variables:
{taskazma.%player%} = 0
{tasgelme.%player%} = 1
on break of cobblestone:
if {taskazma.%player%} is greater than 9:
add 1 to {tasgelme.%player%}
add -10 to {taskazma.%player%}
send "Taş sayın yükseldi!"
else:
add 1 to {taskazma.%player%}
on break of cobblestone:
set event-block to air
give {tasgelme.%player%} cobblestone to player
cancel event
bu skriptte give "{tasgelme.%player%} cobblestone to player" kısmında hata var düzeltirmisiniz
{taskazma.%player%} = 0
{tasgelme.%player%} = 1
on break of cobblestone:
if {taskazma.%player%} is greater than 9:
add 1 to {tasgelme.%player%}
add -10 to {taskazma.%player%}
send "Taş sayın yükseldi!"
else:
add 1 to {taskazma.%player%}
on break of cobblestone:
set event-block to air
give {tasgelme.%player%} cobblestone to player
cancel event
bu skriptte give "{tasgelme.%player%} cobblestone to player" kısmında hata var düzeltirmisiniz