- Katılım
- 27 Haziran 2019
- Mesajlar
- 34
- Elmaslar
- 8
- Puanlar
- 0
- Yaş
- 24
- Minecraft
- Ejdzey
Merhaba arkadaşlar skript çalışmıyor lütfen nerede hata var /otosat lapis /otosat demir vb. çalışmıyor yardım edin lütfen
Kod:
options:
p: &3Factions &8»
variables:
{lapis::%player%} = 640
{iron::%player%} = 640
{gold::%player%} = 640
{diamond::%player%} = 640
{emerald::%player%} = 640
{om::%player%} = 640
command /otosat [<text>]:
trigger:
if arg 1 is "lapis":
if {lapis::%player%} is 0:
set {lapis::%player%} to 1
send "{@p} &aOtomatik lapis satışı aktif edildi." to player
stop
if {lapis::%player%} is 1:
set {lapis::%player%} to 0
send "{@p} &cOtomatik lapis satışı devre dışı bırakıldı." to player
stop
if arg 1 is "zümrüt":
if player has permission "vip.satis":
if {emerald::%player%} is 0:
set {emerald::%player%} to 1
send "{@p} &aOtomatik zümrüt satışı aktif edildi." to player
stop
if {emerald::%player%} is 1:
set {emerald::%player%} to 0
send "{@p} &cOtomatik zümrüt satışı devre dışı bırakıldı." to player
stop
else:
send "{@p} &eBu özelliği kullanabilmek için &aVIP &eolman gerek." to player
if arg 1 is "demir":
if player has permission "vip.satis":
if {iron::%player%} is 0:
set {iron::%player%} to 1
send "{@p} &aOtomatik demir satışı aktif edildi." to player
stop
if {iron::%player%} is 1:
set {iron::%player%} to 0
send "{@p} &cOtomatik demir satışı devre dışı bırakıldı." to player
stop
else:
send "{@p} &eBu özelliği kullanabilmek için &aVIP &eolman gerek." to player
if arg 1 is "altın":
if player has permission "vip.satis":
if {gold::%player%} is 0:
set {gold::%player%} to 1
send "{@p} &aOtomatik altın satışı aktif edildi." to player
stop
if {gold::%player%} is 1:
set {gold::%player%} to 0
send "{@p} &cOtomatik altın satışı devre dışı bırakıldı." to player
stop
else:
send "{@p} &eBu özelliği kullanabilmek için &aVIP &eolman gerek." to player
if arg 1 is "elmas":
if player has permission "vip.satis":
if {iron::%player%} is 0:
set {iron::%player%} to 1
send "{@p} &aOtomatik elmas satışı aktif edildi." to player
stop
if {iron::%player%} is 1:
set {iron::%player%} to 0
send "{@p} &cOtomatik elmas satışı devre dışı bırakıldı." to player
stop
else:
send "{@p} &eBu özelliği kullanabilmek için &aVIP &eolman gerek." to player
if arg 1 is "mesaj":
if {om::%player%} is 1:
set {om::%player%} to 0
send "{@p} &eArtık otomatik satış mesajlarını alacaksın." to player
else:
set {om::%player%} to 1
send "{@p} &eArtık otomatik satış mesajlarını almayacaksın." to player
#Lapis
on break of lapis ore:
if player has 640 of lapis lazuli:
if {lapis::%player%} is 1:
remove 640 lapis lazuli from player
execute console command "/eco give %player% 8000"
if {om::%player%} is 0:
send "{@p} &7640 adet lapis satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
#Zümrüt
on break of emerald ore:
if player has 64 emerald:
if {emerald::%player%} is 1:
remove 64 emerald from player
execute console command "/eco give %player% 28800"
if {om::%player%} is 0:
send "{@p} &7640 adet zümrüt satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
on break of emerald block:
if player has 64 emerald block:
if {emerald::%player%} is 1:
remove 64 emerald block from player
execute console command "/eco give %player% 259200"
if {om::%player%} is 0:
send "{@p} &764 adet zümrüt blok satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
#Demir
on break of iron ore:
if player has 64 iron ore:
if {iron::%player%} is 1:
remove 64 iron ore from player
execute console command "/eco give %player% 9600"
if {om::%player%} is 0:
send "{@p} &764 adet demir satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
on break of iron block:
if player has 64 iron block:
if {iron::%player%} is 1:
remove 64 iron ore from player
execute console command "/eco give %player% 96000"
if {om::%player%} is 0:
send "{@p} &764 adet demir blok satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
#Altın
on break of gold ore:
if player has 64 gold ore:
if {gold::%player%} is 1:
remove 64 gold ore from player
execute console command "/eco give %player% 16000"
if {om::%player%} is 0:
send "{@p} &764 adet altın satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
on break of gold block:
if player has 64 gold block:
if {gold::%player%} is 1:
remove 64 gold block from player
execute console command "/eco give %player% 144000"
if {om::%player%} is 0:
send "{@p} &764 adet altın blok satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
#Elmas
on break of diamond ore:
if player has 64 diamond:
if {diamond::%player%} is 1:
remove 64 diamond from player
execute console command "/eco give %player% 22400"
if {om::%player%} is 0:
send "{@p} &764 adet elmas satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
on break of diamond block:
if player has 64 diamond block:
if {diamond::%player%} is 1:
remove 64 diamond block from player
execute console command "/eco give %player% 201600"
if {om::%player%} is 0:
send "{@p} &764 adet elmas blok satıldı." to player
else:
play raw sound "random.orb" at player with pitch 1 volume 10
on break of 49:
add 1 to {yos.kirma.%player%}
if {yos.kirma.%player%} is greater or equal to 200:
add 1 to {kredi.%player%}
send "&3YosunluTaş &8» &a1 &ekredi kazandın. harcamak için; &a/kredimarket" to player
delete {yos.kirma.%player%}
command /kredim:
trigger:
send "&3YosunluTaş &8» &etoplam &c%{kredi.%player%}% &ekredin var. harcamak için; &a/kredimarket" to player
command /bak:
trigger:
send "&3YosunluTaş &8» &eşuana kadar &a%{yos.kirma.%player%}% &eYosunlu taş kırdın. harcamak için; &a/kredimarket" to player
command /kredimarket:
trigger:
wait 3 tick
open chest with 3 rows named "&eKredi Market" to player
wait 1 tick
format slot 0 of player with paper named "&e1. Paket" with lore "&c20 &eKredi karşılığında &8» &a100k" to close then run [execute player command "/20k"]
format slot 1 of player with paper named "&e2. Paket" with lore "&c30 &eKredi karşılığında &8» &a150k" to close then run [execute player command "/30k"]
format slot 2 of player with paper named "&e3. Paket" with lore "&c40 &eKredi karşılığında &8» &a200k" to close then run [execute player command "/40k"]
format slot 3 of player with paper named "&e4. Paket" with lore "&c50 &eKredi karşılığında &8» &a250k" to close then run [execute player command "/50k"]
format slot 4 of player with paper named "&e5. Paket" with lore "&c60 &eKredi karşılığında &8» &a300k" to close then run [execute player command "/60k"]
format slot 5 of player with paper named "&e6. Paket" with lore "&c70 &eKredi karşılığında &8» &a350k" to close then run [execute player command "/70k"]
format slot 6 of player with paper named "&e7. Paket" with lore "&c80 &eKredi karşılığında &8» &a400k" to close then run [execute player command "/80k"]
format slot 7 of player with paper named "&e8. Paket" with lore "&c90 &eKredi karşılığında &8» &a450k" to close then run [execute player command "/90k"]
format slot 8 of player with paper named "&e9. Paket" with lore "&c100 &eKredi karşılığında &8» &a500k" to close then run [execute player command "/100k"]
format slot 20 of player with 278 named "&aKaç YosunluTaş kırdım?" with lore "&eşuana kadar &a%{yos.kirma.%player%}% &eYosunlu taş kırdın" to close then run [execute player command "bak"]
format slot 22 of player with 340 named "&aKaç kredim var?" with lore "&etoplam &c%{kredi.%player%}% &ekredin var" to close then run [execute player command "kredim"]
format slot 26 of player with 345 named "&cMenüyü kapat" to close
stop
command /20k:
trigger:
if {kredi.%player%} is greater or equal to 20:
execute console command "eco give %player% 100000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!"
command /30k:
trigger:
if {kredi.%player%} is greater or equal to 30:
execute console command "eco give %player% 150000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!" to player
command /40k:
trigger:
if {kredi.%player%} is greater or equal to 40:
execute console command "eco give %player% 200000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!" to player
command /50k:
trigger:
if {kredi.%player%} is greater or equal to 50:
execute console command "eco give %player% 250000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!" to player
command /60k:
trigger:
if {kredi.%player%} is greater or equal to 60:
execute console command "eco give %player% 300000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!" to player
command /70k:
trigger:
if {kredi.%player%} is greater or equal to 70:
execute console command "eco give %player% 350000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!" to player
command /80k:
trigger:
if {kredi.%player%} is greater or equal to 80:
execute console command "eco give %player% 400000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!" to player
command /90k:
trigger:
if {kredi.%player%} is greater or equal to 90:
execute console command "eco give %player% 450000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!" to player
command /100k:
trigger:
if {kredi.%player%} is greater or equal to 100:
execute console command "eco give %player% 500000"
else:
send "&3YosunluTaş &8» &cKredin Yetersiz!" to player