Son kullanma tarihi geçmiş, bayatlamış bir tarayıcı kullanıyorsanız. Mercedes kullanmak yerine tosbaya binmek gibi... Websiteleri düzgün görüntüleyemiyorsanız eh, bi zahmet tarayıcınızı güncelleyiniz. Modern Web standartlarını karşılayan bir tarayıcı alternatifine göz atın.
options:
p: &8[&exMax&8]
prefix: &8[&eTurkishArmy&8]
p3: &8[&3xMax&8]
noperm: &Üzgünüm yetkin yok buna&8!
variables:
{map::1} = 0
{map::2} = 0
{map::3} = 0
{map::4} = 0
{map::5} = 0
command /votemapset [<text>]:
permission: xMax.mps
permission message: {@noperm}
aliases: /ms, /mps
trigger:
if arg 1 is set:
if arg 1 is "map1":
set {map1} to player's location
message "{@p} &7You set location to &c&lMap1"
if arg 1 is "map2":
set {map2} to player's location
message "{@p} &7You set location to &c&lMap2"
if arg 1 is "map3":
set {map3} to player's location
message "{@p} &7You set location to &c&lMap3"
if arg 1 is "map4":
set {map4} to player's location
message "{@p} &7You set location to &c&lMap4"
if arg 1 is "map5":
set {map5} to player's location
message "{@p} &7You set location to &c&lMap5"
if arg 1 is not set:
send "{@p} &7/mapset &8[&amap1&8/&amap2&8/&amap3&8/&amap4&8/&amap5&8]"
command /mapnameset [<text>] [<text>]:
permission: xMax.mns
permission message: {@noperm}
trigger:
arg 1 is not set:
send "{@p} &7/mapnameset &8[&amap1&8/&amap2&8/&amap3&8/&amap4&8/&amap5&8] [&emap name&8]"
if arg 1 is set:
if arg 2 is set:
if arg 1 is "map1":
set {map1name} to "&2%arg 2%"
message "{@p} &c&lMap1&7's name is now &2&l%arg 2%"
if arg 1 is "map2":
set {map2name} to "&2%arg 2%"
message "{@p} &c&lMap2&7's name is now &2&l%arg 2%"
if arg 1 is "map3":
set {map3name} to "&2%arg 2%"
message "{@p} &c&lMap3&7's name is now &2&l%arg 2%"
if arg 1 is "map4":
set {map4name} to "&2%arg 2%"
message "{@p} &c&lMap4&7's name is now &2&l%arg 2%"
if arg 1 is "map5":
set {map5name} to "&2%arg 2%"
message "{@p} &c&lMap5&7's name is now &2&l%arg 2%"
command /votemapenable [<text>] [<text>]:
permission: xmax.vme
permission message: {@noperm}
aliases: /vme
trigger:
if arg 1 is not set:
send "{@p} &7/votemapenable &8[&aEnable&8/&cDisable] &8[&amap1&8/&amap2&8/&amap3&8/&amap4&8/&amap5&8]"
if arg 1 is set:
if arg 2 is set:
if arg 1 is "enable":
if arg 2 is "map1":
set {voteenable::1} to "Disable"
message "{@p} &r%{map1name}% &7Is now &c&lDisabled&8!"
if arg 2 is "map2":
set {voteenable::2} to "Disable"
message "{@p} &r%{map2name}% &7Is now &c&lDisabled&8!"
if arg 2 is "map3":
set {voteenable::3} to "Disable"
message "{@p} &r%{map3name}% &7Is now &c&lDisabled&8!"
if arg 2 is "map4":
set {voteenable::4} to "Disable"
message "{@p} &r%{map4name}% &7Is now &c&lDisabled&8!"
if arg 2 is "map5":
set {voteenable::5} to "Disable"
message "{@p} &r%{map5name}% &7Is now &c&lDisabled&8!"
command /v [<text>]:
aliases: /vote
trigger:
if arg 1 is not "1" or "2" or "3" or "4" or "5":
send "{@p} &2Players waiting&8: &8[&6%number of all players%&8/&632&8]&8."
send "{@p} &2Vote using &8[&a/vote map&8]."
send "{@p} &a1 &8> : &e%{map::1}% &7Votes&8 : &2%{map1name}%"
send "{@p} &a2 &8> : &e%{map::2}% &7Votes&8 : &2%{map2name}%"
send "{@p} &a3 &8> : &e%{map::3}% &7Votes&8 : &2%{map3name}%"
send "{@p} &a4 &8> : &e%{map::4}% &7Votes&8 : &2%{map4name}%"
send "{@p} &a5 &8> : &e%{map::5}% &7Votes&8 : &2%{map5name}%"
arg 1 is not set:
send "{@p} &2Players waiting&8: &8[&6%number of all players%&8/&632&8]&8."
send "{@p} &2Vote using &8[&a/vote map&8]."
send "{@p} &a1 &8> : &e%{map::1}% &7Votes&8 : &2%{map1name}%"
send "{@p} &a2 &8> : &e%{map::2}% &7Votes&8 : &2%{map2name}%"
send "{@p} &a3 &8> : &e%{map::3}% &7Votes&8 : &2%{map3name}%"
send "{@p} &a4 &8> : &e%{map::4}% &7Votes&8 : &2%{map4name}%"
send "{@p} &a5 &8> : &e%{map::5}% &7Votes&8 : &2%{map5name}%"
if arg 1 is set:
if arg 1 is "1":
if {voteuse::%player%} is not set:
if player has permission "vote.gold":
add 2 to {map::1}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::1}%&8] &fvotes&8."
else if player has permission "vote.diamond":
add 3 to {map::1}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::1}%&8] &fvotes&8."
else if player has permission "vote.platinum":
add 4 to {map::1}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::1}%&8] &fvotes&8."
else if player has permission "vote.moderator":
add 5 to {map::1}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::1}%&8] &fvotes&8."
else:
add 1 to {map::1}
message "{@p} &fYour map now has &8[&6%{map::1}%&8] &fvotes&8."
set {voteuse::%player%} to "false"
if arg 1 is "2":
if {voteuse::%player%} is not set:
if player has permission "vote.gold":
add 2 to {map::2}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::2}%&8] &fvotes&8."
else if player has permission "vote.diamond":
add 3 to {map::2}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::2}%&8] &fvotes&8."
else if player has permission "vote.platinum":
add 4 to {map::2}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::2}%&8] &fvotes&8."
else if player has permission "vote.moderator":
add 5 to {map::2}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::2}%&8] &fvotes&8."
else:
add 1 to {map::2}
message "{@p} &fYour map now has &8[&6%{map::2}%&8] &fvotes&8."
set {voteuse::%player%} to "false"
if arg 1 is "3":
if {voteuse::%player%} is not set:
if player has permission "vote.gold":
add 2 to {map::3}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::3}%&8] &fvotes&8."
else if player has permission "vote.diamond":
add 3 to {map::3}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::3}%&8] &fvotes&8."
else if player has permission "vote.platinum":
add 4 to {map::3}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::3}%&8] &fvotes&8."
else if player has permission "vote.moderator":
add 5 to {map::3}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::3}%&8] &fvotes&8."
else:
add 1 to {map::3}
message "{@p} &fYour map now has &8[&6%{map::3}%&8] &fvotes&8."
set {voteuse::%player%} to "false"
if arg 1 is "4":
if {voteuse::%player%} is not set:
if player has permission "vote.gold":
add 2 to {map::4}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::4}%&8] &fvotes&8."
else if player has permission "vote.diamond":
add 3 to {map::4}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::4}%&8] &fvotes&8."
else if player has permission "vote.platinum":
add 4 to {map::4}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::4}%&8] &fvotes&8."
else if player has permission "vote.moderator":
add 5 to {map::4}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::4}%&8] &fvotes&8."
else:
add 1 to {map::4}
message "{@p} &fYour map now has &8[&6%{map::4}%&8] &fvotes&8."
set {voteuse::%player%} to "false"
if arg 1 is "5":
if {voteuse::%player%} is not set:
if player has permission "vote.gold":
add 2 to {map::5}
set {voteuse::%player%} to "false"
message "{@p} &fYour map now has &8[&6%{map::5}%&8] &fvotes&8."
else if player has permission "vote.diamond":
add 3 to {map::5}
message "{@p} &fYour map now has &8[&6%{map::5}%&8] &fvotes&8."
set {voteuse::%player%} to "false"
else if player has permission "vote.platinum":
add 4 to {map::5}
message "{@p} &fYour map now has &8[&6%{map::5}%&8] &fvotes&8."
set {voteuse::%player%} to "false"
else if player has permission "vote.moderator":
add 5 to {map::5}
message "{@p} &fYour map now has &8[&6%{map::5}%&8] &fvotes&8."
set {voteuse::%player%} to "false"
else:
add 1 to {map::5}
message "{@p} &fYour map now has &8[&6%{map::5}%&8] &fvotes&8."
set {voteuse::%player%} to "false"
else:
if {voteuse::%player%} is set:
send "{@p} &fYou already voted&8!"
command /sifirlamk:
trigger:
loop all players:
delete {voteuse::%loop-player%}
set {map::1} to 0
set {map::2} to 0
set {map::3} to 0
set {map::4} to 0
set {map::5} to 0
every 5 minutes:
make console execute command "/votestart"
make console execute command "/sifirlamk"
on join:
wait 2 seconds
send "{@p} &2Players waiting&8: &8[&6%number of all players%&8/&632&8]&8."
send "{@p} &2Vote using &8[&a/vote map&8]."
send "{@p} &a1 &8> : &e%{map::1}% &7Votes&8 : &2%{map1name}%"
send "{@p} &a2 &8> : &e%{map::2}% &7Votes&8 : &2%{map2name}%"
send "{@p} &a3 &8> : &e%{map::3}% &7Votes&8 : &2%{map3name}%"
send "{@p} &a4 &8> : &e%{map::4}% &7Votes&8 : &2%{map4name}%"
send "{@p} &a5 &8> : &e%{map::5}% &7Votes&8 : &2%{map5name}%"
every 1 minutes:
wait 2 seconds
broadcast "{@p} &2Players waiting&8: &8[&6%number of all players%&8/&632&8]&8."
broadcast "{@p} &2Vote using &8[&a/vote map&8]."
broadcast "{@p} &a1 &8> : &e%{map::1}% &7Votes&8 : &2%{map1name}%"
broadcast "{@p} &a2 &8> : &e%{map::2}% &7Votes&8 : &2%{map2name}%"
broadcast "{@p} &a3 &8> : &e%{map::3}% &7Votes&8 : &2%{map3name}%"
broadcast "{@p} &a4 &8> : &e%{map::4}% &7Votes&8 : &2%{map4name}%"
broadcast "{@p} &a5 &8> : &e%{map::5}% &7Votes&8 : &2%{map5name}%"
command /votestart:
permission: xmax.owner
permission message: {@noperm}
trigger:
set {_voteresult::*} to sorted {map::*} from lowest to highest with output "@index"
loop {_voteresult::*}:
set {winnermap} to "%loop-value%"
set {map::1} to 0
set {map::2} to 0
set {map::3} to 0
set {map::4} to 0
set {map::5} to 0
if {winnermap} is "1":
execute console command "voteset winnermap1"
else if {winnermap} is "2":
execute console command "voteset winnermap2"
else if {winnermap} is "3":
execute console command "voteset winnermap3"
else if {winnermap} is "4":
execute console command "voteset winnermap4"
else if {winnermap} is "5":
execute console command "voteset winnermap5"
command /voteset [<text>]:
permission: xmax.owner
permission message: {@noperm}
aliases: /vt
trigger:
if arg 1 is set:
if arg 1 is "winnermap1":
wait 5 seconds
broadcast "{@p} &2&lThis Vote Round's winner &e&l%{map1name}%"
wait 2 seconds
loop all players:
teleport loop-player to {map1}
broadcast "{@prefix} &eMap name&8: &2Logo Map"
broadcast "{@prefix} &eMap author&8: &2Unknown"
broadcast "{@prefix} &eMap link&8: &8(&cnone&8)"
else if arg 1 is "winnermap2":
wait 5 seconds
broadcast "{@p} &2&lThis Vote Round's winner &e&l%{map2name}%"
wait 2 seconds
loop all players:
teleport loop-player to {map2}
broadcast "{@prefix} &eMap name&8: &2Castle Map"
broadcast "{@prefix} &eMap author&8: &2MCGamer Network"
broadcast "{@prefix} &eMap link&8: &8(&cnone&8)"
else if arg 1 is "winnermap3":
wait 5 seconds
broadcast "{@p} &2&lThis Vote Round's winner &e&l%{map3name}%"
wait 2 seconds
loop all players:
teleport loop-player to {map3}
broadcast "{@prefix} &eMap name&8: &2IceBerg Map"
broadcast "{@prefix} &eMap author&8: &2MCGamer Network"
broadcast "{@prefix} &eMap link&8: &8(&cnone&8)"
else if arg 1 is "winnermap4":
wait 5 seconds
broadcast "{@p} &2&lThis Vote Round's winner &e&l%{map4name}%"
wait 2 seconds
loop all players:
teleport loop-player to {map4}
broadcast "{@prefix} &eMap name&8: &2Port Map"
broadcast "{@prefix} &eMap author&8: &2MCGamer Network"
broadcast "{@prefix} &eMap link&8: &8(&cnone&8)"
else if arg 1 is "winnermap5":
wait 5 seconds
broadcast "{@p} &2&lThis Vote Round's winner &e&l%{map5name}%"
wait 2 seconds
loop all players:
teleport loop-player to {map4}
broadcast "{@prefix} &eMap name&8: &2Beach Map"
broadcast "{@prefix} &eMap author&8: &2MCGamer Network"
broadcast "{@prefix} &eMap link&8: &8(&cnone&8)"