dediğin gibi bir skript bulamadım ?Level ile kasa alma v.s. var onu editliyip kullanabilirsin
options:
basarili: &cSatma Başarılı!
basarisiz: &4Yeterli Levelin Yok!
yanlis: &4Yanlış Değer!
command /levelsat [<number>]:
trigger:
if arg-1 is not set:
open chest with 1 row named "&cLevel Sat" to player
format slot 0 of player with 1 experience bottle named "&410 &5LVL" to close then run [execute player command "levelsat 10"]
format slot 1 of player with 2 experience bottle named "&420 &5LVL" to close then run [execute player command "levelsat 20"]
format slot 2 of player with 3 experience bottle named "&430 &5LVL" to close then run [execute player command "levelsat 30"]
format slot 3 of player with 4 experience bottle named "&440 &5LVL" to close then run [execute player command "levelsat 40"]
format slot 4 of player with 5 experience bottle named "&450 &5LVL" to close then run [execute player command "levelsat 50"]
format slot 5 of player with 6 experience bottle named "&460 &5LVL" to close then run [execute player command "levelsat 60"]
format slot 6 of player with 7 experience bottle named "&470 &5LVL" to close then run [execute player command "levelsat 70"]
format slot 7 of player with 8 experience bottle named "&480 &5LVL" to close then run [execute player command "levelsat 80"]
format slot 8 of player with 9 experience bottle named "&490 &5LVL" to close then run [execute player command "levelsat 90"]
else if arg-1 is 10:
if player's level is more than or equal to 10:
remove 10 from player's level
give 1 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 20:
if player's level is more than or equal to 20:
remove 20 from player's level
give 2 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 30:
if player's level is more than or equal to 30:
remove 30 from player's level
give 3 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 40:
if player's level is more than or equal to 40:
remove 40 from player's level
give 4 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 50:
if player's level is more than or equal to 50:
remove 50 from player's level
give 5 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 60:
if player's level is more than or equal to 60:
remove 60 from player's level
give 6 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 70:
if player's level is more than or equal to 70:
remove 70 from player's level
give 7 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 80:
if player's level is more than or equal to 80:
remove 80 from player's level
give 8 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 10:
if player's level is more than or equal to 10:
remove 1 from player's level
give 1 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else if arg-1 is 90:
if player's level is more than or equal to 90:
remove 90 from player's level
give 9 diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else:
send "{@yanlis}" to player
Ellerine sağlıkAslında kodu kısa yazıcaktım ama hata verdiği için biraz uzun oldu.Kod:options: basarili: &cSatma Başarılı! basarisiz: &4Yeterli Levelin Yok! yanlis: &4Yanlış Değer! command /levelsat [<number>]: trigger: if arg-1 is not set: open chest with 1 row named "&cLevel Sat" to player format slot 0 of player with 1 experience bottle named "&410 &5LVL" to close then run [execute player command "levelsat 10"] format slot 1 of player with 2 experience bottle named "&420 &5LVL" to close then run [execute player command "levelsat 20"] format slot 2 of player with 3 experience bottle named "&430 &5LVL" to close then run [execute player command "levelsat 30"] format slot 3 of player with 4 experience bottle named "&440 &5LVL" to close then run [execute player command "levelsat 40"] format slot 4 of player with 5 experience bottle named "&450 &5LVL" to close then run [execute player command "levelsat 50"] format slot 5 of player with 6 experience bottle named "&460 &5LVL" to close then run [execute player command "levelsat 60"] format slot 6 of player with 7 experience bottle named "&470 &5LVL" to close then run [execute player command "levelsat 70"] format slot 7 of player with 8 experience bottle named "&480 &5LVL" to close then run [execute player command "levelsat 80"] format slot 8 of player with 9 experience bottle named "&490 &5LVL" to close then run [execute player command "levelsat 90"] else if arg-1 is 10: if player's level is more than or equal to 10: remove 10 from player's level give 1 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 20: if player's level is more than or equal to 20: remove 20 from player's level give 2 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 30: if player's level is more than or equal to 30: remove 30 from player's level give 3 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 40: if player's level is more than or equal to 40: remove 40 from player's level give 4 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 50: if player's level is more than or equal to 50: remove 50 from player's level give 5 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 60: if player's level is more than or equal to 60: remove 60 from player's level give 6 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 70: if player's level is more than or equal to 70: remove 70 from player's level give 7 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 80: if player's level is more than or equal to 80: remove 80 from player's level give 8 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 10: if player's level is more than or equal to 10: remove 1 from player's level give 1 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else if arg-1 is 90: if player's level is more than or equal to 90: remove 90 from player's level give 9 diamond to player send "{@basarili}" to player else: send "{@basarisiz}" to player else: send "{@yanlis}" to player
options:
basarili: &cSatma Başarılı!
basarisiz: &4Yeterli Levelin Yok!
yanlis: &4Yanlış Değer!
command /levelsat [<number>]:
trigger:
if arg-1 is not set:
open chest with 1 row named "&cLevel Sat" to player
format slot 0 of player with 1 experience bottle named "&410 &5LVL" to close then run [execute player command "levelsat 10"]
format slot 1 of player with 2 experience bottle named "&420 &5LVL" to close then run [execute player command "levelsat 20"]
format slot 2 of player with 3 experience bottle named "&430 &5LVL" to close then run [execute player command "levelsat 30"]
format slot 3 of player with 4 experience bottle named "&440 &5LVL" to close then run [execute player command "levelsat 40"]
format slot 4 of player with 5 experience bottle named "&450 &5LVL" to close then run [execute player command "levelsat 50"]
format slot 5 of player with 6 experience bottle named "&460 &5LVL" to close then run [execute player command "levelsat 60"]
format slot 6 of player with 7 experience bottle named "&470 &5LVL" to close then run [execute player command "levelsat 70"]
format slot 7 of player with 8 experience bottle named "&480 &5LVL" to close then run [execute player command "levelsat 80"]
format slot 8 of player with 9 experience bottle named "&490 &5LVL" to close then run [execute player command "levelsat 90"]
else if arg-1 is 10 or 20 or 30 or 40 or 50 or 60 or 70 or 80 or 90:
if player's level is more than or equal to arg-1:
remove arg-1 from player's level
give argument/10 of diamond to player
send "{@basarili}" to player
else:
send "{@basarisiz}" to player
else:
send "{@yanlis}" to player