Şu Script Kodunu Editleyebilirmisiniz acaba? Şöyle olsun
Adama İple Sağ Tıkladığımız Zaman 30 Saniye boyunca adam kör olsun
ve otomatik olarak jaile yollansın
Edit:
adama sağ tıkladığım Kendimi kelepçelemiş oluyorum :///
Birde Bu Var Error Düzeltilirse Sevinirim
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Adama İple Sağ Tıkladığımız Zaman 30 Saniye boyunca adam kör olsun
ve otomatik olarak jaile yollansın
Edit:
adama sağ tıkladığım Kendimi kelepçelemiş oluyorum :///
Kod:
on rightclick with string on entity:
if {kelepce.%player%} is not set:
if entity is a player:
set {kelepce.%player%} to true
apply potion of slowness 999 to player for 999 minutes
set {kelepceyeri.%player%} to location of player
apply potion of blindness 999 to player for 999 minutes
send "&8[&bPolis&8] &7Suc islediginden dolayi kelepcelendin! 4 dakika sonra kelepceyi kirabilirsin!" to player
wait 4 minutes
send "&8[&bPolis&8] &7Kelepceyi aciyorum fakat bir daha bunu yapma!" to player
remove blindness from the player
remove slowness from the player
delete {kelepce.%player%}
delete {kelepceyeri.%player%}
else if {kelepce.%player%} is true:
stop
on damage of player:
if {kelepce.%attacker%} is not set:
if attacker is a player:
if attacker is holding string:
set {kelepce.%attacker%} to true
apply potion of slowness 999 to attacker for 999 minutes
set {kelepceyeri.%attacker%} to location of attacker
apply potion of blindness 999 to attacker for 999 minutes
send "&8[&bPolis&8] &7Suc islediginden dolayi kelepcelendin! 4 dakika sonra kelepceyi kirabilirsin!" to attacker
wait 4 minutes
send "&8[&bPolis&8] &7Kelepceyi aciyorum fakat bir daha bunu yapma!" to attacker
remove blindness from the attacker
remove slowness from the attacker
delete {kelepce.%attacker%}
delete {kelepceyeri.%attacker%}
else if {kelepce.%attacker%} is true:
stop
on jump:
if {kelepce.%player%} is true:
teleport player to {kelepceyeri.%player%}
on damage:
if attacker is a player:
if victim is a player:
if {kelepce.%attacker%} is true:
cancel event
send "&8[&bPolis&8] &7Bu oyuncuya dokunamassin! Su an kelepcelisin!" to attacker
if victim is a player:
if {kelepce.%victim%} is true:
cancel event
send "&8[&bPolis&8] &7Bu oyuncuya dokunamassin! Su an kelepceli." to attacker
on command:
if {kelepce.%player%} is true:
cancel event
send "&8[&bPolis&8] &7Kelepceliyken komut kullanman yasak!" to player
on chat:
if {kelepce.%player%} is true:
cancel event
send "&8[&bPolis&8] &7Kelepceliyken konusman yasak!" to player
on eat:
if {kelepce.%player%} is true:
cancel event
send "&8[&bPolis&8] &7Kelepceliyken bir sey yemen yasak!" to player
on break:
if {kelepce.%player%} is true:
cancel event
send "&8[&bPolis&8] &7Kelepceliyken blok kirman yasak!" to player
on pick up:
if {kelepce.%player%} is true:
cancel event
send "&8[&bPolis&8] &7Kelepceliyken yerden esya alman yasak!" to player
on drop:
if {kelepce.%player%} is true:
cancel event
send "&8[&bPolis&8] &7Kelepceliyken esya atman yasak!" to player
Birde Bu Var Error Düzeltilirse Sevinirim
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Kod:
command /kelepce:
trigger:
if {%player%.polis} is true:
give 1 tripwire hook named " &3Kelepce " with lore "||&fSuclu Oyuncuya Sag||&fTiklayarak Kelepceyi||&fTakmis Olursun" to player
on rightclick on player:
if {%player%.polis} is true:
if tool is tripwire hook named " &3Kelepce " with lore "||&fSuclu Oyuncuya Sag||&fTiklayarak Kelepceyi||&fTakmis Olursun":
if {%name of clicked player%.suc} is true:
send "&4 %clicked player% &2Adli Oyuncuya Basariyla Kelepce Takildi." to player
send "&3 %player% &cAdli Oyuncu Size Kelepce Takti" to clicked player
send "&c 30 Saniye Boyunca Hareket Edemez Ve Kimseye Vuramazsin." to clicked player
set {%name of clicked player%.suc} to false
set {%name of clicked player%.kelepce} to false
apply jump -10 to clicked player for 30 seconds
apply speed -10 to clicked player for 30 seconds
wait 30 seconds
set {%name of clicked player%.kelepce} to true
send "&2 Kelepcen Cozuldu." to clicked player
else:
send "&c Oyuncu Suclu Degil." to player
else if {%player%.polis} is false:
send "&c Kelepce Takabilmek Icin Polis Olmalisiniz." to player
command /sucluyap <player>:
trigger:
set {%arg 1%.suc} to true
send "&e %arg 1% &2Adli Oyuncuyu Suclu Yaptiniz." to player
command /sucluyapma <player>:
trigger:
set {%arg 1%.suc} to false
send "&e %arg 1% &2Adli Oyuncuyu Suclulugunu Kapattiniz." to player
on damage:
attacker is a player:
if {%attacker%.polis} is true:
if {%attacker%.polis.uyari} is 9:
send "&9 Uyari &7> &410 &f/ &410" to attacker
send "&c Uyarin 10 Oldugu Icin Polislikten Atildin." to attacker
set {%attacker%.polis} to false
set {%attacker%.suc} to true
broadcast "&3 %attacker% &cAdli Polis 10 Defa Suclu Olmayan Kisilere"
broadcast "&c Vurdugu Icin Polislikten Atildi."
else:
if {%victim%.suc} is false:
send "&c Suclu Olmayan Vatandasa Vurdugunuz Icin 1 Uyari Aldin" to attacker
send "&c Uyari Sayin 10 Olursa Polislikten Atilirsin." to attacker
add 1 to {%attacker%.polis.uyari}
send "&9 Uyari &7>&c %{%attacker%.polis.uyari}% &f/ &410" to attacker
else:
if {%attacker%.kelepce} is false:
send "&c Kelepceliyken Kimseye Vuramazsin." to attacker
cancel event
else:
set {%attacker%.suc} to true
on join:
if {%player%.kelepce} is false:
send "&c Kelepceliyken Oyundan Ciktiginiz Icin Ek Olarak" to player
send "&c 30 Saniye Kelepce Suresi Eklendi." to player
apply jump 255 to player for 30 seconds
apply slowness 255 to player for 30 seconds
wait 30 seconds
set {%player%.kelepce} to true
command /polisyetkiver <player>:
permission: op
trigger:
send "&3 %arg 1% &2Adli Oyuncu Basariyla Polis Oldu." to player
set {%arg 1%.polis.uyari} to 0
set {%arg 1%.polis} to true
set {%arg 1%.suc} to false
command /polisyetkial <player>:
permission: op
trigger:
send "&3 %arg 1% &2Adli Oyuncunun Polislik Yetkisi Basariyla Alindi." to player
set {%arg 1%.polis} to false
set {%arg 1%.suc} to false
on chat:
cancel event
if {%player%.polis} is true:
broadcast " &3%player% &7> &f%message%"
else if {%player%.suc} is true:
broadcast " &4%player% &7> &f%message%"
else:
broadcast " &e%player% &7> &f%message%"
Yanlış Yere Açtıysam Konuyu kusuruma bakmayın
2nci Script İçin Destek Bölümüne açmaya gerek duymadım boşuna post kaplamasın diye