options:
prefix: &8[&4Prefix Ayarlayin!&8]
command /sethome [<text>]:
permission: yetki.sethome
permission message: {@prefix} &cYeterli yetkiye sahip degilsin!
trigger:
if arg-1 is not set:
set {evler::%player%::home} to player's location
if "%{homes::%player%::*}%" contains "home":
send "{@prefix} &4home &7adli eviniz belirlendi!" to player
else:
add "home" to {homes::%player%::*}
send "{@prefix} &4home &7adli eviniz eklendi!"
if arg-1 is set:
set {evler::%player%::%arg-1%} to player's location
if "%{homes::%player%::*}%" contains "%arg-1%":
send "{@prefix} &4%arg-1% &7adli eviniz belirlendi!" to player
else:
add "%arg-1%" to {homes::%player%::*}
send "{@prefix} &4%arg-1% &7adli eviniz eklendi!"
command /home [<text>]:
permission: yetki.home
permission message: {@prefix} &cYeterli yetkiye sahip degilsin!
trigger:
if arg-1 is not set:
send "&6&lEVLERIN;" to player
loop {homes::%player%::*}:
send "&6%loop-value%"
if arg-1 is set:
loop {homes::%player%::*}:
if loop-value is "%arg-1%":
teleport player to {evler::%player%::%arg-1%}
send "{@prefix} &eEvine ışınlandın!" to player
else:
send "{@prefix} &cBöyle bir evin yok!" to player
bakıyorum bekleKod:options: prefix: &8[&4Prefix Ayarlayin!&8] command /sethome [<text>]: permission: yetki.sethome permission message: {@prefix} &cYeterli yetkiye sahip degilsin! trigger: if arg-1 is not set: set {evler::%player%::home} to player's location if "%{homes::%player%::*}%" contains "home": send "{@prefix} &4home &7adli eviniz belirlendi!" to player else: add "home" to {homes::%player%::*} send "{@prefix} &4home &7adli eviniz eklendi!" if arg-1 is set: set {evler::%player%::%arg-1%} to player's location if "%{homes::%player%::*}%" contains "%arg-1%": send "{@prefix} &4%arg-1% &7adli eviniz belirlendi!" to player else: add "%arg-1%" to {homes::%player%::*} send "{@prefix} &4%arg-1% &7adli eviniz eklendi!" command /home [<text>]: permission: yetki.home permission message: {@prefix} &cYeterli yetkiye sahip degilsin! trigger: if arg-1 is not set: send "&6&lEVLERIN;" to player loop {homes::%player%::*}: send "&6%loop-value%" if arg-1 is set: loop {homes::%player%::*}: if loop-value is "%arg-1%": teleport player to {evler::%player%::%arg-1%} send "{@prefix} &eEvine ışınlandın!" to player else: send "{@prefix} &cBöyle bir evin yok!" to player
Test ettim, gayet iyi çalışıyor.