• MC-TR.COM | TEMA GÜNCELLEMESİ (V3.5 YOLDA!)
    02.08.2022 Genel Bildirgesi doğrultusunda forumumuza yepyeni karanlık ve aydınlık temalar eklenmiştir. Ayrıca siz değerli üyelerimizin kullanımına iki yeni özel sayfa sunulmuştur. Daha detaylı bilgi için buraya tıklayabilirsiniz. Ayrıca Discord sunucumuzda başlattığımız 2 adet Minepass çekilişine katılmayı unutmayın, Discord sunucumuza katılmak için buraya tıklayabilirsiniz.

Bulundu Biraz zor :/

Durum
Mesaj gönderimine kapalı.

Orco

Yay Yok, İskelet Yok

Discord:

orcununal#5644

Katılım
2 Aralık 2017
Mesajlar
279
Elmaslar
62
Puanlar
4.170
Yaş
23
/deneme yazınca oyuncunun bulunduğu bloğun 1 blok gerisini {lokasyon} diye ayarlasın
/denemegit yazıncada ayarlanan {lokasyon} a gitsin :/
 

ZeGames

Odunlara Vur Vur Vur!
Katılım
19 Ağustos 2017
Mesajlar
32
Elmaslar
3
Puanlar
0
Yaş
28
İnternette Gezerken Böyle Bir Skript Buldum İşine Yararmı Bilmem
Değerli ziyaretçimiz lütfen, içeriği görüntüleyebilmek için Giriş veya Kayıt Ol to view URLs content!
Not Alıntıdır
 

Pledix

Odunlara Vur Vur Vur!
Katılım
19 Haziran 2016
Mesajlar
29
Elmaslar
17
Puanlar
0
Yaş
22
Madem skriptersin niye kendin yapmıyorsun, imzanda skripter yazıyor.
Sanırım görüntüde skriptersin :(
 

ZeGames

Odunlara Vur Vur Vur!
Katılım
19 Ağustos 2017
Mesajlar
32
Elmaslar
3
Puanlar
0
Yaş
28

Pledix

Odunlara Vur Vur Vur!
Katılım
19 Haziran 2016
Mesajlar
29
Elmaslar
17
Puanlar
0
Yaş
22

ZeGames

Odunlara Vur Vur Vur!
Katılım
19 Ağustos 2017
Mesajlar
32
Elmaslar
3
Puanlar
0
Yaş
28

Orco

Yay Yok, İskelet Yok

Discord:

orcununal#5644

Katılım
2 Aralık 2017
Mesajlar
279
Elmaslar
62
Puanlar
4.170
Yaş
23

AbdullahGungor

Birisi mi Spawnlandı?
Katılım
1 Mart 2018
Mesajlar
2
Elmaslar
0
Puanlar
0
Yaş
22
@Orco hastebin deki kod bu buyur




command /setwarp [<text>]:
trigger:
if player has permission "warps.setwarp" or "warps.*":
if arg 1 is set:
if {Warps::*} is not arg 1:
message "&b&lSet &d&l%arg 1%&b&l as a warp."
add "%arg 1%" to {Warps::*}
set {warpto::%arg 1%} to location of player
else:
message "&b&lSet %arg 1% to &d&l%player's location%"
set {warpto::%arg 1%} to location of player
if arg 1 is not set:
message "&c(!) Please specify a warp name."

command /delwarp [<text>]:
trigger:
if player has permission "warps.delwarp" or "warps.*":
if arg 1 is set:
if {Warps::*} is not arg 1:
message "&c(!) %arg 1% is not a warp."
else:
message "&c&lRemoved %arg 1% from the Warp List."
remove "%arg 1%" from {Warps::*}
if arg 1 is not set:
message "&c(!) Please specify a warp name."

command /warps:
trigger:
message "&6&lWarps:"
loop {Warps::*}:
message " &f&l»&7 %loop-value%"

command /warp [<text>]:
trigger:
if arg 1 is set:
if player has permission "warps.warp.%arg 1%" or "warps.*" or "warps.warp.*":
if arg 1 is set:
if arg 1 is "Spawn":
set {Levels::%player%} to player's level / 1000
add 1 to {Levels::%player%}
set {teleporttime::%player%} to 7 / {Levels::%player%}
set {_ct} to {teleporttime::%player%}
set {_loc} to location of player
send player title "&b&lWarping to &d&lSpawn" with subtitle "&7Do not move for &d&l%{teleporttime::%player%}% seconds&7." for 3 seconds
while {_ct} > 0:
if distance between {_loc} and player's location < 0.1:
wait 1 second
remove 1 from {_ct}
else:
send "&c(!) Teleportation Cancelled, you moved." to player
stop
if distance between {_loc} and player's location < 0.1:
teleport the player to {SpawnTP}
message "&b&lTeleportation was Successful" to player
stop
else:
if {Warps::*} is not arg 1:
message "&c(!) %arg 1% is not an available warp."
else:
set {Levels::%player%} to player's level / 1000
add 1 to {Levels::%player%}
set {teleporttime::%player%} to 7 / {Levels::%player%}
set {_ct} to {teleporttime::%player%}
set {_loc} to location of player
send player title "&b&lWarping to &d&l%arg 1%" with subtitle "&7Do not move for &d&l%{teleporttime::%player%}% seconds&7." for 3 seconds
while {_ct} > 0:
if distance between {_loc} and player's location < 0.1:
wait 1 second
remove 1 from {_ct}
else:
send "&c(!) Teleportation Cancelled, you moved." to player
stop
if distance between {_loc} and player's location < 0.1:
teleport the player to {warpto::%arg 1%}
message "&b&lTeleportation was Successful" to player
stop
if arg 1 is not set:
message "&c(!) Please specify a warp name."
else:
message "&c(!) You do not have access to %arg 1% warp."
if arg 1 is not set:
message "&c(!) Please specify a warp."[DOUBLEPOST=1519904658,1519903360][/DOUBLEPOST]@Orco hastebin deki kod bu buyur




command /setwarp [<text>]:
trigger:
if player has permission "warps.setwarp" or "warps.*":
if arg 1 is set:
if {Warps::*} is not arg 1:
message "&b&lSet &d&l%arg 1%&b&l as a warp."
add "%arg 1%" to {Warps::*}
set {warpto::%arg 1%} to location of player
else:
message "&b&lSet %arg 1% to &d&l%player's location%"
set {warpto::%arg 1%} to location of player
if arg 1 is not set:
message "&c(!) Please specify a warp name."

command /delwarp [<text>]:
trigger:
if player has permission "warps.delwarp" or "warps.*":
if arg 1 is set:
if {Warps::*} is not arg 1:
message "&c(!) %arg 1% is not a warp."
else:
message "&c&lRemoved %arg 1% from the Warp List."
remove "%arg 1%" from {Warps::*}
if arg 1 is not set:
message "&c(!) Please specify a warp name."

command /warps:
trigger:
message "&6&lWarps:"
loop {Warps::*}:
message " &f&l»&7 %loop-value%"

command /warp [<text>]:
trigger:
if arg 1 is set:
if player has permission "warps.warp.%arg 1%" or "warps.*" or "warps.warp.*":
if arg 1 is set:
if arg 1 is "Spawn":
set {Levels::%player%} to player's level / 1000
add 1 to {Levels::%player%}
set {teleporttime::%player%} to 7 / {Levels::%player%}
set {_ct} to {teleporttime::%player%}
set {_loc} to location of player
send player title "&b&lWarping to &d&lSpawn" with subtitle "&7Do not move for &d&l%{teleporttime::%player%}% seconds&7." for 3 seconds
while {_ct} > 0:
if distance between {_loc} and player's location < 0.1:
wait 1 second
remove 1 from {_ct}
else:
send "&c(!) Teleportation Cancelled, you moved." to player
stop
if distance between {_loc} and player's location < 0.1:
teleport the player to {SpawnTP}
message "&b&lTeleportation was Successful" to player
stop
else:
if {Warps::*} is not arg 1:
message "&c(!) %arg 1% is not an available warp."
else:
set {Levels::%player%} to player's level / 1000
add 1 to {Levels::%player%}
set {teleporttime::%player%} to 7 / {Levels::%player%}
set {_ct} to {teleporttime::%player%}
set {_loc} to location of player
send player title "&b&lWarping to &d&l%arg 1%" with subtitle "&7Do not move for &d&l%{teleporttime::%player%}% seconds&7." for 3 seconds
while {_ct} > 0:
if distance between {_loc} and player's location < 0.1:
wait 1 second
remove 1 from {_ct}
else:
send "&c(!) Teleportation Cancelled, you moved." to player
stop
if distance between {_loc} and player's location < 0.1:
teleport the player to {warpto::%arg 1%}
message "&b&lTeleportation was Successful" to player
stop
if arg 1 is not set:
message "&c(!) Please specify a warp name."
else:
message "&c(!) You do not have access to %arg 1% warp."
if arg 1 is not set:
message "&c(!) Please specify a warp."
 

ZeGames

Odunlara Vur Vur Vur!
Katılım
19 Ağustos 2017
Mesajlar
32
Elmaslar
3
Puanlar
0
Yaş
28
command /setwarp [<text>]:
trigger:
if player has permission "warps.setwarp" or "warps.*":
if arg 1 is set:
if {Warps::*} is not arg 1:
message "&b&lSet &d&l%arg 1%&b&l as a warp."
add "%arg 1%" to {Warps::*}
set {warpto::%arg 1%} to location of player
else:
message "&b&lSet %arg 1% to &d&l%player's location%"
set {warpto::%arg 1%} to location of player
if arg 1 is not set:
message "&c(!) Please specify a warp name."

command /delwarp [<text>]:
trigger:
if player has permission "warps.delwarp" or "warps.*":
if arg 1 is set:
if {Warps::*} is not arg 1:
message "&c(!) %arg 1% is not a warp."
else:
message "&c&lRemoved %arg 1% from the Warp List."
remove "%arg 1%" from {Warps::*}
if arg 1 is not set:
message "&c(!) Please specify a warp name."

command /warps:
trigger:
message "&6&lWarps:"
loop {Warps::*}:
message " &f&l»&7 %loop-value%"

command /warp [<text>]:
trigger:
if arg 1 is set:
if player has permission "warps.warp.%arg 1%" or "warps.*" or "warps.warp.*":
if arg 1 is set:
if arg 1 is "Spawn":
set {Levels::%player%} to player's level / 1000
add 1 to {Levels::%player%}
set {teleporttime::%player%} to 7 / {Levels::%player%}
set {_ct} to {teleporttime::%player%}
set {_loc} to location of player
send player title "&b&lWarping to &d&lSpawn" with subtitle "&7Do not move for &d&l%{teleporttime::%player%}% seconds&7." for 3 seconds
while {_ct} > 0:
if distance between {_loc} and player's location < 0.1:
wait 1 second
remove 1 from {_ct}
else:
send "&c(!) Teleportation Cancelled, you moved." to player
stop
if distance between {_loc} and player's location < 0.1:
teleport the player to {SpawnTP}
message "&b&lTeleportation was Successful" to player
stop
else:
if {Warps::*} is not arg 1:
message "&c(!) %arg 1% is not an available warp."
else:
set {Levels::%player%} to player's level / 1000
add 1 to {Levels::%player%}
set {teleporttime::%player%} to 7 / {Levels::%player%}
set {_ct} to {teleporttime::%player%}
set {_loc} to location of player
send player title "&b&lWarping to &d&l%arg 1%" with subtitle "&7Do not move for &d&l%{teleporttime::%player%}% seconds&7." for 3 seconds
while {_ct} > 0:
if distance between {_loc} and player's location < 0.1:
wait 1 second
remove 1 from {_ct}
else:
send "&c(!) Teleportation Cancelled, you moved." to player
stop
if distance between {_loc} and player's location < 0.1:
teleport the player to {warpto::%arg 1%}
message "&b&lTeleportation was Successful" to player
stop
if arg 1 is not set:
message "&c(!) Please specify a warp name."
else:
message "&c(!) You do not have access to %arg 1% warp."
if arg 1 is not set:
message "&c(!) Please specify a warp."

[DOUBLEPOST=1519918793,1519918760][/DOUBLEPOST]nedense tabları olmadan koyuyo
tablarla beraber nasıl koyuyozki
 

DrDre

Bir Kömür Göründü Kaptanım!

Discord:

Taiizor#6094

Katılım
15 Şubat 2018
Mesajlar
150
Elmaslar
57
Puanlar
6.670
Yaş
23
Yer
Los Angeles
Minecraft
%25 Şans'larla Sağ, Sol, Ön, Arka 1 Blok İlerisini Location (Konum) Olarak Kaydeder.

Kod:
Değerli ziyaretçimiz lütfen, içeriği görüntüleyebilmek için Giriş veya Kayıt Ol to view codes content!

%25 Şans'larla 1 Blok Gerisini Kaydetsin İstiyorsan;

Kod:
Değerli ziyaretçimiz lütfen, içeriği görüntüleyebilmek için Giriş veya Kayıt Ol to view codes content!
 

WateriX - Skripter

Somon Balığı Selam Vermeye Geldi
Katılım
18 Kasım 2017
Mesajlar
14
Elmaslar
9
Puanlar
0
Yaş
26
Yer
Skripter
Alıntıdır !
Kod:
Değerli ziyaretçimiz lütfen, içeriği görüntüleyebilmek için Giriş veya Kayıt Ol to view codes content!

 

Orco

Yay Yok, İskelet Yok

Discord:

orcununal#5644

Katılım
2 Aralık 2017
Mesajlar
279
Elmaslar
62
Puanlar
4.170
Yaş
23
Durum
Mesaj gönderimine kapalı.
Neden altınlarını Discord sunucumuzda kazmıyorsun? TIKLA VE KATIL!
Yukarı