- Katılım
- 7 Haziran 2017
- Mesajlar
- 23
- Elmaslar
- 0
- Puanlar
- 0
- Yaş
- 115
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&eDemir Block &fSpawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
execute console command "manuaddp %player% minecraft.command.setblock"
wait 0.1 second
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_block,Count:1b}},SpawnCount:1,SpawnRange:5,RequiredPlayerRange:140,Delay:10,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:1}"
send "&e&l » &bDemir Block spawneri başarıyla koydun!"
wait 0.1 second
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {demirblockspawner::*}
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {demirblockspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
give a mob spawner named "&eDemir Block &fSpawner" to player
remove {_1} from {demirblockspawner::*}
command /dbsp:
trigger:
if player is op:
give a mob spawner named "&eDemir Block &fSpawner" to player
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_block,Count:1b}},SpawnCount:1,SpawnRange:5,RequiredPlayerRange:140,Delay:10,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:1}"
lütfen özür dilerim yorduğum için OPSkyblock serverim icin
Bunu neye dayanarak söylediğiniz acaba?skript lag yapar
skript lag yapar
Öyle bir duyum almıştım skript javaya göre daha fazla lag yapıyormuş.Bunu neye dayanarak söylediğiniz acaba?
Hangi kod hangi satırmış söyleyin bizde bilgilenelim?
Banada atarmısın kardeşim saol..İstedigin Tüm Sp'ler Bende Var Eve Geçince Atarım Kimse Atmazsa
teşekkür ederim oldu be kardesimÖrnek spawner budur değiştirmek içinKod:on place of a mob spawner: set {_someVariable} to name of held item of player {_someVariable} is "&eDemir Block &fSpawner" set {_x} to x coord of event-location set {_y} to y coord of event-location set {_z} to z coord of event-location execute console command "manuaddp %player% minecraft.command.setblock" wait 0.1 second execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_block,Count:1b}},SpawnCount:1,SpawnRange:5,RequiredPlayerRange:140,Delay:10,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:1}" send "&e&l » &bDemir Block spawneri başarıyla koydun!" wait 0.1 second execute console command "manudelp %player% minecraft.command.setblock" set {_1} to location of event-block add {_1} to {demirblockspawner::*} on break of mob spawner: tool of player is any pickaxe of silk touch set {_1} to location of event-block loop {demirblockspawner::*}: loop-value is {_1} cancel event set block at {_1} to air give a mob spawner named "&eDemir Block &fSpawner" to player remove {_1} from {demirblockspawner::*} command /dbsp: trigger: if player is op: give a mob spawner named "&eDemir Block &fSpawner" to player
İtem id kısmından değiştirebilirsin zor birşey değil!Kod:execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_block,Count:1b}},SpawnCount:1,SpawnRange:5,RequiredPlayerRange:140,Delay:10,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:1}"
on place of 56:
if name of player's tool is "&bElmas Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 1 diamond
wait 3 second
on break of 56:
set block to air
delete {place.%player%}
command /elmassp:
trigger:
if player is op:
give 1 56 named "&bElmas Spawner" to player
#============================================================================#
on place of 15:
if name of player's tool is "&fDemir Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 1 iron ingot
wait 3 second
on break of 15:
set block to air
delete {place.%player%}
command /demirsp:
trigger:
if player is op:
give 1 15 named "&fDemir Spawner" to player
#============================================================================#
on place of 14:
if name of player's tool is "&6Altın Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 1 gold ingot
wait 3 second
on break of 14:
set block to air
delete {place.%player%}
command /altinsp:
trigger:
if player is op:
give 1 14 named "&6Altın Spawner" to player
#============================================================================#
on place of 129:
if name of player's tool is "&2Zümrüt Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 3 emerald
wait 1 second
on break of 129:
set block to air
delete {place.%player%}
command /zumrutsp:
trigger:
if player is op:
give 1 129 named "&2Zümrüt Spawner" to player
#============================================================================#
#============================================================================#
#============================================================================#
#============================================================================#
#============================================================================#
on place of 42:
if name of player's tool is "&7&lDemir Blok Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 5 iron block
wait 1 second
on break of 42:
set block to air
delete {place.%player%}
command /demirbloksp:
trigger:
if player is op:
give 1 42 named "&7&lDemir Blok Spawner" to player
#============================================================================#
on place of 41:
if name of player's tool is "&6&lAltın Blok Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 5 gold block
wait 1 second
on break of 41:
set block to air
delete {place.%player%}
command /altinbloksp:
trigger:
if player is op:
give 1 41 named "&6&lAltın Blok Spawner" to player
#============================================================================#
on place of 57:
if name of player's tool is "&b&lElmas Blok Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 5 diamond block
wait 1 second
on break of 57:
set block to air
delete {place.%player%}
command /elmasbloksp:
trigger:
if player is op:
give 1 57 named "&b&lElmas Blok Spawner" to player
#============================================================================#
on place of 133:
if name of player's tool is "&2&lZumrut Blok Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 5 emerald block
wait 1 second
on break of 133:
set block to air
delete {place.%player%}
command /zumrutbloksp:
trigger:
if player is op:
give 1 133 named "&2&lZumrut Blok Spawner" to player
#============================================================================#
İstediğiniz her şeyi spawner yapabilirsiniz buyrun:lütfen özür dilerim yorduğum için OPSkyblock serverim icin
options:
seviyeKatsayisi: 100000 # Her seviye yükseldiğinde "Seviye X 250 000" kadar para isteyecek
saniyeSeviyesi: 60#Her yükseltmede kaç level isteyeceği?
on load:
create a gui with id "spy" with chest with 5 rows named "&0[&6KSP&0]&8 Yükseltme Menüsü":
make gui slot numbers between 0 and 9 and numbers between 17 and 27 and numbers between 35 and 46 with gray glass pane named " "
set {_x} to 21
loop 5 times:
make gui slot {_x} to white glass pane named "&8%loop-value%.&7 Yüksetlme."
add 1 to {_x}
make gui slot 19 with white glass pane named "&8Yükseltme&7 Türü."
# -------------------------- #
function editSPYM(p:player, location: location):
set {_saniye} to {ksp::spawners::%{_location}%::saniye}
set {_seviye} to {ksp::spawners::%{_location}%::seviye}
edit gui "spy": # function
make gui slot 20 with mob_spawner named "&8""%{ksp::spawners::%{_location}%::name}%""&7 Hakkında Bilgi:" with lore "&7Adı: &8%{ksp::spawners::%{_location}%::name}% ||&7 Lokasyonu: &8%{ksp::spawners::%{_location}%::location}% ||&7 Materyal'i: &8%{ksp::spawners::%{_location}%::material}% ||&7 Saniye'si: &8%{ksp::spawners::%{_location}%::saniye}% ||&7 Seviye'si: &8%{ksp::spawners::%{_location}%::seviye}% ||&7 Kime ait: &8%{ksp::spawners::%{_location}%::player}%"
make gui slot 11 with barrier named "&c&mSaniye'yi &4&mdüşürmek&c&m için &c&mtıkla&7!" with lore "&7EXP seviyen &cyetersiz&7.(%75 - {_p}'s level%'e daha &cihtiyacın&7 var.)":
send "&7[&6KSP&7] &7→ EXP level'in &cyetersiz&7.({@saniyeSeviyesi} EXP seviyesine daha &cihtiyacın&7 var.)" to {_p}
make gui slot numbers between 30 and 34 with 0 blaze rod named "&7Henüz yükseltilmemiş."
make gui slot 29 with barrier named "&c&mSeviye'yi &4&myükseltmek&c&m için &c&mtıkla&7!" with lore "&7Paran &cyetersiz&7.(%{_seviye} * {@seviyeKatsayisi}% daha &cihtiyacın&7 var.)":
send "&7[&6KSP&7] &7→ &7Paran &cyetersiz&7.(%{_seviye} * {@seviyeKatsayisi}% daha &cihtiyacın&7 var.)" to {_p}
if {_saniye} > 0:
if {_p}'s level >= {@saniyeSeviyesi}:
make gui slot 11 with anvil named "&7Saniye'yi &adüşürmek&7 için &8tıkla&7!" with lore "&7Tutar: &8{@saniyeSeviyesi}":
saniyeDusur({_p}, {_location})
else:
make gui slot 11 with barrier named "&c&mSaniye'yi &4&mdüşürmek&c&m için &c&mtıkla&7!" with lore "&cSon seviye'ye&4 yükseltilmiş."
if {_seviye} < 5:
if {_p}'s balance >= ({_seviye} * {@seviyeKatsayisi}):
make gui slot 29 with anvil named "&7Seviye &ayükseltmek&7 için &8tıkla&7!" with lore "&7Tutar: &8%{_seviye} * {@seviyeKatsayisi}%":
seviyeYukselt({_p}, {_location})
else:
make gui slot 29 with barrier named "&c&mSeviye'yi &4&myükseltmek&c&m için &c&mtıkla&7!" with lore "&cSon seviye'ye&4 yükseltilmiş."
make gui slot 10 with stick named "&8Saniye&7 Yükseltmeleri" with lore "&8""&8%{ksp::spawners::%{_location}%::name}%&7&8""&7 Hakkında bilgi: || &7Saniye: &8%{_saniye}%&7"
make gui slot 28 with blaze rod named "&8Seviye Yükseltmeleri" with lore "&8""&8%{ksp::spawners::%{_location}%::name}%&7&8""&7 Hakkında bilgi: || &7Seviye: &8%{_seviye}%"
set {_x} to 16
loop 5 times:
if {_x} < 12:
stop loop
make gui slot {_x} with loop-value of stick named "&8%loop-value% Saniye'ye&7 düşürülmüş"
remove 1 from {_x}
set {_x} to 16
loop {_saniye} - 1 times:
if {_saniye} is 1:
stop loop
if {_x} < 12:
stop loop
make gui slot {_x} with 0 stick named "&7Henüz yükseltilmemiş."
remove 1 from {_x}
set {_x} to 30
loop {_seviye} times:
if {_x} > 34:
stop loop
make gui slot {_x} with loop-value of blaze rod named "&8%loop-value%.Seviye'ye&7 yükseltilmiş"
add 1 to {_x}
if {ksp::spawners::%{_location}%::player} isn't {_p}:
make gui slot 11 and 29 with barrier named "&c&mSpawner'ı &4&mgeliştirmek&c&m için &c&mtıkla&7!" with lore "&8Bu spawner'ın &csahibi değilsiniz!&8 (&8Sahibi: &7%{ksp::spawners::%{_location}%::player}%&8)"
open gui "spy" to {_p}
function seviyeYukselt(p:player, location: location):
play sound "random.anvil_use" at {_location} for {_p}
if {ksp::spawners::%{_location}%::seviye} != 5:
remove {ksp::spawners::%{_location}%::seviye} * {@seviyeKatsayisi} from {_p}'s balance
add 1 to {ksp::spawners::%{_location}%::seviye}
setSpawner({_p}, {_location})
send "&7[&6KSP&7] &7→ &aBaşarıyla&7 Seviye yükselyildi" to {_p}
editSPYM({_p}, {_location})
else:
send "&7[&6KSP&7] &7→ En fazla &85 Seviye'ye yükseltebilirsiniz&7." to {_p}
function saniyeDusur(p:player, location: location):
play sound "random.anvil_use" at {_location} for {_p}
if {ksp::spawners::%{_location}%::saniye} != 1:
remove {@saniyeSeviyesi} from {_p}'s level
remove 1 from {ksp::spawners::%{_location}%::saniye}
setSpawner({_p},{_location})
send "&7[&6KSP&7] &7→ &aBaşarıyla&7 saniye'yi düşürdün" to {_p}
editSPYM({_p}, {_location})
else:
send "&7[&6KSP&7] &7→ En fazla &81 Saniye'ye düşürebilirsiniz&7." to {_p}
function setSpawner(player: player, location: location):
set {_material} to {ksp::spawners::%{_location}%::material}
set {_tick} to {ksp::spawners::%{_location}%::saniye} * 20
set {_seviye} to {ksp::spawners::%{_location}%::seviye}
set {_x} to x coord of {_location}
set {_y} to y coord of {_location}
set {_z} to z coord of {_location}
wait 1 tick
execute {_player} command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:%{_material}%,Count:%{_seviye}%b}},SpawnCount:1,SpawnRange:1,Delay:%{_tick}%,MinSpawnDelay:%{_tick}%,MaxSpawnDelay:%{_tick}%,RequiredPlayerRange:%{_seviye} * 10%}" with permission "minecraft.command.setblock"
command /ksp <text> <text> <int> <int>:
usage: &7[&6KSP&7] &7→ Kullanım: ""/KSP <Spawner'ın İlk adı|Text> <Spawner'ın Materyali|Text> <Saniye|Int> <Seviye|Int>"" "
permission: ksp.getspawner
trigger:
if arg-4 is set:
if arg-3 and arg-4 > 0:
give a mob_spawner named "%colored arg-1% &7Spawner" with lore "&7Materyal: &8%arg-2%||&7Saniye: &8%arg-3%||&7Seviye: &8%arg-4%" to player
else:
send "&7[&6KSP&7] &7→ Kullanım: ""&8/KSP &7<Spawner'ın İlk adı|&8Text&7> <Spawner'ın Materyali|&8Text&7> <Saniye|&8Int&7> <Seviye|&8Int&7>"""
else:
send "&7[&6KSP&7] &7→ Kullanım: ""&8/KSP &7<Spawner'ın İlk adı|&8Text&7> <Spawner'ın Materyali|&8Text&7> <Saniye|&8Int&7> <Seviye|&8Int&7>"""
command /kspver <text> <text> <int> <int> <player> <int>:
usage: &7[&6KSP&7] &7→ Kullanım: ""/KSP <Spawner'ın İlk adı|Text> <Spawner'ın Materyali|Text> <Saniye|Int> <Seviye|Int> isim adet"" "
permission: ksp.getspawner
trigger:
give arg-6 of mob_spawner named "%colored arg-1% &7Spawner" with lore "&7Materyal: &8%arg-2%||&7Saniye: &8%arg-3%||&7Seviye: &8%arg-4%" to arg-5
on place of mob_spawner:
if name of player's tool contains "&7Spawner":
# lokasyon kaydet
set {_location} to location of event-block
set {ksp::spawners::%{_location}%::location} to {_location}
# lore kaydet
set {_lore::*} to lore of player's tool split at "||"
set {ksp::spawners::%{_location}%::lore} to player's tool's lore
# adını kaydet
set {_name} to player's tool's name
replace " &7Spawner" in {_name} with ""
replace "&7" in {_name} with ""
set {ksp::spawners::%{_location}%::name} to {_name}
# material kaydet
set {_material} to {_lore::1}
replace "&7Materyal: &8" in {_material} with ""
set {ksp::spawners::%{_location}%::material} to {_material}
# saniye kaydet
set {_saniye} to {_lore::2}
replace "&7Saniye: &8" in {_saniye} with ""
set {ksp::spawners::%{_location}%::saniye} to {_saniye} parsed as integer
# seviye kaydet
set {_seviye} to {_lore::3}
replace "&7Seviye: &8" in {_seviye} with ""
set {ksp::spawners::%{_location}%::seviye} to {_seviye} parsed as integer
# sahip kaydet
set {ksp::spawners::%{_location}%::player} to "%player%"
play sound "fire.ignite" at {_location} for player
setSpawner(player, {_location})
send "&7[&6KSP&7] &7→ &7Adı: &8%{_name}%&7 || Materyal: &8%{_material}%&7 || Saniye: &8%{_saniye}%&7 || Seviye: &8%{_seviye}%&7 Spawner'ı &abaşarıyla&7 yerleştirdin"
send " "
send "&7Bu spawner'ın &8sahibi&7 artık: &a%player%&7."
on right click on mob_spawner:
wait 1 tick
set {_location} to location of event-block
if {ksp::spawners::%{_location}%::location} is set:
editSPYM(player, {_location})
on break of mob_spawner:
set {_location} to location of event-block
if {ksp::spawners::%{_location}%::location} is set:
cancel event
if {ksp::spawners::%{_location}%::player} is player:
set block to air
give a mob_spawner named "%{ksp::spawners::%{_location}%::name}% &7Spawner" with lore "&7Materyal: &8%{ksp::spawners::%{_location}%::material}%||&7Saniye: &8%{ksp::spawners::%{_location}%::saniye}%||&7Seviye: &8%{ksp::spawners::%{_location}%::seviye}%" to player
send "&7[&6KSP&7] &7→ ""&7%{ksp::spawners::%{_location}%::name}% &7Spawner""&7 Adlı spawner verildi!"
delete {ksp::spawners::%{_location}%::*}
else:
if player isn't op:
send "&7[&6KSP&7] &7→ &8Bu spawner'ın &csahibi değilsiniz!&8 (&8Sahibi: &7%{ksp::spawners::%{_location}%::player}%&8)"
else:
set block to air
give a mob_spawner named "%{ksp::spawners::%{_location}%::name}% &7Spawner" with lore "&7Materyal: &8%{ksp::spawners::%{_location}%::material}%||&7Saniye: &8%{ksp::spawners::%{_location}%::saniye}%||&7Seviye: &8%{ksp::spawners::%{_location}%::seviye}%" to player
send "&7[&6KSP&7] &7→ ""&7%{ksp::spawners::%{_location}%::name}% &7Spawner""&7 Adlı spawner verildi!"
delete {ksp::spawners::%{_location}%::*}
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&b&lElmas Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:264,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &bElmas Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {elmassspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {elmassspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&b&lElmas Spawner" at {_1}
remove {_1} from {elmassspawner::*}
command /spelmas:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&b&lElmas Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&b&lElmas Block Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:57,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &bElmas Block Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {elmasssspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {elmasssspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&b&lElmas Spawner" at {_1}
remove {_1} from {elmasssspawner::*}
command /spelmasblock:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&b&lElmas Block Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&7Demir Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:265,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &7Demir Spawner Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {demirspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {demirspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&7Demir Spawner" at {_1}
remove {_1} from {demirspawner::*}
command /spdemir:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&7Demir Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&7Demir Block Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:42,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &7Demir Block Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {demirblockspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {demirblockspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&7Demir Block Spawner" at {_1}
remove {_1} from {demirblockspawner::*}
command /spdemirblock:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&7Demir Block Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&eAltin Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:266,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &eAltin Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {altinspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {altinspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&eAltin Spawner" at {_1}
remove {_1} from {altinspawner::*}
command /spaltin:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&eAltin Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&eAltin Block Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:41,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &eAltin Block Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {altinblockspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {altinblockspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&eAltin Block Spawner" at {_1}
remove {_1} from {altinblockspawner::*}
command /spaltinblock:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&eAltin Block Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&2Zumrut Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:388,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &2Zumrut Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {zumrutspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {zumrutspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&2Zumrut Spawner" at {_1}
remove {_1} from {zumrutspawner::*}
command /spzumrut:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&2Zumrut Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&2Zumrut Block Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:133,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &2Zumrut Block Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {zumrutblockspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {zumrutblockspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&2Zumrut Block Spawner" at {_1}
remove {_1} from {zumrutblockspawner::*}
command /spzumrutblock:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&2Zumrut Block Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&7End Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:121,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &7End Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {endspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {endspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&7End Spawner" at {_1}
remove {_1} from {endspawner::*}
command /spend:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&7End Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&eSunger Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:19,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &eSunger Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {sungerspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {sungerspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&eSunger Spawner" at {_1}
remove {_1} from {sungerspawner::*}
command /spsunger:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&eSunger Spawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&3Prisma Spawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 second
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:168,Count:1}},SpawnCount:1,SpawnRange:2,RequiredPlayerRange:10,delay:2,MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &3Prisma Spawner basariyla koydun!"
set {_1} to location of event-block
add {_1} to {prismaspawner::*}
execute console command "manudelp %player% minecraft.command.setblock"
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {prismaspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&3Prisma Spawner" at {_1}
remove {_1} from {prismaspawner::*}
command /spprisma:
permission: SP.Kurucu
trigger:
if player is op:
give a mob spawner named "&3Prisma Spawner" to player
command /itemsp:
permission: itemsp.liste
trigger:
send "&a---------&cItem Spawnerlar&a---------"
send "&7/spdemir"
send "&7/spdemirblock"
send "&e/spaltin"
send "&e/spaltinblock"
send "&b/spelmas"
send "&b/spelmasblock"
send "&2/spzumrut"
send "&2/spzumrutblock"
send "&7/spend"
send "&e/spsunger"
send "&3/spprisma"
send "&a--------------------------------"