çok iyi olur :)[DOUBLEPOST=1502963440,1502963374][/DOUBLEPOST]Bende MineTurk'un Var İstersen Atabilirim.
mesela obsidyen kırıcak ancak sectiğim obsidyeni /obsidyenayarla yazicak bir admin. ondan sonra o obsidyeni kırdıkça canı inicek 50 tane canı olucak her kırışında zombiler doğucak 5, 20, 30 falan diye sonunda kırdıklarında dia block falan verilcek.Tam olarak ne istediğinizi anlayamadım
Sezrax#6606
options:
Prefix: &e| &7- &cMetinTASI &7- &e| &7
command /tasayarla:
trigger:
if player has permission "tas.admin":
if targeted block is obsidian:
if {ozeltas::%location of targeted block%} is not set:
set {_loc} to location of targeted block
set {ozeltas::%{_loc}%} to {_loc}
message "{@Prefix} &7Onunuzdeki obsidyeni metin tasina cevirdiniz normale cevirmek icin tekrar &c/tasayarla &7yaziniz..!"
stop
else if {ozeltas::%location of targeted block%} is set:
clear {ozeltas::%location of targeted block%}
message "{@Prefix} &7Metin tasini normal obsidyene cevirdiniz tekrar metin tasi yapmak icin &c/tasayarla &7yaziniz..!"
else:
message "{@Prefix} &7Bu komutu gerceklestirebilmek icin bir &cobsidyene &7dogru bakiyor olmaniz gerekmektedir..!"
else:
message "{@Prefix} &7Bunun icin gerekli yetkiye sahip degilsin.."
on break of obsidian:
if {ozeltas::can} is smaller than 0:
message "&f[&a%{ozeltas::can}% &7x &cMetin Tasini Kirdin !i&f]"
drop 30 Gray dye named "&c&lTas Parcasi"
drop 20 Rose red named "&c&lPet Parcasi"
drop 2 diamond helmet of protection 75, unbreaking 75 named "&c&lYildiz Kask"
drop 2 diamond chestplate of protection 75, unbreaking 75 named "&c&lYildiz Zirh"
drop 2 diamond leggings of protection 75, unbreaking 75 named "&c&lYildiz Pantolon"
drop 2 diamond boots of protection 75, unbreaking 75 named "&c&lYildiz Ayakkabi"
drop 2 diamond sword of sharpness 90, unbreaking 90, smite 90 named "&c&lYildiz Silah"
set {ozeltas::can} to 400
set event-block to air
message "&e| &7- &cMetinTASI &7- &e| &7Oyuncular &cmetin tasini &7parcaladi , &c3 dakika &7icinde tekrar cikacaktir..!" to players
wait 180 seconds
set event-block to obsidian
message "&e| &7- &cMetinTASI &7- &e| &cMetin tasi &7yeniden dustu , &c/warp metintasi &7giderek metin tasini kesebilirsiniz..!" to players
if {ozeltas::%location of event-block%} is set:
message "&f[ &cCAN &7x &a%{ozeltas::can}% &7x &f]"
remove 1 from {ozeltas::can}
chance of 20%:
damage the player by 3 heart
chance of 20%:
damage the player by 6 heart
message "&e| &7- &cMetinTASI &7- &e| &7Metin tasina &4Kritik Vurus &7yaptin .. !!" to player
chance of 5%:
damage the player by 8 heart
message "&e| &7- &cMetinTASI &7- &e| &7Metin tasina &cDelici Vurus &7yaptin .. !!" to player
chance of 70%:
spawn 50 zombie at player's location
chance of 50%:
spawn 80 zombie at player's location
chance of 30%:
spawn 90 zombie at player's location
spawn 12 skeleton at player's location
chance of 15%:
spawn 100 zombie at player's location
spawn 24 skeleton at player's location
spawn 12 creeper at player's location
cancel event
stop
set {ozeltas::can} to 400
tamda İstediğin Skript Dostum :D[DOUBLEPOST=1502976518][/DOUBLEPOST]Konu Çözüldüyse Belirtin.çok iyi olur :)[DOUBLEPOST=1502963440,1502963374][/DOUBLEPOST]
mesela obsidyen kırıcak ancak sectiğim obsidyeni /obsidyenayarla yazicak bir admin. ondan sonra o obsidyeni kırdıkça canı inicek 50 tane canı olucak her kırışında zombiler doğucak 5, 20, 30 falan diye sonunda kırdıklarında dia block falan verilcek.
mudlusamoi#5646
options:
Prefix: &6&lMETINTAŞI &f&l»&7
command /taşayarla:
trigger:
if player has permission "taş.admin":
if targeted block is obsidian:
if {ozeltas::%location of targeted block%} is not set:
set {_loc} to location of targeted block
set {ozeltas::%{_loc}%} to {_loc}
send "{@Prefix} Önünüzdeki obsidyen artık metintaşı, metintaşının özelliğini kaldırmak için /taşayarla yazabilirsin."
stop
else if {ozeltas::%location of targeted block%} is set:
clear {ozeltas::%location of targeted block%}
send "{@Prefix} Önünüzdeki obsidyen artık metintaşı değil, tekrar metintaşı yapmak için /taşayarla yazabilirsin."
else:
send "{@Prefix} Bunu kullanabilmek için bir obsidyene bakman gerek!"
else:
send "{@Prefix} Bunun için iznin yok"
on break of obsidian:
if {ozeltas::%location of event-block%} is set:
if {ozeltas::can} is equal to 20:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 19:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 18:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 17:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 16:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 15:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
spawn 3 zombie at event-block
cancel event
stop
else if {ozeltas::can} is equal to 14:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 13:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 12:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 11:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 10:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
spawn 3 zombie at event-block
stop
else if {ozeltas::can} is equal to 9:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 8:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 7:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 6:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 5:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
spawn 6 zombie at player's location
stop
else if {ozeltas::can} is equal to 4:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
stop
else if {ozeltas::can} is equal to 3:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
spawn 6 zombie at player's location
stop
else if {ozeltas::can} is equal to 2:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
spawn 9 zombie at player's location
stop
else if {ozeltas::can} is equal to 1:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
remove 1 from {ozeltas::can}
cancel event
spawn 12 zombie at player's location
stop
else if {ozeltas::can} is equal to 0:
send "&f[&a%{ozeltas::can}% &7x &c❤&f]"
drop 2 diamond
drop 4 iron ingot
drop 5 redstone
drop 1 coal block
set {ozeltas::can} to 20
stop
set {ozeltas::can} to 20
Sezrax#6606
Kod:options: Prefix: &6&lMETINTAŞI &f&l»&7 command /taşayarla: trigger: if player has permission "taş.admin": if targeted block is obsidian: if {ozeltas::%location of targeted block%} is not set: set {_loc} to location of targeted block set {ozeltas::%{_loc}%} to {_loc} send "{@Prefix} Önünüzdeki obsidyen artık metintaşı, metintaşının özelliğini kaldırmak için /taşayarla yazabilirsin." stop else if {ozeltas::%location of targeted block%} is set: clear {ozeltas::%location of targeted block%} send "{@Prefix} Önünüzdeki obsidyen artık metintaşı değil, tekrar metintaşı yapmak için /taşayarla yazabilirsin." else: send "{@Prefix} Bunu kullanabilmek için bir obsidyene bakman gerek!" else: send "{@Prefix} Bunun için iznin yok" on break of obsidian: if {ozeltas::%location of event-block%} is set: if {ozeltas::can} is equal to 20: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 19: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 18: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 17: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 16: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 15: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} spawn 3 zombie at event-block cancel event stop else if {ozeltas::can} is equal to 14: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 13: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 12: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 11: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 10: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event spawn 3 zombie at event-block stop else if {ozeltas::can} is equal to 9: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 8: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 7: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 6: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 5: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event spawn 6 zombie at player's location stop else if {ozeltas::can} is equal to 4: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event stop else if {ozeltas::can} is equal to 3: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event spawn 6 zombie at player's location stop else if {ozeltas::can} is equal to 2: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event spawn 9 zombie at player's location stop else if {ozeltas::can} is equal to 1: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" remove 1 from {ozeltas::can} cancel event spawn 12 zombie at player's location stop else if {ozeltas::can} is equal to 0: send "&f[&a%{ozeltas::can}% &7x &c❤&f]" drop 2 diamond drop 4 iron ingot drop 5 redstone drop 1 coal block set {ozeltas::can} to 20 stop set {ozeltas::can} to 20
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
Buda başka bir skript. Ayrıca alıntıdır.
Ek olarak sorun çözüldüyse lütfen belirtiniz. İyi forumlar.
mudlusamoi#5646
İyice baktığınız zaman biraz farklı olacağını görebilirsiniz.Hocam Attığımla Aynı Sadece Türkçe Karakterler Ayarlanmış.
Ayrıca sorun çözüldü ise lütfen belirtiniz. İyi forumlar.Arkadaşlar merhaba. Benim sizlerden istiyceğim 1-2 şey olucak.
Tam istediğim şey Metin Taşı Skripti de. Bunu Kodlayabilcek arkadaşlar varsa pastebin, mc-tr, skype dan atabilirlermi ?
Skype: PeynirAndEkmek
çözdüldü smt bey.İyice baktığınız zaman biraz farklı olacağını görebilirsiniz.
Ayrıca sorun çözüldü ise lütfen belirtiniz. İyi forumlar.