options:
p: &eSATIS » #Mesaj başlarındaki prefix
cubukismi: &aSatma Çubuğu #Sandıktaki itemleri satmak için tıklanılacak çubuğun ismi
1demirfiyati: 3000 #1 demirin satma fiyatı
1altinfiyati: 4000 #1 altının satma fiyatı
1elmasfiyati: 5000 #1 elmasın satma fiyatı
1zumrutfiyati: 6000 #1 zümrütün satma fiyatı
1demirblock: 27000 #1 demir bloğunun satma fiyatı
1goldblock: 36000 #1 altın bloğunun satma fiyatı
1diablock: 45000 #1 elmas bloğunun satma fiyatı
1zumrutblock: 54000 #1 zümrüt bloğunun satma fiyatı
command /çubuk:
trigger:
give 1 stick named "{@cubukismi}" to player
on leftclick on chest with stick:
if name of player's tool is "{@cubukismi}":
if {chests::%player%::*} contains location of clicked chest:
if clicked chest contains iron ingot:
set {_itemcounti} to number of all iron ingots in clicked chest
remove {_itemcounti} of iron ingots from clicked chest's inventory
add {@1demirfiyati} * {_itemcounti} to the player's money
send "{@p} &a%{_itemcounti}% demir satıldı. Kazanılan para: &c%{@1demirfiyati} * {_itemcounti}%"
if clicked chest contains gold ingot:
set {_itemcountg} to number of all gold ingots in clicked chest
remove {_itemcountg} of gold ingots from clicked chest's inventory
add {@1altinfiyati} * {_itemcountg} to the player's money
send "{@p} &a%{_itemcountg}% altın satıldı. Kazanılan para: &c%{@1altinfiyati} * {_itemcountg}%"
if clicked chest contains diamond:
set {_itemcountd} to number of all diamonds in clicked chest
remove {_itemcountd} of diamonds from clicked chest's inventory
add {@1elmasfiyati} * {_itemcountd} to the player's money
send "{@p} &a%{_itemcountd}% elmas satıldı. Kazanılan para: &c%{@1elmasfiyati} * {_itemcountd}%"
if clicked chest contains emerald:
set {_itemcounte} to number of all emeralds in clicked chest
remove {_itemcounte} of emeralds from clicked chest's inventory
add {@1zumrutfiyati} * {_itemcounte} to the player's money
send "{@p} &a%{_itemcounte}% zümrüt satıldı. Kazanılan para: &c%{@1zumrutfiyati} * {_itemcounte}%"
if clicked chest contains iron block:
set {_itemcountib} to number of all iron blocks in clicked chest
remove {_itemcountib} of iron blocks from clicked chest's inventory
add {@1demirblock} * {_itemcountib} to the player's money
send "{@p} &a%{_itemcountib}% demir blok satıldı. Kazanılan para: &c%{@1demirblock} * {_itemcountib}%"
if clicked chest contains gold block:
set {_itemcountgb} to number of all gold blocks in clicked chest
remove {_itemcountgb} of gold blocks from clicked chest's inventory
add {@1goldblock} * {_itemcountgb} to the player's money
send "{@p} &a%{_itemcountgb}% altın blok satıldı. Kazanılan para: &c%{@1goldblock} * {_itemcountgb}%"
if clicked chest contains diamond block:
set {_itemcountdb} to number of all diamond blocks in clicked chest
remove {_itemcountdb} of diamond blocks from clicked chest's inventory
add {@1diablock} * {_itemcountdb} to the player's money
send "{@p} &a%{_itemcountdb}% elmas blok satıldı. Kazanılan para: &c%{@1diablock} * {_itemcountdb}%"
if clicked chest contains emerald block:
set {_itemcounteb} to number of all emerald blocks in clicked chest
remove {_itemcounteb} of emerald blocks from clicked chest's inventory
add {@1zumrutblock} * {_itemcounteb} to the player's money
send "{@p} &a%{_itemcounteb}% zümrüt blok satıldı. Kazanılan para: &c%{@1zumrutblock} * {_itemcounteb}%"
else:
send "{@p} &aSadece kendi sandığındaki madenleri satabilirsin."
on place of chest:
add event-block's location to {chests::%player%::*}
on break of chest:
if {chest::%player%::*} contains event-block's location:
remove event-block's location from {chests::%player%::*}
command /otosatabi:
permission: bc.sandiksatar
trigger:
give 1 diamond hoe named "&f&lSandik &4&lSatar" to player
on right click with diamond hoe:
if name of player's tool is "&f&lSandik &4&lSatar":
if clicked block is a chest:
if amount of iron block in clicked block is greater than 0:
add (amount of iron block in clicked block * 5000) to player's money
send "&a&l%amount of iron block in clicked block% &c&lDemir Blok Satildi &f&lKazanc: &e&l%(amount of iron block in clicked block * 5000)%" to player
remove every iron blocks from clicked block
else if amount of gold block in clicked block is greater than 0:
add (amount of gold block in clicked block * 6740) to player's money
send "&a&l%amount of gold block in clicked block% &c&lAltin Blok Satildi &f&lKazanc: &e&l%(amount of gold block in clicked block * 6740)%" to player
remove every gold blocks from clicked block
else if amount of emerald block in clicked block is greater than 0:
add (amount of emerald block in clicked block * 26000) to player's money
send "&a&l%amount of emerald block in clicked block% &c&lZumrut Blok Satildi &f&lKazanc: &e&l%(amount of emerald block in clicked block * 26000)%" to player
remove every emerald blocks from clicked block
else if amount of diamond block in clicked block is greater than 0:
add (amount of diamond block in clicked block * 13000) to player's money
send "&a&l%amount of diamond block in clicked block% &c&lElmas Blok Satildi &f&lKazanc: &e&l%(amount of diamond block in clicked block * 13000)%" to player
remove every diamond blocks from clicked block
command /otosatabiv2:
permission: bc.vipsatar
trigger:
give 1 diamond hoe named "&8&lVIP &b&lSatar" to player
on right click with diamond hoe:
if name of player's tool is "&8&lVIP &b&lSatar":
if clicked block is a chest:
if amount of iron block in clicked block is greater than 0:
add (amount of iron block in clicked block * 10000) to player's money
send "&a&l%amount of iron block in clicked block% &c&lDemir Blok Satildi &f&lKazanc: &e&l%(amount of iron block in clicked block * 10000)%" to player
remove every iron blocks from clicked block
else if amount of gold block in clicked block is greater than 0:
add (amount of gold block in clicked block * 13480) to player's money
send "&a&l%amount of gold block in clicked block% &c&lAltin Blok Satildi &f&lKazanc: &e&l%(amount of gold block in clicked block * 13480)%" to player
remove every gold blocks from clicked block
else if amount of emerald block in clicked block is greater than 0:
add (amount of emerald block in clicked block * 52000) to player's money
send "&a&l%amount of emerald block in clicked block% &c&lZumrut Blok Satildi &f&lKazanc: &e&l%(amount of emerald block in clicked block * 52000)%" to player
remove every emerald blocks from clicked block
else if amount of diamond block in clicked block is greater than 0:
add (amount of diamond block in clicked block * 26000) to player's money
send "&a&l%amount of diamond block in clicked block% &c&lElmas Blok Satildi &f&lKazanc: &e&l%(amount of diamond block in clicked block * 26000)%" to player
remove every diamond blocks from clicked block