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Mesaj gönderimine kapalı.

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Bir Kömür Göründü Kaptanım!
Katılım
16 Eylül 2017
Mesajlar
113
Elmaslar
19
Puanlar
0
0:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 88: custom aliases:')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 137: anything @- = :# ':' matches any ID. You should only use this together with a {variation} that includes a {default} value.')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 139: something @- = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 490: huge {huge mushroom type} mushroom┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 671: {slab facing no default} {stone slab 2} {stone slab 2 type no default} (step|slab)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 672: {slab facing} {stone slab 2} {stone slab 2 type} (step|slab) (block|item)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 673: {slab facing no default} {stone slab} {stone slab type no default} (step|slab)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 674: {slab facing} {stone slab} {stone slab type} (step|slab) (block|item)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 675: {slab facing no default} {wooden slab} {wooden slab type} [wood[en]] (step|slab)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 676: {slab facing} {wooden slab} {wooden slab type} (step|slab) (block|item)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 677: {slab facing no default} {any slab} (step|slab)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 678: {slab facing} {any slab} (step|slab) (block|item)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 752: {stairs direction no default} {stairs} stair = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 753: {stairs direction} {stairs} stair (block|item)┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 827: {dooritemtype} door item┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 838: {anydoortype} door┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 839: {doortype} door [block] {doorhalf} = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 840: {doortype} door block┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 898: {fencegatestate} {fencegatetype} fence gate┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 899: {fencegatetype} fence gate┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 974: {button} button┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 988: {pressure plate} [pressure] plate┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 997: {weighted pressure plate} weighted [pressure] plate┬Ğs = :')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 1085: {fencetype} fence┬Ğs = :')
[20:53:52 ERROR]: [Skript] invalid line - all code has to be put into triggers (aliases-english.sk, line 72: item = item┬Ğs')
[20:53:52 ERROR]: [Skript] invalid line - all code has to be put into triggers (aliases-english.sk, line 73: block = block┬Ğs')
[20:53:52 ERROR]: [Skript] invalid line - all code has to be put into triggers (aliases-english.sk, line 82: aliases = default aliases, collections, custom aliases')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 68: create holo object "{@bu─şdayhologram1}" with id "%location%" at event-block')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 69: set {bu─şday::%location%} to {@bu─şdayka├ğsaniyedeb├╝y├╝s├╝n}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 70: send action bar from "{@bu─şdayekranmesaj1}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 71: send player title "{@bu─şdayekranmesaj2}" with subtitle "{@bu─şdayekranmesaj3}" for 1 seconds')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 72: loop {@bu─şdayka├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 73: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 74: if event-block is freshly_planted_wheat:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 75: remove 1 from {bu─şday::%location%}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 76: edit holo object "%location%" to "{@bu─şdayhologram2}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 77: if {bu─şday::%location%} is smaller than 1:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 19 spaces (tarim.sk, line 78: edit holo object "%location%" to "{@bu─şdayhologram3}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 19 spaces (tarim.sk, line 79: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 19 spaces (tarim.sk, line 80: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 19 spaces (tarim.sk, line 81: set event-block to ripe_wheat')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 67: if event-block is freshly_planted_wheat:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 83: create holo object "{@netherhologram1}" with id "%location%" at location 0.5 meters above event-block')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 84: set {nether::%location%} to {@netherka├ğsaniyedeb├╝y├╝s├╝n}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 85: send action bar from "{@netherekranmesaj1}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 86: send player title "{@netherekranmesaj2}" with subtitle "{@netherekranmesaj3}" for 1 seconds')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 87: loop {@netherka├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 88: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 89: remove 1 from {nether::%location%}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 90: edit holo object "%location%" to "{@netherhologram2}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 91: if {nether::%location%} is smaller than 1:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 92: edit holo object "%location%" to "{@netherhologram3}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 93: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 94: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 95: set event-block to ripe_nether_wart')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 82: if event-block is nether_wart_plant_block:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 97: create holo object "{@┼şekerhologram1}" with id "%location%" at location 0.5 meters above event-block')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 98: set {┼şeker::%location%} to {@┼şekerka├ğsaniyedeb├╝y├╝s├╝n}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 99: send action bar from "{@┼şekerekranmesaj1}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 100: send player title "{@┼şekerekranmesaj2}" with subtitle "{@┼şekerekranmesaj3}" for 1 seconds')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 101: loop {@┼şekerka├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 102: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 103: remove 1 from {┼şeker::%location%}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 104: edit holo object "%location%" to "{@┼şekerhologram2}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 105: if {┼şeker::%location%} is smaller than 1:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 106: edit holo object "%location%" to "{@┼şekerhologram3}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 107: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 108: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 109: set block above event-block to sugar_cane_block')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 110: create holo object "{@┼şekerhologram1}" with id "%location%" at location 2 meters above event-block')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 111: set {┼şeker::%location%} to {@┼şekerka├ğsaniyedeb├╝y├╝s├╝n}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 112: send action bar from "{@┼şekerekranmesaj1}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 113: send player title "{@┼şekerekranmesaj2}" with subtitle "{@┼şekerekranmesaj3}" for 1 seconds')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 114: loop {@┼şekerka├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 115: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 116: remove 1 from {┼şeker::%location%}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 117: edit holo object "%location%" to "{@┼şekerhologram2}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 118: if {┼şeker::%location%} is smaller than 1:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 119: edit holo object "%location%" to "{@┼şekerhologram3}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 120: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 121: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 122: set block above above event-block to sugar_cane_block')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 96: if event-block is sugar_cane_block:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 124: create holo object "{@kakt├╝shologram1}" with id "%location%" at location 1 meters above event-block')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 125: set {kakt├╝s::%location%} to {@kakt├╝ska├ğsaniyedeb├╝y├╝s├╝n}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 126: send action bar from "{@kakt├╝sekranmesaj1}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 127: send player title "{@kakt├╝sekranmesaj2}" with subtitle "{@kakt├╝sekranmesaj3}" for 1 seconds')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 128: loop {@kakt├╝ska├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 129: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 130: remove 1 from {kakt├╝s::%location%}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 131: edit holo object "%location%" to "{@kakt├╝shologram2}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 132: if {kakt├╝s::%location%} is smaller than 1:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 133: edit holo object "%location%" to "{@kakt├╝shologram3}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 134: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 135: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 136: set block above event-block to cactus')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 137: create holo object "{@kakt├╝shologram1}" with id "%location%" at location 2.3 meters above event-block')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 138: set {kakt├╝s::%location%} to {@kakt├╝ska├ğsaniyedeb├╝y├╝s├╝n}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 139: send action bar from "{@kakt├╝sekranmesaj1}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 140: send player title "{@kakt├╝sekranmesaj2}" with subtitle "{@kakt├╝sekranmesaj3}" for 1 seconds')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 141: loop {@kakt├╝ska├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 142: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 143: remove 1 from {kakt├╝s::%location%}')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 144: edit holo object "%location%" to "{@kakt├╝shologram2}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 145: if {kakt├╝s::%location%} is smaller than 1:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 146: edit holo object "%location%" to "{@kakt├╝shologram3}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 147: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 148: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 149: set block above above event-block to cactus')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 123: if event-block is cactus:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 152: edit holo object "%location%" to "{@bu─şdayekranmesaj7}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 153: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 154: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 155: send action bar from "{@bu─şdayekranmesaj4}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 156: send player title "{@bu─şdayekranmesaj5}" with subtitle "{@bu─şdayekranmesaj6}" for 1 seconds')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 151: if event-block is freshly_planted_wheat:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 158: edit holo object "%location%" to "{@netherekranmesaj7}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 159: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 160: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 161: send action bar from "{@netherekranmesaj4}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 162: send player title "{@netherekranmesaj5}" with subtitle "{@netherekranmesaj6}" for 1 seconds')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 157: if event-block is nether_wart_plant_block:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 164: edit holo object "%location%" to "{@┼şekerekranmesaj7}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 165: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 166: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 167: send action bar from "{@┼şekerekranmesaj4}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 168: send player title "{@┼şekerekranmesaj5}" with subtitle "{@┼şekerekranmesaj6}" for 1 seconds')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 163: if event-block is sugar_cane_block:')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 170: edit holo object "%location%" to "{@kakt├╝sekranmesaj7}"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 171: wait 1 second')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 172: delete holo object "%location%"')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 173: send action bar from "{@kakt├╝sekranmesaj4}" to player')
[20:53:52 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 174: send player title "{@kakt├╝sekranmesaj5}" with subtitle "{@kakt├╝sekranmesaj6}" for 1 seconds')
[20:53:52 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 169: if event-block is cactus:')
[20:53:53 ERROR]: [Skript] indentation error: expected 12 spaces, but found 3 tabs (adadusme.sk, line 5: execute victim command "is go"')
[20:53:54 INFO]: [Skript] You're currently running custom Skript version. No updates will be automatically installed.
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 88: custom aliases:')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 137: anything @- = :# ':' matches any ID. You should only use this together with a {variation} that includes a {default} value.')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 139: something @- = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 490: huge {huge mushroom type} mushroom┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 671: {slab facing no default} {stone slab 2} {stone slab 2 type no default} (step|slab)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 672: {slab facing} {stone slab 2} {stone slab 2 type} (step|slab) (block|item)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 673: {slab facing no default} {stone slab} {stone slab type no default} (step|slab)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 674: {slab facing} {stone slab} {stone slab type} (step|slab) (block|item)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 675: {slab facing no default} {wooden slab} {wooden slab type} [wood[en]] (step|slab)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 676: {slab facing} {wooden slab} {wooden slab type} (step|slab) (block|item)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 677: {slab facing no default} {any slab} (step|slab)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 678: {slab facing} {any slab} (step|slab) (block|item)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 752: {stairs direction no default} {stairs} stair = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 753: {stairs direction} {stairs} stair (block|item)┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 827: {dooritemtype} door item┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 838: {anydoortype} door┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 839: {doortype} door [block] {doorhalf} = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 840: {doortype} door block┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 898: {fencegatestate} {fencegatetype} fence gate┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 899: {fencegatetype} fence gate┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 974: {button} button┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 988: {pressure plate} [pressure] plate┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 997: {weighted pressure plate} weighted [pressure] plate┬Ğs = :')
[20:53:54 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (aliases-english.sk, line 1085: {fencetype} fence┬Ğs = :')
[20:53:54 ERROR]: [Skript] invalid line - all code has to be put into triggers (aliases-english.sk, line 72: item = item┬Ğs')
[20:53:54 ERROR]: [Skript] invalid line - all code has to be put into triggers (aliases-english.sk, line 73: block = block┬Ğs')
[20:53:54 ERROR]: [Skript] invalid line - all code has to be put into triggers (aliases-english.sk, line 82: aliases = default aliases, collections, custom aliases')
[20:53:54 ERROR]: [Skript] can't understand this event: 'custom aliases' (aliases-english.sk, line 88: custom aliases:')
[20:53:54 ERROR]: [Skript] can't understand this event: 'collections' (aliases-english.sk, line 112: collections:')
[20:53:54 ERROR]: [Skript] can't understand this event: 'default aliases' (aliases-english.sk, line 133: default aliases:')
[20:53:54 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 4 named "&c&lCEZA &f&lMENU" to player (ceza.sk, line 9: open virtual chest with size 4 named "&c&lCEZA &f&lMENU" to player')
[20:53:54 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 0 of player with nether star named "&4Kapat" to close (ceza.sk, line 10: make gui slot 0 of player with nether star named "&4Kapat" to close')
[20:53:54 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 8 of player with nether star named "&4Kapat" to close (ceza.sk, line 11: make gui slot 8 of player with nether star named "&4Kapat" to close')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with skull of arg-1 named "&eOyuncu &3&n%arg-1%" to nothing (ceza.sk, line 12: make gui slot 4 of player with skull of arg-1 named "&eOyuncu &3&n%arg-1%" to nothing')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 22 of player with rose red named "&cSunucudan At" to close then run player command "kick %arg-1%" (ceza.sk, line 13: make gui slot 22 of player with rose red named "&cSunucudan At" to close then run player command "kick %arg-1%"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 20 of player with light green dye named "&aSustur" to close then run player command "cezaver %arg-1% sustur" (ceza.sk, line 14: make gui slot 20 of player with light green dye named "&aSustur" to close then run player command "cezaver %arg-1% sustur"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 29 of player with gray dye named "&7Sustur Kald─▒r" to close then run player command "unmute %arg-1%" (ceza.sk, line 15: make gui slot 29 of player with gray dye named "&7Sustur Kald─▒r" to close then run player command "unmute %arg-1%"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 24 of player with redstone named "&4Banla" to close then run player command "cezaver %arg-1% banla" (ceza.sk, line 16: make gui slot 24 of player with redstone named "&4Banla" to close then run player command "cezaver %arg-1% banla"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 33 of player with gray dye named "&7Ban kald─▒r" to close then run player command "unban %arg-1%" (ceza.sk, line 17: make gui slot 33 of player with gray dye named "&7Ban kald─▒r" to close then run player command "unban %arg-1%"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 4 named "&3&n%arg-1% &aSustur" to player (ceza.sk, line 21: open virtual chest with size 4 named "&3&n%arg-1% &aSustur" to player')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 10 of player with yellow glass block named "10 Dakika" with lore "Spam&Harf uzatma" to close then run player command "tempmute %arg-1% 10m Spam&Harf uzatma" (ceza.sk, line 22: make gui slot 10 of player with yellow glass block named "10 Dakika" with lore "Spam&Harf uzatma" to close then run player command "tempmute %arg-1% 10m Spam&Harf uzatma"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 12 of player with orange glass block named "15 Dakika" with lore "K├╝f├╝r&Hakaret" to close then run player command "tempmute %arg-1% 15m K├╝f├╝r&Hakaret" (ceza.sk, line 23: make gui slot 12 of player with orange glass block named "15 Dakika" with lore "K├╝f├╝r&Hakaret" to close then run player command "tempmute %arg-1% 15m K├╝f├╝r&Hakaret"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 14 of player with light green glass block named "1 Saat" with lore "Reklam" to close then run player command "tempmute %arg-1% 1h Reklam" (ceza.sk, line 24: make gui slot 14 of player with light green glass block named "1 Saat" with lore "Reklam" to close then run player command "tempmute %arg-1% 1h Reklam"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 16 of player with pink glass block named "1 G├╝n" with lore "A─ş─▒r K├╝f├╝r" to close then run player command "tempmute %arg-1% 1d A─ş─▒r K├╝f├╝r" (ceza.sk, line 25: make gui slot 16 of player with pink glass block named "1 G├╝n" with lore "A─ş─▒r K├╝f├╝r" to close then run player command "tempmute %arg-1% 1d A─ş─▒r K├╝f├╝r"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 22 of player with red glass block named "1 Hafta" with lore "Yetkiliyi bo┼ş yere rahats─▒z etme" to close then run player command "tempmute %arg-1% 7d Yetkiliyi bo┼ş yere rahats─▒z etme" (ceza.sk, line 26: make gui slot 22 of player with red glass block named "1 Hafta" with lore "Yetkiliyi bo┼ş yere rahats─▒z etme" to close then run player command "tempmute %arg-1% 7d Yetkiliyi bo┼ş yere rahats─▒z etme"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 35 of player with redstone block named "&cGeri d├Ân" to close then run player command "cezaver %arg-1%" (ceza.sk, line 27: make gui slot 35 of player with redstone block named "&cGeri d├Ân" to close then run player command "cezaver %arg-1%"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 4 named "&3&n%arg-1% &4Banla" to player (ceza.sk, line 29: open virtual chest with size 4 named "&3&n%arg-1% &4Banla" to player')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 10 of player with cyan wool block named "1 Saat" with lore "Yetki istemekte ─▒srar etmek" to close then run player command "tempban %arg-1% 1h Yetki istemekte ─▒srar etmek" (ceza.sk, line 30: make gui slot 10 of player with cyan wool block named "1 Saat" with lore "Yetki istemekte ─▒srar etmek" to close then run player command "tempban %arg-1% 1h Yetki istemekte ─▒srar etmek"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 12 of player with light blue wool block named "1 G├╝n" with lore "Kurallara uymamak" to close then run player command "tempban %arg-1% 1d Kurallara uymamak" (ceza.sk, line 31: make gui slot 12 of player with light blue wool block named "1 G├╝n" with lore "Kurallara uymamak" to close then run player command "tempban %arg-1% 1d Kurallara uymamak"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 14 of player with blue wool block named "1 Hafta" with lore "Bug kullan─▒m─▒" to close then run player command "tempban %arg-1% 1w Bug kullan─▒m─▒" (ceza.sk, line 32: make gui slot 14 of player with blue wool block named "1 Hafta" with lore "Bug kullan─▒m─▒" to close then run player command "tempban %arg-1% 1w Bug kullan─▒m─▒"')
[20:53:55 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 16 of player with purple wool block named "1 Ay" with lore "Hile kullan─▒m─▒" to close then run player command "tempban %arg-1% 1mo Hile kullan─▒m─▒" (ceza.sk, line 33: make gui slot 16 of player with purple wool block named "1 Ay" with lore "Hile kullan─▒m─▒" to close then run player command "tempban %arg-1% 1mo Hile kullan─▒m─▒"')
[20:53:56 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 22 of player with red wool block named "S─▒n─▒rs─▒z" with lore "Fazla hesap a├ğmak" to close then run player command "ban %arg-1% Fazla hesap a├ğmak" (ceza.sk, line 34: make gui slot 22 of player with red wool block named "S─▒n─▒rs─▒z" with lore "Fazla hesap a├ğmak" to close then run player command "ban %arg-1% Fazla hesap a├ğmak"')
[20:53:56 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 35 of player with redstone block named "&cGeri d├Ân" to close then run player command "cezaver %arg-1%" (ceza.sk, line 35: make gui slot 35 of player with redstone block named "&cGeri d├Ân" to close then run player command "cezaver %arg-1%"')
[20:53:56 ERROR]: [Skript] 'block at <...>' can only accept a single location, not more (chestsp.sk, line 21: add 5 iron ingot to block at {spawner::*}')
[20:53:59 ERROR]: [Skript] can't understand this event: 'placeholder request with prefix "oyuncu"' (genel.sk, line 11: placeholder request with prefix "oyuncu":')
[20:53:59 ERROR]: [Skript] can't understand this event: 'anvil rename' (genel.sk, line 36: anvil rename:')
[20:53:59 ERROR]: [Skript] Can't compare a block with 'cobble_stone' (genel.sk, line 72: else if event-block is cobble_stone:')
[20:53:59 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 1 named "&6&lBlok Level Bilgi" to player (genel.sk, line 142: open virtual chest with size 1 named "&6&lBlok Level Bilgi" to player')
[20:53:59 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 0 of player with end stone named "&6EndStone" with lore "&7Adaya verdi─şi level||||&7Adaya &e10 &7level verir!" to nothing (genel.sk, line 143: make gui slot 0 of player with end stone named "&6EndStone" with lore "&7Adaya verdi─şi level||||&7Adaya &e10 &7level verir!" to nothing')
[20:53:59 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 1 of player with sponge named "&6S├╝nger" with lore "&7Adaya verdi─şi level||||&7Adaya &e20 &7level verir!" to nothing (genel.sk, line 144: make gui slot 1 of player with sponge named "&6S├╝nger" with lore "&7Adaya verdi─şi level||||&7Adaya &e20 &7level verir!" to nothing')
[20:54:00 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 6 named "&eIstekler" to player (istek.sk, line 43: open virtual chest with size 6 named "&eIstekler" to player')
[20:54:00 ERROR]: [Skript] Can't understand this condition/effect: make gui slot {_istek} of player with paper named "&3[&b%loop-index%&3]" with lore "%loop-value%" to close (istek.sk, line 47: make gui slot {_istek} of player with paper named "&3[&b%loop-index%&3]" with lore "%loop-value%" to close')
[20:54:02 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 3 named "&6&lOTOSAT" to player (otosat.sk, line 39: open virtual chest with size 3 named "&6&lOTOSAT" to player')
[20:54:02 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 0 of player with iron ingot named "&fDemir" to nothing (otosat.sk, line 41: make gui slot 0 of player with iron ingot named "&fDemir" to nothing')
[20:54:03 ERROR]: [Skript] ': &cKapal─▒||&7A├ğmak i├ğin t─▒klay─▒n." to close then run player' is not a valid item data (otosat.sk, line 43: make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapal─▒||&7A├ğmak i├ğin t─▒klay─▒n." to close then run player command "otosat demir"')
[20:54:03 ERROR]: [Skript] ': &aA├ğ─▒k||&7Kapatmak i├ğin t─▒klay─▒n." to close then run player' is not a valid item data (otosat.sk, line 45: make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aA├ğ─▒k||&7Kapatmak i├ğin t─▒klay─▒n." to close then run player command "otosat demir"')
[20:54:03 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 1 of player with gold ingot named "&6Alt─▒n" to nothing (otosat.sk, line 46: make gui slot 1 of player with gold ingot named "&6Alt─▒n" to nothing')
[20:54:03 ERROR]: [Skript] ': &cKapal─▒||&7A├ğmak i├ğin t─▒klay─▒n." to close then run player' is not a valid item data (otosat.sk, line 48: make gui slot 19 of player with gray dye named "&6Alt─▒n" with lore "&7Durum: &cKapal─▒||&7A├ğmak i├ğin t─▒klay─▒n." to close then run player command "otosat alt─▒n"')
[20:54:03 ERROR]: [Skript] ': &aA├ğ─▒k||&7Kapatmak i├ğin t─▒klay─▒n." to close then run player' is not a valid item data (otosat.sk, line 50: make gui slot 19 of player with light green dye named "&6Alt─▒n" with lore "&7Durum: &aA├ğ─▒k||&7Kapatmak i├ğin t─▒klay─▒n." to close then run player command "otosat alt─▒n"')
[20:54:03 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 2 of player with diamond named "&bElmas" to nothing (otosat.sk, line 51: make gui slot 2 of player with diamond named "&bElmas" to nothing')
[20:54:03 ERROR]: [Skript] ': &cKapal─▒||&7A├ğmak i├ğin t─▒klay─▒n." to close then run player' is not a valid item data (otosat.sk, line 53: make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapal─▒||&7A├ğmak i├ğin t─▒klay─▒n." to close then run player command "otosat elmas"')
[20:54:03 ERROR]: [Skript] ': &aA├ğ─▒k||&7Kapatmak i├ğin t─▒klay─▒n." to close then run player' is not a valid item data (otosat.sk, line 55: make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aA├ğ─▒k||&7Kapatmak i├ğin t─▒klay─▒n." to close then run player command "otosat elmas"')
[20:54:03 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 3 of player with emerald named "&aZ├╝mr├╝t" to nothing (otosat.sk, line 56: make gui slot 3 of player with emerald named "&aZ├╝mr├╝t" to nothing')
[20:54:03 ERROR]: [Skript] ': &cKapal─▒||&7A├ğmak i├ğin t─▒klay─▒n." to close then run player' is not a valid item data (otosat.sk, line 58: make gui slot 21 of player with gray dye named "&aZ├╝mr├╝t" with lore "&7Durum: &cKapal─▒||&7A├ğmak i├ğin t─▒klay─▒n." to close then run player command "otosat z├╝mr├╝t"')
[20:54:03 ERROR]: [Skript] ': &aA├ğ─▒k||&7Kapatmak i├ğin t─▒klay─▒n." to close then run player' is not a valid item data (otosat.sk, line 60: make gui slot 21 of player with light green dye named "&aZ├╝mr├╝t" with lore "&7Durum: &aA├ğ─▒k||&7Kapatmak i├ğin t─▒klay─▒n." to close then run player command "otosat z├╝mr├╝t"')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 2 named "&3&n%arg-1% &eProfili" to player (profil.sk, line 12: open virtual chest with size 2 named "&3&n%arg-1% &eProfili" to player')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 9 of player with light green dye named "&eDurum" with lore "%arg-1's prefix%%arg-1% &7┼Şu anda ""&a&l├çEVR─░M─░├ç─░&7""" to close (profil.sk, line 15: make gui slot 9 of player with light green dye named "&eDurum" with lore "%arg-1's prefix%%arg-1% &7┼Şu anda ""&a&l├çEVR─░M─░├ç─░&7""" to close')
[20:54:04 ERROR]: [Skript] ': &e%{sonaktif::%arg-1%}%" to close' is not a valid item data (profil.sk, line 17: make gui slot 9 of player with gray dye named "&eDurum" with lore "%arg-1's prefix%%arg-1% &7┼Şu anda ""&c&l├çEVR─░MDI┼ŞI&7""||&7Sunucuda en son aktifli─şi: &e%{sonaktif::%arg-1%}%" to close')
[20:54:04 ERROR]: [Skript] ': %arg-1's prefix%%arg-1%" to close' is not a valid item data (profil.sk, line 18: make gui slot 0 of player with skull of arg-1 named "&eOyuncu: %arg-1's prefix%%arg-1%" to close')
[20:54:04 ERROR]: [Skript] ': &e%{├Âld├╝rme::%arg-1%}%||&7├ûlme: &e%{├Âlme::%arg-1%}%||&7Mob ├ûld├╝rme: &e%{mob├Âld├╝rme::%arg-1%}%||&7Yenilen yemekler: &e%{yenilenyemekler::%arg-1%}%||&7Kaz─▒lan madenler: &e%{kaz─▒lanlar::%arg-1%}%||&7Para: &e%arg-1's balance%||&7Oyuncu Leveli(XP): &e%arg-1's level%||&7Sunucuya ilk kat─▒ld─▒─ş─▒ tarih: &e%{ilkgiri┼ş::%arg-1%}%" to close' is not a valid item data (profil.sk, line 19: make gui slot 8 of player with diamond sword named "&cBilgileri" with lore "&7├ûld├╝rme: &e%{├Âld├╝rme::%arg-1%}%||&7├ûlme: &e%{├Âlme::%arg-1%}%||&7Mob ├ûld├╝rme: &e%{mob├Âld├╝rme::%arg-1%}%||&7Yenilen yemekler: &e%{yenilenyemekler::%arg-1%}%||&7Kaz─▒lan madenler: &e%{kaz─▒lanlar::%arg-1%}%||&7Para: &e%arg-1's balance%||&7Oyuncu Leveli(XP): &e%arg-1's level%||&7Sunucuya ilk kat─▒ld─▒─ş─▒ tarih: &e%{ilkgiri┼ş::%arg-1%}%" to close')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 1 of player with barrier named "&cKask bulunmuyor!" to nothing (profil.sk, line 21: make gui slot 1 of player with barrier named "&cKask bulunmuyor!" to nothing')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 1 of player with {_kask} to nothing (profil.sk, line 23: make gui slot 1 of player with {_kask} to nothing')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 2 of player with barrier named "&cZ─▒rh bulunmuyor!" to nothing (profil.sk, line 25: make gui slot 2 of player with barrier named "&cZ─▒rh bulunmuyor!" to nothing')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 2 of player with {_z─▒rh} to nothing (profil.sk, line 27: make gui slot 2 of player with {_z─▒rh} to nothing')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 3 of player with barrier named "&cPantolon bulunmuyor!" to nothing (profil.sk, line 29: make gui slot 3 of player with barrier named "&cPantolon bulunmuyor!" to nothing')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 3 of player with {_pantolon} to nothing (profil.sk, line 31: make gui slot 3 of player with {_pantolon} to nothing')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with barrier named "&cBot bulunmuyor!" to nothing (profil.sk, line 33: make gui slot 4 of player with barrier named "&cBot bulunmuyor!" to nothing')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with {_bot} to nothing (profil.sk, line 35: make gui slot 4 of player with {_bot} to nothing')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 2 named "&3&n%player% &eProfilin" to player (profil.sk, line 43: open virtual chest with size 2 named "&3&n%player% &eProfilin" to player')
[20:54:04 ERROR]: [Skript] ': &e%player's prefix%%player%" to close' is not a valid item data (profil.sk, line 45: make gui slot 0 of player with skull of player named "&eSen: &e%player's prefix%%player%" to close')
[20:54:04 ERROR]: [Skript] ': &e%{├Âld├╝rme::%player%}%||&7├ûlme: &e%{├Âlme::%player%}%||&7Mob ├ûld├╝rme: &e%{mob├Âld├╝rme::%player%}%||&7Yenilen yemekler: &e%{yenilenyemekler::%player%}%||&7Kaz─▒lan madenler: &e%{kaz─▒lanlar::%player%}%||&7Paran: &e%player's balance%||&7Oyuncu Leveli(XP): &e%player's level%||&7Sunucuya ilk kat─▒ld─▒─ş─▒n tarih: &e%{ilkgiri┼ş::%player%}%" to close' is not a valid item data (profil.sk, line 46: make gui slot 8 of player with diamond sword named "&cBilgilerin" with lore "&7├ûld├╝rme: &e%{├Âld├╝rme::%player%}%||&7├ûlme: &e%{├Âlme::%player%}%||&7Mob ├ûld├╝rme: &e%{mob├Âld├╝rme::%player%}%||&7Yenilen yemekler: &e%{yenilenyemekler::%player%}%||&7Kaz─▒lan madenler: &e%{kaz─▒lanlar::%player%}%||&7Paran: &e%player's balance%||&7Oyuncu Leveli(XP): &e%player's level%||&7Sunucuya ilk kat─▒ld─▒─ş─▒n tarih: &e%{ilkgiri┼ş::%player%}%" to close')
[20:54:04 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 1 of player with barrier named "&cKask bulunmuyor!" to nothing (profil.sk, line 48: make gui slot 1 of player with barrier named "&cKask bulunmuyor!" to nothing')
[20:54:05 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 1 of player with {_kask} to nothing (profil.sk, line 50: make gui slot 1 of player with {_kask} to nothing')
[20:54:05 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 2 of player with barrier named "&cZ─▒rh bulunmuyor!" to nothing (profil.sk, line 52: make gui slot 2 of player with barrier named "&cZ─▒rh bulunmuyor!" to nothing')
[20:54:05 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 2 of player with {_z─▒rh} to nothing (profil.sk, line 54: make gui slot 2 of player with {_z─▒rh} to nothing')
[20:54:05 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 3 of player with barrier named "&cPantolon bulunmuyor!" to nothing (profil.sk, line 56: make gui slot 3 of player with barrier named "&cPantolon bulunmuyor!" to nothing')
[20:54:05 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 3 of player with {_pantolon} to nothing (profil.sk, line 58: make gui slot 3 of player with {_pantolon} to nothing')
[20:54:05 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with barrier named "&cBot bulunmuyor!" to nothing (profil.sk, line 60: make gui slot 4 of player with barrier named "&cBot bulunmuyor!" to nothing')
[20:54:05 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with {_bot} to nothing (profil.sk, line 62: make gui slot 4 of player with {_bot} to nothing')
[20:54:05 ERROR]: [Skript] can't understand this event: 'break emerald ore, diamond ore, gold ore, iron ore, lapis ore or cobble_stone' (profil.sk, line 99: break emerald ore, diamond ore, gold ore, iron ore, lapis ore or cobble_stone:')
[20:54:10 WARN]: [Skript] Possible name conflict of variables {Kasa::Esyalar::item::%random integer between 1 and 31%} and {Kasa::Esyalar::item::12} (there might be more conflicts). (rulet.sk, line 157: add "%{Kasa::Esyalar::item::%random integer between 1 and 31%}%" to {_itemler::*}')
[20:54:36 INFO]: UUID of player LquenS is 8f4b60e5-9307-3566-9665-e717f517e5e9
[20:54:40 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 1 named "&e&lSOHBET&c++" to player (sohbet.sk, line 13: open virtual chest with size 1 named "&e&lSOHBET&c++" to player')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 0 of player with emerald block named "&aSohbet A├ğ" with lore "&eT─▒klarak sohbeti a├ğabilirsin." to close then run player command "sohbet sohbet" (sohbet.sk, line 17: make gui slot 0 of player with emerald block named "&aSohbet A├ğ" with lore "&eT─▒klarak sohbeti a├ğabilirsin." to close then run player command "sohbet sohbet"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 0 of player with redstone block named "&cSohbet Kapat" with lore "&eT─▒klarak sohbeti kapatabilirsin." to close then run player command "sohbet sohbet" (sohbet.sk, line 19: make gui slot 0 of player with redstone block named "&cSohbet Kapat" with lore "&eT─▒klarak sohbeti kapatabilirsin." to close then run player command "sohbet sohbet"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 2 of player with gold block named "&aSohbet Temizle" with lore "&eT─▒klarak sohbeti temizleyebilirsin." to close then run player command "sohbet temizle" (sohbet.sk, line 20: make gui slot 2 of player with gold block named "&aSohbet Temizle" with lore "&eT─▒klarak sohbeti temizleyebilirsin." to close then run player command "sohbet temizle"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with coal block named "&aYetkiliSohbet A├ğ" with lore "&eT─▒klarak yetkili sohbet'e kat─▒labilirsin." to close then run player command "sohbet yetkilisohbet" (sohbet.sk, line 22: make gui slot 4 of player with coal block named "&aYetkiliSohbet A├ğ" with lore "&eT─▒klarak yetkili sohbet'e kat─▒labilirsin." to close then run player command "sohbet yetkilisohbet"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with iron block named "&cYetkiliSohbet Kapat" with lore "&eT─▒klarak yetkili sohbetden ayr─▒labilirsin." to close then run player command "sohbet yetkilisohbet" (sohbet.sk, line 24: make gui slot 4 of player with iron block named "&cYetkiliSohbet Kapat" with lore "&eT─▒klarak yetkili sohbetden ayr─▒labilirsin." to close then run player command "sohbet yetkilisohbet"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 6 of player with diamond block named "&aSohbet Renk" with lore "&eT─▒klarak sohbet rengini de─şi┼şterebilirsin." to close then run player command "sohbet renk" (sohbet.sk, line 25: make gui slot 6 of player with diamond block named "&aSohbet Renk" with lore "&eT─▒klarak sohbet rengini de─şi┼şterebilirsin." to close then run player command "sohbet renk"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 8 of player with iron block named "&aSohbetini Temizle" with lore "&eT─▒klarak sohbetini temizleyebilirsin." to close then run player command "sohbet silvip" (sohbet.sk, line 26: make gui slot 8 of player with iron block named "&aSohbetini Temizle" with lore "&eT─▒klarak sohbetini temizleyebilirsin." to close then run player command "sohbet silvip"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with iron block named "&aSohbetini Temizle" with lore "&eT─▒klarak sohbetini temizleyebilirsin." to close then run player command "sohbet silvip" (sohbet.sk, line 28: make gui slot 4 of player with iron block named "&aSohbetini Temizle" with lore "&eT─▒klarak sohbetini temizleyebilirsin." to close then run player command "sohbet silvip"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 3 of player with diamond block named "&aSohbet Renk" with lore "&eT─▒klarak sohbet rengini de─şi┼şterebilirsiniz." to close then run player command "sohbet renk" (sohbet.sk, line 30: make gui slot 3 of player with diamond block named "&aSohbet Renk" with lore "&eT─▒klarak sohbet rengini de─şi┼şterebilirsiniz." to close then run player command "sohbet renk"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 5 of player with iron block named "&aSohbetini Temizle" with lore "&eT─▒klarak sohbetini temizleyebilirsin." to close then run player command "sohbet silvip" (sohbet.sk, line 31: make gui slot 5 of player with iron block named "&aSohbetini Temizle" with lore "&eT─▒klarak sohbetini temizleyebilirsin." to close then run player command "sohbet silvip"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 3 named "&eRenk Men├╝" to player (sohbet.sk, line 89: open virtual chest with size 3 named "&eRenk Men├╝" to player')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 0 of player with light green dye named "&aA├ğ─▒k Ye┼şil" to close then run player command "sohbet renk &a" (sohbet.sk, line 91: make gui slot 0 of player with light green dye named "&aA├ğ─▒k Ye┼şil" to close then run player command "sohbet renk &a"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 1 of player with green dye named "&2Kapal─▒ Ye┼şil" to close then run player command "sohbet renk &2" (sohbet.sk, line 92: make gui slot 1 of player with green dye named "&2Kapal─▒ Ye┼şil" to close then run player command "sohbet renk &2"')
[20:54:41 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 2 of player with blue dye named "&9Mavi" to close then run player command "sohbet renk &9" (sohbet.sk, line 93: make gui slot 2 of player with blue dye named "&9Mavi" to close then run player command "sohbet renk &9"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 3 of player with light blue dye named "&bTurkuaz" to close then run player command "sohbet renk &b" (sohbet.sk, line 94: make gui slot 3 of player with light blue dye named "&bTurkuaz" to close then run player command "sohbet renk &b"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 4 of player with cyan dye named "&3A├ğ─▒k Mavi" to close then run player command "sohbet renk &3" (sohbet.sk, line 95: make gui slot 4 of player with cyan dye named "&3A├ğ─▒k Mavi" to close then run player command "sohbet renk &3"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 5 of player with dandelion yellow named "&eA├ğ─▒k Sar─▒" to close then run player command "sohbet renk &e" (sohbet.sk, line 96: make gui slot 5 of player with dandelion yellow named "&eA├ğ─▒k Sar─▒" to close then run player command "sohbet renk &e"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 6 of player with orange dye named "&6Alt─▒n Sar─▒s─▒" to close then run player command "sohbet renk &6" (sohbet.sk, line 97: make gui slot 6 of player with orange dye named "&6Alt─▒n Sar─▒s─▒" to close then run player command "sohbet renk &6"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 7 of player with red dye named "&cA├ğ─▒k K─▒rm─▒z─▒" to close then run player command "sohbet renk &c" (sohbet.sk, line 98: make gui slot 7 of player with red dye named "&cA├ğ─▒k K─▒rm─▒z─▒" to close then run player command "sohbet renk &c"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 8 of player with redstone named "&4K─▒rm─▒z─▒" to close then run player command "sohbet renk &4" (sohbet.sk, line 99: make gui slot 8 of player with redstone named "&4K─▒rm─▒z─▒" to close then run player command "sohbet renk &4"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 9 of player with light gray dye named "&7A├ğ─▒k Gri" to close then run player command "sohbet renk &7" (sohbet.sk, line 100: make gui slot 9 of player with light gray dye named "&7A├ğ─▒k Gri" to close then run player command "sohbet renk &7"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 10 of player with gray dye named "&8Kapal─▒ Gri" to close then run player command "sohbet renk &8" (sohbet.sk, line 101: make gui slot 10 of player with gray dye named "&8Kapal─▒ Gri" to close then run player command "sohbet renk &8"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 11 of player with pink dye named "&dPembe" to close then run player command "sohbet renk &d" (sohbet.sk, line 102: make gui slot 11 of player with pink dye named "&dPembe" to close then run player command "sohbet renk &d"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 12 of player with purple dye named "&5Mor" to close then run player command "sohbet renk &5" (sohbet.sk, line 103: make gui slot 12 of player with purple dye named "&5Mor" to close then run player command "sohbet renk &5"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 25 of player with shears named "&7S─▒f─▒rla" to close then run player command "sohbet renk sil" (sohbet.sk, line 104: make gui slot 25 of player with shears named "&7S─▒f─▒rla" to close then run player command "sohbet renk sil"')
[20:54:42 ERROR]: [Skript] Can't understand this condition/effect: make gui slot 26 of player with red wool block named "&4Kapat" to close (sohbet.sk, line 105: make gui slot 26 of player with red wool block named "&4Kapat" to close')
[20:54:42 WARN]: [Skript] Possible name conflict of variables {sohbetdeler::*} and {sohbetdeler::%player%} (there might be more conflicts). (sohbet.sk, line 136: send "&8[&4&lYETKILI SOHBET&8] %player's prefix%%player% &8┬╗ %{sohbetrenk::%player%}%%message%" to {sohbetdeler::*}')
[20:54:42 ERROR]: [Skript] Can't compare 'player's group' with a text (sohbet.sk, line 141: if player's group is "kurucu" or "Kurucu":')
[20:54:42 ERROR]: [Skript] 'else if' has to be placed just after another 'if' or 'else if' section (sohbet.sk, line 143: else if player's group is "admin" or "Admin":')
[20:54:42 ERROR]: [Skript] 'else' has to be placed just after an 'if' or 'else if' section (sohbet.sk, line 145: else:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 68: create holo object "{@bu─şdayhologram1}" with id "%location%" at event-block')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 69: set {bu─şday::%location%} to {@bu─şdayka├ğsaniyedeb├╝y├╝s├╝n}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 70: send action bar from "{@bu─şdayekranmesaj1}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 71: send player title "{@bu─şdayekranmesaj2}" with subtitle "{@bu─şdayekranmesaj3}" for 1 seconds')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 72: loop {@bu─şdayka├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 73: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 74: if event-block is freshly_planted_wheat:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 75: remove 1 from {bu─şday::%location%}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 76: edit holo object "%location%" to "{@bu─şdayhologram2}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 77: if {bu─şday::%location%} is smaller than 1:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 19 spaces (tarim.sk, line 78: edit holo object "%location%" to "{@bu─şdayhologram3}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 19 spaces (tarim.sk, line 79: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 19 spaces (tarim.sk, line 80: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 19 spaces (tarim.sk, line 81: set event-block to ripe_wheat')
[20:54:43 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 67: if event-block is freshly_planted_wheat:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 83: create holo object "{@netherhologram1}" with id "%location%" at location 0.5 meters above event-block')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 84: set {nether::%location%} to {@netherka├ğsaniyedeb├╝y├╝s├╝n}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 85: send action bar from "{@netherekranmesaj1}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 86: send player title "{@netherekranmesaj2}" with subtitle "{@netherekranmesaj3}" for 1 seconds')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 87: loop {@netherka├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 88: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 89: remove 1 from {nether::%location%}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 90: edit holo object "%location%" to "{@netherhologram2}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 91: if {nether::%location%} is smaller than 1:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 92: edit holo object "%location%" to "{@netherhologram3}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 93: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 94: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 95: set event-block to ripe_nether_wart')
[20:54:43 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 82: if event-block is nether_wart_plant_block:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 97: create holo object "{@┼şekerhologram1}" with id "%location%" at location 0.5 meters above event-block')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 98: set {┼şeker::%location%} to {@┼şekerka├ğsaniyedeb├╝y├╝s├╝n}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 99: send action bar from "{@┼şekerekranmesaj1}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 100: send player title "{@┼şekerekranmesaj2}" with subtitle "{@┼şekerekranmesaj3}" for 1 seconds')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 101: loop {@┼şekerka├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 102: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 103: remove 1 from {┼şeker::%location%}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 104: edit holo object "%location%" to "{@┼şekerhologram2}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 105: if {┼şeker::%location%} is smaller than 1:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 106: edit holo object "%location%" to "{@┼şekerhologram3}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 107: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 108: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 109: set block above event-block to sugar_cane_block')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 110: create holo object "{@┼şekerhologram1}" with id "%location%" at location 2 meters above event-block')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 111: set {┼şeker::%location%} to {@┼şekerka├ğsaniyedeb├╝y├╝s├╝n}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 112: send action bar from "{@┼şekerekranmesaj1}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 113: send player title "{@┼şekerekranmesaj2}" with subtitle "{@┼şekerekranmesaj3}" for 1 seconds')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 114: loop {@┼şekerka├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 115: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 116: remove 1 from {┼şeker::%location%}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 117: edit holo object "%location%" to "{@┼şekerhologram2}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 118: if {┼şeker::%location%} is smaller than 1:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 119: edit holo object "%location%" to "{@┼şekerhologram3}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 120: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 121: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 122: set block above above event-block to sugar_cane_block')
[20:54:43 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 96: if event-block is sugar_cane_block:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 124: create holo object "{@kakt├╝shologram1}" with id "%location%" at location 1 meters above event-block')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 125: set {kakt├╝s::%location%} to {@kakt├╝ska├ğsaniyedeb├╝y├╝s├╝n}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 126: send action bar from "{@kakt├╝sekranmesaj1}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 127: send player title "{@kakt├╝sekranmesaj2}" with subtitle "{@kakt├╝sekranmesaj3}" for 1 seconds')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 128: loop {@kakt├╝ska├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 129: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 130: remove 1 from {kakt├╝s::%location%}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 131: edit holo object "%location%" to "{@kakt├╝shologram2}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 132: if {kakt├╝s::%location%} is smaller than 1:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 133: edit holo object "%location%" to "{@kakt├╝shologram3}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 134: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 135: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 136: set block above event-block to cactus')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 137: create holo object "{@kakt├╝shologram1}" with id "%location%" at location 2.3 meters above event-block')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 138: set {kakt├╝s::%location%} to {@kakt├╝ska├ğsaniyedeb├╝y├╝s├╝n}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 139: send action bar from "{@kakt├╝sekranmesaj1}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 140: send player title "{@kakt├╝sekranmesaj2}" with subtitle "{@kakt├╝sekranmesaj3}" for 1 seconds')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 141: loop {@kakt├╝ska├ğsaniyedeb├╝y├╝s├╝n} times:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 142: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 143: remove 1 from {kakt├╝s::%location%}')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 144: edit holo object "%location%" to "{@kakt├╝shologram2}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 11 spaces (tarim.sk, line 145: if {kakt├╝s::%location%} is smaller than 1:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 146: edit holo object "%location%" to "{@kakt├╝shologram3}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 147: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 148: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 15 spaces (tarim.sk, line 149: set block above above event-block to cactus')
[20:54:43 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 123: if event-block is cactus:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 152: edit holo object "%location%" to "{@bu─şdayekranmesaj7}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 153: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 154: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 155: send action bar from "{@bu─şdayekranmesaj4}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 156: send player title "{@bu─şdayekranmesaj5}" with subtitle "{@bu─şdayekranmesaj6}" for 1 seconds')
[20:54:43 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 151: if event-block is freshly_planted_wheat:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 158: edit holo object "%location%" to "{@netherekranmesaj7}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 159: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 160: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 161: send action bar from "{@netherekranmesaj4}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 162: send player title "{@netherekranmesaj5}" with subtitle "{@netherekranmesaj6}" for 1 seconds')
[20:54:43 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 157: if event-block is nether_wart_plant_block:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 164: edit holo object "%location%" to "{@┼şekerekranmesaj7}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 165: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 166: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 167: send action bar from "{@┼şekerekranmesaj4}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 168: send player title "{@┼şekerekranmesaj5}" with subtitle "{@┼şekerekranmesaj6}" for 1 seconds')
[20:54:43 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 163: if event-block is sugar_cane_block:')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 170: edit holo object "%location%" to "{@kakt├╝sekranmesaj7}"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 171: wait 1 second')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 172: delete holo object "%location%"')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 173: send action bar from "{@kakt├╝sekranmesaj4}" to player')
[20:54:43 ERROR]: [Skript] indentation error: expected 6 spaces, but found 7 spaces (tarim.sk, line 174: send player title "{@kakt├╝sekranmesaj5}" with subtitle "{@kakt├╝sekranmesaj6}" for 1 seconds')
[20:54:43 WARN]: [Skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (tarim.sk, line 169: if event-block is cactus:')
[20:54:43 ERROR]: [Skript] Can't compare a block with 'freshly_planted_wheat' (tarim.sk, line 67: if event-block is freshly_planted_wheat:')
[20:54:43 ERROR]: [Skript] Can't compare a block with 'nether_wart_plant_block' (tarim.sk, line 82: if event-block is nether_wart_plant_block:')
[20:54:43 ERROR]: [Skript] Can't compare a block with 'sugar_cane_block' (tarim.sk, line 96: if event-block is sugar_cane_block:')
[20:54:43 ERROR]: [Skript] Can't compare a block with 'freshly_planted_wheat' (tarim.sk, line 151: if event-block is freshly_planted_wheat:')
[20:54:43 ERROR]: [Skript] Can't compare a block with 'nether_wart_plant_block' (tarim.sk, line 157: if event-block is nether_wart_plant_block:')
[20:54:43 ERROR]: [Skript] Can't compare a block with 'sugar_cane_block' (tarim.sk, line 163: if event-block is sugar_cane_block:')
[20:54:43 ERROR]: [Skript] Can't understand this condition/effect: open virtual chest with size 1 named "&eYetkililer" to player (yetkili.sk, line 43: open virtual chest with size 1 named "&eYetkililer" to player')
[20:54:43 ERROR]: [Skript] There's no loop that matches 'loop-value named "&c%loop-value%" with lore "&eYetkisi&8: &6%{yetki::%loop-value%}%||&eAktiflik durumu&8: &aAktif" to nothing' (yetkili.sk, line 49: make gui slot {_yetkililer} of player with skull of loop-value named "&c%loop-value%" with lore "&eYetkisi&8: &6%{yetki::%loop-value%}%||&eAktiflik durumu&8: &aAktif" to nothing')
[20:54:44 ERROR]: [Skript] There's no loop that matches 'loop-value named "&c%loop-value%" with lore "&eYetkisi&8: &6%{yetki::%loop-value%}%||&eAktiflik durumu&8: &cAktif De─şil||&eSon aktiflik zaman─▒&8: &a%{sonaktif::%loop-value%}%" to nothing' (yetkili.sk, line 51: make gui slot {_yetkililer} of player with skull of loop-value named "&c%loop-value%" with lore "&eYetkisi&8: &6%{yetki::%loop-value%}%||&eAktiflik durumu&8: &cAktif De─şil||&eSon aktiflik zaman─▒&8: &a%{sonaktif::%loop-value%}%" to nothing')
 

Alpho320

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Alpho320#9202

Katılım
20 Haziran 2018
Mesajlar
1.396
Elmaslar
1.285
Puanlar
17.175
Yer
Istanbul
Minecraft
Alpho320
Expected 6 spaces, but found 7 spaces anlamı 6 tane boşluk olması gerekir iken 7 tane boşluk var diyor onları 6 yapar isen sorun ortadan kalkar.
Empty configuration section hatası ile kullandığın variablenin veya başka bir şeyin boş ya da olmadığını söylüyor.
 
Durum
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