- Katılım
- 8 Ekim 2019
- Mesajlar
- 169
- Elmaslar
- 60
- Puanlar
- 2.110
- Minecraft
- Equettin
Kod:
on command "rutbe" or "rütbe" or "c":
if player has permission "vip.rutbe":
cancel event
send "&cVIP iken rütbe atlayamazsın!" to player
#AntiSpam
on chat:
if player doesn't have permission "allow.spam":
set {_difference} to difference between {chatspam::%player%} and now
if {_difference} is less than 3 seconds:
set {_difference} to difference between {_difference} and 3 seconds
cancel event
send "&a&lAtalente&f&lMC &eYazı Yazmak İçin &c3 saniye &ebeklemelisin!" to player
set {chatspam::%player%} to now
on join:
delete {chatspam::%player%}
on quit:
delete {chatspam::%player%}
on script load:
delete {chatspam}
options:
Komutspam: true
p: &a&lAtalente&f&lMC
on command:
if {@Komutspam} is true:
if player does not have the permission "komutkullanma.bypass":
if {komutspam::%player%} is set:
if difference between {komutspam::%player%} and now is less than 1 seconds:
cancel event
send "{@p} &etekrar komut girmeden önce 1 saniye bekleyiniz."
stop
set {komutspam::%player%} to now
on break of obsidian:
if player has 128 obsidian:
if player has permission "sk.everyonebvip.obsidyen":
remove 128 obsidian from player
give 9 175 named "&a&lAtalente&f&lMC &eParası" to player
else:
if player has permission "sk.everyonevip.obsidyen":
remove 128 obsidian from player
give 6 175 named "&a&lAtalente&f&lMC &eParası" to player
else:
remove 128 obsidian from player
give 3 175 named "&a&lAtalente&f&lMC &eParası" to player
command /endersandığı:
trigger:
execute player command "/ec"
command /markette sat <text>:
trigger:
execute player command "ah sell %arg 1%"
command /kafaal <text>:
trigger:
execute player command "skull %arg 1%"
command /tamir:
trigger:
execute player command "/repair"
command /can:
trigger:
execute player command "/heal"
command /besle:
trigger:
execute player command "/feed"
command /oluştur:
trigger:
execute player command "/craft"
command /kafa:
trigger:
execute player command "/head"
command /oyver:
trigger:
execute player command "/vote"
command /oyla:
trigger:
execute player command "/vote"
command /oy:
trigger:
execute player command "/vote"
command /vip:
trigger:
execute player command "/vipbilgi"
command /magaza:
trigger:
execute player command "/mağaza"
options:
adakit: &6&lADAKIT &8&l| #Chata Gelen Başlık
adakitx: &6&lADAKIT #Ekrana Gelen Başlık
hata: &c&lHATA &8&l| #Chata Gelen Başlık
hatax: &c&lHATA #Ekrana Gelen Başlık
command:
if command is "adakit":
if {adakit::%player%} is 1:
set {adakit::%player%} to 0
else:
if {adakitaldi::%player%} is 0:
cancel event
execute console command "tm msg %player% &e&l/AdaKit &b&lTekrar Yaz&8."
set {adakit::%player%} to 1
wait 20 real seconds
set {adakit::%player%} to 0
stop
else:
cancel event
execute console command "tm msg %player% {@hatax}\n&7Hakkın Dolmuştur&8."
send "{@hata} &b&lADAKIT&7&l'ini Alma Hakkın Dolmuştur&8." to player
command /adakit:
trigger:
set {adakitaldi::%player%} to 1
execute console command "tm msg %player% &b&l Hediyeler Veriliyor"
wait 2 second
execute console command "itemsp ver %player% elmasblok 16" and "itemsp ver %player% altinblok 32" and "itemsp ver %player% demirblok 64"
execute console command "cc give p avip 2 %player%"
execute console command "cc give p mvip+ 3 %player%"
execute console command "cc give p avip+ 1 %player%"
execute console command "cc give p event 4 %player%"
give 128 153 to player
give 64 129 to player
give 128 179 to player
give 640 168:2 to player
wait 2 seconds
execute console command "tm msg %player% &b&lBaşarıyla &e&lHediye &b&lVerildi&8."
command /adakitsifirla <player>:
trigger:
if player has permission "op":
set {adakitaldi::%player%} to 0
wait 1 tick
execute console command "tm msg %player% {@adakitx}\n&bADAKIT &aHakkınız Sıfırlandı&8."
send "{@adakit} &bADAKIT &7Hakkınız &aBaşarıyla &7Sıfırlandı&8."
else:
execute console command "tm msg %player% {@hatax}\n&7Bu Komutu Kullanamazsın&8."
send "{@hata} &7Bu Komut İçin Gerekli Yetkiye Sahip Değilsiniz&8." to player
on first join:
set {adakitaldi::%player%} to 0
on join:
if {adakitaldi::%player%} is not set:
set {adakitaldi::%player%} to 0
command /adafly:
trigger:
if player is in "ASkyBlock":
send player title "&4&l❤" with subtitle "&e&lAdaFly Aktif!"
execute console command "fly %player%"
else:
send "&7● &a&lAtalente&f&lMC &7● &7 &7Bu Komutu Sadece &cAda'da &7Kullanabilirsin!"
options:
flyyasaklidunya: arena #spawn3
yasakmesaji: &a&lAtalente&f&lMC &8» &cArenada uçamazsın.#Buraya fly yasak olduğunda çıkcak mesaj (Renk koduyla yazın)
on flight toggle:
if player is in "{@flyyasaklidunya}":
set player's fly mode to false
send "{@yasakmesaji}" to player
on place of a piston:
cancel event
on place of a sticky piston:
cancel event
on first login:
teleport player to {setilkadakitic}
on login:
teleport player to {setbaslangic}
on join:
teleport player to {setbaslangic}
command /setbaslangic:
trigger:
player has the permission "baslangic.admin"
set {setbaslangic} to location of player
send "&6Baslangic Yeri Ayarlandi" to player
command /setilkbaslangic:
trigger:
player has the permission "ilkbaslangic.admin"
set {setilkbaslangic} to location of player
send "&6Ilk Baslangic Yeri Ayarlandi" to player
command /cekilisyap:
trigger:
if player has permission "bc.cekilis":
loop all players:
add loop-player to {cekilistekiler::*}
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &610 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &69 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &68 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &67 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &66 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &65 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &64 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &63 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &62 saniye&7!"
wait 1 second
broadcast "&a&lAtalente&f&lMC &8» &eÇekiliş Sonuclanmasina &61 saniye&7!"
wait 3 seconds
set {kazanancekilis} to random element of {cekilistekiler::*}
broadcast "&8&m-----------------------------------------------------"
broadcast " &3&lKAZANAN &8» &a&l%{kazanancekilis}%"
broadcast "&8&m-----------------------------------------------------"
clear {cekilistekiler::*}
wait 1 seconds
execute console command "sil"
on damage:
if victim is a player:
if y coord of victim is smaller than 0:
cancel event
execute console command "world2 %victim%"
command /discord:
trigger:
send "&8&m-----------------------------------------------------" to player
send "&e &aDiscord'a &7katılarak kuruculara ulaşabilirsin!" to player
send "&e &7veya arkadaşlarınla sohbet ederek oynayabilirsin!" to player
send "&e" to player
send "&e <link:https://discord.gg/ytQUynB>&a&nTıkla ve Discord'a katıl! ❤<reset> " to player
send "&8&m-----------------------------------------------------" to player
command /site:
trigger:
send "&8&m-----------------------------------------------------" to player
send "&e &7Sitemizden &aVIP, Spawner, Anahtar &7vb. alabilirsin!" to player
send "&e &7Aşağıya tıklayarak sitemize gidebilirsin!" to player
send "&e" to player
send "&e <link:https://atalentemc.play.tc>&a&nTıkla ve siteye git! ❤<reset> " to player
send "&8&m-----------------------------------------------------" to player
on command "/minecraft:say":
message "&fBilinmeyen komut." to the player
cancel event
on command "/ac":
message "&fBilinmeyen komut." to the player
cancel event
on command "/minecraft:tell":
message "&fBilinmeyen komut." to the player
cancel event
on command "/minecraft:me":
message "&fBilinmeyen komut." to the player
cancel event
on command "/bukkit:help":
message "&fBilinmeyen komut." to the player
cancel event
on command "/help":
message "&fBilinmeyen komut." to the player
cancel event
on command "/version":
message "&fBilinmeyen komut." to the player
cancel event
on command "/?":
message "&fBilinmeyen komut." to the player
cancel event
on command "/plugins":
message "&fBilinmeyen komut." to the player
cancel event
on command "/unregister":
message "&fBilinmeyen komut." to the player
cancel event
on command "/unreg":
message "&fBilinmeyen komut." to the player
cancel event
on command "/helpop":
message "&fBilinmeyen komut." to the player
cancel event
Command /chat <text>:
permission: chat.kilit
trigger:
if arg 1 is "kapat":
set {kilitli} to true
broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
broadcast " &4Sohbet Kapatildi ! "
broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
else:
if arg 1 is "ac":
set {kilitli} to false
broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
broadcast " &2Sohbet Acildi ! "
broadcast "&b&m[------------&a&lAtalente&f&lMC&b&m------------]"
on chat:
{kilitli} is true:
if player doesn't have permission "sohbet.konusma":
cancel event
send "&8&l>> &4Sohbet kapalidir, &4konusamazsin!" to player
else:
send "{@prefix} &cNe dediğini anlamadım" to player
stop
every 10 seconds:
loop all players:
if {oto::%loop-player%} is set:
make loop-player execute command "sell all"
On rightclick with paper:
if tool's display name is "&c10T":
execute console command "/eco give %player% 10000000000"
remove paper named "&c10T" from player
On rightclick with paper:
if tool's display name is "&c15T":
execute console command "/eco give %player% 15000000000"
remove paper named "&c15T" from player
On rightclick with paper:
if tool's display name is "&c20T":
execute console command "/eco give %player% 20000000000"
remove paper named "&c20T" from player
On rightclick with paper:
if tool's display name is "&cSağTıkla":
execute console command "/itemsp ver %player% elmasblok 1"
remove paper named "&cSağTıkla" from player
On rightclick with paper:
if tool's display name is "&c25T":
execute console command "/eco give %player% 25000000000"
remove paper named "&c25T" from player
command /mute [<text>] [<text>] [<text>]:
permission: essentials.mute
permission message: &cBunu yapmak için yetkin yok!
trigger:
if arg 1 is set:
if arg 2 is set:
if arg 3 is set:
execute console command "emute %arg 1% %arg 2%"
broadcast " &9&m|-----------------------|"
broadcast " &4&lCEZA TIPI: &b&lSUSTURMA"
broadcast " &a&l✔ &bSusturan: &c%player%"
broadcast " &a&l✔ &bSusturulan: &c%arg 1%"
broadcast " &a&l✔ &bZaman: &c%arg 2%"
broadcast " &a&l✔ &bSuçu: &c%arg 3%"
broadcast " &9&m|-----------------------|"
else:
send " &7✔ &cSebep yazmadın."
command /sil:
permission: sil.sil
trigger:
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&f" to all players
send "&a&lAtalente&f&lMC &eSohbet Temizlendi!" to players
options:
prefix: &a&lAtalente&f&lMC
command /EnvanterSat <text>:
description: 5 saniyede 1 item satar
executable by: player
usage: /envantersat <aktif/kapali>
trigger:
if arg 1 is "aktif":
send "{@prefix} &aEnvanter satmayı açtın!" to player
set {oto::%player%} to 1
stop
else if arg 1 is "kapali":
if {oto::%player%} is set:
delete {oto::%player%}
send "{@prefix} &aEnvanter satmayı kapattın!" to player
stop
else:
send "{@prefix} &cEnvanter satma açık değil!" to player
stop
else:
send "{@prefix} &cNe dediğini anlamadım" to player
stop
command /otosatcubuk:
trigger:
give 1 diamond hoe named "&c&lSatış Çubuğu" to player
on left click with diamond hoe:
if name of player's tool is "&c&lSatış Çubuğu":
if clicked block is a chest:
if amount of iron block in clicked block is greater than 0:
add (amount of iron block in clicked block * 45000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of iron block in clicked block * 45000000)% &7hesabınıza eklendi. " to player
remove every iron blocks from clicked block
else if amount of gold block in clicked block is greater than 0:
add (amount of gold block in clicked block * 50000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of gold block in clicked block * 50000000)% &7hesabınıza eklendi." to player
remove every gold blocks from clicked block
else if amount of emerald block in clicked block is greater than 0:
add (amount of emerald block in clicked block * 80000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of emerald block in clicked block * 80000000)% &7hesabınıza eklendi." to player
remove every emerald blocks from clicked block
else if amount of diamond block in clicked block is greater than 0:
add (amount of diamond block in clicked block * 70000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of diamond block in clicked block * 70000000)% &7hesabınıza eklendi." to player
remove every diamond blocks from clicked block
else if amount of iron ingot in clicked block is greater than 0:
add (amount of iron ingot in clicked block * 5000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of iron ingot in clicked block * 5000000)% &7hesabınıza eklendi." to player
remove every iron ingots from clicked block
else if amount of diamond in clicked block is greater than 0:
add (amount of diamond in clicked block * 15000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of diamond in clicked block * 15000000)% &7hesabınıza eklendi." to player
remove every diamonds from clicked block
else if amount of emerald in clicked block is greater than 0:
add (amount of emerald in clicked block * 20000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of emerald in clicked block * 20000000)% &7hesabınıza eklendi." to player
remove every emeralds from clicked block
else if amount of gold ingot in clicked block is greater than 0:
add (amount of gold ingot in clicked block * 10000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of gold ingot in clicked block * 10000000)% &7hesabınıza eklendi." to player
remove every gold ingots from clicked block
else if amount of cactus in clicked block is greater than 0:
add (amount of cactus in clicked block * 810000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of cactus in clicked block * 810000000)% &7hesabınıza eklendi." to player
remove every cactus from clicked block
else if amount of redstone ore in clicked block is greater than 0:
add (amount of redstone ore in clicked block * 2800000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of redstone ore in clicked block * 2800000000)% &7hesabınıza eklendi." to player
remove every redstone ore from clicked block
else if amount of coal ore in clicked block is greater than 0:
add (amount of coal ore in clicked block * 1000000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of coal ore in clicked block * 1000000000)% &7hesabınıza eklendi." to player
remove every coal ore from clicked block
else if amount of iron ore in clicked block is greater than 0:
add (amount of iron ore in clicked block * 7500000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of iron ore in clicked block * 7500000000)% &7hesabınıza eklendi." to player
remove every iron ore from clicked block
else if amount of gold ore in clicked block is greater than 0:
add (amount of gold ore in clicked block * 16000000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of gold ore in clicked block * 16000000000)% &7hesabınıza eklendi." to player
remove every gold ore from clicked block
else if amount of diamond ore in clicked block is greater than 0:
add (amount of diamond ore in clicked block * 50000000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of diamond ore in clicked block * 50000000000)% &7hesabınıza eklendi." to player
remove every diamond ore from clicked block
on right click with diamond hoe:
if name of player's tool is "&c&lSatış Çubuğu":
if clicked block is a trapped chest:
if amount of iron block in clicked block is greater than 0:
add (amount of iron block in clicked block * 45000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of iron block in clicked block * 45000000)% &7hesabınıza eklendi. " to player
remove every iron blocks from clicked block
else if amount of gold block in clicked block is greater than 0:
add (amount of gold block in clicked block * 50000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of gold block in clicked block * 50000000)% &7hesabınıza eklendi." to player
remove every gold blocks from clicked block
else if amount of emerald block in clicked block is greater than 0:
add (amount of emerald block in clicked block * 80000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of emerald block in clicked block * 80000000)% &7hesabınıza eklendi." to player
remove every emerald blocks from clicked block
else if amount of diamond block in clicked block is greater than 0:
add (amount of diamond block in clicked block * 70000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of diamond block in clicked block * 70000000)% &7hesabınıza eklendi." to player
remove every diamond blocks from clicked block
else if amount of iron ingot in clicked block is greater than 0:
add (amount of iron ingot in clicked block * 5000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of iron ingot in clicked block * 5000000)% &7hesabınıza eklendi." to player
remove every iron ingots from clicked block
else if amount of diamond in clicked block is greater than 0:
add (amount of diamond in clicked block * 15000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of diamond in clicked block * 15000000)% &7hesabınıza eklendi." to player
remove every diamonds from clicked block
else if amount of emerald in clicked block is greater than 0:
add (amount of emerald in clicked block * 20000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of emerald in clicked block * 20000000)% &7hesabınıza eklendi." to player
remove every emeralds from clicked block
else if amount of gold ingot in clicked block is greater than 0:
add (amount of gold ingot in clicked block * 10000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of gold ingot in clicked block * 10000000)% &7hesabınıza eklendi." to player
remove every gold ingots from clicked block
else if amount of cactus in clicked block is greater than 0:
add (amount of cactus in clicked block * 810000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of cactus in clicked block * 810000000)% &7hesabınıza eklendi." to player
remove every cactus from clicked block
else if amount of redstone ore in clicked block is greater than 0:
add (amount of redstone ore in clicked block * 2800000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of redstone ore in clicked block * 2800000000)% &7hesabınıza eklendi." to player
remove every redstone ore from clicked block
else if amount of coal ore in clicked block is greater than 0:
add (amount of coal ore in clicked block * 1000000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of coal ore in clicked block * 1000000000)% &7hesabınıza eklendi." to player
remove every coal ore from clicked block
else if amount of iron ore in clicked block is greater than 0:
add (amount of iron ore in clicked block * 7500000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of iron ore in clicked block * 7500000000)% &7hesabınıza eklendi." to player
remove every iron ore from clicked block
else if amount of gold ore in clicked block is greater than 0:
add (amount of gold ore in clicked block * 16000000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of gold ore in clicked block * 16000000000)% &7hesabınıza eklendi." to player
remove every gold ore from clicked block
else if amount of diamond ore in clicked block is greater than 0:
add (amount of diamond ore in clicked block * 50000000000) to player's money
send "&e&lSKYBLOCK &8» &c%(amount of diamond ore in clicked block * 50000000000)% &7hesabınıza eklendi." to player
remove every diamond ore from clicked block
command /giveall [<text>] [<text>] [<text>]:
trigger:
if arg 1 is not set:
message "&6&l EVENT &8► &7/giveall eşya adı miktar (lore)"
else if arg 2 is not set:
message "&6&l EVENT &8► &7/giveall eşya adı miktar (lore)"
else:
if player has permission "giveall.admin":
if arg 3 is not set:
loop all players:
execute console command "give %loop-player% %arg 1% %arg 2%"
send "&6&l EVENT &8► &f%player% &7herkese &a%arg 1%(%arg 2%) &7verdi." to all players
else:
loop all players:
execute console command "give %loop-player% %arg 1% %arg 2% %arg 3%"
send "&6&l EVENT &8► &f%player% &7herkese &a%arg 1%(%arg 2%) &7verdi." to all players
command /paraver [<integer>]:
trigger:
if player has permission "bc.giveallmoney":
if arg 1 is not set:
message "&6&l EVENT &8► &7/paraver &8[&bpara değeri&8]"
else:
broadcast "&6&l EVENT &8► &7Yetkili &a%player% &7Tarafından &7Herkese &b$%arg 1% &7Vermisdir."
loop all players:
execute console command "eco give %loop-player% %arg 1%"
else:
message "&6&l EVENT &8► &7Bu komutu kullanabilmek için gerekli yetkiniz yok."
bu skriptdeki hata nedir?