Blitz
Zombi Geldi, Beni Yedi
- Katılım
- 22 Ekim 2016
- Mesajlar
- 271
- Elmaslar
- 147
- Puanlar
- 13.820
- Yaş
- 27
Discord:
SwapsKe#6314
Arkadaşlar Ben Bu Skripti * Diye Bir Siteden Buldum Fakat Skript Bende 96 Error Verdi :)
Hatebin İse
Bu Skript Kullanmak İçin Gerekenler SkRayfall Tuske Ve HolographicDisplays Bende Bunların Hepsi Var YardıM Edin Lütfen.
Kod:
command /hediye:
trigger:
if {sp::%player%} isn't set:
give player 2 iron ore named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLevelsiz &9\&8]&e&l&m==---"
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Hediyeni Başarıyla Aldın"
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Yan Hesap Açarsan Ahirette Görüşeceğiz"
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tespit Edilirseniz Direkman Banlanırsınız"
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Spawneri İpeksisiz Kırabilirsin"
add 1 to {sp::%player%}
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Daha Fazla Hediye Alamazsın"
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Yan Hesap Açarsan Ahirette Görüşeceğiz"
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tespit Edilirseniz Direkman Banlanırsınız"
command /demirspawner [<text>]:
trigger:
arg 1 is "level 1":
execute player command "j1"
arg 1 is "level 2":
execute player command "j2"
arg 1 is "level 3":
execute player command "j3"
arg 1 is "level 4":
execute player command "j4"
arg 1 is "level 5":
execute player command "j5"
arg 1 is "level 6":
execute player command "j6"
arg 1 is "level 7":
execute player command "j7"
arg 1 is "level 8":
execute player command "j8"
arg 1 is "level 9":
execute player command "j9"
arg 1 is "level 10":
execute player command "j10"
command /j1:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl1 &9\&8]&e&l&m==---"
command /j2:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl2 &9\&8]&e&l&m==---"
command /j3:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl3 &9\&8]&e&l&m==---"
command /j4:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl4 &9\&8]&e&l&m==---"
command /j5:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl5 &9\&8]&e&l&m==---"
command /j6:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl6 &9\&8]&e&l&m==---"
command /j7:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl7 &9\&8]&e&l&m==---"
command /j8:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl8 &9\&8]&e&l&m==---"
command /j9:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl9 &9\&8]&e&l&m==---"
command /j10:
permission: op
permission message: &8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Bu Komutu Kullanamazsın
trigger:
give player 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl10 &9\&8]&e&l&m==---"
command /spkoy:
trigger:
open virtual chest with size 0 named " &8[&cAyarlanıyor&8]" to player
wait 10 ticks
open virtual chest with size 1 named " &3▇▇▇▇▇▇▇" to player
wait 2 ticks
open virtual chest with size 2 named " &3▇▇▇▇▇▇" to player
wait 2 ticks
open virtual chest with size 3 named " &3▇▇▇▇▇" to player
wait 2 ticks
open virtual chest with size 4 named " &3▇▇▇▇" to player
wait 2 ticks
open virtual chest with size 5 named " &3▇▇▇" to player
wait 2 ticks
open virtual chest with size 6 named " &3▇▇" to player
wait 2 ticks
open virtual chest with size 0 named " &8[&cSpawner Hazır&8]" to player
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Spawneri Elinle Kırabilirsin" to player
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Kırınca Direk Envanterine Gelecektir" to player
close the player's inventory
command /spkır:
trigger:
open virtual chest with size 0 named " &8[&cKaldırılıyor&8]" to player
wait 10 ticks
open virtual chest with size 1 named " &3▇▇▇▇▇▇▇" to player
wait 2 ticks
open virtual chest with size 2 named " &3▇▇▇▇▇▇" to player
wait 2 ticks
open virtual chest with size 3 named " &3▇▇▇▇▇" to player
wait 2 ticks
open virtual chest with size 4 named " &3▇▇▇▇" to player
wait 2 ticks
open virtual chest with size 5 named " &3▇▇▇" to player
wait 2 ticks
open virtual chest with size 6 named " &3▇▇" to player
wait 2 ticks
open virtual chest with size 0 named " &8[&cKaldırıldı&8]" to player
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Spawnerin Envanterine Gönderildi" to player
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
close the player's inventory
on place of mob spawner:
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl1 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner1::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
wait 2 tick
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl2 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner2::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
wait 2 tick
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl3 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner3::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl4 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner4::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl5 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner5::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl6 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner6::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl7 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner7::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
wait 2 tick
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl8 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner8::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl9 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner9::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 2 tick
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
if name of player's tool is "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl10 &9\&8]&e&l&m==---":
execute player command "spkoy"
set {_location} to location of targeted block
set {demirspawner10::%{_location}%} to {_location}
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
create holo object "&e&l&m---==&8[&9/ &aGolem &7Spawner &aLvl1 &9\&8]&e&l&m==---;&8[&cHer &a5 &cSaniyede &a1 &cGolem&8];&8[&cSpawner &a1 &cLevel&8];&8[&cSpawner Konumu &a%location%&8];&8[&cSpawner Sahibi &a%player%&8]" with id "%location%" at location 3 meters above location
wait 2 tick
execute player command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0}"
on break of mob spawner:
if {demirspawner1::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner1::*}
clear {demirspawner1::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl1 &9\&8]&e&l&m==---" to player
if {demirspawner2::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner2::*}
clear {demirspawner2::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl2 &9\&8]&e&l&m==---" to player
if {demirspawner3::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner3::*}
clear {demirspawner3::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl3 &9\&8]&e&l&m==---" to player
if {demirspawner4::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner4::*}
clear {demirspawner4::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl4 &9\&8]&e&l&m==---" to player
if {demirspawner5::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner5::*}
clear {demirspawner5::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl5 &9\&8]&e&l&m==---" to player
if {demirspawner6::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner6::*}
clear {demirspawner6::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl6 &9\&8]&e&l&m==---" to player
if {demirspawner7::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner7::*}
clear {demirspawner7::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl7 &9\&8]&e&l&m==---" to player
if {demirspawner8::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner8::*}
clear {demirspawner8::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl8 &9\&8]&e&l&m==---" to player
if {demirspawner9::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner9::*}
clear {demirspawner9::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl9 &9\&8]&e&l&m==---" to player
if {demirspawner10::%location of targeted block%} is set:
cancel event
delete holo object "%location%"
set block to air
execute player command "spkır"
remove location of targeted block from {demirspawner10::*}
clear {demirspawner10::%location of targeted block%}
give 1 mob spawner named "&e&l&m---==&8[&9/ &aDemir &7Spawner &aLvl10 &9\&8]&e&l&m==---" to player
on rightclick on mob spawner:
if {demirspawner1::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 1 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 1 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 1 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a2||&a» &a5&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl2"
wait 2 tick
format gui slot 4 of player with 1 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a2||&a» &a5&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl2"
wait 2 tick
format gui slot 2 of player with 2 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a1||&a» &a15 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner2::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 2 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 2 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 2 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a3||&a» &a10&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl3"
wait 2 tick
format gui slot 4 of player with 2 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a3||&a» &a10&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl3"
wait 2 tick
format gui slot 2 of player with 3 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a2||&a» &a14 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner3::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 3 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 3 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 3 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a4||&a» &a15&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl4"
wait 2 tick
format gui slot 4 of player with 3 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a4||&a» &a15&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl4"
wait 2 tick
format gui slot 2 of player with 4 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a3||&a» &a13 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner4::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 4 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 4 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 4 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a5||&a» &a20&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl5"
wait 2 tick
format gui slot 4 of player with 4 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a5||&a» &a20&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl5"
wait 2 tick
format gui slot 2 of player with 5 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a4||&a» &a12 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner5::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 5 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 5 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 5 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a6||&a» &a25&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl6"
wait 2 tick
format gui slot 4 of player with 5 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a6||&a» &a25&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl6"
wait 2 tick
format gui slot 2 of player with 6 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a5||&a» &a10 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner6::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 6 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 6 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 6 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a7||&a» &a35&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl7"
wait 2 tick
format gui slot 4 of player with 6 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a7||&a» &a35&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl7"
wait 2 tick
format gui slot 2 of player with 7 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a6||&a» &a9 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner7::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 7 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 7 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 7 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a8||&a» &a40&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl8"
wait 2 tick
format gui slot 4 of player with 7 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a8||&a» &a40&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl8"
wait 2 tick
format gui slot 2 of player with 8 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a7||&a» &a8 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner8::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 8 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 8 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 8 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a9||&a» &a45&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl9"
wait 2 tick
format gui slot 4 of player with 8 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a9||&a» &a45&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl9"
wait 2 tick
format gui slot 2 of player with 9 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a8||&a» &a7 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner9::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 9 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 9 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 9 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a2||&a» &a50&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl10"
wait 2 tick
format gui slot 4 of player with 9 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &c+&a1 &cSeviye Yükselt||&a» &cSonraki Seviye &a2||&a» &a50&c.&a000&c.&a00 &cPara Gerekli||&a» &cYeterli Paran Varsa Tıkla||&7=========================" to run player command "dd lvl10"
wait 2 tick
format gui slot 2 of player with 10 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a9||&a» &a6 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
if {demirspawner10::%location of targeted block%} is set:
open virtual hopper with size 0 named " &8[&aGeliştirme&8]" to player
wait 2 tick
format gui slot 1 of player with 10 nether brick item named "&8[&aSpawner Depom&8]" to run player command "spawnerlerim"
wait 2 tick
format gui slot 3 of player with 10 nether brick item named "&8[&aHologram Gizle&8]" to run player command "hologram gizle"
wait 2 tick
format gui slot 0 of player with 10 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &cSon Seviye||&a» &cTebrikler Son Seviye||&a» &cTebrikler Son Seviye||&a» &cSon Seviye||&7=========================" to run player command "dd lvl10"
wait 2 tick
format gui slot 4 of player with 10 clay item named " &8[&aSeviye Yükselt&8]" with lore "||&7=========================||&a» &cSon Seviye||&a» &cTebrikler Son Seviye||&a» &cTebrikler Son Seviye||&a» &cSon Seviye||&7=========================" to run player command "dd lvl10"
wait 2 tick
format gui slot 2 of player with 10 blaze powder named " &8[&aSpawner Bilgi&8]" with lore "||&7=========================||&a» &cBu Skript Mrtol Tarafından Yapılmıştır||&a» &cSpawner Leveli &a10||&a» &a5 &cSaniyede &a1 &cDemir||&a» &cKonum &a%location%||&7=========================" to nothing
command /dd [<text>]:
trigger:
if {demirspawner1::%location of targeted block%} is set:
arg 1 is "Lvl2":
if player's balance is greater than 4999999:
remove 5000000 from player's balance
remove location of targeted block from {demirspawner1::*}
clear {demirspawner1::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner2::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tick
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a2&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
if {demirspawner2::%location of targeted block%} is set:
arg 1 is "Lvl3":
if player's balance is greater than 9999999:
remove 10000000 from player's balance
remove location of targeted block from {demirspawner2::*}
clear {demirspawner2::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner3::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tick
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a3&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
if {demirspawner3::%location of targeted block%} is set:
arg 1 is "Lvl4":
if player's balance is greater than 14999999:
remove 15000000 from player's balance
remove location of targeted block from {demirspawner3::*}
clear {demirspawner3::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner4::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tick
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a4&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
if {demirspawner4::%location of targeted block%} is set:
arg 1 is "Lvl5":
if player's balance is greater than 19999999:
remove 20000000 from player's balance
remove location of targeted block from {demirspawner4::*}
clear {demirspawner4::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner5::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tic
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a5&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
if {demirspawner5::%location of targeted block%} is set:
arg 1 is "Lvl6":
if player's balance is greater than 24999999:
remove 5000000 from player's balance
remove location of targeted block from {demirspawner5::*}
clear {demirspawner5::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner6::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tick
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a6&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
if {demirspawner6::%location of targeted block%} is set:
arg 1 is "Lvl7":
if player's balance is greater than 34999999:
remove 35000000 from player's balance
remove location of targeted block from {demirspawner6::*}
clear {demirspawner6::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner7::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tick
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a7&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
if {demirspawner7::%location of targeted block%} is set:
arg 1 is "Lvl8":
if player's balance is greater than 39999999:
remove 40000000 from player's balance
remove location of targeted block from {demirspawner7::*}
clear {demirspawner7::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner8::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tick
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a8&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
if {demirspawner8::%location of targeted block%} is set:
arg 1 is "Lvl9":
if player's balance is greater than 45999999:
remove 45000000 from player's balance
remove location of targeted block from {demirspawner8::*}
clear {demirspawner8::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner9::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tick
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a9&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
if {demirspawner9::%location of targeted block%} is set:
arg 1 is "Lvl10":
if player's balance is greater than 49999999:
remove 50000000 from player's balance
remove location of targeted block from {demirspawner9::*}
clear {demirspawner9::%location of targeted block%}
set {_location} to location of targeted block
set {demirspawner10::%{_location}%} to {_location}
set block at location of targeted block to air
set {_x} to x coord of location of targeted block
set {_y} to y coord of location of targeted block
set {_z} to z coord of location of targeted block
wait 2 tick
run player command "/setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:iron_ingot,Count:1b}},SpawnCount:0,SpawnRange:0,RequiredPlayerRange:50,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:0} as Op
launch flickering trailing ball large firework colored dark blue and white and red and blue and cyan and yellow and pink at player timed 15
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Tebrikler Spawneri &8[&a10&8] &9Seviyeye Geliştirdin"
else:
send "&8[&a!&8]&9&m&l--&8[&aForumGamer&8]&9&m&l--&8[&a!&8] &9Geliştirmek İçin Yeteri Kadar Paran Yok"
every 15 second:
loop {demirspawner1::*}:
drop 1 iron ingot at block 2 above loop-value
every 14 second:
loop {demirspawner2::*}:
drop 1 iron ingot at block 2 above loop-value
every 13 second:
loop {demirspawner3::*}:
drop 1 iron ingot at block 2 above loop-value
every 12 second:
loop {demirspawner4::*}:
drop 1 iron ingot at block 2 above loop-value
every 10 second:
loop {demirspawner5::*}:
drop 1 iron ingot at block 2 above loop-value
every 9 second:
loop {demirspawner6::*}:
drop 1 iron ingot at block 2 above loop-value
every 8 second:
loop {demirspawner7::*}:
drop 1 iron ingot at block 2 above loop-value
every 7 second:
loop {demirspawner8::*}:
drop 1 iron ingot at block 2 above loop-value
every 6 second:
loop {demirspawner9::*}:
drop 1 iron ingot at block 2 above loop-value
every 5 second:
loop {demirspawner10::*}:
drop 1 iron ingot at block 2 above loop-value
Hatebin İse
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