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- 21 Ağustos 2017
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Gerekli Eklentiler
1.8x Sürümü için - Skript 2.2 dev36
1.16x Sürümü için - Skript 2.5.3
Tuske
Emeğe saygı 2312
1.8x Sürümü için - Skript 2.2 dev36
1.16x Sürümü için - Skript 2.5.3
Tuske
Kod:
options:
prefix: &dBORSA &8»
on load:
add "Bitcoin","Ethereum","Dogecoin" to {_kriptolar::*}
loop {_kriptolar::*}:
if {borsa::fiyatlar::%loop-value%::anafiyat} is not set:
set {_fiyat} to random integer between 1000 and 100000
set {borsa::fiyatlar::%loop-value%} to loop-value
set {borsa::fiyatlar::%loop-value%::anafiyat} to {_fiyat}
set {borsa::fiyatlar::%loop-value%::fiyat} to {_fiyat}
set {borsa::fiyatlar::%loop-value%::yenilenme} to now
add 5 minute to {borsa::fiyatlar::%loop-value%::yenilenme}
loop all players:
loop {_kriptolar::*}:
if {borsa::oyuncular::%loop-value-1%::%loop-value-2%} is not set:
set {borsa::oyuncular::%loop-value-1%::%loop-value-2%} to 0
every 1 minute:
loop {borsa::fiyatlar::*}:
if difference between {borsa::fiyatlar::%loop-value%::yenilenme} and now > 5 minutes:
set {_fiyat} to random integer between 1 and 1000
set {borsa::fiyatlar::%loop-value%::yenilenme} to now
add 5 minute to {borsa::fiyatlar::%loop-value%::yenilenme}
if chance of 50%:
if {borsa::fiyatlar::%loop-value%::fiyat} - {_fiyat} <= 0:
set {borsa::fiyatlar::%loop-value%::fiyat} to random integer between 1 and 1000
else:
remove {_fiyat} from {borsa::fiyatlar::%loop-value%::fiyat}
else:
add {_fiyat} to {borsa::fiyatlar::%loop-value%::fiyat}
command /borsa:
trigger:
borsaMenu(player)
function borsaMenu(p:player):
open virtual chest inventory with size 1 named "&0Borsa" to {_p}
set {_x} to 0
loop {borsa::fiyatlar::*}:
if {borsa::oyuncular::%{_p}%::%loop-value%} is not set:
set {borsa::oyuncular::%{_p}%::%loop-value%} to 0
set {_m} to noktaFormatlayici({borsa::fiyatlar::%loop-value%::fiyat})
set {_a} to artisHesaplama("%loop-value%")
set {_i} to sunflower named "&d%loop-value%"
set line 1 of the lore of {_i} to "&7Fiyat;"
set line 2 of the lore of {_i} to " &e%{_m}% TL &7(%{_a}%&7)"
set line 4 of the lore of {_i} to "&7Borsa Yenilenme;"
set line 5 of the lore of {_i} to " &e%{borsa::fiyatlar::%loop-value%::yenilenme}%"
set line 7 of the lore of {_i} to "&7Sahip Olunan;"
set line 8 of the lore of {_i} to " &e%noktaFormatlayici({borsa::oyuncular::%{_p}%::%loop-value%})% %loop-value%"
set line 10 of the lore of {_i} to "&7Kısayollar;"
set line 11 of the lore of {_i} to " &eSatın almak için &dsol tıkla."
set line 12 of the lore of {_i} to " &eSatmak için &dsağ tıkla."
create gui slot {_x} of {_p} with {_i} to nothing
add loop-value to {_kriptolar::*}
set {_kriptolar::%loop-value%::slot} to {_x}
add 1 to {_x}
while 1 is 1:
wait 10 seconds
if name of {_p}'s current inventory is "&0Borsa":
loop {_kriptolar::*}:
set {_m} to noktaFormatlayici({borsa::fiyatlar::%loop-value%::fiyat})
set {_a} to artisHesaplama("%loop-value%")
set line 2 of the lore of slot {_kriptolar::%loop-value%::slot} of {_p}'s current inventory to " &e%{_m}% TL &7(%{_a}%&7)"
set line 5 of the lore of slot {_kriptolar::%loop-value%::slot} of {_p}'s current inventory to " &e%{borsa::fiyatlar::%loop-value%::yenilenme}%"
else:
stop
on inventory click:
if name of player's current inventory is "&0Borsa":
cancel event
if name of event-inventory is "&0Borsa":
if clicked item is not air:
if {borsa::fiyatlar::%uncolored name of clicked item%::fiyat} is set:
if clicked type is left mouse button:
islemMenu(player,"Alış","%uncolored name of clicked item%")
else if clicked type is right mouse button:
islemMenu(player,"Satış","%uncolored name of clicked item%")
else:
cancel event
else:
close player's inventory
send "{@prefix} &7Bu birim bozulmuş lütfen yetkiliye bildirin!" to player
else:
cancel event
function islemMenu(p:player,islem:text,k:text):
open virtual hopper inventory with size 1 named "&0Borsa &8> %{_k} % &8> %{_islem}%" to {_p}
create gui slot 0 and 4 of {_p} with gray stained glass pane to nothing
create gui slot 2 of {_p} with paper named "&d1" to run:
set {_m} to "%numbers of uncolored name of clicked item%" parsed as integer
if {_islem} is "Alış":
if {_p}'s balance >= ({_m}*{borsa::fiyatlar::%{_k}%::fiyat}):
remove ({_m}*{borsa::fiyatlar::%{_k}%::fiyat}) from {_p}'s balance
add {_m} to {borsa::oyuncular::%{_p}%::%{_k}%}
set {_f} to noktaFormatlayici({borsa::fiyatlar::%{_k}%::fiyat})
set {_top} to "%{_m}*{borsa::fiyatlar::%{_k}%::fiyat}%" parsed as integer
set {_top} to noktaFormatlayici({_top})
send "{@prefix} &e%{_k}% &7satın alındı, &e(%{_f}% * %{_m}% = %{_top}%)" to {_p}
else:
send "{@prefix} &7Bakiyeniz yetersiz!" to {_p}
else if {_islem} is "Satış":
if {borsa::oyuncular::%{_p}%::%{_k}%} >= {_m}:
add ({_m}*{borsa::fiyatlar::%{_k}%::fiyat}) to {_p}'s balance
remove {_m} from {borsa::oyuncular::%{_p}%::%{_k}%}
set {_f} to noktaFormatlayici({borsa::fiyatlar::%{_k}%::fiyat})
set {_top} to "%{_m}*{borsa::fiyatlar::%{_k}%::fiyat}%" parsed as integer
set {_top} to noktaFormatlayici({_top})
send "{@prefix} &e%{_k}% &7satıldı, &e(%{_f}% * %{_m}% = %{_top}%)" to {_p}
else:
send "{@prefix} &7Yeterli miktarda &e%{_k}% &7sahip değilsin!" to {_p}
create gui slot 1 of {_p} with stone button named "&c-1" to run:
miktarAyarla({_p},-1)
create gui slot 3 of {_p} with stone button named "&a+1" to run:
miktarAyarla({_p},1)
function miktarAyarla(p:player,m:integer):
set {_sm} to "%numbers of uncolored name of slot 2 of {_p}'s current inventory%" parsed as integer
if ({_sm}+{_m}) is between 1 and 30:
set name of slot 2 of {_p}'s current inventory to "&d%{_sm}+{_m}%"
function noktaFormatlayici(cevirilecek:integer) :: text:
set {_r} to "%{_cevirilecek}%"
set {_t} to ""
loop round up length of {_r} / 3 times:
set {_l} to the last 3 characters of {_r}
set {_r} to the first length of {_r} - 3 characters of {_r}
if loop-number = 1:
set {_t} to "%{_l}%%{_t}%"
else:
set {_t} to "%{_l}%.%{_t}%"
return {_t}
function artisHesaplama(birim:text) :: text:
set {_x} to {borsa::fiyatlar::%{_birim}%::fiyat} - {borsa::fiyatlar::%{_birim}%::anafiyat}
set {_x} to {_x}/{borsa::fiyatlar::%{_birim}%::anafiyat}
set {_x} to {_x}*100
if {_x} < 0:
set {_x} to "&c%{_x}%"
else:
set {_x} to "&a%{_x}%"
return {_x}
Emeğe saygı 2312
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