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Skript Paylaşımı Madde - Kafayı bulmak hiç bu kadar güzel olmamıştı!

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Mesaj gönderimine kapalı.

giresun283428

Örümcek Hoşt!

Discord:

Mert#4420

Katılım
13 Nisan 2017
Mesajlar
335
Elmaslar
286
Puanlar
14.375
Yer
Türkiye
Minecraft
giresun28
Merhaba arkadaşlar,

Biraz garip bir Skript ile karşınızdayım ?

Nedir ve ne işe yarar diye soracak olursanız eğer hemen anlatayım;

4 tür Madde var ve her Madde'nin ayrı riski ve kafası var. Maddeyi kullandıktan sonra bir takım efektler kazanırsınız ve kafayı bulursunuz! Skript'i tamamen eğlence amaçlı yaptım çünkü kendi sunucumda kullanıyorum ve oyuncular çok beğendi, eğlence için bire bir.

val1dr.png


1.png



2.png



3.png


4.png


kMaNZ9.png



Kod:
options:

    p: &a&lMadde »
    hapsekerfiyati: 1000
    esrarkubarfiyati: 500
    igneeroinfiyati: 2500
    bonzaifiyati: 5000

function madde(p: player, sayfa: String):
    if {_sayfa} is "menu":
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / Menü" to {_p}
        make a gui slot 0 of {_p} with 353 named "&a&lHap" to run function madde({_p}, "hap")
        make a gui slot 1 of {_p} with 351:8 named "&a&lEsrar" to run function madde({_p}, "esrar")
        make a gui slot 2 of {_p} with 351 named "&a&lİğne" to run function madde({_p}, "igne")
        make a gui slot 3 of {_p} with 351:1 named "&a&lBonzai" to run function madde({_p}, "bonzai")
    if {_sayfa} is "hap":
        set {_hapsekerfiyati} to "{@hapsekerfiyati}" parsed as integer
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / Hap" to {_p}
        make a gui slot 0 of {_p} with 353 named "&c&lHap" with lore "||&7Şeker||||&6Bölüm:||&9Uyarıcı Madde||||&6Nedir:||&f15 saniye sonra patlamaya||&fbaşlarsın ve acayip||&fhızlanırsın yerinde duramazsın.||||&8Fiyat: &7{@hapsekerfiyati}||||&8Ölüm Riski: &7☠ 0||||&e(Mert'in Tavsiyesi)" to run using left:
            if balance of {_p} is bigger than or equal to {_hapsekerfiyati}:
                execute console command "eco take %{_p}% %{_hapsekerfiyati}%"
                give 1 353 named "&eHap (&7şeker&e)" to {_p}
                send "{@p} &eHap (&7şeker&e) aldın!" to {_p}
                close {_p}'s inventory
            else:
                send "{@p} &cYeterli paran yok!" to player
        make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function madde({_p}, "menu")
    if {_sayfa} is "esrar":
        set {_esrarkubarfiyati} to "{@esrarkubarfiyati}" parsed as integer
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / Esrar" to {_p}
        make a gui slot 0 of {_p} with 351:8 named "&c&lEsrar" with lore "||&7Kubar||||&6Bölüm:||&9Uyarıcı Madde||||&6Nedir:||&fİçtikten hemen sonra sallanmaya||&fbaşlarsın ve etraf bulanıklaşır.||&fZaman çok yavaş geçer.||||&8Fiyat: &7{@esrarkubarfiyati}||||&8Ölüm Riski: &7☠ 0" to run using left:
            if balance of {_p} is bigger than or equal to {_esrarkubarfiyati}:
                execute console command "eco take %{_p}% %{_esrarkubarfiyati}%"
                give 1 351:8 named "&eEsrar (&7kubar&e)" to {_p}
                send "{@p} &eEsrar (&7kubar&e) aldın!" to {_p}
                close {_p}'s inventory
            else:
                send "{@p} &cYeterli paran yok!" to player
        make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function madde({_p}, "menu")
    if {_sayfa} is "igne":
        set {_igneeroinfiyati} to "{@igneeroinfiyati}" parsed as integer
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / İğne" to {_p}
        make a gui slot 0 of {_p} with 351 named "&c&lEroin" with lore "||&7Eroin||||&6Bölüm:||&4Kırmızı Madde||||&6Nedir:||&fİğne yoluyla Eroin'i damardan||&fenjekte edersin ve aniden||&fsallanmaya başlarsın.||&fBirkaç saniye sonra hızlanırsın||&fve güç kazanırsın.||||&8Fiyat: &7{@igneeroinfiyati}||||&8Ölüm Riski: &7☠ 40" to run using left:
            if balance of {_p} is bigger than or equal to {_igneeroinfiyati}:
                execute console command "eco take %{_p}% %{_igneeroinfiyati}%"
                give 1 351 named "&eİğne (&7eroin&e)" to {_p}
                send "{@p} &eİğne (&7eroin&e) aldın!" to {_p}
                close {_p}'s inventory
            else:
                send "{@p} &cYeterli paran yok!" to player
        make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function madde({_p}, "menu")
    if {_sayfa} is "bonzai":
        set {_bonzaifiyati} to "{@bonzaifiyati}" parsed as integer
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / Bonzai" to {_p}
        make a gui slot 0 of {_p} with 351:1 named "&c&lBonzai" with lore "||&7Bonzai||||&6Bölüm:||&4Kırmızı Madde||||&6Nedir:||&fİçtikten hemen sonra sallanmaya||&fbaşlarsın ve etraf bulanıklaşır.||&fZaman çok yavaş geçer.||&fVücudun komple uyuşur ve||&folduğun yerde bayılırsın.||||&8Fiyat: &7{@bonzaifiyati}||||&8Ölüm Riski: &7☠ 60||||&e(Mert'in Tavsiyesi)" to run using left:
            if balance of {_p} is bigger than or equal to {_bonzaifiyati}:
                execute console command "eco take %{_p}% %{_bonzaifiyati}%"
                give 1 351:1 named "&eBonzai" to {_p}
                send "{@p} &eBonzai aldın!" to {_p}
                close {_p}'s inventory
            else:
                send "{@p} &cYeterli paran yok!" to player
        make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function madde({_p}, "menu")

command /madde:
    trigger:
        madde(player, "menu")
   
on rightclick holding a 353:
    if name of player's tool is "&eHap (&7şeker&e)":
        if {maddekullaniyor::%player%} is not set:
            remove 1 353 named "&eHap (&7şeker&e)" from player's inventory
            set {maddekullaniyor::%player%} to true
            send "&a&lSen » &eHayırlı işler kasılıyor mu dişleerr .dd" to player
            send "&a&lSen » &e15 saniye sonra uçuşlara geçeceksin!" to player
            set {_maddesure} to 15
            loop {_maddesure} times:
                remove 1 from {_maddesure}
                wait 1 seconds
            apply potion of speed of tier 3 to player for 30 seconds
            send "&a&lSen » &eAma kafamız nasıl güzellll :)" to player
            wait 5 seconds
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            send "&a&lSen » &eAman aman nereye geldik neresi burası daha demin evdeydim.." to player
            wait 2.5 seconds
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            send "&a&lSen » &eHarbi hızlıyım haaa!!" to player
            wait 2.5 seconds
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            wait 15 seconds
            send "&a&lSen » &eDüşüşlere geçiyorsun!" to player
            wait 3 seconds
            send "{@p} &eKafan geçti!" to player
            delete {maddekullaniyor::%player%}
        else:
            send "{@p} &cZaten madde kullanmışsın, kafanın geçmesini bekle!" to player
       
on rightclick holding a 351:8:
    if name of player's tool is "&eEsrar (&7kubar&e)":
        if {maddekullaniyor::%player%} is not set:
            remove 1 351:8 named "&eEsrar (&7kubar&e)" from player's inventory
            set {maddekullaniyor::%player%} to true
            send "&a&lSen » &eZaman hiç bu kadar yavaş olmamıştı.." to player
            apply potion of blindness of tier 1 to player for 30 seconds
            apply potion of slowness of tier 1 to player for 30 seconds
            apply potion of nausea of tier 1 to player for 30 seconds
            send "&a&lSen » &eAma kafamız nasıl güzellll :)" to player
            wait 5 seconds
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            send "&a&lSen » &eAman aman nereye geldik neresi burası daha demin evdeydim.." to player
            wait 2.5 seconds
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            wait 2.5 seconds
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            wait 15 seconds
            send "{@p} &eKendine geliyorsun!" to player
            wait 3 seconds
            send "{@p} &eKafan geçti!" to player
            delete {maddekullaniyor::%player%}
        else:
            send "{@p} &cZaten madde kullanmışsın, kafanın geçmesini bekle!" to player
       
on rightclick holding a 351:
    if name of player's tool is "&eİğne (&7eroin&e)":
        if {maddekullaniyor::%player%} is not set:
            remove 1 351 named "&eİğne (&7eroin&e)" from player's inventory
            set {maddekullaniyor::%player%} to true
            send "&a&lSen » &eAah işte bu kafaya bayılıyorum.." to player
            apply potion of speed of tier 1 to player for 60 seconds
            apply potion of strength of tier 1 to player for 60 seconds
            apply potion of blindness of tier 1 to player for 60 seconds
            apply potion of slowness of tier 1 to player for 60 seconds
            apply potion of nausea of tier 1 to player for 60 seconds
            send "&a&lSen » &eAma kafamız nasıl güzellll :)" to player
            wait 5 seconds
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            send "&a&lSen » &eAman aman nereye geldik neresi burası daha demin evdeydim.." to player
            wait 2.5 seconds
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            send "&a&lSen » &eÇok hızlıyım ve kendimi çok güçlü hissediyorum birilerini pataklamalıyım!" to player
            wait 2.5 seconds
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            wait 40 seconds
            chance of 30%:
                send "{@p} &eKendine geliyorsun!" to player
                wait 8 seconds
                execute console command "effect %player% clear"
                send "{@p} &eKafan geçti!" to player
                delete {maddekullaniyor::%player%}
            else:
                chance of 55%:
                    send "&a&lSen » &eKendimi hiç iyi hissetmiyorum!" to player
                    wait 8 seconds
                    execute console command "effect %player% clear"
                    send "&a&lSen » &eAah kalbim!!" to player
                    delete {maddekullaniyor::%player%}
                    kill the player
                    send "{@p} &cAşırı kalp hızlanmasından öldün!" to player
                    broadcast "&c%player%, &emadde kullanırken aşırı kalp hızlanmasından öldü!"
                else:
                    chance of 65%:
                        send "{@p} &eKendine geliyorsun!" to player
                        wait 8 seconds
                        execute console command "effect %player% clear"
                        send "{@p} &eKafan geçti!" to player
                        delete {maddekullaniyor::%player%}
                    else:
                        chance of 80%:
                            send "&a&lSen » &eKendimi hiç iyi hissetmiyorum!" to player
                            wait 8 seconds
                            execute console command "effect %player% clear"
                            send "&a&lSen » &eAah kalbim!!" to player
                            delete {maddekullaniyor::%player%}
                            kill the player
                            send "{@p} &cAşırı kalp hızlanmasından öldün!" to player
                            broadcast "&c%player%, &emadde kullanırken aşırı kalp hızlanmasından öldü!"
                        else:
                            send "{@p} &eKendine geliyorsun!" to player
                            wait 8 seconds
                            execute console command "effect %player% clear"
                            send "{@p} &eKafan geçti!" to player
                            delete {maddekullaniyor::%player%}
        else:
            send "{@p} &cZaten madde kullanmışsın, kafanın geçmesini bekle!" to player
       
on rightclick holding a 351:1:
    if name of player's tool is "&eBonzai":
        if {maddekullaniyor::%player%} is not set:
            remove 1 351:1 named "&eBonzai" from player's inventory
            set {maddekullaniyor::%player%} to true
            send "&a&lSen » &eAah işte bu kafaya bayılıyorum.." to player
            apply potion of blindness of tier 3 to player for 120 seconds
            apply potion of slowness of tier 3 to player for 120 seconds
            apply potion of nausea of tier 3 to player for 120 seconds
            send "&a&lSen » &eAma kafamız nasıl güzellll :)" to player
            wait 5 seconds
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            send "&a&lSen » &eAman aman nereye geldik neresi burası daha demin evdeydim.." to player
            wait 5 seconds
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            send "&a&lSen » &eKendimi çok yorgun ve güçsüz hissediyorum!" to player
            wait 5 seconds
            set the walk speed of the player to 0
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            send "{@p} &eBayıldın!" to player
            wait 95 seconds
            chance of 35%:
                send "{@p} &eKendine geliyorsun!" to player
                wait 8 seconds
                execute console command "effect %player% clear"
                send "{@p} &eKafan geçti!" to player
                delete {maddekullaniyor::%player%}
                set the player's walk speed to 0.2
            else:
                chance of 65%:
                    send "&a&lSen » &eKendimi hiç iyi hissetmiyorum!" to player
                    wait 8 seconds
                    execute console command "effect %player% clear"
                    send "&a&lSen » &eAah kalbim!!" to player
                    delete {maddekullaniyor::%player%}
                    kill the player
                    send "{@p} &cAşırı kalp hızlanmasından öldün!" to player
                    broadcast "&c%player%, &emadde kullanırken aşırı kalp hızlanmasından öldü!"
                    set the player's walk speed to 0.2
                else:
                    chance of 70%:
                        send "{@p} &eKendine geliyorsun!" to player
                        wait 8 seconds
                        execute console command "effect %player% clear"
                        send "{@p} &eKafan geçti!" to player
                        delete {maddekullaniyor::%player%}
                        set the player's walk speed to 0.2
                    else:
                        chance of 95%:
                            send "&a&lSen » &eKendimi hiç iyi hissetmiyorum!" to player
                            wait 8 seconds
                            execute console command "effect %player% clear"
                            send "&a&lSen » &eAah kalbim!!" to player
                            delete {maddekullaniyor::%player%}
                            kill the player
                            send "{@p} &cAşırı kalp hızlanmasından öldün!" to player
                            broadcast "&c%player%, &emadde kullanırken aşırı kalp hızlanmasından öldü!"
                            set the player's walk speed to 0.2
                        else:
                            send "{@p} &eKendine geliyorsun!" to player
                            wait 8 seconds
                            execute console command "effect %player% clear"
                            send "{@p} &eKafan geçti!" to player
                            delete {maddekullaniyor::%player%}
                            set the player's walk speed to 0.2
        else:
            send "{@p} &cZaten madde kullanmışsın, kafanın geçmesini bekle!" to player
       
on quit:
    if {maddekullaniyor::%player%} is set:
        delete {maddekullaniyor::%player%}
        execute console command "effect %player% clear"
        set the player's walk speed to 0.2
   
on drink of 335:
    if {maddekullaniyor::%player%} is set:
        cancel event
        send "{@p} &cKafan güzel iken süt içemezsin!" to player


Takipte kalın Skript paylaşmaya devam edeceğim :)

Bonzai geldi!
 
S

Silinen üye 79251

Ziyaretçi

Son zamanlarda gördüğüm en mizaha yakın Skript kodlarından birisi olabilir. Sunucumda kullansam mı ne? :))
 

giresun283428

Örümcek Hoşt!

Discord:

Mert#4420

Katılım
13 Nisan 2017
Mesajlar
335
Elmaslar
286
Puanlar
14.375
Yer
Türkiye
Minecraft
giresun28
S

SİLİNDİ

Ziyaretçi
Senden beklediğim bir şeydi Mert :D
 

CubeTurkk

Koydum Çalışma Masasını

Discord:

EmirhanSHN#9040

Katılım
12 Ekim 2019
Mesajlar
73
Elmaslar
37
Puanlar
0
Yaş
18
Minecraft
EmirhanSHN
Cidden bu kadar iyi bir uyuşturucu skripti görmedim!!
 
S

SİLİNDİ

Ziyaretçi

giresun283428

Örümcek Hoşt!

Discord:

Mert#4420

Katılım
13 Nisan 2017
Mesajlar
335
Elmaslar
286
Puanlar
14.375
Yer
Türkiye
Minecraft
giresun28

giresun283428

Örümcek Hoşt!

Discord:

Mert#4420

Katılım
13 Nisan 2017
Mesajlar
335
Elmaslar
286
Puanlar
14.375
Yer
Türkiye
Minecraft
giresun28

giresun283428

Örümcek Hoşt!

Discord:

Mert#4420

Katılım
13 Nisan 2017
Mesajlar
335
Elmaslar
286
Puanlar
14.375
Yer
Türkiye
Minecraft
giresun28

Cylonce

El truco está en hablar menos y demostrar mas.

Discord:

Cylonce#4109

Katılım
30 Aralık 2017
Mesajlar
1.501
Elmaslar
2.024
Puanlar
0
Minecraft
Cylonce
Can dostum yapar da güzel olmaz mı..​
 

KanedgyBO

SkriptTale

Discord:

TheLudoBile#3485

Katılım
29 Mart 2018
Mesajlar
929
Elmaslar
390
Puanlar
5.565
Yaş
17
Yer
Bursa / Erikli
Minecraft
TheLudoBile
Merhaba arkadaşlar,

Biraz garip bir Skript ile karşınızdayım ?

Nedir ve ne işe yarar diye soracak olursanız eğer hemen anlatayım;

4 tür Madde var ve her Madde'nin ayrı riski ve kafası var. Maddeyi kullandıktan sonra bir takım efektler kazanırsınız ve kafayı bulursunuz! Skript'i tamamen eğlence amaçlı yaptım çünkü kendi sunucumda kullanıyorum ve oyuncular çok beğendi, eğlence için bire bir.

val1dr.png


Eki Görüntüle 95558


Eki Görüntüle 95559


Eki Görüntüle 95560

Eki Görüntüle 95561

kMaNZ9.png



Kod:
options:

    p: &a&lMadde »
    hapsekerfiyati: 1000
    esrarkubarfiyati: 500
    igneeroinfiyati: 2500
    bonzaifiyati: 5000

function madde(p: player, sayfa: String):
    if {_sayfa} is "menu":
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / Menü" to {_p}
        make a gui slot 0 of {_p} with 353 named "&a&lHap" to run function madde({_p}, "hap")
        make a gui slot 1 of {_p} with 351:8 named "&a&lEsrar" to run function madde({_p}, "esrar")
        make a gui slot 2 of {_p} with 351 named "&a&lİğne" to run function madde({_p}, "igne")
        make a gui slot 3 of {_p} with 351:1 named "&a&lBonzai" to run function madde({_p}, "bonzai")
    if {_sayfa} is "hap":
        set {_hapsekerfiyati} to "{@hapsekerfiyati}" parsed as integer
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / Hap" to {_p}
        make a gui slot 0 of {_p} with 353 named "&c&lHap" with lore "||&7Şeker||||&6Bölüm:||&9Uyarıcı Madde||||&6Nedir:||&f15 saniye sonra patlamaya||&fbaşlarsın ve acayip||&fhızlanırsın yerinde duramazsın.||||&8Fiyat: &7{@hapsekerfiyati}||||&8Ölüm Riski: &7☠ 0||||&e(Mert'in Tavsiyesi)" to run using left:
            if balance of {_p} is bigger than or equal to {_hapsekerfiyati}:
                execute console command "eco take %{_p}% %{_hapsekerfiyati}%"
                give 1 353 named "&eHap (&7şeker&e)" to {_p}
                send "{@p} &eHap (&7şeker&e) aldın!" to {_p}
                close {_p}'s inventory
            else:
                send "{@p} &cYeterli paran yok!" to player
        make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function madde({_p}, "menu")
    if {_sayfa} is "esrar":
        set {_esrarkubarfiyati} to "{@esrarkubarfiyati}" parsed as integer
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / Esrar" to {_p}
        make a gui slot 0 of {_p} with 351:8 named "&c&lEsrar" with lore "||&7Kubar||||&6Bölüm:||&9Uyarıcı Madde||||&6Nedir:||&fİçtikten hemen sonra sallanmaya||&fbaşlarsın ve etraf bulanıklaşır.||&fZaman çok yavaş geçer.||||&8Fiyat: &7{@esrarkubarfiyati}||||&8Ölüm Riski: &7☠ 0" to run using left:
            if balance of {_p} is bigger than or equal to {_esrarkubarfiyati}:
                execute console command "eco take %{_p}% %{_esrarkubarfiyati}%"
                give 1 351:8 named "&eEsrar (&7kubar&e)" to {_p}
                send "{@p} &eEsrar (&7kubar&e) aldın!" to {_p}
                close {_p}'s inventory
            else:
                send "{@p} &cYeterli paran yok!" to player
        make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function madde({_p}, "menu")
    if {_sayfa} is "igne":
        set {_igneeroinfiyati} to "{@igneeroinfiyati}" parsed as integer
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / İğne" to {_p}
        make a gui slot 0 of {_p} with 351 named "&c&lEroin" with lore "||&7Eroin||||&6Bölüm:||&4Kırmızı Madde||||&6Nedir:||&fİğne yoluyla Eroin'i damardan||&fenjekte edersin ve aniden||&fsallanmaya başlarsın.||&fBirkaç saniye sonra hızlanırsın||&fve güç kazanırsın.||||&8Fiyat: &7{@igneeroinfiyati}||||&8Ölüm Riski: &7☠ 40" to run using left:
            if balance of {_p} is bigger than or equal to {_igneeroinfiyati}:
                execute console command "eco take %{_p}% %{_igneeroinfiyati}%"
                give 1 351 named "&eİğne (&7eroin&e)" to {_p}
                send "{@p} &eİğne (&7eroin&e) aldın!" to {_p}
                close {_p}'s inventory
            else:
                send "{@p} &cYeterli paran yok!" to player
        make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function madde({_p}, "menu")
    if {_sayfa} is "bonzai":
        set {_bonzaifiyati} to "{@bonzaifiyati}" parsed as integer
        play raw sound "note.pling" at {_p} with pitch 1 volume 10
        open virtual chest inventory with size 1 named "&eMadde / Bonzai" to {_p}
        make a gui slot 0 of {_p} with 351:1 named "&c&lBonzai" with lore "||&7Bonzai||||&6Bölüm:||&4Kırmızı Madde||||&6Nedir:||&fİçtikten hemen sonra sallanmaya||&fbaşlarsın ve etraf bulanıklaşır.||&fZaman çok yavaş geçer.||&fVücudun komple uyuşur ve||&folduğun yerde bayılırsın.||||&8Fiyat: &7{@bonzaifiyati}||||&8Ölüm Riski: &7☠ 60||||&e(Mert'in Tavsiyesi)" to run using left:
            if balance of {_p} is bigger than or equal to {_bonzaifiyati}:
                execute console command "eco take %{_p}% %{_bonzaifiyati}%"
                give 1 351:1 named "&eBonzai" to {_p}
                send "{@p} &eBonzai aldın!" to {_p}
                close {_p}'s inventory
            else:
                send "{@p} &cYeterli paran yok!" to player
        make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function madde({_p}, "menu")

command /madde:
    trigger:
        madde(player, "menu")
  
on rightclick holding a 353:
    if name of player's tool is "&eHap (&7şeker&e)":
        if {maddekullaniyor::%player%} is not set:
            remove 1 353 named "&eHap (&7şeker&e)" from player's inventory
            set {maddekullaniyor::%player%} to true
            send "&a&lSen » &eHayırlı işler kasılıyor mu dişleerr .dd" to player
            send "&a&lSen » &e15 saniye sonra uçuşlara geçeceksin!" to player
            set {_maddesure} to 15
            loop {_maddesure} times:
                remove 1 from {_maddesure}
                wait 1 seconds
            apply potion of speed of tier 3 to player for 30 seconds
            send "&a&lSen » &eAma kafamız nasıl güzellll :)" to player
            wait 5 seconds
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            send "&a&lSen » &eAman aman nereye geldik neresi burası daha demin evdeydim.." to player
            wait 2.5 seconds
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            send "&a&lSen » &eHarbi hızlıyım haaa!!" to player
            wait 2.5 seconds
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            wait 15 seconds
            send "&a&lSen » &eDüşüşlere geçiyorsun!" to player
            wait 3 seconds
            send "{@p} &eKafan geçti!" to player
            delete {maddekullaniyor::%player%}
        else:
            send "{@p} &cZaten madde kullanmışsın, kafanın geçmesini bekle!" to player
      
on rightclick holding a 351:8:
    if name of player's tool is "&eEsrar (&7kubar&e)":
        if {maddekullaniyor::%player%} is not set:
            remove 1 351:8 named "&eEsrar (&7kubar&e)" from player's inventory
            set {maddekullaniyor::%player%} to true
            send "&a&lSen » &eZaman hiç bu kadar yavaş olmamıştı.." to player
            apply potion of blindness of tier 1 to player for 30 seconds
            apply potion of slowness of tier 1 to player for 30 seconds
            apply potion of nausea of tier 1 to player for 30 seconds
            send "&a&lSen » &eAma kafamız nasıl güzellll :)" to player
            wait 5 seconds
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            send "&a&lSen » &eAman aman nereye geldik neresi burası daha demin evdeydim.." to player
            wait 2.5 seconds
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            wait 2.5 seconds
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            wait 15 seconds
            send "{@p} &eKendine geliyorsun!" to player
            wait 3 seconds
            send "{@p} &eKafan geçti!" to player
            delete {maddekullaniyor::%player%}
        else:
            send "{@p} &cZaten madde kullanmışsın, kafanın geçmesini bekle!" to player
      
on rightclick holding a 351:
    if name of player's tool is "&eİğne (&7eroin&e)":
        if {maddekullaniyor::%player%} is not set:
            remove 1 351 named "&eİğne (&7eroin&e)" from player's inventory
            set {maddekullaniyor::%player%} to true
            send "&a&lSen » &eAah işte bu kafaya bayılıyorum.." to player
            apply potion of speed of tier 1 to player for 60 seconds
            apply potion of strength of tier 1 to player for 60 seconds
            apply potion of blindness of tier 1 to player for 60 seconds
            apply potion of slowness of tier 1 to player for 60 seconds
            apply potion of nausea of tier 1 to player for 60 seconds
            send "&a&lSen » &eAma kafamız nasıl güzellll :)" to player
            wait 5 seconds
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            send "&a&lSen » &eAman aman nereye geldik neresi burası daha demin evdeydim.." to player
            wait 2.5 seconds
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            send "&a&lSen » &eÇok hızlıyım ve kendimi çok güçlü hissediyorum birilerini pataklamalıyım!" to player
            wait 2.5 seconds
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            wait 40 seconds
            chance of 30%:
                send "{@p} &eKendine geliyorsun!" to player
                wait 8 seconds
                execute console command "effect %player% clear"
                send "{@p} &eKafan geçti!" to player
                delete {maddekullaniyor::%player%}
            else:
                chance of 55%:
                    send "&a&lSen » &eKendimi hiç iyi hissetmiyorum!" to player
                    wait 8 seconds
                    execute console command "effect %player% clear"
                    send "&a&lSen » &eAah kalbim!!" to player
                    delete {maddekullaniyor::%player%}
                    kill the player
                    send "{@p} &cAşırı kalp hızlanmasından öldün!" to player
                    broadcast "&c%player%, &emadde kullanırken aşırı kalp hızlanmasından öldü!"
                else:
                    chance of 65%:
                        send "{@p} &eKendine geliyorsun!" to player
                        wait 8 seconds
                        execute console command "effect %player% clear"
                        send "{@p} &eKafan geçti!" to player
                        delete {maddekullaniyor::%player%}
                    else:
                        chance of 80%:
                            send "&a&lSen » &eKendimi hiç iyi hissetmiyorum!" to player
                            wait 8 seconds
                            execute console command "effect %player% clear"
                            send "&a&lSen » &eAah kalbim!!" to player
                            delete {maddekullaniyor::%player%}
                            kill the player
                            send "{@p} &cAşırı kalp hızlanmasından öldün!" to player
                            broadcast "&c%player%, &emadde kullanırken aşırı kalp hızlanmasından öldü!"
                        else:
                            send "{@p} &eKendine geliyorsun!" to player
                            wait 8 seconds
                            execute console command "effect %player% clear"
                            send "{@p} &eKafan geçti!" to player
                            delete {maddekullaniyor::%player%}
        else:
            send "{@p} &cZaten madde kullanmışsın, kafanın geçmesini bekle!" to player
      
on rightclick holding a 351:1:
    if name of player's tool is "&eBonzai":
        if {maddekullaniyor::%player%} is not set:
            remove 1 351:1 named "&eBonzai" from player's inventory
            set {maddekullaniyor::%player%} to true
            send "&a&lSen » &eAah işte bu kafaya bayılıyorum.." to player
            apply potion of blindness of tier 3 to player for 120 seconds
            apply potion of slowness of tier 3 to player for 120 seconds
            apply potion of nausea of tier 3 to player for 120 seconds
            send "&a&lSen » &eAma kafamız nasıl güzellll :)" to player
            wait 5 seconds
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            play raw sound "game.neutral.hurt.fall.big" at player with pitch 1 volume 10
            send "&a&lSen » &eAman aman nereye geldik neresi burası daha demin evdeydim.." to player
            wait 5 seconds
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            play raw sound "ambient.cave.cave" at player with pitch 1 volume 10
            send "&a&lSen » &eKendimi çok yorgun ve güçsüz hissediyorum!" to player
            wait 5 seconds
            set the walk speed of the player to 0
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            play raw sound "random.anvil_break" at player with pitch 1 volume 10
            send "{@p} &eBayıldın!" to player
            wait 95 seconds
            chance of 35%:
                send "{@p} &eKendine geliyorsun!" to player
                wait 8 seconds
                execute console command "effect %player% clear"
                send "{@p} &eKafan geçti!" to player
                delete {maddekullaniyor::%player%}
                set the player's walk speed to 0.2
            else:
                chance of 65%:
                    send "&a&lSen » &eKendimi hiç iyi hissetmiyorum!" to player
                    wait 8 seconds
                    execute console command "effect %player% clear"
                    send "&a&lSen » &eAah kalbim!!" to player
                    delete {maddekullaniyor::%player%}
                    kill the player
                    send "{@p} &cAşırı kalp hızlanmasından öldün!" to player
                    broadcast "&c%player%, &emadde kullanırken aşırı kalp hızlanmasından öldü!"
                    set the player's walk speed to 0.2
                else:
                    chance of 70%:
                        send "{@p} &eKendine geliyorsun!" to player
                        wait 8 seconds
                        execute console command "effect %player% clear"
                        send "{@p} &eKafan geçti!" to player
                        delete {maddekullaniyor::%player%}
                        set the player's walk speed to 0.2
                    else:
                        chance of 95%:
                            send "&a&lSen » &eKendimi hiç iyi hissetmiyorum!" to player
                            wait 8 seconds
                            execute console command "effect %player% clear"
                            send "&a&lSen » &eAah kalbim!!" to player
                            delete {maddekullaniyor::%player%}
                            kill the player
                            send "{@p} &cAşırı kalp hızlanmasından öldün!" to player
                            broadcast "&c%player%, &emadde kullanırken aşırı kalp hızlanmasından öldü!"
                            set the player's walk speed to 0.2
                        else:
                            send "{@p} &eKendine geliyorsun!" to player
                            wait 8 seconds
                            execute console command "effect %player% clear"
                            send "{@p} &eKafan geçti!" to player
                            delete {maddekullaniyor::%player%}
                            set the player's walk speed to 0.2
        else:
            send "{@p} &cZaten madde kullanmışsın, kafanın geçmesini bekle!" to player
      
on quit:
    if {maddekullaniyor::%player%} is set:
        delete {maddekullaniyor::%player%}
        execute console command "effect %player% clear"
        set the player's walk speed to 0.2
  
on drink of 335:
    if {maddekullaniyor::%player%} is set:
        cancel event
        send "{@p} &cKafan güzel iken süt içemezsin!" to player


Takipte kalın Skript paylaşmaya devam edeceğim :)

Bonzai geldi!
fikiri beğendim, başarılar :D
 

giresun283428

Örümcek Hoşt!

Discord:

Mert#4420

Katılım
13 Nisan 2017
Mesajlar
335
Elmaslar
286
Puanlar
14.375
Yer
Türkiye
Minecraft
giresun28

giresun283428

Örümcek Hoşt!

Discord:

Mert#4420

Katılım
13 Nisan 2017
Mesajlar
335
Elmaslar
286
Puanlar
14.375
Yer
Türkiye
Minecraft
giresun28

giresun283428

Örümcek Hoşt!

Discord:

Mert#4420

Katılım
13 Nisan 2017
Mesajlar
335
Elmaslar
286
Puanlar
14.375
Yer
Türkiye
Minecraft
giresun28
Durum
Mesaj gönderimine kapalı.
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