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İtem Spawner Skript

TheGamerMC

Birisi mi Spawnlandı?

Discord:

Tunahan

Katılım
26 Ağustos 2018
Mesajlar
4
Elmaslar
0
Puanlar
0
Yaş
28
Acil İtem Spawner Skript Lazım Bende Bu Skript Var Ancak Spawneri Kırınca Kendi Kendine İtem Spawnlanmaya Devam Ediyor Nasıl Düzeltebilirim Yardımcı Olursanız Sevinirim :)


options:
prefix: &b&lGolge&6&lCraft &a&l>
#_______Demir________
itemdemir: 3
itemdemirisim: &fDemir Spawner
itemdemirdrop: 1
#_______DemirBlok____
itemdemirblok: 3
itemdemirblokisim: &f&lDemirBlok Spawner
itemdemirblokdrop: 1
#_______Altin________
itemaltin: 3
itemaltinisim: &6Altin Spawner
itemaltindrop: 1
#_______AltinBlok____
itemaltinblok: 3
itemaltinblokisim: &6AltinBlok Spawner
itemaltinblokdrop: 1
#_______Elmas________
itemelmas: 3
itemelmasisim: &bElmas Spawner
itemelmasdrop: 1
#_______ElmasBlok____
itemelmasblok: 3
itemelmasblokisim: &bElmasBlok Spawner
itemelmasblokdrop: 1
#_______Zumrut_______
itemzumrut: 3
itemzumrutisim: &aZumrut Spawner
itemzumrutdrop: 1
#_______ZumrutBlok___
itemzumrutblok: 3
itemzumrutblokisim: &aZumrutBlok Spawner
itemzumrutblokdrop: 1
#_______EndTasi_____
itemendtasi: 3
itemendtasisim: &eEndTasi Spawner
itemendtasidrop: 1
#_______Sunger______
itemsunger: 3
itemsungerisim: &eSunger Spawner
itemsungerdrop: 1

command /itemsp [<text>] [<text>] [<player>] [<integer>]:
permission: item.spawner
permission message:{@prefix} &cBunun Icin Yetkin Yok.
trigger:
if arg 1 is not set:
message "&6&m&l============================================="
message "{@prefix} &3Menu : &c/ItemSp Menu"
message "{@prefix} &3Menulu Liste : &c/ItemSp MenuluListe"
message "{@prefix} &3Liste : &c/ItemSp Liste"
message "{@prefix} &3Bilgi : &c/ItemSp Bilgi"
message "{@prefix} &3Give : &c/ItemSp ver <spawner> <oyuncu> <miktar>"
message "&6&m&l=============================================="
if arg 1 is "Menu":
open chest with 1 rows named "&6&lItemSpawner &a&lMenu" to player
format slot 3 of player with enchanted_book named "&a&l>&b&lItemSpawner&a&l<" with lore "&cBilgi Icin Tiklayiniz" to close then run [execute player command "itemsp bilgi"]
format slot 5 of player with enchanted_book named "&a&l>&b&lItemSpawner&a&l<" with lore "&cListe Icin Tiklayiniz" to close then run [execute player command "itemsp liste"]
if arg 1 is "MenuluListe":
wait 3 ticks
open chest with 2 rows named "&6&lItemSpawner &a&lListe" to player
format slot 0 of player with iron_ore named "&a&l>&f&lDemir Spawner&a&l<" to run [execute console command "itemsp ver demir %player% 1"]
format slot 1 of player with iron_block named "&a&l>&f&lDemirBlok Spawner&a&l<" to run [execute console command "itemsp ver demirblok %player% 1"]
format slot 2 of player with gold_ore named "&a&l>&6&lAltin Spawner&a&l<" to run [execute console command "itemsp ver altin %player% 1"]
format slot 3 of player with gold_block named "&a&l>&6&lAltinBlok Spawner&a&l<" to run [execute console command "itemsp ver AltinBlok %player% 1"]
format slot 4 of player with diamond_ore named "&a&l>&b&lElmas Spawner&a&l<" to run [execute console command "itemsp ver elmas %player% 1"]
format slot 5 of player with diamond_block named "&a&l>&b&lElmasBlok Spawner&a&l<" to run [execute console command "itemsp ver elmasblok %player% 1"]
format slot 6 of player with emerald_ore named "&a&l>&a&lZumrut Spawner&a&l<" to run [execute console command "itemsp ver zumrut %player% 1"]
format slot 7 of player with emerald_block named "&a&l>&a&lZumrutBlok Spawner&a&l<" to run [execute console command "itemsp ver zumrutblok %player% 1"]
format slot 8 of player with end_stone named "&a&l>&e&lEndStone Spawner&a&l<" to run [execute console command "itemsp ver endtasi %player% 1"]
format slot 9 of player with sponge named "&a&l>&e&lSunger Spawner&a&l<" to run [execute console command "itemsp ver Sunger %player% 1"]
if arg 1 is "liste":
message "&6&m&l==================="
message "{@prefix} &fDemir"
message "{@prefix} &fDemirBlok"
message "{@prefix} &6Altin"
message "{@prefix} &6AltinBlok"
message "{@prefix} &bElmas"
message "{@prefix} &bElmasBlok"
message "{@prefix} &aZumrut"
message "{@prefix} &aZumrutBlok"
message "{@prefix} &aEndTasi"
message "{@prefix} &aSunger"
message "&6&m&l==================="
if arg 1 is "Bilgi":
message "&6&m&l============================================"
message "{@prefix} &3Skript By > &6&lVizyoncuMami"
message "{@prefix} &3Kendi Skriptiniz Gibi Paylasmayiniz!"
message "{@prefix} &3Iyi Kullanmalar"
message "&6&m&l============================================"
if arg 1 is "ver":
if arg 2 is "Demir":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_ore named "{@itemdemirisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "DemirBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_block named "{@itemdemirblokisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "Altin":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_ore named "{@itemaltinisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "AltinBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_block named "{@itemaltinblokisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "Elmas":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_ore named "{@itemelmasisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "ElmasBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_block named "{@itemelmasblokisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "Zumrut":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_ore named "{@itemzumrutisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "ZumrutBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_block named "{@itemzumrutblokisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "EndTasi":
if arg 3 is set:
if arg 4 is set:
give arg-4 of end_stone named "{@itemendtasisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
if arg 2 is "Sunger":
if arg 3 is set:
if arg 4 is set:
give arg-4 of sponge named "{@itemsungerisim}" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"

#______________________________________________________________________________________________________
#/!demirspawner!\____________________________________________
on place of iron_ore:
if name of player's tool is "{@itemdemirisim}":
add event-location to {itemdemirsp::*}
set {rmcc::sahip::%event-location%} to player

on break of iron_ore:
loop {itemdemirsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemdemirisim}":
remove event-location from {itemdemirsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_ore named "{@itemdemirisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#____________________________________________________________

#/!demirblokspawner!\_________________________________________
on place of iron_block:
if name of player's tool is "{@itemdemirblokisim}":
add event-location to {itemdemirbloksp::*}
set {rmcc::sahip::%event-location%} to player

on break of iron_block:
loop {itemdemirbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemdemirblokisim}":
remove event-location from {itemdemirbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_block named "{@itemdemirblokisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________

#/!altinspawner!\_____________________________________________
on place of gold_ore:
if name of player's tool is "{@itemaltinisim}":
add event-location to {itemaltinsp::*}
set {rmcc::sahip::%event-location%} to player

on break of gold_ore:
loop {itemaltinsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemaltinisim}":
remove event-location from {itemaltinsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_ore named "{@itemaltinisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________

#/!altinblokspawner!\_____________________________________________
on place of gold_block:
if name of player's tool is "{@itemaltinblokisim}":
add event-location to {itemaltinbloksp::*}
set {rmcc::sahip::%event-location%} to player

on break of gold_block:
loop {itemaltinbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemaltinblokisim}":
remove event-location from {itemaltinbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_block named "{@itemaltinblokisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________

#/!elmasspawner!\_____________________________________________
on place of diamond_ore:
if name of player's tool is "{@itemelmasisim}":
add event-location to {itemelmassp::*}
set {rmcc::sahip::%event-location%} to player

on break of diamond_ore:
loop {itemelmassp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemelmasisim}":
remove event-location from {itemelmassp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_ore named "{@itemelmasisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________

#/!elmasblokspawner!\_____________________________________________
on place of diamond_block:
if name of player's tool is "{@itemelmasblokisim}":
add event-location to {itemelmasbloksp::*}
set {rmcc::sahip::%event-location%} to player

on break of diamond_block:
loop {itemelmasbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemelmasblokisim}":
remove event-location from {itemelmasbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_block named "{@itemelmasblokisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________

#/!zumrutspawner!\_____________________________________________
on place of emerald_ore:
if name of player's tool is "{@itemzumrutisim}":
add event-location to {itemzumrutsp::*}
set {rmcc::sahip::%event-location%} to player

on break of emerald_ore:
loop {itemzumrutsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemzumrutisim}":
remove event-location from {itemzumrutsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_ore named "{@itemzumrutisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________

#/!zumrutblokspawner!\_____________________________________________
on place of emerald_block:
if name of player's tool is "{@itemzumrutblokisim}":
add event-location to {itemzumrutbloksp::*}
set {rmcc::sahip::%event-location%} to player

on break of emerald_block:
loop {itemzumrutbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemzumrutblokisim}":
remove event-location from {itemzumrutbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_block named "{@itemzumrutblokisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________
#/!sungerspawner!\_____________________________________________
on place of sponge:
if name of player's tool is "{@itemsungerisim}":
add event-location to {itemsungersp::*}
set {rmcc::sahip::%event-location%} to player

on break of sponge:
loop {itemsungersp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemsungerisim}":
remove event-location from {itemsungersp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 sponge named "{@itemsungerisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________

#/!endtasispawner!\_____________________________________________
on place of end_stone:
if name of player's tool is "{@itemendtasisim}":
add event-location to {itemendtasisp::*}
set {rmcc::sahip::%event-location%} to player

on break of end_stone:
loop {itemendtasisp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemendtasisim}":
remove event-location from {itemendtasisp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 end_stone named "{@itemendtasisim}" to player
else:
message "{@prefix} &cEnvanterinede Yeterli Yer Yok"
cancel event
#_____________________________________________________________
#/!Zamanlayicilar!\___________________________________________
#Demir
every {@itemdemir} second:
loop {itemdemirsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemdemirdrop} of iron ingot at loop-value

#Demir Blok
every {@itemdemirblok} second:
loop {itemdemirbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemdemirblokdrop} of iron block at loop-value

#Altin
every {@itemaltin} second:
loop {itemaltinsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemaltindrop} of gold ingot at loop-value

#Altin Blok
every {@itemaltinblok} second:
loop {itemaltinbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemaltinblokdrop} of gold block at loop-value

#Elmas
every {@itemelmas} second:
loop {itemelmassp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemelmasdrop} of diamond at loop-value

#ElmasBlok
every {@itemelmasblok} second:
loop {itemelmasbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemelmasblokdrop} of diamond block at loop-value

#Zumrut
every {@itemzumrut} second:
loop {itemzumrutsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemzumrutdrop} of emerald at loop-value

#zumrutblok
every {@itemzumrutblok} second:
loop {itemzumrutbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemzumrutblokdrop} of emerald block at loop-value

#endtasi
every {@itemendtasi} second:
loop {itemendtasisp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemendtasidrop} of end_stone at loop-value

#sunger
every {@itemsunger} second:
loop {itemsungersp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemsungerdrop} of sponge at loop-value
 
Son düzenleme:

Fun4!K

Somon Balığı Selam Vermeye Geldi
Katılım
10 Temmuz 2016
Mesajlar
11
Elmaslar
0
Puanlar
0
Yaş
28
keşke hastebine yükleseydin kodları
 

Jaxise

Bedenden bağımsız bir ruh fikri anlamsız ve boştur

Discord:

ucbinbir

Katılım
3 Haziran 2018
Mesajlar
0
Elmaslar
27
Puanlar
13.270
Yer
Bursa
Minecraft
Jaxise
S

sooply

Ziyaretçi
Bu konu sana yardım edecektir ki eminim.

Skript alıntıdır.

  • Tüm item desteği mevcuttur.
  • Seviyeli bir sisteme sahiptir.
  • Lag yaratmaz.
 

TheGamerMC

Birisi mi Spawnlandı?

Discord:

Tunahan

Katılım
26 Ağustos 2018
Mesajlar
4
Elmaslar
0
Puanlar
0
Yaş
28
Bu konu sana yardım edecektir ki eminim.

Skript alıntıdır.

  • Tüm item desteği mevcuttur.
  • Seviyeli bir sisteme sahiptir.
  • Lag yaratmaz.
Skripti Yükledim Ancak /Kps Elmas Diamond 1 1 Yazıp Spawner Aldığımda Spawneri Yere Koyunca Domuz Çıkıyor
 

Troy

Zombi Geldi, Beni Yedi
Katılım
1 Nisan 2018
Mesajlar
264
Elmaslar
366
Puanlar
0
Yer
${ ...:....:...}$
Minecraft
Troy
Buyurun Çalışıyor Bu Gün Denedim :)


Not : Bana Ait Değildir @ZeusPro Adlı Kişiye Aittir !

Not : Skript Kullanmadan Önce Bilgi !

Skripti Sahiplenmek Ve Satmak Yasaktır ! ZeusPro Böyle Demiştir !

Konu Çözüldüyse !

( Çözüldü ) Gibi Bir Yorum Atınız...

Konu Çözülmediyse !

( Çözülmedi ) Gibi Bir Yorum Atınız...
 

MrBerkayWinner

Demir Cevheri Gibiyim
Katılım
6 Eylül 2018
Mesajlar
188
Elmaslar
74
Puanlar
6.470
Yer
Ankara
Minecraft
2kwk
variables:
{dsp.%player%} = 0
{esp.%player%} = 0
{asp.%player%} = 0
{zsp.%player%} = 0
{aasp.%player%} = 0

options:
delay: 1 # zaman
count: 1 # adet

command /dspver [<player>] <number>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% DSP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eDemirSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {dsp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/dspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/dspver &c<kullaniciadi> &C<Adet>" to player

on place of a mob spawner:
if name of player's tool is "&eDemirSpawner":
if {dsp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
execute console command "manuaddp %player% minecraft.command.setblock"
wait 0.3 seconds
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:iron_ingot,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &eDemir Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {dsp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

command /spbak <player>:
permission: SpreyMC.bakmak
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
arg 1 is set:
send "&cSprey&fMC &eDemir Spawner Sayisi &8= &c%{dsp.%arg 1%}%"
send "&cSprey&fMC &eAltin Spawner Sayisi &8= &c%{asp.%arg 1%}%"
send "&cSprey&fMC &eElmas Spawner Sayisi &8= &c%{esp.%arg 1%}%"
send "&cSprey&fMC &eZumrut Spawner Sayisi &8= &c%{zsp.%arg 1%}%"
send "&cSprey&fMC &cToplam Spawner Sayisi &8= &c%{aasp.%arg 1%}%"
stop
else:
send "&cSprey&fMC &7Lütfen Bir Isim Seciniz"

command /spver <player> <number> <text>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
if arg 3 is set:
if arg 3 is "demir":
execute console command "/dspver %arg 1% %arg 2%"
send "&cSprey&fMC &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "elmas":
execute console command "/espver %arg 1% %arg 2%"
send "&cSprey&fMC &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "altin":
execute console command "/aspver %arg 1% %arg 2%"
send "&cSprey&fMC &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "zumrut":
execute console command "/zspver %arg 1% %arg 2%"
send "&cSprey&fMC &aSpawneri Basariyla Verdiniz!" to player
else:
send "&cSprey&fMC &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
else:
send "&cSprey&fMC &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
else:
send "&cSprey&fMC &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player

command /espver [<player>] <number>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ESP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eElmasSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {esp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/espver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/espver &c<kullaniciadi> &C<Adet>" to player

command /aspver [<player>] <number>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ASP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eAltinSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {asp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/aspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/aspver &c<kullaniciadi> &C<Adet>" to player

command /zspver [<player>] <number>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ZSP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eZumrutSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {zsp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/zspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/zspver &c<kullaniciadi> &C<Adet>" to player

on place of a mob spawner:
if name of player's tool is "&eElmasSpawner":
if {esp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
execute console command "manuaddp %player% minecraft.command.setblock"
wait 0.3 seconds
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &eElmas Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {esp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

on place of a mob spawner:
if name of player's tool is "&eAltinSpawner":
if {asp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 seconds
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:gold_ingot,Count:1}},SpawnCount:2,SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &eAltin Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {asp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

on place of a mob spawner:
if name of player's tool is "&eZumrutSpawner":
if {zsp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 seconds
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:emerald,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l » &eZumrut Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {zsp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

command /spyenile:
trigger:
if player have permission "SpreyMC.SP":
execute console command "sk reload spwnr"
send "&eSprey&FMC &cSkript Basariyla Yenilendi" to player
else:
send "&4Bunu Yapamazsin." to player

command /sp yardim:
trigger:
if player have permission "SpreyMC.SP":
send "&6--------------&cSprey&fMC&6------------" to player
send "&6/spyenile &aSkripti Yeniler"
send "&6/spver <isim> <adet> <spawner (demir , altin , elmas , zumrut)> &aKisiye Spawner Verir " to player
send "&6/spbak <isim> &a Kisinin Kac Adet Spawnere Sahip Oldugu Gozukur"
send "&6/spsil <isim> &a Kisinin Butun Spawnerlerini Siler."
send "&6--------------&cSprey&fMC&6------------" to player

command /spsil <player>:
permission: SpreyMC.sp
permission message: &eBunu Kullanamazsin.
trigger:
set {dsp.%arg 1%} to 0
set {esp.%arg 1%} to 0
set {asp.%arg 1%} to 0
set {zsp.%arg 1%} to 0
set {aasp.%arg 1%} to 0
execute console command "manudelp %arg 1% DSP.Kullanim"
execute console command "manudelp %arg 1% ESP.Kullanim"
execute console command "manudelp %arg 1% ASP.Kullanim"
execute console command "manudelp %arg 1% ZSP.Kullanim"
send "&cSprey&fMC &6Basariyla Butun Spawnerler Silindi !" to player
 
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