on chat:
cancel event
if player is not op:
if {chat::%player%} is set:
loop all players:
if {chat::%loop-player%} is not set:
if prefix of player is set:
send "[%prefix of player%] %player% » %message%" to loop-player
else:
send "%player% » %message%" to loop-player
else:
send "&cSohbetin kapalı. Açmalısın!"
command /konuşmayıgizle:
trigger:
if {chat::%player%} is set:
delete {chat::%player%}
send "&cSohbet açık!"
stop trigger
else:
set {chat::%player%} to true
send "&aSohbet kapalı!"
stop trigger
on load:
delete {chat::*}