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MrPanda18298239

Odunlara Vur Vur Vur!

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MrPanda

Katılım
23 Ağustos 2019
Mesajlar
34
Elmaslar
0
Puanlar
0
Yaş
23
Minecraft
MrPanda
@Avelis
#Burada dusecek esyalarin kac tane oldugu gosteriliyor
#esya1
# ben elmas yaptim siz istediginizi yapin
esya1: diamond block
#buradada kac tane dusecegidir
esya1sayisi: 32
#esya2
#ben demir yaptim siz istediginizi yapin
esya2: iron block
esya2sayisi: 64
#esya3
esya3: diamond
esya3sayisi: 64
#esya4
esya4: iron ingot
esya4sayisi: 120
#esya5
esya5: gold ingot
esya5sayisi: 200
#event bitince kac saniye sonra ayrilacaklari
ayrilmasuresi: 5
#iletisim skypesi
skype: skypeniz..
prefix: &4[&a&lEvent&4]
yetkimsj: &4Bunu Kullanmak Icin Yetkiniz yok.

command /event [<text>]:
permission: event.sk
permission message: {@yetkimsj}
aliases: e
trigger:
if arg 1 is not set:
play raw sound "random.orb" at player with pitch 1 volume 15
open chest with 2 rows named "&4&lEvent Bilgi Menusu" to player
format slot 0 of player with Stone pickaxe named "&9Event Baslangınc Yerini Kaydet" with lore "&dEvent basladigi zaman herkesin dogacagi yer" to close then run [execute player command "/event yerkaydet"]
format slot 1 of player with Wood pickaxe named "&9Event Bitis Yerki Kaydet" with lore "&dEvent bitince nereye isinlanacaklarini belirler 'farkli dunyaya isinlanmaz'" to close then run [execute player command "/event bitisyerikaydet"]
format slot 2 of player with diamond named "&9Event Yer1 Kaydet" with lore "&dEsyalarin dusme yerleri 1" to close then run [execute player command "/event yer1"]
format slot 3 of player with iron ingot named "&9Event Yer2 Kaydet" with lore "&dEsyalarin dusme yerleri 2" to close then run [execute player command "/event yer2"]
format slot 4 of player with gold ingot named "&9Event Yer3 Kaydet" with lore "&dEsyalarin dusme yerleri 3" to close then run [execute player command "/event yer3"]
format slot 5 of player with emerald named "&9Event Yer4 Kaydet" with lore "&dEsyalarin dusme yerleri 4" to close then run [execute player command "/event yer4"]
format slot 6 of player with 263 named "&9Event Yer5 Kaydet" with lore "&dEsyalarin dusme yerleri 5" to close then run [execute player command "/event yer5"]
format slot 7 of player with Blaze Rod named "&9Event Baslat" with lore "&dEventi Baslatir" to close then run [execute player command "/event baslat"]
format slot 8 of player with stick named "&9Event Git" with lore "&dEvente Gider" to close then run [execute player command "/event git"]
format slot 13 of player with book named "&9Event Bilgi" with lore "&dEvent ile ilgili detaylı bilgi" to close then run [execute player command "/event bilgi"]
format slot 10 of player with Black glass named "&6" to be unstealable
format slot 11 of player with Black glass named "&6" to be unstealable
format slot 12 of player with Black glass named "&6" to be unstealable
format slot 14 of player with Black glass named "&6" to be unstealable
format slot 9 of player with Black glass named "&6" to be unstealable
format slot 15 of player with Black glass named "&6" to be unstealable
format slot 16 of player with Black glass named "&6" to be unstealable
format slot 17 of player with Black glass named "&6" to be unstealable
stop
if arg 1 is set:
if arg 1 is "yerkaydet":
set {yer.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event yeri: <grey>%{yer.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "baslat":
broadcast "{@prefix}&4&lEvent Basliyor... BUYUK SANS!"
broadcast "{@prefix}&bEventi Baslatan Yetkili <grey>%player%"
Broadcast "{@prefix}&2Baslamasina Son 3 Saniye."
wait 3 seconds
teleport all players to {yer.%player%}
wait 10 seconds
drop {@esya1sayisi} {@esya1} at {yer1.%player%}
stop
drop {@esya2sayisi} {@esya2} at {yer2.%player%}
stop
drop {@esya3sayisi} {@esya3} at {yer3.%player%}
stop
drop {@esya4sayisi} {@esya4} at {yer4.%player%}
stop
drop {@esya5sayisi} {@esya5} at {yer5.%player%}
stop
wait 15 seconds
drop {@esya1sayisi} {@esya1} at {yer1.%player%}
stop
drop {@esya2sayisi} {@esya2} at {yer2.%player%}
stop
drop {@esya3sayisi} {@esya3} at {yer3.%player%}
stop
drop {@esya4sayisi} {@esya4} at {yer4.%player%}
stop
drop {@esya5sayisi} {@esya5} at {yer5.%player%}
stop
broadcast "{@prefix}&a&lEvent Bitti. ;("
wait {@ayrilmasuresi} seconds
teleport all players to {bitisyeri.%player%}
stop
if arg 1 is set:
if arg 1 is "bitisyerikaydet":
set {bitisyeri.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event Bitis yeri: <grey>%{bitisyeri.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer1":
set {yer1.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer1.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer2":
set {yer2.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer2.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer3":
set {yer3.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer3.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer4":
set {yer4.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer4.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer5":
set {yer5.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer5.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "git":
teleport player to {yer.%player%}
if arg 1 is set:
if arg 1 is "bilgi":
send "&dEventin baslayacagi yer &e%{yer.%player%}%"
send "&dEventin Yetkisi &e event.sk"
send "&dEventte dusecek esya1 &e {@esya1} &dSayisi &e{@esya2sayisi}"
send "&dEventte dusecek esya2 &e {@esya2} &dSayisi &e{@esya2sayisi}"
send "&dEventte dusecek esya3 &e {@esya3} &dSayisi &e{@esya3sayisi}"
send "&dEventte dusecek esya4 &e {@esya4} &dSayisi &e{@esya4sayisi}"
send "&dEventte dusecek esya5 &e {@esya5} &dSayisi &e{@esya5sayisi}"
send "&dEventin bitecegi yer &e%{bitisyeri.%player%}%"
stop
command /eventbilgi:
trigger:
send "&b&l---------------Event skript----------"
send "&a&lKomutlar:"
send "&e/event yerkaydet &dEvent basladigi zaman herkesin dogacagi yer"
send "&e/event baslat &dEventi Baslatir"
send "&e/event yer1 &dEsyalarin dusme yerleri 1"
send "&e/event yer2 &dEsyalarin dusme yerleri 2"
send "&e/event yer3 &dEsyalarin dusme yerleri 3"
send "&e/event yer4 &dEsyalarin dusme yerleri 4"
send "&e/event yer5 &dEsyalarin dusme yerleri 5"
send "&e/event bitisyerikaydet &dEvent bitince nereye isinlanacaklarini belirler 'farkli dunyaya isinlanmaz'"
send "&e/event git &dEventin oldugu yere goturur"
send "&e/event bilgi &dEventin nerede baslayacagi gibi bilgiler verir"
send "&a&lBilgi:"
send "&3Event skripti MC-TR ailesi icin IrfanTOPAL yapmistir. www.irfantopal.xyz"
send "&a&lIyi Oyunlar!.."
send "&b&l---------------Event skript----------"
stop
command /eventmenu:
permission: event.menu.sk
permission message: &4Bunu Kullanmak icin Yetkiniz Yok.
trigger:
play raw sound "random.orb" at player with pitch 1 volume 15
open chest with 2 rows named "&4&lEvent Bilgi Menusu" to player
format slot 0 of player with Stone pickaxe named "&9Event Baslangınc Yerini Kaydet" with lore "&dEvent basladigi zaman herkesin dogacagi yer" to close then run [execute player command "/event yerkaydet"]
format slot 1 of player with Wood pickaxe named "&9Event Bitis Yerki Kaydet" with lore "&dEvent bitince nereye isinlanacaklarini belirler 'farkli dunyaya isinlanmaz'" to close then run [execute player command "/event bitisyerikaydet"]
format slot 2 of player with diamond named "&9Event Yer1 Kaydet" with lore "&dEsyalarin dusme yerleri 1" to close then run [execute player command "/event yer1"]
format slot 3 of player with iron ingot named "&9Event Yer2 Kaydet" with lore "&dEsyalarin dusme yerleri 2" to close then run [execute player command "/event yer2"]
format slot 4 of player with gold ingot named "&9Event Yer3 Kaydet" with lore "&dEsyalarin dusme yerleri 3" to close then run [execute player command "/event yer3"]
format slot 5 of player with emerald named "&9Event Yer4 Kaydet" with lore "&dEsyalarin dusme yerleri 4" to close then run [execute player command "/event yer4"]
format slot 6 of player with 263 named "&9Event Yer5 Kaydet" with lore "&dEsyalarin dusme yerleri 5" to close then run [execute player command "/event yer5"]
format slot 7 of player with Blaze Rod named "&9Event Baslat" with lore "&dEventi Baslatir" to close then run [execute player command "/event baslat"]
format slot 8 of player with stick named "&9Event Git" with lore "&dEvente Gider" to close then run [execute player command "/event git"]
format slot 13 of player with book named "&9Event Bilgi" with lore "&dEvent ile ilgili detaylı bilgi" to close then run [execute player command "/event bilgi"]
format slot 10 of player with Black glass named "&6" to be unstealable
format slot 11 of player with Black glass named "&6" to be unstealable
format slot 12 of player with Black glass named "&6" to be unstealable
format slot 14 of player with Black glass named "&6" to be unstealable
format slot 9 of player with Black glass named "&6" to be unstealable
format slot 15 of player with Black glass named "&6" to be unstealable
format slot 16 of player with Black glass named "&6" to be unstealable
format slot 17 of player with Black glass named "&6" to be unstealable
 

Avelis

Ruh + Kum = Ruh Kumu
Katılım
24 Ağustos 2019
Mesajlar
1.302
Elmaslar
837
Puanlar
9.875
@Avelis
#Burada dusecek esyalarin kac tane oldugu gosteriliyor
#esya1
# ben elmas yaptim siz istediginizi yapin
esya1: diamond block
#buradada kac tane dusecegidir
esya1sayisi: 32
#esya2
#ben demir yaptim siz istediginizi yapin
esya2: iron block
esya2sayisi: 64
#esya3
esya3: diamond
esya3sayisi: 64
#esya4
esya4: iron ingot
esya4sayisi: 120
#esya5
esya5: gold ingot
esya5sayisi: 200
#event bitince kac saniye sonra ayrilacaklari
ayrilmasuresi: 5
#iletisim skypesi
skype: skypeniz..
prefix: &4[&a&lEvent&4]
yetkimsj: &4Bunu Kullanmak Icin Yetkiniz yok.

command /event [<text>]:
permission: event.sk
permission message: {@yetkimsj}
aliases: e
trigger:
if arg 1 is not set:
play raw sound "random.orb" at player with pitch 1 volume 15
open chest with 2 rows named "&4&lEvent Bilgi Menusu" to player
format slot 0 of player with Stone pickaxe named "&9Event Baslangınc Yerini Kaydet" with lore "&dEvent basladigi zaman herkesin dogacagi yer" to close then run [execute player command "/event yerkaydet"]
format slot 1 of player with Wood pickaxe named "&9Event Bitis Yerki Kaydet" with lore "&dEvent bitince nereye isinlanacaklarini belirler 'farkli dunyaya isinlanmaz'" to close then run [execute player command "/event bitisyerikaydet"]
format slot 2 of player with diamond named "&9Event Yer1 Kaydet" with lore "&dEsyalarin dusme yerleri 1" to close then run [execute player command "/event yer1"]
format slot 3 of player with iron ingot named "&9Event Yer2 Kaydet" with lore "&dEsyalarin dusme yerleri 2" to close then run [execute player command "/event yer2"]
format slot 4 of player with gold ingot named "&9Event Yer3 Kaydet" with lore "&dEsyalarin dusme yerleri 3" to close then run [execute player command "/event yer3"]
format slot 5 of player with emerald named "&9Event Yer4 Kaydet" with lore "&dEsyalarin dusme yerleri 4" to close then run [execute player command "/event yer4"]
format slot 6 of player with 263 named "&9Event Yer5 Kaydet" with lore "&dEsyalarin dusme yerleri 5" to close then run [execute player command "/event yer5"]
format slot 7 of player with Blaze Rod named "&9Event Baslat" with lore "&dEventi Baslatir" to close then run [execute player command "/event baslat"]
format slot 8 of player with stick named "&9Event Git" with lore "&dEvente Gider" to close then run [execute player command "/event git"]
format slot 13 of player with book named "&9Event Bilgi" with lore "&dEvent ile ilgili detaylı bilgi" to close then run [execute player command "/event bilgi"]
format slot 10 of player with Black glass named "&6" to be unstealable
format slot 11 of player with Black glass named "&6" to be unstealable
format slot 12 of player with Black glass named "&6" to be unstealable
format slot 14 of player with Black glass named "&6" to be unstealable
format slot 9 of player with Black glass named "&6" to be unstealable
format slot 15 of player with Black glass named "&6" to be unstealable
format slot 16 of player with Black glass named "&6" to be unstealable
format slot 17 of player with Black glass named "&6" to be unstealable
stop
if arg 1 is set:
if arg 1 is "yerkaydet":
set {yer.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event yeri: <grey>%{yer.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "baslat":
broadcast "{@prefix}&4&lEvent Basliyor... BUYUK SANS!"
broadcast "{@prefix}&bEventi Baslatan Yetkili <grey>%player%"
Broadcast "{@prefix}&2Baslamasina Son 3 Saniye."
wait 3 seconds
teleport all players to {yer.%player%}
wait 10 seconds
drop {@esya1sayisi} {@esya1} at {yer1.%player%}
stop
drop {@esya2sayisi} {@esya2} at {yer2.%player%}
stop
drop {@esya3sayisi} {@esya3} at {yer3.%player%}
stop
drop {@esya4sayisi} {@esya4} at {yer4.%player%}
stop
drop {@esya5sayisi} {@esya5} at {yer5.%player%}
stop
wait 15 seconds
drop {@esya1sayisi} {@esya1} at {yer1.%player%}
stop
drop {@esya2sayisi} {@esya2} at {yer2.%player%}
stop
drop {@esya3sayisi} {@esya3} at {yer3.%player%}
stop
drop {@esya4sayisi} {@esya4} at {yer4.%player%}
stop
drop {@esya5sayisi} {@esya5} at {yer5.%player%}
stop
broadcast "{@prefix}&a&lEvent Bitti. ;("
wait {@ayrilmasuresi} seconds
teleport all players to {bitisyeri.%player%}
stop
if arg 1 is set:
if arg 1 is "bitisyerikaydet":
set {bitisyeri.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event Bitis yeri: <grey>%{bitisyeri.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer1":
set {yer1.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer1.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer2":
set {yer2.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer2.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer3":
set {yer3.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer3.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer4":
set {yer4.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer4.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "yer5":
set {yer5.%player%} to location of player
send "{@prefix}&cYer kaydedildi. Event item dusme yeri: <grey>%{yer5.%player%}%<reset>"
stop
if arg 1 is set:
if arg 1 is "git":
teleport player to {yer.%player%}
if arg 1 is set:
if arg 1 is "bilgi":
send "&dEventin baslayacagi yer &e%{yer.%player%}%"
send "&dEventin Yetkisi &e event.sk"
send "&dEventte dusecek esya1 &e {@esya1} &dSayisi &e{@esya2sayisi}"
send "&dEventte dusecek esya2 &e {@esya2} &dSayisi &e{@esya2sayisi}"
send "&dEventte dusecek esya3 &e {@esya3} &dSayisi &e{@esya3sayisi}"
send "&dEventte dusecek esya4 &e {@esya4} &dSayisi &e{@esya4sayisi}"
send "&dEventte dusecek esya5 &e {@esya5} &dSayisi &e{@esya5sayisi}"
send "&dEventin bitecegi yer &e%{bitisyeri.%player%}%"
stop
command /eventbilgi:
trigger:
send "&b&l---------------Event skript----------"
send "&a&lKomutlar:"
send "&e/event yerkaydet &dEvent basladigi zaman herkesin dogacagi yer"
send "&e/event baslat &dEventi Baslatir"
send "&e/event yer1 &dEsyalarin dusme yerleri 1"
send "&e/event yer2 &dEsyalarin dusme yerleri 2"
send "&e/event yer3 &dEsyalarin dusme yerleri 3"
send "&e/event yer4 &dEsyalarin dusme yerleri 4"
send "&e/event yer5 &dEsyalarin dusme yerleri 5"
send "&e/event bitisyerikaydet &dEvent bitince nereye isinlanacaklarini belirler 'farkli dunyaya isinlanmaz'"
send "&e/event git &dEventin oldugu yere goturur"
send "&e/event bilgi &dEventin nerede baslayacagi gibi bilgiler verir"
send "&a&lBilgi:"
send "&3Event skripti MC-TR ailesi icin IrfanTOPAL yapmistir. www.irfantopal.xyz"
send "&a&lIyi Oyunlar!.."
send "&b&l---------------Event skript----------"
stop
command /eventmenu:
permission: event.menu.sk
permission message: &4Bunu Kullanmak icin Yetkiniz Yok.
trigger:
play raw sound "random.orb" at player with pitch 1 volume 15
open chest with 2 rows named "&4&lEvent Bilgi Menusu" to player
format slot 0 of player with Stone pickaxe named "&9Event Baslangınc Yerini Kaydet" with lore "&dEvent basladigi zaman herkesin dogacagi yer" to close then run [execute player command "/event yerkaydet"]
format slot 1 of player with Wood pickaxe named "&9Event Bitis Yerki Kaydet" with lore "&dEvent bitince nereye isinlanacaklarini belirler 'farkli dunyaya isinlanmaz'" to close then run [execute player command "/event bitisyerikaydet"]
format slot 2 of player with diamond named "&9Event Yer1 Kaydet" with lore "&dEsyalarin dusme yerleri 1" to close then run [execute player command "/event yer1"]
format slot 3 of player with iron ingot named "&9Event Yer2 Kaydet" with lore "&dEsyalarin dusme yerleri 2" to close then run [execute player command "/event yer2"]
format slot 4 of player with gold ingot named "&9Event Yer3 Kaydet" with lore "&dEsyalarin dusme yerleri 3" to close then run [execute player command "/event yer3"]
format slot 5 of player with emerald named "&9Event Yer4 Kaydet" with lore "&dEsyalarin dusme yerleri 4" to close then run [execute player command "/event yer4"]
format slot 6 of player with 263 named "&9Event Yer5 Kaydet" with lore "&dEsyalarin dusme yerleri 5" to close then run [execute player command "/event yer5"]
format slot 7 of player with Blaze Rod named "&9Event Baslat" with lore "&dEventi Baslatir" to close then run [execute player command "/event baslat"]
format slot 8 of player with stick named "&9Event Git" with lore "&dEvente Gider" to close then run [execute player command "/event git"]
format slot 13 of player with book named "&9Event Bilgi" with lore "&dEvent ile ilgili detaylı bilgi" to close then run [execute player command "/event bilgi"]
format slot 10 of player with Black glass named "&6" to be unstealable
format slot 11 of player with Black glass named "&6" to be unstealable
format slot 12 of player with Black glass named "&6" to be unstealable
format slot 14 of player with Black glass named "&6" to be unstealable
format slot 9 of player with Black glass named "&6" to be unstealable
format slot 15 of player with Black glass named "&6" to be unstealable
format slot 16 of player with Black glass named "&6" to be unstealable
format slot 17 of player with Black glass named "&6" to be unstealable
Kod:
[/B][/B][/B][/B][/B][/B]
                          eventsure: 3
 
command /eventyap:
    permission: op
    permission message: &6&lNextSky &8> &7Bu komutu kullanamazsın.
    trigger:
        send "&7&lEvent Başlatıldı Lütfen Envanterindekileri Boşalt!" to players
        wait 10 second
        send "&7&lEvent > &6Elmas Blok &7Verildi" to players
        give 128 diamond block to players
        wait 2 second
        send "&7&lEvent > &6Altın Blok &7Verildi" to players
        give 128 gold block to players
        wait 2 second
        send "&7&lEvent > &6Zümrüt Blok &7Verildi" to players
        give 128 emerald block to players
        wait 2 second
        send "&7&lEvent > &6Demir Blok &7Verildi" to players
        give 128 iron block to players
        wait 2 second
        send "&7&lEvent > &6Tecrübe Şişesi &7Verildi" to players
        give 64 exp bottle to players
        wait 2 second
        send "&7&lEvent > &6Anahtar &7Verildi" to players
        execute console command "crates key all event"
        wait 2 second
        send "&7&lEvent > &aEvent Bitti Herkese İyi Oyunlar!" to players
 
every {@eventsure} hour:
    execute console command "eventyap"

Bu kodu denermısın​
 
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