Crate:
CrateType: Wonder #Type of crate.
CrateName: '&8Event Kasası' #Name of the Inventory if a GUI crate.
StartingKeys: 0 #Starting amount of keys when the player 1st joins.
InGUI: false #If the crate shows in the /cc GUI.
Slot: 23 #Slot the item is in the GUI.
OpeningBroadCast: true
BroadCast: '%Prefix%&b%Player% &eEvent Kasası Açıyor.'
Item: '130' #Item the crate is in the GUI
Glowing: false #If the crate in the main /cc GUI is glowing or not.
Name: '&d&lEvent Kasası' #Name of the item in the GUI.
Lore: #The lore of the item in the GUI.
- '&7Bu kasa Farklı Hediyeler barındırıyor,'
- '&7Sandıkları açmak için &6%Keys% anahtara &7sahipsin.'