ardaKol984
Creeper Evimi Patlattı
- Katılım
- 14 Ekim 2016
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nasıl ? Dbunu command blocklada yapabilirsin
biliyom ama eğer ole yaparsam birtek orda tş kullanmam lazım ama ben başka yerlerde kullanmak ıstıyom :DÖnce minigames e başlada :D on break eventi ile yapabilirsin. örn: on break of stone:
options:
p: &8[&3Xasa&8]
perm: &cYou don't have the permission!
ap: loc.admin
block: stone #Değiştirebilirsin
command /setloc [<text>]:
permission: {@ap}
permission message: {@perm}
trigger:
if arg 1 is "loc1":
set {loc1} to player's location
send "{@p} &cLocation 1 succesfully setted."
if arg 1 is "loc2":
set {loc2} to player's location
send "{@p} &cLocation 2 succesfully setted."
if arg 1 is not set:
send "{@p} &fInvalid args usage&7: &c/setloc <loc1,loc2,loc3,loc4>"
if arg is "loc3":
set {loc3} to player's location
send "{@p} &cLocation 3 succesfully setted."
if arg1 is "loc4":
set {loc4} to player's location
send "{@p} &cLocation 4 succesfully setted."
on place:
loop blocks within {loc1} to {loc2}:
if loop-block is {@block}:
set loop-block to air
send "{@p} &aKazandin!"
teleport the player to {spawn} #Spawnı ayarlarsın artık :D
loop blocks within {loc3} to {loc4}:
if loop-block is {@block}:
set loop-block to air
send "{@p} &aKazandin!"
teleport the player to {spawn}
Deniyeceğim şimdiden teşekkürler.Galiba hallettim :DKod:options: p: &8[&3Xasa&8] perm: &cYou don't have the permission! ap: loc.admin block: stone #Değiştirebilirsin command /setloc [<text>]: permission: {@ap} permission message: {@perm} trigger: if arg 1 is "loc1": set {loc1} to player's location send "{@p} &cLocation 1 succesfully setted." if arg 1 is "loc2": set {loc2} to player's location send "{@p} &cLocation 2 succesfully setted." if arg 1 is not set: send "{@p} &fInvalid args usage&7: &c/setloc <loc1,loc2,loc3,loc4>" if arg is "loc3": set {loc3} to player's location send "{@p} &cLocation 3 succesfully setted." if arg1 is "loc4": set {loc4} to player's location send "{@p} &cLocation 4 succesfully setted." on place: loop blocks within {loc1} to {loc2}: if loop-block is {@block}: set loop-block to air send "{@p} &aKazandin!" teleport the player to {spawn} #Spawnı ayarlarsın artık :D loop blocks within {loc3} to {loc4}: if loop-block is {@block}: set loop-block to air send "{@p} &aKazandin!" teleport the player to {spawn}
ee denedin mi :D ?Deniyeceğim şimdiden teşekkürler.
Denedim konu kilit.ee denedin mi :D ?