%arg 1%"
                    broadcast "   &a&l✔ &bZaman: &c%arg 2%"
                    broadcast "   &a&l✔ &bSuçu: &c%arg 3%"
                    broadcast " &9&m|-----------------------|"
                else:
                    send " &7✔ &cSebep yazmadın."

command /sil:
    permission: sil.sil
    trigger:
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&a&lAtalente&f&lMC &eSohbet Temizlendi!" to players
        
            
options:
    prefix: &a&lAtalente&f&lMC
command /EnvanterSat <text>:
    description: 5 saniyede 1 item satar
    executable by: player
    usage: /envantersat <aktif/kapali>
    trigger:
        if arg 1 is "aktif":
            send "{@prefix} &aEnvanter satmayı açtın!" to player
            set {oto::%player%} to 1
            stop
        else if arg 1 is "kapali":
            if {oto::%player%} is set:
                delete {oto::%player%}
                send "{@prefix} &aEnvanter satmayı kapattın!" to player
                stop
            else:
                send "{@prefix} &cEnvanter satma açık değil!" to player
                stop
        else:
            send "{@prefix} &cNe dediğini anlamadım" to player
            stop

command /otosatcubuk:
    trigger:
        give 1 diamond hoe named "&c&lSatış Çubuğu" to player


on left click with diamond hoe:
    if name of player's tool is "&c&lSatış Çubuğu":
        if clicked block is a chest:
            if amount of iron block in clicked block is greater than 0:
                add (amount of iron block in clicked block * 45000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron block in clicked block * 45000000)% &7hesabınıza eklendi. " to player
                remove every iron blocks from clicked block
            else if amount of gold block in clicked block is greater than 0:
                add (amount of gold block in clicked block * 50000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold block in clicked block * 50000000)% &7hesabınıza eklendi." to player
                remove every gold blocks from clicked block
            else if amount of emerald block in clicked block is greater than 0:
                add (amount of emerald block in clicked block * 80000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald block in clicked block * 80000000)% &7hesabınıza eklendi." to player
                remove every emerald blocks from clicked block
            else if amount of diamond block in clicked block is greater than 0:
                add (amount of diamond block in clicked block * 70000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond block in clicked block * 70000000)% &7hesabınıza eklendi." to player
                remove every diamond blocks from clicked block
            else if amount of iron ingot in clicked block is greater than 0:
                add (amount of iron ingot in clicked block * 5000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ingot in clicked block * 5000000)% &7hesabınıza eklendi." to player
                remove every iron ingots from clicked block
            else if amount of diamond in clicked block is greater than 0:
                add (amount of diamond in clicked block * 15000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond in clicked block * 15000000)% &7hesabınıza eklendi." to player
                remove every diamonds from clicked block
            else if amount of emerald in clicked block is greater than 0:
                add (amount of emerald  in clicked block * 20000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald in clicked block * 20000000)% &7hesabınıza eklendi." to player
                remove every emeralds from clicked block
            else if amount of gold ingot in clicked block is greater than 0:
                add (amount of gold ingot in clicked block * 10000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ingot in clicked block * 10000000)% &7hesabınıza eklendi." to player
                remove every gold ingots from clicked block   
            else if amount of cactus in clicked block is greater than 0:
                add (amount of cactus in clicked block * 810000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of cactus in clicked block * 810000000)% &7hesabınıza eklendi." to player
                remove every cactus from clicked block   
            else if amount of redstone ore in clicked block is greater than 0:
                add (amount of redstone ore in clicked block * 2800000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of redstone ore in clicked block * 2800000000)% &7hesabınıza eklendi." to player
                remove every redstone ore from clicked block
            else if amount of coal ore in clicked block is greater than 0:
                add (amount of coal ore in clicked block * 1000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of coal ore in clicked block * 1000000000)% &7hesabınıza eklendi." to player
                remove every coal ore from clicked block
            else if amount of iron ore in clicked block is greater than 0:
                add (amount of iron ore in clicked block * 7500000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ore in clicked block * 7500000000)% &7hesabınıza eklendi." to player
                remove every iron ore from clicked block
            else if amount of gold ore in clicked block is greater than 0:
                add (amount of gold ore in clicked block * 16000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ore in clicked block * 16000000000)% &7hesabınıza eklendi." to player
                remove every gold ore from clicked block
            else if amount of diamond ore in clicked block is greater than 0:
                add (amount of diamond ore in clicked block * 50000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond ore in clicked block * 50000000000)% &7hesabınıza eklendi." to player
                remove every diamond ore from clicked block
on right click with diamond hoe:
    if name of player's tool is "&c&lSatış Çubuğu":
        if clicked block is a trapped chest:
            if amount of iron block in clicked block is greater than 0:
                add (amount of iron block in clicked block * 45000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron block in clicked block * 45000000)% &7hesabınıza eklendi. " to player
                remove every iron blocks from clicked block
            else if amount of gold block in clicked block is greater than 0:
                add (amount of gold block in clicked block * 50000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold block in clicked block * 50000000)% &7hesabınıza eklendi." to player
                remove every gold blocks from clicked block
            else if amount of emerald block in clicked block is greater than 0:
                add (amount of emerald block in clicked block * 80000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald block in clicked block * 80000000)% &7hesabınıza eklendi." to player
                remove every emerald blocks from clicked block
            else if amount of diamond block in clicked block is greater than 0:
                add (amount of diamond block in clicked block * 70000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond block in clicked block * 70000000)% &7hesabınıza eklendi." to player
                remove every diamond blocks from clicked block
            else if amount of iron ingot in clicked block is greater than 0:
                add (amount of iron ingot in clicked block * 5000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ingot in clicked block * 5000000)% &7hesabınıza eklendi." to player
                remove every iron ingots from clicked block
            else if amount of diamond in clicked block is greater than 0:
                add (amount of diamond in clicked block * 15000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond in clicked block * 15000000)% &7hesabınıza eklendi." to player
                remove every diamonds from clicked block
            else if amount of emerald in clicked block is greater than 0:
                add (amount of emerald  in clicked block * 20000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald in clicked block * 20000000)% &7hesabınıza eklendi." to player
                remove every emeralds from clicked block
            else if amount of gold ingot in clicked block is greater than 0:
                add (amount of gold ingot in clicked block * 10000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ingot in clicked block * 10000000)% &7hesabınıza eklendi." to player
                remove every gold ingots from clicked block   
            else if amount of cactus in clicked block is greater than 0:
                add (amount of cactus in clicked block * 810000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of cactus in clicked block * 810000000)% &7hesabınıza eklendi." to player
                remove every cactus from clicked block   
            else if amount of redstone ore in clicked block is greater than 0:
                add (amount of redstone ore in clicked block * 2800000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of redstone ore in clicked block * 2800000000)% &7hesabınıza eklendi." to player
                remove every redstone ore from clicked block
            else if amount of coal ore in clicked block is greater than 0:
                add (amount of coal ore in clicked block * 1000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of coal ore in clicked block * 1000000000)% &7hesabınıza eklendi." to player
                remove every coal ore from clicked block
            else if amount of iron ore in clicked block is greater than 0:
                add (amount of iron ore in clicked block * 7500000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ore in clicked block * 7500000000)% &7hesabınıza eklendi." to player
                remove every iron ore from clicked block
            else if amount of gold ore in clicked block is greater than 0:
                add (amount of gold ore in clicked block * 16000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ore in clicked block * 16000000000)% &7hesabınıza eklendi." to player
                remove every gold ore from clicked block
            else if amount of diamond ore in clicked block is greater than 0:
                add (amount of diamond ore in clicked block * 50000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond ore in clicked block * 50000000000)% &7hesabınıza eklendi." to player
                remove every diamond ore from clicked block



command /giveall [<text>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            message "&6&l EVENT &8► &7/giveall eşya adı miktar (lore)"
        else if arg 2 is not set:
            message "&6&l EVENT &8► &7/giveall eşya adı miktar (lore)"
        else:
            if player has permission "giveall.admin":
                if arg 3 is not set:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2%"
                    send "&6&l EVENT &8► &f%player% &7herkese &a%arg 1%(%arg 2%) &7verdi." to all players
                else:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2% %arg 3%"
                    send "&6&l EVENT &8► &f%player% &7herkese &a%arg 1%(%arg 2%) &7verdi." to all players
                    
                    
command /paraver [<integer>]:
    trigger:
        if player has permission "bc.giveallmoney":
            if arg 1 is not set:
                message "&6&l EVENT &8► &7/paraver &8[&bpara değeri&8]"
            else:
                broadcast "&6&l EVENT &8► &7Yetkili &a%player% &7Tarafından &7Herkese &b$%arg 1% &7Vermisdir."
                loop all players:
                    execute console command "eco give %loop-player% %arg 1%"
        else:
            message "&6&l EVENT &8► &7Bu komutu kullanabilmek için gerekli yetkiniz yok."



bu skriptdeki hata nedir?
 

Furkan Oruc

Ayıpsınn knksszz

Discord:

Furkan Oruc#8686

Katılım
23 Kasım 2017
Mesajlar
949
Elmaslar
474
Puanlar
16.525
Yaş
23
Yer
İstanbul
Minecraft
Lijye
Kod:
on command "rutbe" or "rütbe" or "c":
    if player has permission "vip.rutbe":
        cancel event
        send "&cVIP iken rütbe atlayamazsın!" to player
       
#AntiSpam
on chat:
    if player doesn't have permission "allow.spam":
        set {_difference} to difference between {chatspam::%player%} and now
        if {_difference} is less than 3 seconds:
            set  {_difference} to difference between {_difference} and 3 seconds
            cancel event
            send "&a&lAtalente&f&lMC &eYazı Yazmak İçin &c3 saniye &ebeklemelisin!" to player
        set {chatspam::%player%} to now
       
on join:
    delete {chatspam::%player%}
   
on quit:
    delete {chatspam::%player%}
   

on script load:
    delete {chatspam}
   
options:  
    Komutspam: true
    p: &a&lAtalente&f&lMC

on command:
    if {@Komutspam} is true:
        if player does not have the permission "komutkullanma.bypass":
            if {komutspam::%player%} is set:
                if difference between {komutspam::%player%} and now is less than 1 seconds:
                    cancel event
                    send "{@p} &etekrar komut girmeden önce 1 saniye bekleyiniz."
                    stop
            set {komutspam::%player%} to now

on break of obsidian:
    if player has 128 obsidian:
        if player has permission "sk.everyonebvip.obsidyen":
            remove 128 obsidian from player          
            give 9 175 named "&a&lAtalente&f&lMC &eParası" to player
        else:
        if player has permission "sk.everyonevip.obsidyen":
            remove 128 obsidian from player          
            give 6 175 named "&a&lAtalente&f&lMC &eParası" to player
        else:
            remove 128 obsidian from player          
            give 3 175 named "&a&lAtalente&f&lMC &eParası" to player
       
command /endersandığı:
    trigger:
        execute player command "/ec"

command /markette sat <text>:
    trigger:
        execute player command "ah sell %arg 1%"

command /kafaal <text>:
    trigger:
        execute player command "skull %arg 1%"
       
command /tamir:
    trigger:
        execute player command "/repair"

command /can:
    trigger:
        execute player command "/heal"
       
command /besle:
    trigger:
        execute player command "/feed"

command /oluştur:
    trigger:
        execute player command "/craft"
       
command /kafa:
    trigger:
        execute player command "/head"

command /oyver:
    trigger:
        execute player command "/vote"
       
command /oyla:
    trigger:
        execute player command "/vote"

command /oy:
    trigger:
        execute player command "/vote"

command /vip:
    trigger:
        execute player command "/vipbilgi"
       
command /magaza:
    trigger:
        execute player command "/mağaza"

       
options:
    adakit: &6&lADAKIT &8&l| #Chata Gelen Başlık
    adakitx: &6&lADAKIT #Ekrana Gelen Başlık
    hata: &c&lHATA &8&l| #Chata Gelen Başlık
    hatax: &c&lHATA #Ekrana Gelen Başlık
 
command:
    if command is "adakit":
        if {adakit::%player%} is 1:
            set {adakit::%player%} to 0
        else:
            if {adakitaldi::%player%} is 0:
                cancel event
                execute console command "tm msg %player% &e&l/AdaKit &b&lTekrar Yaz&8."
                set {adakit::%player%} to 1
                wait 20 real seconds
                set {adakit::%player%} to 0
                stop
            else:
                cancel event
                execute console command "tm msg %player% {@hatax}\n&7Hakkın Dolmuştur&8."
                send "{@hata} &b&lADAKIT&7&l'ini Alma Hakkın Dolmuştur&8." to player
         
command /adakit:
    trigger:
        set {adakitaldi::%player%} to 1
        execute console command "tm msg %player% &b&l Hediyeler Veriliyor"
        wait 2 second
        execute console command "itemsp ver %player% elmasblok 16" and "itemsp ver %player% altinblok 32" and "itemsp ver %player% demirblok 64"
        execute console command "cc give p avip 2 %player%"
        execute console command "cc give p mvip+ 3 %player%"
        execute console command "cc give p avip+ 1 %player%"
        execute console command "cc give p event 4 %player%"
        give 128 153 to player
        give 64 129 to player      
        give 128 179 to player
        give 640 168:2 to player
        wait 2 seconds
        execute console command "tm msg %player% &b&lBaşarıyla &e&lHediye &b&lVerildi&8."
     
command /adakitsifirla <player>:
    trigger:
        if player has permission "op":
            set {adakitaldi::%player%} to 0
            wait 1 tick
            execute console command "tm msg %player% {@adakitx}\n&bADAKIT &aHakkınız Sıfırlandı&8."
            send "{@adakit} &bADAKIT &7Hakkınız &aBaşarıyla &7Sıfırlandı&8."
        else:
            execute console command "tm msg %player% {@hatax}\n&7Bu Komutu Kullanamazsın&8."
            send "{@hata} &7Bu Komut İçin Gerekli Yetkiye Sahip Değilsiniz&8." to player
         
on first join:
    set {adakitaldi::%player%} to 0
 
on join:
    if {adakitaldi::%player%} is not set:
        set {adakitaldi::%player%} to 0


command /adafly:
    trigger:
        if player is in "ASkyBlock":
            send player title "&4&l❤" with subtitle "&e&lAdaFly Aktif!"
            execute console command "fly %player%"
        else:
            send "&7● &a&lAtalente&f&lMC &7● &7 &7Bu Komutu Sadece &cAda'da &7Kullanabilirsin!"      




options:
    flyyasaklidunya: arena #spawn3
    yasakmesaji: &a&lAtalente&f&lMC &8» &cArenada uçamazsın.#Buraya fly yasak olduğunda çıkcak mesaj (Renk koduyla yazın)

on flight toggle:
    if player is in "{@flyyasaklidunya}":
        set player's fly mode to false
        send "{@yasakmesaji}" to player
       
on place of a piston:
    cancel event

on place of a sticky piston:
    cancel event

on first login:
    teleport player to {setilkadakitic}

on login:
    teleport player to {setbaslangic}
   
on join:
    teleport player to {setbaslangic}

command /setbaslangic:
    trigger:
        player has the permission "baslangic.admin"
        set {setbaslangic} to location of player
        send "&6Baslangic Yeri Ayarlandi" to player
     
command /setilkbaslangic:
    trigger:
        player has the permission "ilkbaslangic.admin"
        set {setilkbaslangic} to location of player
        send "&6Ilk Baslangic Yeri Ayarlandi" to player  
       
command /cekilisyap:
    trigger:
        if player has permission "bc.cekilis":
            loop all players:
                add loop-player to {cekilistekiler::*}
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &610 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &69 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &68 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &67 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &66 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &65 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &64 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &63 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &62 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &61 saniye&7!"
            wait 3 seconds
            set {kazanancekilis} to random element of {cekilistekiler::*}
            broadcast "&8&m-----------------------------------------------------"
            broadcast "                    &3&lKAZANAN &8» &a&l%{kazanancekilis}%"
            broadcast "&8&m-----------------------------------------------------"
            clear {cekilistekiler::*}
            wait 1 seconds
            execute console command "sil"

on damage:
    if victim is a player:
        if y coord of victim is smaller than 0:
            cancel event
            execute console command "world2 %victim%"
       
       
command /discord:
    trigger:
        send "&8&m-----------------------------------------------------" to player
        send "&e                 &aDiscord'a &7katılarak kuruculara  ulaşabilirsin!" to player
        send "&e            &7veya arkadaşlarınla sohbet ederek oynayabilirsin!" to player
        send "&e" to player
        send "&e                                 <link:https://*/ytQUynB>&a&nTıkla ve Discord'a katıl! ❤<reset> " to player
        send "&8&m-----------------------------------------------------" to player

command /site:
    trigger:
        send "&8&m-----------------------------------------------------" to player
        send "&e              &7Sitemizden &aVIP, Spawner, Anahtar &7vb. alabilirsin!" to player
        send "&e                    &7Aşağıya tıklayarak sitemize gidebilirsin!" to player
        send "&e" to player
        send "&e                                   <link:https://atalentemc.play.tc>&a&nTıkla ve siteye git! ❤<reset> " to player
        send "&8&m-----------------------------------------------------" to player      
       
on command "/minecraft:say":
        message "&fBilinmeyen komut." to the player
        cancel event
       
on command "/ac":
        message "&fBilinmeyen komut." to the player
        cancel event
on command "/minecraft:tell":
        message "&fBilinmeyen komut." to the player
        cancel event
       
on command "/minecraft:me":
        message "&fBilinmeyen komut." to the player
        cancel event
       
on command "/bukkit:help":
        message "&fBilinmeyen komut." to the player
        cancel event
       
on command "/help":
        message "&fBilinmeyen komut." to the player
        cancel event
       
on command "/version":
        message "&fBilinmeyen komut." to the player
        cancel event
       
on command "/?":
        message "&fBilinmeyen komut." to the player
        cancel event
       
on command "/plugins":
        message "&fBilinmeyen komut." to the player
        cancel event

on command "/unregister":
        message "&fBilinmeyen komut." to the player
        cancel event

on command "/unreg":
        message "&fBilinmeyen komut." to the player
        cancel event
on command "/helpop":
        message "&fBilinmeyen komut." to the player
        cancel event



Command /chat <text>:
permission: chat.kilit
trigger:
  if arg 1 is "kapat":
   set {kilitli} to true
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
   broadcast " &4Sohbet Kapatildi ! "
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
  else:
   if arg 1 is "ac":
   set {kilitli} to false
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
   broadcast " &2Sohbet Acildi ! "
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"

on chat:
{kilitli} is true:
  if player doesn't have permission "sohbet.konusma":
   cancel event
   send "&8&l>> &4Sohbet kapalidir, &4konusamazsin!" to player

        else:
            send "{@prefix} &cNe dediğini anlamadım" to player
            stop
every 10 seconds:
    loop all players:
        if {oto::%loop-player%} is set:
            make loop-player execute command "sell all"
   
On rightclick with paper:
    if tool's display name is "&c10T":
        execute console command "/eco give %player% 10000000000"
        remove paper named "&c10T" from player
       
On rightclick with paper:
    if tool's display name is "&c15T":
        execute console command "/eco give %player% 15000000000"
        remove paper named "&c15T" from player

On rightclick with paper:
    if tool's display name is "&c20T":
        execute console command "/eco give %player% 20000000000"
        remove paper named "&c20T" from player

On rightclick with paper:
    if tool's display name is "&cSağTıkla":
        execute console command "/itemsp ver %player% elmasblok 1"
        remove paper named "&cSağTıkla" from player

On rightclick with paper:
    if tool's display name is "&c25T":
        execute console command "/eco give %player% 25000000000"
        remove paper named "&c25T" from player  
               
command /mute [<text>] [<text>] [<text>]:
    permission: essentials.mute
    permission message: &cBunu yapmak için yetkin yok!
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                if arg 3 is set:
                    execute console command "emute %arg 1% %arg 2%"
                    broadcast " &9&m|-----------------------|"
                    broadcast "  &4&lCEZA TIPI: &b&lSUSTURMA"
                    broadcast "   &a&l✔ &bSusturan: &c%player%"
                    broadcast "   &a&l✔ &bSusturulan: &c%arg 1%"
                    broadcast "   &a&l✔ &bZaman: &c%arg 2%"
                    broadcast "   &a&l✔ &bSuçu: &c%arg 3%"
                    broadcast " &9&m|-----------------------|"
                else:
                    send " &7✔ &cSebep yazmadın."

command /sil:
    permission: sil.sil
    trigger:
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&a&lAtalente&f&lMC &eSohbet Temizlendi!" to players
       
           
options:
    prefix: &a&lAtalente&f&lMC
command /EnvanterSat <text>:
    description: 5 saniyede 1 item satar
    executable by: player
    usage: /envantersat <aktif/kapali>
    trigger:
        if arg 1 is "aktif":
            send "{@prefix} &aEnvanter satmayı açtın!" to player
            set {oto::%player%} to 1
            stop
        else if arg 1 is "kapali":
            if {oto::%player%} is set:
                delete {oto::%player%}
                send "{@prefix} &aEnvanter satmayı kapattın!" to player
                stop
            else:
                send "{@prefix} &cEnvanter satma açık değil!" to player
                stop
        else:
            send "{@prefix} &cNe dediğini anlamadım" to player
            stop

command /otosatcubuk:
    trigger:
        give 1 diamond hoe named "&c&lSatış Çubuğu" to player


on left click with diamond hoe:
    if name of player's tool is "&c&lSatış Çubuğu":
        if clicked block is a chest:
            if amount of iron block in clicked block is greater than 0:
                add (amount of iron block in clicked block * 45000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron block in clicked block * 45000000)% &7hesabınıza eklendi. " to player
                remove every iron blocks from clicked block
            else if amount of gold block in clicked block is greater than 0:
                add (amount of gold block in clicked block * 50000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold block in clicked block * 50000000)% &7hesabınıza eklendi." to player
                remove every gold blocks from clicked block
            else if amount of emerald block in clicked block is greater than 0:
                add (amount of emerald block in clicked block * 80000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald block in clicked block * 80000000)% &7hesabınıza eklendi." to player
                remove every emerald blocks from clicked block
            else if amount of diamond block in clicked block is greater than 0:
                add (amount of diamond block in clicked block * 70000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond block in clicked block * 70000000)% &7hesabınıza eklendi." to player
                remove every diamond blocks from clicked block
            else if amount of iron ingot in clicked block is greater than 0:
                add (amount of iron ingot in clicked block * 5000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ingot in clicked block * 5000000)% &7hesabınıza eklendi." to player
                remove every iron ingots from clicked block
            else if amount of diamond in clicked block is greater than 0:
                add (amount of diamond in clicked block * 15000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond in clicked block * 15000000)% &7hesabınıza eklendi." to player
                remove every diamonds from clicked block
            else if amount of emerald in clicked block is greater than 0:
                add (amount of emerald  in clicked block * 20000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald in clicked block * 20000000)% &7hesabınıza eklendi." to player
                remove every emeralds from clicked block
            else if amount of gold ingot in clicked block is greater than 0:
                add (amount of gold ingot in clicked block * 10000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ingot in clicked block * 10000000)% &7hesabınıza eklendi." to player
                remove every gold ingots from clicked block  
            else if amount of cactus in clicked block is greater than 0:
                add (amount of cactus in clicked block * 810000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of cactus in clicked block * 810000000)% &7hesabınıza eklendi." to player
                remove every cactus from clicked block  
            else if amount of redstone ore in clicked block is greater than 0:
                add (amount of redstone ore in clicked block * 2800000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of redstone ore in clicked block * 2800000000)% &7hesabınıza eklendi." to player
                remove every redstone ore from clicked block
            else if amount of coal ore in clicked block is greater than 0:
                add (amount of coal ore in clicked block * 1000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of coal ore in clicked block * 1000000000)% &7hesabınıza eklendi." to player
                remove every coal ore from clicked block
            else if amount of iron ore in clicked block is greater than 0:
                add (amount of iron ore in clicked block * 7500000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ore in clicked block * 7500000000)% &7hesabınıza eklendi." to player
                remove every iron ore from clicked block
            else if amount of gold ore in clicked block is greater than 0:
                add (amount of gold ore in clicked block * 16000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ore in clicked block * 16000000000)% &7hesabınıza eklendi." to player
                remove every gold ore from clicked block
            else if amount of diamond ore in clicked block is greater than 0:
                add (amount of diamond ore in clicked block * 50000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond ore in clicked block * 50000000000)% &7hesabınıza eklendi." to player
                remove every diamond ore from clicked block
on right click with diamond hoe:
    if name of player's tool is "&c&lSatış Çubuğu":
        if clicked block is a trapped chest:
            if amount of iron block in clicked block is greater than 0:
                add (amount of iron block in clicked block * 45000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron block in clicked block * 45000000)% &7hesabınıza eklendi. " to player
                remove every iron blocks from clicked block
            else if amount of gold block in clicked block is greater than 0:
                add (amount of gold block in clicked block * 50000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold block in clicked block * 50000000)% &7hesabınıza eklendi." to player
                remove every gold blocks from clicked block
            else if amount of emerald block in clicked block is greater than 0:
                add (amount of emerald block in clicked block * 80000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald block in clicked block * 80000000)% &7hesabınıza eklendi." to player
                remove every emerald blocks from clicked block
            else if amount of diamond block in clicked block is greater than 0:
                add (amount of diamond block in clicked block * 70000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond block in clicked block * 70000000)% &7hesabınıza eklendi." to player
                remove every diamond blocks from clicked block
            else if amount of iron ingot in clicked block is greater than 0:
                add (amount of iron ingot in clicked block * 5000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ingot in clicked block * 5000000)% &7hesabınıza eklendi." to player
                remove every iron ingots from clicked block
            else if amount of diamond in clicked block is greater than 0:
                add (amount of diamond in clicked block * 15000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond in clicked block * 15000000)% &7hesabınıza eklendi." to player
                remove every diamonds from clicked block
            else if amount of emerald in clicked block is greater than 0:
                add (amount of emerald  in clicked block * 20000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald in clicked block * 20000000)% &7hesabınıza eklendi." to player
                remove every emeralds from clicked block
            else if amount of gold ingot in clicked block is greater than 0:
                add (amount of gold ingot in clicked block * 10000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ingot in clicked block * 10000000)% &7hesabınıza eklendi." to player
                remove every gold ingots from clicked block  
            else if amount of cactus in clicked block is greater than 0:
                add (amount of cactus in clicked block * 810000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of cactus in clicked block * 810000000)% &7hesabınıza eklendi." to player
                remove every cactus from clicked block  
            else if amount of redstone ore in clicked block is greater than 0:
                add (amount of redstone ore in clicked block * 2800000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of redstone ore in clicked block * 2800000000)% &7hesabınıza eklendi." to player
                remove every redstone ore from clicked block
            else if amount of coal ore in clicked block is greater than 0:
                add (amount of coal ore in clicked block * 1000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of coal ore in clicked block * 1000000000)% &7hesabınıza eklendi." to player
                remove every coal ore from clicked block
            else if amount of iron ore in clicked block is greater than 0:
                add (amount of iron ore in clicked block * 7500000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ore in clicked block * 7500000000)% &7hesabınıza eklendi." to player
                remove every iron ore from clicked block
            else if amount of gold ore in clicked block is greater than 0:
                add (amount of gold ore in clicked block * 16000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ore in clicked block * 16000000000)% &7hesabınıza eklendi." to player
                remove every gold ore from clicked block
            else if amount of diamond ore in clicked block is greater than 0:
                add (amount of diamond ore in clicked block * 50000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond ore in clicked block * 50000000000)% &7hesabınıza eklendi." to player
                remove every diamond ore from clicked block



command /giveall [<text>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            message "&6&l EVENT &8► &7/giveall eşya adı miktar (lore)"
        else if arg 2 is not set:
            message "&6&l EVENT &8► &7/giveall eşya adı miktar (lore)"
        else:
            if player has permission "giveall.admin":
                if arg 3 is not set:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2%"
                    send "&6&l EVENT &8► &f%player% &7herkese &a%arg 1%(%arg 2%) &7verdi." to all players
                else:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2% %arg 3%"
                    send "&6&l EVENT &8► &f%player% &7herkese &a%arg 1%(%arg 2%) &7verdi." to all players
                   
                   
command /paraver [<integer>]:
    trigger:
        if player has permission "bc.giveallmoney":
            if arg 1 is not set:
                message "&6&l EVENT &8► &7/paraver &8[&bpara değeri&8]"
            else:
                broadcast "&6&l EVENT &8► &7Yetkili &a%player% &7Tarafından &7Herkese &b$%arg 1% &7Vermisdir."
                loop all players:
                    execute console command "eco give %loop-player% %arg 1%"
        else:
            message "&6&l EVENT &8► &7Bu komutu kullanabilmek için gerekli yetkiniz yok."



bu skriptdeki hata nedir?
Hangi skriptteki içinde farklı farklı skriptler var ayrıca /sk reload skriptadı yaz gönder buraya nerde hata olduğuna bakak
 

Atalente

Bir Kömür Göründü Kaptanım!

Discord:

Efe#0001

Katılım
8 Ekim 2019
Mesajlar
169
Elmaslar
60
Puanlar
2.110
Minecraft
Equettin

Avelis

Ruh + Kum = Ruh Kumu
Katılım
24 Ağustos 2019
Mesajlar
1.302
Elmaslar
837
Puanlar
9.875
Ne gibi hatalar veriyor görüntü atarmısın
Gönderi otomatik olarak birleştirildi:

Şu şekilde deneyip dönüş yaparmısınız.

JavaScript:
on command "rutbe" or "rütbe" or "c":
    if player has permission "vip.rutbe":
        cancel event
        send "&cVIP iken rütbe atlayamazsın!" to player
        
#AntiSpam
on chat:
    if player doesn't have permission "allow.spam":
        set {_difference} to difference between {chatspam::%player%} and now
        if {_difference} is less than 3 seconds:
            set  {_difference} to difference between {_difference} and 3 seconds
            cancel event
            send "&a&lAtalente&f&lMC &eYazı Yazmak İçin &c3 saniye &ebeklemelisin!" to player
        set {chatspam::%player%} to now
        
on join:
    delete {chatspam::%player%}
    
on quit:
    delete {chatspam::%player%}
    

on script load:
    delete {chatspam}
    
options:   
    Komutspam: true
    p: &a&lAtalente&f&lMC

on command:
    if {@Komutspam} is true:
        if player does not have the permission "komutkullanma.bypass":
            if {komutspam::%player%} is set:
                if difference between {komutspam::%player%} and now is less than 1 seconds:
                    cancel event
                    send "{@p} &etekrar komut girmeden önce 1 saniye bekleyiniz."
                    stop
            set {komutspam::%player%} to now

on break of obsidian:
    if player has 128 obsidian:
        if player has permission "sk.everyonebvip.obsidyen":
            remove 128 obsidian from player           
            give 9 175 named "&a&lAtalente&f&lMC &eParası" to player
        else:
        if player has permission "sk.everyonevip.obsidyen":
            remove 128 obsidian from player           
            give 6 175 named "&a&lAtalente&f&lMC &eParası" to player
        else:
            remove 128 obsidian from player           
            give 3 175 named "&a&lAtalente&f&lMC &eParası" to player
        
command /endersandığı:
    trigger:
        execute player command "/ec"

command /markette sat <text>:
    trigger:
        execute player command "ah sell %arg 1%"

command /kafaal <text>:
    trigger:
        execute player command "skull %arg 1%"
        
command /tamir:
    trigger:
        execute player command "/repair"

command /can:
    trigger:
        execute player command "/heal"
        
command /besle:
    trigger:
        execute player command "/feed"

command /oluştur:
    trigger:
        execute player command "/craft"
        
command /kafa:
    trigger:
        execute player command "/head"

command /oyver:
    trigger:
        execute player command "/vote"
        
command /oyla:
    trigger:
        execute player command "/vote"

command /oy:
    trigger:
        execute player command "/vote"

command /vip:
    trigger:
        execute player command "/vipbilgi"
        
command /magaza:
    trigger:
        execute player command "/mağaza"

        
options:
    adakit: &6&lADAKIT &8&l| #Chata Gelen Başlık
    adakitx: &6&lADAKIT #Ekrana Gelen Başlık
    hata: &c&lHATA &8&l| #Chata Gelen Başlık
    hatax: &c&lHATA #Ekrana Gelen Başlık
 
command:
    if command is "adakit":
        if {adakit::%player%} is 1:
            set {adakit::%player%} to 0
        else:
            if {adakitaldi::%player%} is 0:
                cancel event
                execute console command "tm msg %player% &e&l/AdaKit &b&lTekrar Yaz&8."
                set {adakit::%player%} to 1
                wait 20 real seconds
                set {adakit::%player%} to 0
                stop
            else:
                cancel event
                execute console command "tm msg %player% {@hatax}\n&7Hakkın Dolmuştur&8."
                send "{@hata} &b&lADAKIT&7&l'ini Alma Hakkın Dolmuştur&8." to player
          
command /adakit:
    trigger:
        set {adakitaldi::%player%} to 1
        execute console command "tm msg %player% &b&l Hediyeler Veriliyor"
        wait 2 second
        execute console command "itemsp ver %player% elmasblok 16" and "itemsp ver %player% altinblok 32" and "itemsp ver %player% demirblok 64"
        execute console command "cc give p avip 2 %player%"
        execute console command "cc give p mvip+ 3 %player%"
        execute console command "cc give p avip+ 1 %player%"
        execute console command "cc give p event 4 %player%"
        give 128 153 to player
        give 64 129 to player       
        give 128 179 to player
        give 640 168:2 to player
        wait 2 seconds
        execute console command "tm msg %player% &b&lBaşarıyla &e&lHediye &b&lVerildi&8."
      
command /adakitsifirla <player>:
    trigger:
        if player has permission "op":
            set {adakitaldi::%player%} to 0
            wait 1 tick
            execute console command "tm msg %player% {@adakitx}\n&bADAKIT &aHakkınız Sıfırlandı&8."
            send "{@adakit} &bADAKIT &7Hakkınız &aBaşarıyla &7Sıfırlandı&8."
        else:
            execute console command "tm msg %player% {@hatax}\n&7Bu Komutu Kullanamazsın&8."
            send "{@hata} &7Bu Komut İçin Gerekli Yetkiye Sahip Değilsiniz&8." to player
          
on first join:
    set {adakitaldi::%player%} to 0
 
on join:
    if {adakitaldi::%player%} is not set:
        set {adakitaldi::%player%} to 0
 

command /adafly:
    trigger:
        if player's world is "ASkyBlock":
            send player title "&4&l❤" with subtitle "&e&lAdaFly Aktif!"
            execute console command "fly %player%"
        else:
            send "&7● &a&lAtalente&f&lMC &7● &7 &7Bu Komutu Sadece &cAda'da &7Kullanabilirsin!"       




options:
    flyyasaklidunya: arena #spawn3
    yasakmesaji: &a&lAtalente&f&lMC &8» &cArenada uçamazsın.#Buraya fly yasak olduğunda çıkcak mesaj (Renk koduyla yazın)

on flight toggle:
    if player's world is "{@flyyasaklidunya}":
        set player's fly mode to false
        send "{@yasakmesaji}" to player
        
on place of a piston:
    cancel event

on place of a sticky piston:
    cancel event

on first login:
    teleport player to {setilkadakitic}

on login:
    teleport player to {setbaslangic}
    
on join:
    teleport player to {setbaslangic}

command /setbaslangic:
    trigger:
        player has the permission "baslangic.admin"
        set {setbaslangic} to location of player
        send "&6Baslangic Yeri Ayarlandi" to player
      
command /setilkbaslangic:
    trigger:
        player has the permission "ilkbaslangic.admin"
        set {setilkbaslangic} to location of player
        send "&6Ilk Baslangic Yeri Ayarlandi" to player   
        
command /cekilisyap:
    trigger:
        if player has permission "bc.cekilis":
            loop all players:
                add loop-player to {cekilistekiler::*}
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &610 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &69 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &68 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &67 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &66 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &65 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &64 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &63 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &62 saniye&7!"
            wait 1 second
            broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &61 saniye&7!"
            wait 3 seconds
            set {kazanancekilis} to random element of {cekilistekiler::*}
            broadcast "&8&m-----------------------------------------------------"
            broadcast "                    &3&lKAZANAN &8» &a&l%{kazanancekilis}%"
            broadcast "&8&m-----------------------------------------------------"
            clear {cekilistekiler::*}
            wait 1 seconds
            execute console command "sil"

on damage:
    if victim is a player:
        if y coord of victim is smaller than 0:
            cancel event
            execute console command "world2 %victim%"
        
        
command /discord:
    trigger:
        send "&8&m-----------------------------------------------------" to player
        send "&e                 &aDiscord'a &7katılarak kuruculara  ulaşabilirsin!" to player
        send "&e            &7veya arkadaşlarınla sohbet ederek oynayabilirsin!" to player
        send "&e" to player
        send "&e                                 <link:https://*/ytQUynB>&a&nTıkla ve Discord'a katıl! ❤<reset> " to player
        send "&8&m-----------------------------------------------------" to player

command /site:
    trigger:
        send "&8&m-----------------------------------------------------" to player
        send "&e              &7Sitemizden &aVIP, Spawner, Anahtar &7vb. alabilirsin!" to player
        send "&e                    &7Aşağıya tıklayarak sitemize gidebilirsin!" to player
        send "&e" to player
        send "&e                                   <link:https://atalentemc.play.tc>&a&nTıkla ve siteye git! ❤<reset> " to player
        send "&8&m-----------------------------------------------------" to player       
        
on command "/minecraft:say":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/ac":
        message "&fBilinmeyen komut." to the player
        cancel event
on command "/minecraft:tell":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/minecraft:me":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/bukkit:help":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/help":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/version":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/?":
        message "&fBilinmeyen komut." to the player
        cancel event
        
on command "/plugins":
        message "&fBilinmeyen komut." to the player
        cancel event

on command "/unregister":
        message "&fBilinmeyen komut." to the player
        cancel event

on command "/unreg":
        message "&fBilinmeyen komut." to the player
        cancel event
on command "/helpop":
        message "&fBilinmeyen komut." to the player
        cancel event



Command /chat <text>:
 permission: chat.kilit
 trigger:
  if arg 1 is "kapat":
   set {kilitli} to true
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
   broadcast " &4Sohbet Kapatildi ! "
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
  else:
   if arg 1 is "ac":
   set {kilitli} to false
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
   broadcast " &2Sohbet Acildi ! "
   broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"

on chat:
    {kilitli} is true
    if player doesn't have permission "sohbet.konusma":
        cancel event
        send "&8&l>> &4Sohbet kapalidir, &4konusamazsin!" to player
    else:
        send "&8&l>> &cNe dediğini anlamadım" to player
      
every 10 seconds:
    loop all players:
        if {oto::%loop-player%} is set:
            make loop-player execute command "sell all"
    
On rightclick with paper:
    if tool's display name is "&c10T":
        execute console command "/eco give %player% 10000000000"
        remove paper named "&c10T" from player
        
On rightclick with paper:
    if tool's display name is "&c15T":
        execute console command "/eco give %player% 15000000000"
        remove paper named "&c15T" from player

On rightclick with paper:
    if tool's display name is "&c20T":
        execute console command "/eco give %player% 20000000000"
        remove paper named "&c20T" from player

On rightclick with paper:
    if tool's display name is "&cSağTıkla":
        execute console command "/itemsp ver %player% elmasblok 1"
        remove paper named "&cSağTıkla" from player

On rightclick with paper:
    if tool's display name is "&c25T":
        execute console command "/eco give %player% 25000000000"
        remove paper named "&c25T" from player   
                
command /mute [<text>] [<text>] [<text>]:
    permission: essentials.mute
    permission message: &cBunu yapmak için yetkin yok!
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                if arg 3 is set:
                    execute console command "emute %arg 1% %arg 2%"
                    broadcast " &9&m|-----------------------|"
                    broadcast "  &4&lCEZA TIPI: &b&lSUSTURMA"
                    broadcast "   &a&l✔ &bSusturan: &c%player%"
                    broadcast "   &a&l✔ &bSusturulan: &c%arg 1%"
                    broadcast "   &a&l✔ &bZaman: &c%arg 2%"
                    broadcast "   &a&l✔ &bSuçu: &c%arg 3%"
                    broadcast " &9&m|-----------------------|"
                else:
                    send " &7✔ &cSebep yazmadın."

command /sil:
    permission: sil.sil
    trigger:
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&f" to all players
        send "&a&lAtalente&f&lMC &eSohbet Temizlendi!" to players
        
            
options:
    prefix: &a&lAtalente&f&lMC
command /EnvanterSat <text>:
    description: 5 saniyede 1 item satar
    executable by: player
    usage: /envantersat <aktif/kapali>
    trigger:
        if arg 1 is "aktif":
            send "{@prefix} &aEnvanter satmayı açtın!" to player
            set {oto::%player%} to 1
            stop
        else if arg 1 is "kapali":
            if {oto::%player%} is set:
                delete {oto::%player%}
                send "{@prefix} &aEnvanter satmayı kapattın!" to player
                stop
            else:
                send "{@prefix} &cEnvanter satma açık değil!" to player
                stop
        else:
            send "{@prefix} &cNe dediğini anlamadım" to player
            stop

command /otosatcubuk:
    trigger:
        give 1 diamond hoe named "&c&lSatış Çubuğu" to player


on left click with diamond hoe:
    if name of player's tool is "&c&lSatış Çubuğu":
        if clicked block is a chest:
            if amount of iron block in clicked block is greater than 0:
                add (amount of iron block in clicked block * 45000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron block in clicked block * 45000000)% &7hesabınıza eklendi. " to player
                remove every iron blocks from clicked block
            else if amount of gold block in clicked block is greater than 0:
                add (amount of gold block in clicked block * 50000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold block in clicked block * 50000000)% &7hesabınıza eklendi." to player
                remove every gold blocks from clicked block
            else if amount of emerald block in clicked block is greater than 0:
                add (amount of emerald block in clicked block * 80000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald block in clicked block * 80000000)% &7hesabınıza eklendi." to player
                remove every emerald blocks from clicked block
            else if amount of diamond block in clicked block is greater than 0:
                add (amount of diamond block in clicked block * 70000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond block in clicked block * 70000000)% &7hesabınıza eklendi." to player
                remove every diamond blocks from clicked block
            else if amount of iron ingot in clicked block is greater than 0:
                add (amount of iron ingot in clicked block * 5000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ingot in clicked block * 5000000)% &7hesabınıza eklendi." to player
                remove every iron ingots from clicked block
            else if amount of diamond in clicked block is greater than 0:
                add (amount of diamond in clicked block * 15000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond in clicked block * 15000000)% &7hesabınıza eklendi." to player
                remove every diamonds from clicked block
            else if amount of emerald in clicked block is greater than 0:
                add (amount of emerald  in clicked block * 20000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald in clicked block * 20000000)% &7hesabınıza eklendi." to player
                remove every emeralds from clicked block
            else if amount of gold ingot in clicked block is greater than 0:
                add (amount of gold ingot in clicked block * 10000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ingot in clicked block * 10000000)% &7hesabınıza eklendi." to player
                remove every gold ingots from clicked block   
            else if amount of cactus in clicked block is greater than 0:
                add (amount of cactus in clicked block * 810000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of cactus in clicked block * 810000000)% &7hesabınıza eklendi." to player
                remove every cactus from clicked block   
            else if amount of redstone ore in clicked block is greater than 0:
                add (amount of redstone ore in clicked block * 2800000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of redstone ore in clicked block * 2800000000)% &7hesabınıza eklendi." to player
                remove every redstone ore from clicked block
            else if amount of coal ore in clicked block is greater than 0:
                add (amount of coal ore in clicked block * 1000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of coal ore in clicked block * 1000000000)% &7hesabınıza eklendi." to player
                remove every coal ore from clicked block
            else if amount of iron ore in clicked block is greater than 0:
                add (amount of iron ore in clicked block * 7500000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ore in clicked block * 7500000000)% &7hesabınıza eklendi." to player
                remove every iron ore from clicked block
            else if amount of gold ore in clicked block is greater than 0:
                add (amount of gold ore in clicked block * 16000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ore in clicked block * 16000000000)% &7hesabınıza eklendi." to player
                remove every gold ore from clicked block
            else if amount of diamond ore in clicked block is greater than 0:
                add (amount of diamond ore in clicked block * 50000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond ore in clicked block * 50000000000)% &7hesabınıza eklendi." to player
                remove every diamond ore from clicked block
on right click with diamond hoe:
    if name of player's tool is "&c&lSatış Çubuğu":
        if clicked block is a trapped chest:
            if amount of iron block in clicked block is greater than 0:
                add (amount of iron block in clicked block * 45000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron block in clicked block * 45000000)% &7hesabınıza eklendi. " to player
                remove every iron blocks from clicked block
            else if amount of gold block in clicked block is greater than 0:
                add (amount of gold block in clicked block * 50000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold block in clicked block * 50000000)% &7hesabınıza eklendi." to player
                remove every gold blocks from clicked block
            else if amount of emerald block in clicked block is greater than 0:
                add (amount of emerald block in clicked block * 80000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald block in clicked block * 80000000)% &7hesabınıza eklendi." to player
                remove every emerald blocks from clicked block
            else if amount of diamond block in clicked block is greater than 0:
                add (amount of diamond block in clicked block * 70000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond block in clicked block * 70000000)% &7hesabınıza eklendi." to player
                remove every diamond blocks from clicked block
            else if amount of iron ingot in clicked block is greater than 0:
                add (amount of iron ingot in clicked block * 5000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ingot in clicked block * 5000000)% &7hesabınıza eklendi." to player
                remove every iron ingots from clicked block
            else if amount of diamond in clicked block is greater than 0:
                add (amount of diamond in clicked block * 15000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond in clicked block * 15000000)% &7hesabınıza eklendi." to player
                remove every diamonds from clicked block
            else if amount of emerald in clicked block is greater than 0:
                add (amount of emerald  in clicked block * 20000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of emerald in clicked block * 20000000)% &7hesabınıza eklendi." to player
                remove every emeralds from clicked block
            else if amount of gold ingot in clicked block is greater than 0:
                add (amount of gold ingot in clicked block * 10000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ingot in clicked block * 10000000)% &7hesabınıza eklendi." to player
                remove every gold ingots from clicked block   
            else if amount of cactus in clicked block is greater than 0:
                add (amount of cactus in clicked block * 810000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of cactus in clicked block * 810000000)% &7hesabınıza eklendi." to player
                remove every cactus from clicked block   
            else if amount of redstone ore in clicked block is greater than 0:
                add (amount of redstone ore in clicked block * 2800000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of redstone ore in clicked block * 2800000000)% &7hesabınıza eklendi." to player
                remove every redstone ore from clicked block
            else if amount of coal ore in clicked block is greater than 0:
                add (amount of coal ore in clicked block * 1000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of coal ore in clicked block * 1000000000)% &7hesabınıza eklendi." to player
                remove every coal ore from clicked block
            else if amount of iron ore in clicked block is greater than 0:
                add (amount of iron ore in clicked block * 7500000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of iron ore in clicked block * 7500000000)% &7hesabınıza eklendi." to player
                remove every iron ore from clicked block
            else if amount of gold ore in clicked block is greater than 0:
                add (amount of gold ore in clicked block * 16000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of gold ore in clicked block * 16000000000)% &7hesabınıza eklendi." to player
                remove every gold ore from clicked block
            else if amount of diamond ore in clicked block is greater than 0:
                add (amount of diamond ore in clicked block * 50000000000) to player's money
                send "&e&lSKYBLOCK &8» &c%(amount of diamond ore in clicked block * 50000000000)% &7hesabınıza eklendi." to player
                remove every diamond ore from clicked block



command /giveall [<text>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            message "&6&l EVENT &8► &7/giveall eşya adı miktar (lore)"
        else if arg 2 is not set:
            message "&6&l EVENT &8► &7/giveall eşya adı miktar (lore)"
        else:
            if player has permission "giveall.admin":
                if arg 3 is not set:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2%"
                    send "&6&l EVENT &8► &f%player% &7herkese &a%arg 1%(%arg 2%) &7verdi." to all players
                else:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2% %arg 3%"
                    send "&6&l EVENT &8► &f%player% &7herkese &a%arg 1%(%arg 2%) &7verdi." to all players
                    
                    
command /paraver [<integer>]:
    trigger:
        if player has permission "bc.giveallmoney":
            if arg 1 is not set:
                message "&6&l EVENT &8► &7/paraver &8[&bpara değeri&8]"
            else:
                broadcast "&6&l EVENT &8► &7Yetkili &a%player% &7Tarafından &7Herkese &b$%arg 1% &7Vermisdir."
                loop all players:
                    execute console command "eco give %loop-player% %arg 1%"
        else:
            message "&6&l EVENT &8► &7Bu komutu kullanabilmek için gerekli yetkiniz yok."
 

Atalente

Bir Kömür Göründü Kaptanım!

Discord:

Efe#0001

Katılım
8 Ekim 2019
Mesajlar
169
Elmaslar
60
Puanlar
2.110
Minecraft
Equettin

Avelis

Ruh + Kum = Ruh Kumu
Katılım
24 Ağustos 2019
Mesajlar
1.302
Elmaslar
837
Puanlar
9.875

nightfirex

Örümcek Hoşt!

Discord:

☆ Can#8830

Katılım
28 Eylül 2018
Mesajlar
363
Elmaslar
104
Puanlar
9.485
Yaş
26

Atalente

Bir Kömür Göründü Kaptanım!

Discord:

Efe#0001

Katılım
8 Ekim 2019
Mesajlar
169
Elmaslar
60
Puanlar
2.110
Minecraft
Equettin

Avelis

Ruh + Kum = Ruh Kumu
Katılım
24 Ağustos 2019
Mesajlar
1.302
Elmaslar
837
Puanlar
9.875

Atalente

Bir Kömür Göründü Kaptanım!

Discord:

Efe#0001

Katılım
8 Ekim 2019
Mesajlar
169
Elmaslar
60
Puanlar
2.110
Minecraft
Equettin

Avelis

Ruh + Kum = Ruh Kumu
Katılım
24 Ağustos 2019
Mesajlar
1.302
Elmaslar
837
Puanlar
9.875

Atalente

Bir Kömür Göründü Kaptanım!

Discord:

Efe#0001

Katılım
8 Ekim 2019
Mesajlar
169
Elmaslar
60
Puanlar
2.110
Minecraft
Equettin
Hata nedir? Fotoğraf atarmısınız
ss alamıyorum
Gönderi otomatik olarak birleştirildi:

Kod:
variables:
        {xvezzy::%player%} = true
options:
        perm : sk.xvezzy
        perm-msg : &cGerekli Yetkiye Sahip Değilsiniz.
command /xvezzy:
    trigger:
        if player has permission "{@perm}":
            if {xvezzy::%player%} = true:
                set {xvezzy::%player%} to false
                give 192 quartz ore to player
                give 128  emerald ore to player
                give 256 dark prismarine to player
                execute console command "cc give p vip 6 %player%"
                execute console command "cc give p vip+ 5 %player%"
                execute console command "cc give p mvip 4 %player%"
                execute console command "cc give p mvip+ 3 %player%"
                execute console command "cc give p avip 2 %player%"
                execute console command "cc give p avip+ 1 %player%"
                execute console command "itemsp ver %player% demir 6"
                execute console command "itemsp ver %player% demirblok 6"
                execute console command "itemsp ver %player% altin 5"
                execute console command "itemsp ver %player% altinblok 5"
                execute console command "itemsp ver %player% elmas 4"
                execute console command "itemsp ver %player% elmasblok 4"
                execute console command "itemsp ver %player% zurmut 3"
                execute console command "itemsp ver %player% zumrutblok 3"
                send player title "&dxVezzy" with subtitle "&aHediye Paketiniz Verilmiştir." for 30 ticks
                stop
            else if {xvezzy::%player%} = false:
                send player title "&dxVezzy" with subtitle "&cZaten Hediye Paketinizi Almışsınız." for 30 ticks
                stop
command /xvezzysıfırla [<player>] [<text>]:
        permission: op
        trigger:
                if arg-2 isn't set:
                        set {xvezzy:%arg-1%} to true
                        send player title "&cxVezzy" with subtitle "&a %arg-1% Adlı Oyuncunun Hediye Paket Alım Hakkı Sıfırlanmıştır." for 30 ticks
                        stop
                else if arg-2 is "herkes":
                        loop all players:
                                set {xvezzy::%loop-player%} to true
                        send player title "&cxVezzy" with subtitle "&aBütün Oyuncuların Hediye Paket Alım Hakkı Sıfırlanmıştır." for 30 ticks
                        stop

bundada hata var yardımcı olabilir misiniz
Gönderi otomatik olarak birleştirildi:

yardımcı olcak
Gönderi otomatik olarak birleştirildi:

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