variables:
{komur.%player%} = 0
{cobblestone.%player%} = 0
{emerald.%player%} = 0
{elmas.%player%} = 0
{altin.%player%} = 0
{kizil.%player%} = 0
{stone.%player%} = 0
on break of coal ore:
add 1 to {komur.%player%}
on break of gold ore:
add 1 to {altin.%player%}
on break of emerald ore:
add 1 to {emerald.%player%}
on break of diamond ore:
add 1 to {elmas.%player%}
on break of redstone ore:
add 1 to {kizil.%player%}
on break of stone:
add 1 to {stone.%player%}
on break of cobblestone:
add 1 to {cobblestone.%player%}
command /sayac [<offlineplayer>]:
aliases: blok, blokstats
trigger:
if arg-1 is not set:
send "&7[&eSkript&7] &6Blok istatistikleri" to player
send "&7[&eSkript&7] &6Kirik Tas: &7%{cobblestone.%player%}%" to player
send "&7[&eSkript&7] &6Tas: &8%{stone.%player%}%" to player
send "&7[&eSkript&7] &6Kizil Tas: &4%{kizil.%player%}%" to player
send "&7[&eSkript&7] &6Elmas: &b%{elmas.%player%}%" to player
send "&7[&eSkript&7] &6Zumrut: &a%{emerald.%player%}%" to player
send "&7[&eSkript&7] &6Altin: &e%{altin.%player%}%" to player
send "&7[&eSkript&7] &6Komur: &7%{komur.%player%}%" to player
send "&7[&eSkript&7] &6Blok istatistikleri" to player
if arg-1 is not online:
send "&7[&eSkript&7] &eOyuncu Cevrimdisi!" to player
if arg-1 is set:
send "&7[&eSkript&7] &6%arg-1% Adli Oyuncunun Blok istatistikleri" to player
send "&7[&eSkript&7] &6Kirik Tas: &7%{cobblestone.%arg-1%}%" to player
send "&7[&eSkript&7] &6Tas: &8%{stone.%arg-1%}%" to player
send "&7[&eSkript&7] &6Kizil Tas: &4%{kizil.%arg-1%}%" to player
send "&7[&eSkript&7] &6Elmas: &b%{elmas.%arg-1%}%" to player
send "&7[&eSkript&7] &6Zumrut: &a%{emerald.%arg-1%}%" to player
send "&7[&eSkript&7] &6Altin: &e%{altin.%arg-1%}%" to player
send "&7[&eSkript&7] &6Komur: &7%{komur.%arg-1%}%" to player
send "&7[&eSkript&7] &6%arg-1% Adli Oyuncunun Blok istatistikleri" to player
command /sayacsifirla [<player>]:
permission: sayac.admin
permission message: &7[&eSkript&7] &eYetkiniz Yoktur!
aliases: sayacsil, clearsayac
trigger:
if arg-1 is not set:
send "&7[&6Skript&7] &eBasariyla Blok İstatistigini Sifirladin!" to player
set {kizil.%player%} to 0
set {komur.%player%} to 0
set {altin.%player%} to 0
set {stone.%player%} to 0
set {emerald.%player%} to 0
set {elmas.%player%} to 0
set {cobblestone.%player%} to 0
if arg-1 is set:
send "&7[&6Skript&7] &eBasariyla %arg-1%'in Blok İstatistigini Sifirladin!" to player
set {kizil.%arg-1%} to 0
set {komur.%arg-1%} to 0
set {altin.%arg-1%} to 0
set {stone.%arg-1%} to 0
set {emerald.%arg-1%} to 0
set {elmas.%arg-1%} to 0
set {cobblestone.%arg-1%} to 0
else:
exit