import:
org.bukkit.entity.Player
expression send %player% title %object% (with subtitle) %object%:
get:
if expression-3 is set:
expression-1.sendTitle(expression-2, expression-3)
else:
expression-1.sendTitle(expression-2)
on join:
if world of player = "world":
add player to {dünya::*}
while size of {dünya::*} = 1:
set {_start} to 30
loop 30 times:
send {dünya::*} title "%{_start} - loop-number% süre içerisinde başlayacak"
if {_start} - loop-number = 0:
send {dünya::*} title "oyun basladi"
remove player from {dünya::*}
stop
wait 1 seconds
on load:
delete {dünya::*}
on quit:
if world of player = "world":
remove player from {dünya::*}