Sol Reklam

Çözüldü Skript Sorunu ACİL

  • Konuyu başlatan Konuyu başlatan Blitz
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  • Görüntüleme 1.315
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Blitz

Zombi Geldi, Beni Yedi
Katılım
22 Ekim 2016
Mesajlar
271
Elmaslar
147
Puanlar
13.820
Yaş
27

Discord:

SwapsKe#6314

Arkadaşlar Ben Bu Skripti * Diye Bir Siteden Buldum Fakat Skript Bende 96 Error Verdi :)
Kod:
command /hediye:
    trigger:
        if {sp::%player%} isn't set:
            give player 2 iron ore named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLevelsiz &9\&8]&e&l&m==---"
            send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Hediyeni Başarıyla Aldın"           
            send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Yan Hesap Açarsan Ahirette Görüşeceğiz"
            send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tespit Edilirseniz Direkman Banlanırsınız"   
            send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Spawneri İpeksisiz Kırabilirsin"           
            add 1 to {sp::%player%}
        else:
            send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Daha Fazla Hediye Alamazsın"
            send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Yan Hesap Açarsan Ahirette Görüşeceğiz"
            send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tespit Edilirseniz Direkman Banlanırsınız"
       
command /demirspawner [<text>]:
    trigger:
        arg 1 is "level 1":
            execute player command "j1"       
        arg 1 is "level 2":
            execute player command "j2"               
        arg 1 is "level 3":
            execute player command "j3"               
        arg 1 is "level 4":
            execute player command "j4"   
        arg 1 is "level 5":
            execute player command "j5"       
        arg 1 is "level 6":
            execute player command "j6"           
        arg 1 is "level 7":
            execute player command "j7"           
        arg 1 is "level 8":
            execute player command "j8"   
        arg 1 is "level 9":
            execute player command "j9"   
        arg 1 is "level 10":
            execute player command "j10"
                   
           
command /j1:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl1 &9\&8]&e&l&m==---"
command /j2:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl2 &9\&8]&e&l&m==---"           
command /j3:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl3 &9\&8]&e&l&m==---"
command /j4:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl4 &9\&8]&e&l&m==---"
command /j5:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl5 &9\&8]&e&l&m==---"
command /j6:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl6 &9\&8]&e&l&m==---"
command /j7:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl7 &9\&8]&e&l&m==---"
command /j8:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl8 &9\&8]&e&l&m==---"
command /j9:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl9 &9\&8]&e&l&m==---"
command /j10:
    permission: op
    permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
    trigger:
        give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl10 &9\&8]&e&l&m==---"       


command /spkoy:
    trigger:
        open virtual chest with size 0 named "            &8[&cAyarlanıyor&8]" to player
        wait 10 ticks
        open virtual chest with size 1 named "             &3▇▇▇▇▇▇▇" to player
        wait 2 ticks
        open virtual chest with size 2 named "              &3▇▇▇▇▇▇" to player   
        wait 2 ticks
        open virtual chest with size 3 named "               &3▇▇▇▇▇" to player
        wait 2 ticks
        open virtual chest with size 4 named "                &3▇▇▇▇" to player
        wait 2 ticks
        open virtual chest with size 5 named "                 &3▇▇▇" to player
        wait 2 ticks
        open virtual chest with size 6 named "                  &3▇▇" to player
        wait 2 ticks
        open virtual chest with size 0 named "          &8[&cSpawner Hazır&8]" to player   
        launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
        send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Spawneri Elinle Kırabilirsin" to player
        send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Kırınca Direk Envanterine Gelecektir" to player
        close the player's inventory
command /spkır:
    trigger:
        open virtual chest with size 0 named "            &8[&cKaldırılıyor&8]" to player
        wait 10 ticks
        open virtual chest with size 1 named "             &3▇▇▇▇▇▇▇" to player
        wait 2 ticks
        open virtual chest with size 2 named "              &3▇▇▇▇▇▇" to player   
        wait 2 ticks
        open virtual chest with size 3 named "               &3▇▇▇▇▇" to player
        wait 2 ticks
        open virtual chest with size 4 named "                &3▇▇▇▇" to player
        wait 2 ticks
        open virtual chest with size 5 named "                 &3▇▇▇" to player
        wait 2 ticks
        open virtual chest with size 6 named "                  &3▇▇" to player
        wait 2 ticks       
        open virtual chest with size 0 named "             &8[&cKaldırıldı&8]" to player   
        send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Spawnerin Envanterine Gönderildi" to player       
        launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15       
        close the player's inventory
on place of mob spawner:
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl1 &9\&8]&e&l&m==---":   
        execute player command "spkoy"               
        set {_location} to location of targeted block
        set {demirspawner1::%{_location}%} to {_location}       
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location           
        wait 2 tick
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"           
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl2 &9\&8]&e&l&m==---":  
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner2::%{_location}%} to {_location}
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location               
        wait 2 tick
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"           
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl3 &9\&8]&e&l&m==---":
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner3::%{_location}%} to {_location}
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        wait 2 tick
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location               
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"           
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl4 &9\&8]&e&l&m==---":
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner4::%{_location}%} to {_location}
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        wait 2 tick
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location               
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"   
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl5 &9\&8]&e&l&m==---":
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner5::%{_location}%} to {_location}
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        wait 2 tick
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location               
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"           
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl6 &9\&8]&e&l&m==---":
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner6::%{_location}%} to {_location}
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        wait 2 tick
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location               
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"           
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl7 &9\&8]&e&l&m==---":
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner7::%{_location}%} to {_location}
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location       
        wait 2 tick
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"   
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl8 &9\&8]&e&l&m==---":
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner8::%{_location}%} to {_location}
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location       
        wait 2 tick
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location               
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"   
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl9 &9\&8]&e&l&m==---":
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner9::%{_location}%} to {_location}
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        wait 2 tick
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location               
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"   
    if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl10 &9\&8]&e&l&m==---":
        execute player command "spkoy"
        set {_location} to location of targeted block
        set {demirspawner10::%{_location}%} to {_location}       
        set {_x} to x coord of event-location
        set {_y} to y coord of event-location
        set {_z} to z coord of event-location
        create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location           
        wait 2 tick
        execute player command  "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"   
   
on break of mob spawner:
    if {demirspawner1::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"       
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner1::*}
        clear {demirspawner1::%location of targeted block%}   
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl1 &9\&8]&e&l&m==---" to player
    if {demirspawner2::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"       
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner2::*}
        clear {demirspawner2::%location of targeted block%}
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl2 &9\&8]&e&l&m==---" to player       
    if {demirspawner3::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"       
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner3::*}
        clear {demirspawner3::%location of targeted block%}
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl3 &9\&8]&e&l&m==---" to player   
    if {demirspawner4::%location of targeted block%} is set:   
        cancel event       
        delete holo object "%location%"       
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner4::*}
        clear {demirspawner4::%location of targeted block%}
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl4 &9\&8]&e&l&m==---" to player
    if {demirspawner5::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"   
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner5::*}
        clear {demirspawner5::%location of targeted block%}
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl5 &9\&8]&e&l&m==---" to player   
    if {demirspawner6::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner6::*}
        clear {demirspawner6::%location of targeted block%}
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl6 &9\&8]&e&l&m==---" to player
    if {demirspawner7::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"       
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner7::*}
        clear {demirspawner7::%location of targeted block%}
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl7 &9\&8]&e&l&m==---" to player
    if {demirspawner8::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"       
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner8::*}
        clear {demirspawner8::%location of targeted block%}       
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl8 &9\&8]&e&l&m==---" to player
    if {demirspawner9::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"       
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner9::*}
        clear {demirspawner9::%location of targeted block%}       
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl9 &9\&8]&e&l&m==---" to player
    if {demirspawner10::%location of targeted block%} is set:   
        cancel event
        delete holo object "%location%"       
        set block to air
        execute player command "spkır"       
        remove location of targeted block from {demirspawner10::*}
        clear {demirspawner10::%location of targeted block%}
        give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl10 &9\&8]&e&l&m==---" to player           
   
   
on rightclick on mob spawner:
    if {demirspawner1::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 1 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 1 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 1 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a2||&a» &a5&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl2"
        wait 2 tick   
        format gui slot 4 of player with 1 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a2||&a» &a5&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl2"
        wait 2 tick
        format gui slot 2 of player with 2 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a1||&a» &a15 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner2::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 2 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 2 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 2 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a3||&a» &a10&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl3"
        wait 2 tick   
        format gui slot 4 of player with 2 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a3||&a» &a10&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl3"
        wait 2 tick
        format gui slot 2 of player with 3 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a2||&a» &a14 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner3::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 3 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 3 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 3 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a4||&a» &a15&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl4"
        wait 2 tick   
        format gui slot 4 of player with 3 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a4||&a» &a15&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl4"
        wait 2 tick
        format gui slot 2 of player with 4 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a3||&a» &a13 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner4::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 4 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 4 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 4 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a5||&a» &a20&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl5"
        wait 2 tick   
        format gui slot 4 of player with 4 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a5||&a» &a20&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl5"
        wait 2 tick
        format gui slot 2 of player with 5 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a4||&a» &a12 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner5::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 5 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 5 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 5 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a6||&a» &a25&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl6"
        wait 2 tick   
        format gui slot 4 of player with 5 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a6||&a» &a25&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl6"
        wait 2 tick
        format gui slot 2 of player with 6 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a5||&a» &a10 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner6::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 6 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 6 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 6 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a7||&a» &a35&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl7"
        wait 2 tick   
        format gui slot 4 of player with 6 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a7||&a» &a35&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl7"
        wait 2 tick
        format gui slot 2 of player with 7 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a6||&a» &a9 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner7::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 7 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 7 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 7 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a8||&a» &a40&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl8"
        wait 2 tick   
        format gui slot 4 of player with 7 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a8||&a» &a40&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl8"
        wait 2 tick
        format gui slot 2 of player with 8 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a7||&a» &a8 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner8::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 8 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 8 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 8 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a9||&a» &a45&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl9"
        wait 2 tick   
        format gui slot 4 of player with 8 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a9||&a» &a45&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl9"
        wait 2 tick
        format gui slot 2 of player with 9 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a8||&a» &a7 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner9::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 9 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 9 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 9 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a2||&a» &a50&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl10"
        wait 2 tick   
        format gui slot 4 of player with 9 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a2||&a» &a50&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl10"
        wait 2 tick
        format gui slot 2 of player with 10 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a9||&a» &a6 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
    if {demirspawner10::%location of targeted block%} is set:
        open virtual hopper with size 0 named "              &8[&aGeliştirme&8]" to player
        wait 2 tick
        format gui slot 1 of player with 10 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
        wait 2 tick
        format gui slot 3 of player with 10 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"       
        wait 2 tick
        format gui slot 0 of player with 10 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &cSon Seviye||&a» &cTebrikler Son Seviye||&a» &cTebrikler Son Seviye||&a» &cSon Seviye||&7=========================" to run player command "dd lvl10"
        wait 2 tick
        format gui slot 4 of player with 10 clay item named "         &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &cSon Seviye||&a» &cTebrikler Son Seviye||&a» &cTebrikler Son Seviye||&a» &cSon Seviye||&7=========================" to run player command "dd lvl10"
        wait 2 tick
        format gui slot 2 of player with 10 blaze powder named "           &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a10||&a» &a5 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
       
command /dd [<text>]:
    trigger:
        if {demirspawner1::%location of targeted block%} is set:   
            arg 1 is "Lvl2":
                if player's balance is greater than 4999999:
                    remove 5000000 from player's balance                                       
                    remove location of targeted block from {demirspawner1::*}
                    clear {demirspawner1::%location of targeted block%}                   
                    set {_location} to location of targeted block
                    set {demirspawner2::%{_location}%} to {_location} 
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block               
                    wait 2 tick
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                       
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a2&8] &9Seviyeye Geliştirdin"                           
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
        if {demirspawner2::%location of targeted block%} is set:   
            arg 1 is "Lvl3":
                if player's balance is greater than 9999999:
                    remove 10000000 from player's balance                
                    remove location of targeted block from {demirspawner2::*}
                    clear {demirspawner2::%location of targeted block%}                       
                    set {_location} to location of targeted block
                    set {demirspawner3::%{_location}%} to {_location}   
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block               
                    wait 2 tick
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                       
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a3&8] &9Seviyeye Geliştirdin"                           
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
        if {demirspawner3::%location of targeted block%} is set:   
            arg 1 is "Lvl4":
                if player's balance is greater than 14999999:
                    remove 15000000 from player's balance
                    remove location of targeted block from {demirspawner3::*}
                    clear {demirspawner3::%location of targeted block%}                       
                    set {_location} to location of targeted block
                    set {demirspawner4::%{_location}%} to {_location}     
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block               
                    wait 2 tick
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                       
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a4&8] &9Seviyeye Geliştirdin"                           
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
        if {demirspawner4::%location of targeted block%} is set:   
            arg 1 is "Lvl5":
                if player's balance is greater than 19999999:
                    remove 20000000 from player's balance                
                    remove location of targeted block from {demirspawner4::*}
                    clear {demirspawner4::%location of targeted block%}                       
                    set {_location} to location of targeted block
                    set {demirspawner5::%{_location}%} to {_location}     
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block       
                    wait 2 tic   
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                       
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a5&8] &9Seviyeye Geliştirdin"                           
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
        if {demirspawner5::%location of targeted block%} is set:   
            arg 1 is "Lvl6":
                if player's balance is greater than 24999999:
                    remove 5000000 from player's balance               
                    remove location of targeted block from {demirspawner5::*}
                    clear {demirspawner5::%location of targeted block%}                       
                    set {_location} to location of targeted block
                    set {demirspawner6::%{_location}%} to {_location} 
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block               
                    wait 2 tick
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                       
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a6&8] &9Seviyeye Geliştirdin"                       
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
        if {demirspawner6::%location of targeted block%} is set:   
            arg 1 is "Lvl7":
                if player's balance is greater than 34999999:
                    remove 35000000 from player's balance                
                    remove location of targeted block from {demirspawner6::*}
                    clear {demirspawner6::%location of targeted block%}                       
                    set {_location} to location of targeted block
                    set {demirspawner7::%{_location}%} to {_location}    
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block               
                    wait 2 tick
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                       
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a7&8] &9Seviyeye Geliştirdin"                           
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
        if {demirspawner7::%location of targeted block%} is set:   
            arg 1 is "Lvl8":
                if player's balance is greater than 39999999:
                    remove 40000000 from player's balance               
                    remove location of targeted block from {demirspawner7::*}
                    clear {demirspawner7::%location of targeted block%}                       
                    set {_location} to location of targeted block
                    set {demirspawner8::%{_location}%} to {_location}   
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block               
                    wait 2 tick
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                       
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a8&8] &9Seviyeye Geliştirdin"                           
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
        if {demirspawner8::%location of targeted block%} is set:   
            arg 1 is "Lvl9":
                if player's balance is greater than 45999999:
                    remove 45000000 from player's balance               
                    remove location of targeted block from {demirspawner8::*}
                    clear {demirspawner8::%location of targeted block%}                       
                    set {_location} to location of targeted block
                    set {demirspawner9::%{_location}%} to {_location}
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block               
                    wait 2 tick
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                       
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a9&8] &9Seviyeye Geliştirdin"                           
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
        if {demirspawner9::%location of targeted block%} is set:   
            arg 1 is "Lvl10":
                if player's balance is greater than 49999999:
                    remove 50000000 from player's balance               
                    remove location of targeted block from {demirspawner9::*}
                    clear {demirspawner9::%location of targeted block%}                       
                    set {_location} to location of targeted block
                    set {demirspawner10::%{_location}%} to {_location}    
                    set block at location of targeted block to air
                    set {_x} to x coord of location of targeted block
                    set {_y} to y coord of location of targeted block
                    set {_z} to z coord of location of targeted block               
                    wait 2 tick
                    run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op                         
                    launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15   
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a10&8] &9Seviyeye Geliştirdin"                           
                else:
                    send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
                   
every 15 second:
    loop {demirspawner1::*}:
        drop 1 iron ingot at block 2 above loop-value    
every 14 second:
    loop {demirspawner2::*}:
        drop 1 iron ingot at block 2 above loop-value    
every 13 second:
    loop {demirspawner3::*}:
        drop 1 iron ingot at block 2 above loop-value        
every 12 second:
    loop {demirspawner4::*}:
        drop 1 iron ingot at block 2 above loop-value    
every 10 second:
    loop {demirspawner5::*}:
        drop 1 iron ingot at block 2 above loop-value
every 9 second:
    loop {demirspawner6::*}:
        drop 1 iron ingot at block 2 above loop-value
every 8 second:
    loop {demirspawner7::*}:
        drop 1 iron ingot at block 2 above loop-value
every 7 second:
    loop {demirspawner8::*}:
        drop 1 iron ingot at block 2 above loop-value
every 6 second:
    loop {demirspawner9::*}:
        drop 1 iron ingot at block 2 above loop-value
every 5 second:
    loop {demirspawner10::*}:
        drop 1 iron ingot at block 2 above loop-value

Hatebin İse
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
Bu Skript Kullanmak İçin Gerekenler SkRayfall Tuske Ve HolographicDisplays Bende Bunların Hepsi Var YardıM Edin Lütfen.
 
Öncelikle merhabalar dostum senin sorunun büyük bir ihtimal boşluklar ile alakalı. Napman mı gerek? Tüm satırların başını sil sonra kendi boşluk bırak. Çünkü pluginler TAB ile boşluk bırakılınca onu görmüyor. Büyük bir ihtimal sorunun bundan kaynaklı. Ama bence ilk olarak bir tırnak işaretlerini kontrol edebilirsin. Skripti kodlayan kişi belki tırnak işaretini koymayı unutmuştur. Ayrıca keşke bir ssde koysaydın yardım etmem daha kolay olurdu. İyi günler! Sevgilerimle; xFeritVG
 
Öncelikle merhabalar dostum senin sorunun büyük bir ihtimal boşluklar ile alakalı. Napman mı gerek? Tüm satırların başını sil sonra kendi boşluk bırak. Çünkü pluginler TAB ile boşluk bırakılınca onu görmüyor. Büyük bir ihtimal sorunun bundan kaynaklı. Ama bence ilk olarak bir tırnak işaretlerini kontrol edebilirsin. Skripti kodlayan kişi belki tırnak işaretini koymayı unutmuştur. Ayrıca keşke bir ssde koysaydın yardım etmem daha kolay olurdu. İyi günler! Sevgilerimle; xFeritVG
dostum dediğinden fazla birşey anlamadım skype adresim batuss1905 yardım etmek istersen
 
Skritpde :ok Fazla Bug Var ve Sz Oyunda degilken çıkuıyor cidden sorunlu bir skript.
 
Konuyu Hortlatmayalım ÇÖZÜLDÜ !
 
İsim etiketleme yerine rapor atalım.
 
Durum
Mesaj gönderimine kapalı.
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