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Arkadaşlar Bana menülü otosat skripti lazım yaparmısınız fiyatlar açıklamada
options:
demirpara: Belirle
demirmiktar:640
altinpara: Belirle
altinmiktar:640
elmaspara: Belirle
elmasmiktar:640
zumrutpara: Belirle
zumrutmiktar:640
demirblokpara: Belirle
demirblokmiktar:640
altinblokpara: Belirle
altinblokmiktar:640
elmasblokpara: Belirle
elmasblokmiktar:640
zumrutblokpara: Belirle
zumrutblokmiktar:640
on login:
set {demirotosat.%player%} to false
set {altinotosat.%player%} to false
set {elmasotosat.%player%} to false
set {zumrutotosat.%player%} to false
set {demirblokotosat.%player%} to false
set {altinblokotosat.%player%} to false
set {elmasblokotosat.%player%} to false
set {zumrutblokotosat.%player%} to false
command /otosatmenu§:
trigger:
close player's inventory
wait 2 tick
open chest with 6 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player
if {demirotosat.%player%} is true:
format slot 19 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemir &e&lSatma &aAçık" to run [execute player command "otosat demir kapat§"]
if {demirotosat.%player%} is false:
format slot 19 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemir &e&lSatma &cKapalı" to run [execute player command "otosat demir ac"]
if {altinotosat.%player%} is true:
format slot 21 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltın Satma &aAçık" to run [execute player command "otosat altın kapat§"]
if {altinotosat.%player%} is false:
format slot 21 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltın Satma &cKapalı" to run [execute player command "otosat altın ac"]
if {elmasotosat.%player%} is true:
format slot 23 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmas &e&lSatma &aAçık" to run [execute player command "otosat elmas kapat§"]
if {elmasotosat.%player%} is false:
format slot 23 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmas &e&lSatma &cKapalı" to run [execute player command "otosat elmas ac"]
if {zumrutotosat.%player%} is true:
format slot 25 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &aAçık" to run [execute player command "otosat zümrüt kapat§"]
if {zumrutotosat.%player%} is false:
format slot 25 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &cKapalı" to run [execute player command "otosat zümrüt ac"]
if {demirblokotosat.%player%} is true:
format slot 37 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &aAçık" to run [execute player command "otosat demirblok kapat§"]
if {demirblokotosat.%player%} is false:
format slot 37 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &cKapalı" to run [execute player command "otosat demirblok ac"]
if {altinblokotosat.%player%} is true:
format slot 39 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltınBlok Satma &aAçık" to run [execute player command "otosat altınblok kapat§"]
if {altinblokotosat.%player%} is false:
format slot 39 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltınBlok Satma &cKapalı" to run [execute player command "otosat altınblok ac"]
if {elmasblokotosat.%player%} is true:
format slot 41 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &aAçık" to run [execute player command "otosat elmasblok kapat§"]
if {elmasblokotosat.%player%} is false:
format slot 41 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &cKapalı" to run [execute player command "otosat elmasblok ac"]
if {zumrutblokotosat.%player%} is true:
format slot 43 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &aAçık" to run [execute player command "otosat zümrütblok kapat§"]
if {zumrutblokotosat.%player%} is false:
format slot 43 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &cKapalı" to run [execute player command "otosat zümrütblok ac"]
format slot 0 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 1 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 2 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 3 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 4 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 5 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 6 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 7 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 8 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 9 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 17 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 18 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 26 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 27 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 10 of player with 1 iron ingot named "&f&lDemir" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 12 of player with 1 gold ingot named "&e&lAltın" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 14 of player with 1 diamond named "&b&lElmas" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 16 of player with 1 emerald named "&a&lZümrüt" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 28 of player with 1 iron block named "&f&lDemirBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 30 of player with 1 gold block named "&e&lAltınBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 32 of player with 1 diamond block named "&b&lElmasBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 34 of player with 1 emerald block named "&a&lZümrütBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 35 of player with 1 stained glass pane:2 named "&a&lZümrüt Blok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 36 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 44 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 45 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 46 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 47 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 48 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 49 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 50 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 51 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 52 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 53 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
command /otosat [<text>] [<text>]:
trigger:
if arg-1 is not set:
send " "
send "&e&l/otosat liste &a&lOtomatik satmaların listelerini gösterir"
send "&e&l/otosat menu &a&lOtomatik satma menüsünü açar"
send "&e&l/otosat [<Maden>] aç &a&lOtomatik satmayı açar"
send "&e&l/otosat [<Maden>] kapa &a&lOtomatik satmayı kapar"
send ""
if arg-1 is "menu":
execute player command "otosatmenu§"
if arg-1 is "demir":
if arg-2 is "aç":
send "&e&lOtosat &f&lDemir &a&lAçıldı"
set {demirotosat.%player%} to true
if arg-1 is "demir":
if arg-2 is "kapa":
send "&e&lOtosat &f&lDemir &c&lKapatıldı"
set {demirotosat.%player%} to false
if arg-1 is "altın":
if arg-2 is "aç":
send "&e&lOtosat &e&lAltın &a&lAçıldı"
set {altinotosat.%player%} to true
if arg-1 is "altın":
if arg-2 is "kapa":
send "&e&lOtosat &e&lAltın &c&lKapatıldı"
set {altinotosat.%player%} to false
if arg-1 is "elmas":
if arg-2 is "aç":
send "&e&lOtosat &b&lElmas &a&lAçıldı"
set {elmasotosat.%player%} to true
if arg-1 is "elmas":
if arg-2 is "kapa":
send "&e&lOtosat &b&lElmas &c&lKapatıldı"
set {elmasotosat.%player%} to false
if arg-1 is "zümrüt":
if arg-2 is "aç":
send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
set {zumrutotosat.%player%} to true
if arg-1 is "zümrüt":
if arg-2 is "kapa":
send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
set {zumrutotosat.%player%} to false
if arg-1 is "demirblok":
if arg-2 is "aç":
send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
set {demirblokotosat.%player%} to true
if arg-1 is "demirblok":
if arg-2 is "kapa":
send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
set {demirblokotosat.%player%} to false
if arg-1 is "altınblok":
if arg-2 is "aç":
send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
set {altinblokotosat.%player%} to true
if arg-1 is "altınblok":
if arg-2 is "kapa":
send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
set {altinblokotosat.%player%} to false
if arg-1 is "elmasblok":
if arg-2 is "aç":
send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
set {elmasblokotosat.%player%} to true
if arg-1 is "elmasblok":
if arg-2 is "kapa":
send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
set {elmasblokotosat.%player%} to false
if arg-1 is "zümrütblok":
if arg-2 is "aç":
send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
set {zumrutblokotosat.%player%} to true
if arg-1 is "zümrütblok":
if arg-2 is "kapa":
send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
set {zumrutblokotosat.%player%} to false
if arg-1 is "demir":
if arg-2 is "ac":
send "&e&lOtosat &f&lDemir &a&lAçıldı" #menünün aç kapa şeyi
set {demirotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "demir":
if arg-2 is "kapat§":
send "&e&lOtosat &f&lDemir &c&lKapatıldı"
set {demirotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "altın":
if arg-2 is "ac":
send "&e&lOtosat &e&lAltın &a&lAçıldı"
set {altinotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "altın":
if arg-2 is "kapat§":
send "&e&lOtosat &e&lAltın &c&lKapatıldı"
set {altinotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "elmas":
if arg-2 is "ac":
send "&e&lOtosat &b&lElmas &a&lAçıldı"
set {elmasotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "elmas":
if arg-2 is "kapat§":
send "&e&lOtosat &b&lElmas &c&lKapatıldı"
set {elmasotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "zümrüt":
if arg-2 is "ac":
send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
set {zumrutotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "zümrüt":
if arg-2 is "kapat§":
send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
set {zumrutotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "demirblok":
if arg-2 is "ac":
send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
set {demirblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "demirblok":
if arg-2 is "kapat§":
send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
set {demirblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "altınblok":
if arg-2 is "ac":
send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
set {altinblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "altınblok":
if arg-2 is "kapat§":
send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
set {altinblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "elmasblok":
if arg-2 is "ac":
send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
set {elmasblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "elmasblok":
if arg-2 is "kapat§":
send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
set {elmasblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "zümrütblok":
if arg-2 is "ac":
send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
set {zumrutblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "zümrütblok":
if arg-2 is "kapat§":
send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
set {zumrutblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "liste":
if arg-2 is not set:
send ""
send "&d&l{@demirmiktar} &f&lDemir &e&l{@demirpara} &a&lmiktarında para ediyor"
send "&d&l{@altinmiktar} &e&lAltın &e&l{@altinpara} &a&lmiktarında para ediyor"
send "&d&l{@elmasmiktar} &b&lElmas &e&l{@elmaspara} &a&lmiktarında para ediyor"
send "&d&l{@zumrutmiktar} &a&lZümrüt &e&l{@zumrutpara} &a&lmiktarında para ediyor"
send "&d&l{@demirblokmiktar} &f&lDemir Blok &e&l{@demirblokpara} &a&lmiktarında para ediyor"
send "&d&l{@altinblokmiktar} &e&lAltın Blok &e&l{@altinblokpara} &a&lmiktarında para ediyor"
send "&d&l{@elmasblokmiktar} &b&lElmas Blok &e&l{@elmasblokpara} &a&lmiktarında para ediyor"
send "&d&l{@zumrutblokmiktar} &a&lZümrütBlok &e&l{@zumrutblokpara} &a&lmiktarında para ediyor"
send ""
on pickup iron ingot:
if {demirotosat.%player%} is true:
if player has {@demirmiktar} iron ingot:
remove {@demirmiktar} iron ingot from player's inventory
execute console command "eco give %player% {@demirpara}"
send "&e&l{@demirmiktar} &f&lDemir &e&l{@demirpara} &a&lmiktarına satıldı" to player
on pickup gold ingot:
if {altinotosat.%player%} is true:
if player has {@altinmiktar} gold ingot:
remove {@altinmiktar} gold ingot from player's inventory
execute console command "eco give %player% {@altinpara}"
send "&e&l{@altinmiktar} &e&lAltın &e&l{@altinpara} &a&lmiktarına satıldı" to player
on pickup diamond:
if {elmasotosat.%player%} is true:
if player has {@elmasmiktar} diamond:
remove {@elmasmiktar} diamond from player's inventory
execute console command "eco give %player% {@elmaspara}"
send "&e&l{@elmasmiktar} &b&lElmas &e&l{@elmaspara} &a&lmiktarına satıldı" to player
on pickup emerald:
if {zumrutotosat.%player%} is true:
if player has {@zumrutmiktar} emerald:
remove {@zumrutmiktar} emerald from player's inventory
execute console command "eco give %player% {@zumrutpara}"
send "&e&l{@zumrutmiktar} &a&lZümrüt &e&l{@zumrutpara} &a&lmiktarına satıldı" to player
on pickup iron block:
if {demirblokotosat.%player%} is true:
if player has {@demirblokmiktar} iron block:
remove {@demirblokmiktar} iron block from player's inventory
execute console command "eco give %player% {@demirblokpara}"
send "&e&l{@demirblokmiktar} &f&lDemir &e&l{@demirblokpara} &a&lmiktarına satıldı" to player
on pickup gold block:
if {altinblokotosat.%player%} is true:
if player has {@altinblokmiktar} gold block:
remove {@altinblokmiktar} gold block from player's inventory
execute console command "eco give %player% {@altinblokpara}"
send "&e&l{@altinblokmiktar} &e&lAltın Blok &e&l{@altinblokpara} &a&lmiktarına satıldı" to player
on pickup diamond block:
if {elmasblokotosat.%player%} is true:
if player has {@elmasblokmiktar} diamond block:
remove {@elmasblokmiktar} diamond block from player's inventory
execute console command "eco give %player% {@elmasblokpara}"
send "&e&l{@elmasblokmiktar} &b&lElmas Blok &e&l{@elmasblokpara} &a&lmiktarına satıldı" to player
on pickup emerald block:
if {zumrutblokotosat.%player%} is true:
if player has {@zumrutblokmiktar} emerald block:
remove {@zumrutblokmiktar} emerald block from player's inventory
execute console command "eco give %player% {@zumrutblokpara}"
send "&e&l{@zumrutblokmiktar} &a&lZümrüt Blok &e&l{@zumrutblokpara} &a&lmiktarına satıldı" to player
Elmas Atarsanız Çok sevinirimÇoğu insan bu skripti kolayca değiştirmeyi arıyordu skript bilmeyende ordan ayarlayabilir
options:
demirpara: sen belirle
demirmiktar:640
altinpara: sen belirle
altinmiktar:640
elmaspara: sen belirle
elmasmiktar:640
zumrutpara: sen belirle
zumrutmiktar:640
demirblokpara: sen belirle
demirblokmiktar:640
altinblokpara: sen belirle
altinblokmiktar:640
elmasblokpara: sen belirle
elmasblokmiktar:640
zumrutblokpara: sen belirle
zumrutblokmiktar:640
on login:
set {demirotosat.%player%} to false
set {altinotosat.%player%} to false
set {elmasotosat.%player%} to false
set {zumrutotosat.%player%} to false
set {demirblokotosat.%player%} to false
set {altinblokotosat.%player%} to false
set {elmasblokotosat.%player%} to false
set {zumrutblokotosat.%player%} to false
command /otosatmenu§:
trigger:
close player's inventory
wait 2 tick
open chest with 6 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player
if {demirotosat.%player%} is true:
format slot 19 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemir &e&lSatma &aAçık" to run [execute player command "otosat demir kapat"]
if {demirotosat.%player%} is false:
format slot 19 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemir &e&lSatma &cKapalı" to run [execute player command "otosat demir ac"]
if {altinotosat.%player%} is true:
format slot 21 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltın Satma &aAçık" to run [execute player command "otosat altın kapat"]
if {altinotosat.%player%} is false:
format slot 21 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltın Satma &cKapalı" to run [execute player command "otosat altın ac"]
if {elmasotosat.%player%} is true:
format slot 23 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmas &e&lSatma &aAçık" to run [execute player command "otosat elmas kapat"]
if {elmasotosat.%player%} is false:
format slot 23 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmas &e&lSatma &cKapalı" to run [execute player command "otosat elmas ac"]
if {zumrutotosat.%player%} is true:
format slot 25 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &aAçık" to run [execute player command "otosat zümrüt kapat"]
if {zumrutotosat.%player%} is false:
format slot 25 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &cKapalı" to run [execute player command "otosat zümrüt ac"]
if {demirblokotosat.%player%} is true:
format slot 37 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &aAçık" to run [execute player command "otosat demirblok kapat"]
if {demirblokotosat.%player%} is false:
format slot 37 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &cKapalı" to run [execute player command "otosat demirblok ac"]
if {altinblokotosat.%player%} is true:
format slot 39 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltınBlok Satma &aAçık" to run [execute player command "otosat altınblok kapat"]
if {altinblokotosat.%player%} is false:
format slot 39 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltınBlok Satma &cKapalı" to run [execute player command "otosat altınblok ac"]
if {elmasblokotosat.%player%} is true:
format slot 41 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &aAçık" to run [execute player command "otosat elmasblok kapat"]
if {elmasblokotosat.%player%} is false:
format slot 41 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &cKapalı" to run [execute player command "otosat elmasblok ac"]
if {zumrutblokotosat.%player%} is true:
format slot 43 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &aAçık" to run [execute player command "otosat zümrütblok kapat"]
if {zumrutblokotosat.%player%} is false:
format slot 43 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &cKapalı" to run [execute player command "otosat zümrütblok ac"]
format slot 0 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 1 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 2 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 3 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 4 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 5 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 6 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 7 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 8 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 9 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 17 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 18 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 26 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 27 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 10 of player with 1 iron ingot named "&f&lDemir" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 12 of player with 1 gold ingot named "&e&lAltın" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 14 of player with 1 diamond named "&b&lElmas" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 16 of player with 1 emerald named "&a&lZümrüt" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 28 of player with 1 iron block named "&f&lDemirBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 30 of player with 1 gold block named "&e&lAltınBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 32 of player with 1 diamond block named "&b&lElmasBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 34 of player with 1 emerald block named "&a&lZümrütBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 35 of player with 1 stained glass pane:2 named "&a&lZümrüt Blok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 36 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 44 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 45 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 46 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 47 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 48 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 49 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 50 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 51 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 52 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 53 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
command /otosat [<text>] [<text>]:
trigger:
if arg-1 is not set:
send " "
send "&e&l/otosat liste &a&lOtomatik satmaların listelerini gösterir"
send "&e&l/otosat menu &a&lOtomatik satma menüsünü açar"
send "&e&l/otosat [<Maden>] aç &a&lOtomatik satmayı açar"
send "&e&l/otosat [<Maden>] kapa &a&lOtomatik satmayı kapar"
send ""
if arg-1 is "menu":
execute player command "otosatmenu§"
if arg-1 is "demir":
if arg-2 is "aç":
send "&e&lOtosat &f&lDemir &a&lAçıldı"
set {demirotosat.%player%} to true
if arg-1 is "demir":
if arg-2 is "kapa":
send "&e&lOtosat &f&lDemir &c&lKapatıldı"
set {demirotosat.%player%} to false
if arg-1 is "altın":
if arg-2 is "aç":
send "&e&lOtosat &e&lAltın &a&lAçıldı"
set {altinotosat.%player%} to true
if arg-1 is "altın":
if arg-2 is "kapa":
send "&e&lOtosat &e&lAltın &c&lKapatıldı"
set {altinotosat.%player%} to false
if arg-1 is "elmas":
if arg-2 is "aç":
send "&e&lOtosat &b&lElmas &a&lAçıldı"
set {elmasotosat.%player%} to true
if arg-1 is "elmas":
if arg-2 is "kapa":
send "&e&lOtosat &b&lElmas &c&lKapatıldı"
set {elmasotosat.%player%} to false
if arg-1 is "zümrüt":
if arg-2 is "aç":
send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
set {zumrutotosat.%player%} to true
if arg-1 is "zümrüt":
if arg-2 is "kapa":
send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
set {zumrutotosat.%player%} to false
if arg-1 is "demirblok":
if arg-2 is "aç":
send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
set {demirblokotosat.%player%} to true
if arg-1 is "demirblok":
if arg-2 is "kapa":
send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
set {demirblokotosat.%player%} to false
if arg-1 is "altınblok":
if arg-2 is "aç":
send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
set {altinblokotosat.%player%} to true
if arg-1 is "altınblok":
if arg-2 is "kapa":
send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
set {altinblokotosat.%player%} to false
if arg-1 is "elmasblok":
if arg-2 is "aç":
send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
set {elmasblokotosat.%player%} to true
if arg-1 is "elmasblok":
if arg-2 is "kapa":
send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
set {elmasblokotosat.%player%} to false
if arg-1 is "zümrütblok":
if arg-2 is "aç":
send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
set {zumrutblokotosat.%player%} to true
if arg-1 is "zümrütblok":
if arg-2 is "kapa":
send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
set {zumrutblokotosat.%player%} to false
if arg-1 is "demir":
if arg-2 is "ac":
send "&e&lOtosat &f&lDemir &a&lAçıldı" #menünün aç kapa şeyi
set {demirotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "demir":
if arg-2 is "kapat":
send "&e&lOtosat &f&lDemir &c&lKapatıldı"
set {demirotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "altın":
if arg-2 is "ac":
send "&e&lOtosat &e&lAltın &a&lAçıldı"
set {altinotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "altın":
if arg-2 is "kapat":
send "&e&lOtosat &e&lAltın &c&lKapatıldı"
set {altinotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "elmas":
if arg-2 is "ac":
send "&e&lOtosat &b&lElmas &a&lAçıldı"
set {elmasotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "elmas":
if arg-2 is "kapat":
send "&e&lOtosat &b&lElmas &c&lKapatıldı"
set {elmasotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "zümrüt":
if arg-2 is "ac":
send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
set {zumrutotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "zümrüt":
if arg-2 is "kapat":
send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
set {zumrutotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "demirblok":
if arg-2 is "ac":
send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
set {demirblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "demirblok":
if arg-2 is "kapat":
send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
set {demirblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "altınblok":
if arg-2 is "ac":
send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
set {altinblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "altınblok":
if arg-2 is "kapat":
send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
set {altinblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "elmasblok":
if arg-2 is "ac":
send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
set {elmasblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "elmasblok":
if arg-2 is "kapat":
send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
set {elmasblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "zümrütblok":
if arg-2 is "ac":
send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
set {zumrutblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "zümrütblok":
if arg-2 is "kapat":
send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
set {zumrutblokotosat.%player%} to false
execute player command "otosatmenu§"
on pickup iron ingot:
if {demirotosat.%player%} is true:
if player has {@demirmiktar} iron ingot:
remove {@demirmiktar} iron ingot from player's inventory
execute console command "eco give %player% {@demirpara}"
on pickup gold ingot:
if {altinotosat.%player%} is true:
if player has {@altinmiktar} gold ingot:
remove {@altinmiktar} gold ingot from player's inventory
execute console command "eco give %player% {@altinpara}"
on pickup diamond:
if {elmasotosat.%player%} is true:
if player has {@elmasmiktar} diamond:
remove {@elmasmiktar} diamond from player's inventory
execute console command "eco give %player% {@elmaspara}"
on pickup emerald:
if {zumrutotosat.%player%} is true:
if player has {@zumrutmiktar} emerald:
remove {@zumrutmiktar} emerald from player's inventory
execute console command "eco give %player% {@zumrutpara}"
on pickup iron block:
if {demirblokotosat.%player%} is true:
if player has {@demirblokmiktar} iron block:
remove {@demirblokmiktar} iron block from player's inventory
execute console command "eco give %player% {@demirblokpara}"
on pickup gold block:
if {altinblokotosat.%player%} is true:
if player has {@altinblokmiktar} gold block:
remove {@altinblokmiktar} gold block from player's inventory
execute console command "eco give %player% {@altinblokpara}"
on pickup diamond block:
if {elmasblokotosat.%player%} is true:
if player has {@elmasblokmiktar} diamond block:
remove {@elmasblokmiktar} diamond block from player's inventory
execute console command "eco give %player% {@elmasblokpara}"
on pickup emerald block:
if {zumrutblokotosat.%player%} is true:
if player has {@zumrutblokmiktar} emerald block:
remove {@zumrutblokmiktar} emerald block from player's inventory
execute console command "eco give %player% {@zumrutblokpara}"
options:
demirpara: sen belirle
demirmiktar:640
altinpara: sen belirle
altinmiktar:640
elmaspara: sen belirle
elmasmiktar:640
zumrutpara: sen belirle
zumrutmiktar:640
demirblokpara: sen belirle
demirblokmiktar:640
altinblokpara: sen belirle
altinblokmiktar:640
elmasblokpara: sen belirle
elmasblokmiktar:640
zumrutblokpara: sen belirle
zumrutblokmiktar:640
on login:
set {demirotosat.%player%} to false
set {altinotosat.%player%} to false
set {elmasotosat.%player%} to false
set {zumrutotosat.%player%} to false
set {demirblokotosat.%player%} to false
set {altinblokotosat.%player%} to false
set {elmasblokotosat.%player%} to false
set {zumrutblokotosat.%player%} to false
command /otosatmenu§:
trigger:
close player's inventory
wait 2 tick
open chest with 6 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player
if {demirotosat.%player%} is true:
format slot 19 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemir &e&lSatma &aAçık" to run [execute player command "otosat demir kapat"]
if {demirotosat.%player%} is false:
format slot 19 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemir &e&lSatma &cKapalı" to run [execute player command "otosat demir ac"]
if {altinotosat.%player%} is true:
format slot 21 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltın Satma &aAçık" to run [execute player command "otosat altın kapat"]
if {altinotosat.%player%} is false:
format slot 21 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltın Satma &cKapalı" to run [execute player command "otosat altın ac"]
if {elmasotosat.%player%} is true:
format slot 23 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmas &e&lSatma &aAçık" to run [execute player command "otosat elmas kapat"]
if {elmasotosat.%player%} is false:
format slot 23 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmas &e&lSatma &cKapalı" to run [execute player command "otosat elmas ac"]
if {zumrutotosat.%player%} is true:
format slot 25 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &aAçık" to run [execute player command "otosat zümrüt kapat"]
if {zumrutotosat.%player%} is false:
format slot 25 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &cKapalı" to run [execute player command "otosat zümrüt ac"]
if {demirblokotosat.%player%} is true:
format slot 37 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &aAçık" to run [execute player command "otosat demirblok kapat"]
if {demirblokotosat.%player%} is false:
format slot 37 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &cKapalı" to run [execute player command "otosat demirblok ac"]
if {altinblokotosat.%player%} is true:
format slot 39 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltınBlok Satma &aAçık" to run [execute player command "otosat altınblok kapat"]
if {altinblokotosat.%player%} is false:
format slot 39 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltınBlok Satma &cKapalı" to run [execute player command "otosat altınblok ac"]
if {elmasblokotosat.%player%} is true:
format slot 41 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &aAçık" to run [execute player command "otosat elmasblok kapat"]
if {elmasblokotosat.%player%} is false:
format slot 41 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &cKapalı" to run [execute player command "otosat elmasblok ac"]
if {zumrutblokotosat.%player%} is true:
format slot 43 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &aAçık" to run [execute player command "otosat zümrütblok kapat"]
if {zumrutblokotosat.%player%} is false:
format slot 43 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &cKapalı" to run [execute player command "otosat zümrütblok ac"]
format slot 0 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 1 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 2 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 3 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 4 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 5 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 6 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 7 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 8 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 9 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 17 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 18 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 26 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 27 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 10 of player with 1 iron ingot named "&f&lDemir" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 12 of player with 1 gold ingot named "&e&lAltın" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 14 of player with 1 diamond named "&b&lElmas" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 16 of player with 1 emerald named "&a&lZümrüt" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 28 of player with 1 iron block named "&f&lDemirBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 30 of player with 1 gold block named "&e&lAltınBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 32 of player with 1 diamond block named "&b&lElmasBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 34 of player with 1 emerald block named "&a&lZümrütBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 35 of player with 1 stained glass pane:2 named "&a&lZümrüt Blok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 36 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 44 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 45 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 46 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 47 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 48 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 49 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 50 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 51 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 52 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 53 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
command /otosat [<text>] [<text>]:
trigger:
if arg-1 is not set:
send " "
send "&e&l/otosat liste &a&lOtomatik satmaların listelerini gösterir"
send "&e&l/otosat menu &a&lOtomatik satma menüsünü açar"
send "&e&l/otosat [<Maden>] aç &a&lOtomatik satmayı açar"
send "&e&l/otosat [<Maden>] kapa &a&lOtomatik satmayı kapar"
send ""
if arg-1 is "menu":
execute player command "otosatmenu§"
if arg-1 is "demir":
if arg-2 is "aç":
send "&e&lOtosat &f&lDemir &a&lAçıldı"
set {demirotosat.%player%} to true
if arg-1 is "demir":
if arg-2 is "kapa":
send "&e&lOtosat &f&lDemir &c&lKapatıldı"
set {demirotosat.%player%} to false
if arg-1 is "altın":
if arg-2 is "aç":
send "&e&lOtosat &e&lAltın &a&lAçıldı"
set {altinotosat.%player%} to true
if arg-1 is "altın":
if arg-2 is "kapa":
send "&e&lOtosat &e&lAltın &c&lKapatıldı"
set {altinotosat.%player%} to false
if arg-1 is "elmas":
if arg-2 is "aç":
send "&e&lOtosat &b&lElmas &a&lAçıldı"
set {elmasotosat.%player%} to true
if arg-1 is "elmas":
if arg-2 is "kapa":
send "&e&lOtosat &b&lElmas &c&lKapatıldı"
set {elmasotosat.%player%} to false
if arg-1 is "zümrüt":
if arg-2 is "aç":
send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
set {zumrutotosat.%player%} to true
if arg-1 is "zümrüt":
if arg-2 is "kapa":
send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
set {zumrutotosat.%player%} to false
if arg-1 is "demirblok":
if arg-2 is "aç":
send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
set {demirblokotosat.%player%} to true
if arg-1 is "demirblok":
if arg-2 is "kapa":
send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
set {demirblokotosat.%player%} to false
if arg-1 is "altınblok":
if arg-2 is "aç":
send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
set {altinblokotosat.%player%} to true
if arg-1 is "altınblok":
if arg-2 is "kapa":
send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
set {altinblokotosat.%player%} to false
if arg-1 is "elmasblok":
if arg-2 is "aç":
send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
set {elmasblokotosat.%player%} to true
if arg-1 is "elmasblok":
if arg-2 is "kapa":
send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
set {elmasblokotosat.%player%} to false
if arg-1 is "zümrütblok":
if arg-2 is "aç":
send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
set {zumrutblokotosat.%player%} to true
if arg-1 is "zümrütblok":
if arg-2 is "kapa":
send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
set {zumrutblokotosat.%player%} to false
if arg-1 is "demir":
if arg-2 is "ac":
send "&e&lOtosat &f&lDemir &a&lAçıldı" #menünün aç kapa şeyi
set {demirotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "demir":
if arg-2 is "kapat":
send "&e&lOtosat &f&lDemir &c&lKapatıldı"
set {demirotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "altın":
if arg-2 is "ac":
send "&e&lOtosat &e&lAltın &a&lAçıldı"
set {altinotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "altın":
if arg-2 is "kapat":
send "&e&lOtosat &e&lAltın &c&lKapatıldı"
set {altinotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "elmas":
if arg-2 is "ac":
send "&e&lOtosat &b&lElmas &a&lAçıldı"
set {elmasotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "elmas":
if arg-2 is "kapat":
send "&e&lOtosat &b&lElmas &c&lKapatıldı"
set {elmasotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "zümrüt":
if arg-2 is "ac":
send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
set {zumrutotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "zümrüt":
if arg-2 is "kapat":
send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
set {zumrutotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "demirblok":
if arg-2 is "ac":
send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
set {demirblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "demirblok":
if arg-2 is "kapat":
send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
set {demirblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "altınblok":
if arg-2 is "ac":
send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
set {altinblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "altınblok":
if arg-2 is "kapat":
send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
set {altinblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "elmasblok":
if arg-2 is "ac":
send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
set {elmasblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "elmasblok":
if arg-2 is "kapat":
send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
set {elmasblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "zümrütblok":
if arg-2 is "ac":
send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
set {zumrutblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "zümrütblok":
if arg-2 is "kapat":
send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
set {zumrutblokotosat.%player%} to false
execute player command "otosatmenu§"
on pickup iron ingot:
if {demirotosat.%player%} is true:
if player has {@demirmiktar} iron ingot:
remove {@demirmiktar} iron ingot from player's inventory
execute console command "eco give %player% {@demirpara}"
on pickup gold ingot:
if {altinotosat.%player%} is true:
if player has {@altinmiktar} gold ingot:
remove {@altinmiktar} gold ingot from player's inventory
execute console command "eco give %player% {@altinpara}"
on pickup diamond:
if {elmasotosat.%player%} is true:
if player has {@elmasmiktar} diamond:
remove {@elmasmiktar} diamond from player's inventory
execute console command "eco give %player% {@elmaspara}"
on pickup emerald:
if {zumrutotosat.%player%} is true:
if player has {@zumrutmiktar} emerald:
remove {@zumrutmiktar} emerald from player's inventory
execute console command "eco give %player% {@zumrutpara}"
on pickup iron block:
if {demirblokotosat.%player%} is true:
if player has {@demirblokmiktar} iron block:
remove {@demirblokmiktar} iron block from player's inventory
execute console command "eco give %player% {@demirblokpara}"
on pickup gold block:
if {altinblokotosat.%player%} is true:
if player has {@altinblokmiktar} gold block:
remove {@altinblokmiktar} gold block from player's inventory
execute console command "eco give %player% {@altinblokpara}"
on pickup diamond block:
if {elmasblokotosat.%player%} is true:
if player has {@elmasblokmiktar} diamond block:
remove {@elmasblokmiktar} diamond block from player's inventory
execute console command "eco give %player% {@elmasblokpara}"
on pickup emerald block:
if {zumrutblokotosat.%player%} is true:
if player has {@zumrutblokmiktar} emerald block:
remove {@zumrutblokmiktar} emerald block from player's inventory
execute console command "eco give %player% {@zumrutblokpara}"
Belki daha kısa olabilirdi fakat bu şekilde aklıma geldi.
Tuske Gerektirir.
JavaScript:
command /otosat [<text>]:
trigger:
if arg 1 is not set:
open virtual chest inventory with size 1 named "&eOtomatik Satış Menüsü" to player
if {otomatiksatış::%player%} is "Kapalı":
format gui slot 4 of player with redstone block named "&eOtomatik Satış" with lore "|| &3Durum &7: &c&nKapalı||||&8● &7Tıkla ve aç" to close then execute player command "otosat aç"
else if {otomatiksatış::%player%} isn't set:
format gui slot 4 of player with redstone block named "&eOtomatik Satış" with lore "|| &3Durum &7: &c&nKapalı||||&8● &7Tıkla ve aç" to close then execute player command "otosat aç"
else if {otomatiksatış::%player%} is "Açık":
format gui slot 4 of player with emerald block named "&eOtomatik Satış" with lore "|| &3Durum &7: &a&nAçık||||&8● &7Tıkla ve kapat" to close then execute player command "otosat kapat"
else if arg 1 is "aç":
set {otomatiksatış::%player%} to "Açık"
send "&3Otomatik Satış Açıldı"
else if arg 1 is "kapat":
set {otomatiksatış::%player%} to "Kapalı"
send "&3Otomatik Satış Kapatıldı"
on pickup:
if {otomatiksatış::%player%} is "Açık":
if player has 128 diamond block:
remove 128 diamond block from player
add 300000 to player's balance
else if player has 128 gold block:
remove 128 gold block from player
add 120000 to player's balance
else if player has 128 emerald block:
remove 128 emerald block from player
add 200000 to player's balance
else if player has 128 iron block:
remove 128 iron block from player
add 80000 to player's balance
else if player has 640 diamond:
remove 640 diamond from player
add 250000 to player's balance
else if player has 640 gold ingot:
remove 640 gold ingot from player
add 100000 to player's balance
else if player has 640 emerald:
remove 640 emerald from player
add 150000 to player's balance
else if player has 640 iron ingot:
remove 640 iron ingot from player
add 80000 to player's balance
Merhaba bu anladığım kadarıyla (anlamamış olabilirim) viriual chest kullanmışsınız pluginde veya deluxemenu fakat ben viritual chest ile denedeim çünkü deluxemenü 1.8 de çalışmıyor 1.10.5 sürümü ilede denedim fakat olmadı neyse viritual chest ile çalışması için veya menülü olması için ne yapam lazım ?
Merhaba bu anladığım kadarıyla (anlamamış olabilirim) viriual chest kullanmışsınız pluginde veya deluxemenu fakat ben viritual chest ile denedeim çünkü deluxemenü 1.8 de çalışmıyor 1.10.5 sürümü ilede denedim fakat olmadı neyse viritual chest ile çalışması için veya menülü olması için ne yapam lazım ?
options:
demirpara: Belirle
demirmiktar:640
altinpara: Belirle
altinmiktar:640
elmaspara: Belirle
elmasmiktar:640
zumrutpara: Belirle
zumrutmiktar:640
demirblokpara: Belirle
demirblokmiktar:640
altinblokpara: Belirle
altinblokmiktar:640
elmasblokpara: Belirle
elmasblokmiktar:640
zumrutblokpara: Belirle
zumrutblokmiktar:640
on login:
set {demirotosat.%player%} to false
set {altinotosat.%player%} to false
set {elmasotosat.%player%} to false
set {zumrutotosat.%player%} to false
set {demirblokotosat.%player%} to false
set {altinblokotosat.%player%} to false
set {elmasblokotosat.%player%} to false
set {zumrutblokotosat.%player%} to false
command /otosatmenu§:
trigger:
close player's inventory
wait 2 tick
open chest with 6 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player
if {demirotosat.%player%} is true:
format slot 19 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemir &e&lSatma &aAçık" to run [execute player command "otosat demir kapat§"]
if {demirotosat.%player%} is false:
format slot 19 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemir &e&lSatma &cKapalı" to run [execute player command "otosat demir ac"]
if {altinotosat.%player%} is true:
format slot 21 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltın Satma &aAçık" to run [execute player command "otosat altın kapat§"]
if {altinotosat.%player%} is false:
format slot 21 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltın Satma &cKapalı" to run [execute player command "otosat altın ac"]
if {elmasotosat.%player%} is true:
format slot 23 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmas &e&lSatma &aAçık" to run [execute player command "otosat elmas kapat§"]
if {elmasotosat.%player%} is false:
format slot 23 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmas &e&lSatma &cKapalı" to run [execute player command "otosat elmas ac"]
if {zumrutotosat.%player%} is true:
format slot 25 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &aAçık" to run [execute player command "otosat zümrüt kapat§"]
if {zumrutotosat.%player%} is false:
format slot 25 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &cKapalı" to run [execute player command "otosat zümrüt ac"]
if {demirblokotosat.%player%} is true:
format slot 37 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &aAçık" to run [execute player command "otosat demirblok kapat§"]
if {demirblokotosat.%player%} is false:
format slot 37 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &cKapalı" to run [execute player command "otosat demirblok ac"]
if {altinblokotosat.%player%} is true:
format slot 39 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltınBlok Satma &aAçık" to run [execute player command "otosat altınblok kapat§"]
if {altinblokotosat.%player%} is false:
format slot 39 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltınBlok Satma &cKapalı" to run [execute player command "otosat altınblok ac"]
if {elmasblokotosat.%player%} is true:
format slot 41 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &aAçık" to run [execute player command "otosat elmasblok kapat§"]
if {elmasblokotosat.%player%} is false:
format slot 41 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &cKapalı" to run [execute player command "otosat elmasblok ac"]
if {zumrutblokotosat.%player%} is true:
format slot 43 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &aAçık" to run [execute player command "otosat zümrütblok kapat§"]
if {zumrutblokotosat.%player%} is false:
format slot 43 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &cKapalı" to run [execute player command "otosat zümrütblok ac"]
format slot 0 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 1 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 2 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 3 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 4 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 5 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 6 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 7 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 8 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 9 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 17 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 18 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 26 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 27 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
format slot 10 of player with 1 iron ingot named "&f&lDemir" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 12 of player with 1 gold ingot named "&e&lAltın" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 14 of player with 1 diamond named "&b&lElmas" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 16 of player with 1 emerald named "&a&lZümrüt" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 28 of player with 1 iron block named "&f&lDemirBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 30 of player with 1 gold block named "&e&lAltınBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 32 of player with 1 diamond block named "&b&lElmasBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 34 of player with 1 emerald block named "&a&lZümrütBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 35 of player with 1 stained glass pane:2 named "&a&lZümrüt Blok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
format slot 36 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 44 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 45 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 46 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 47 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 48 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 49 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 50 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 51 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 52 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
format slot 53 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
command /otosat [<text>] [<text>]:
trigger:
if arg-1 is not set:
send " "
send "&e&l/otosat liste &a&lOtomatik satmaların listelerini gösterir"
send "&e&l/otosat menu &a&lOtomatik satma menüsünü açar"
send "&e&l/otosat [<Maden>] aç &a&lOtomatik satmayı açar"
send "&e&l/otosat [<Maden>] kapa &a&lOtomatik satmayı kapar"
send ""
if arg-1 is "menu":
execute player command "otosatmenu§"
if arg-1 is "demir":
if arg-2 is "aç":
send "&e&lOtosat &f&lDemir &a&lAçıldı"
set {demirotosat.%player%} to true
if arg-1 is "demir":
if arg-2 is "kapa":
send "&e&lOtosat &f&lDemir &c&lKapatıldı"
set {demirotosat.%player%} to false
if arg-1 is "altın":
if arg-2 is "aç":
send "&e&lOtosat &e&lAltın &a&lAçıldı"
set {altinotosat.%player%} to true
if arg-1 is "altın":
if arg-2 is "kapa":
send "&e&lOtosat &e&lAltın &c&lKapatıldı"
set {altinotosat.%player%} to false
if arg-1 is "elmas":
if arg-2 is "aç":
send "&e&lOtosat &b&lElmas &a&lAçıldı"
set {elmasotosat.%player%} to true
if arg-1 is "elmas":
if arg-2 is "kapa":
send "&e&lOtosat &b&lElmas &c&lKapatıldı"
set {elmasotosat.%player%} to false
if arg-1 is "zümrüt":
if arg-2 is "aç":
send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
set {zumrutotosat.%player%} to true
if arg-1 is "zümrüt":
if arg-2 is "kapa":
send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
set {zumrutotosat.%player%} to false
if arg-1 is "demirblok":
if arg-2 is "aç":
send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
set {demirblokotosat.%player%} to true
if arg-1 is "demirblok":
if arg-2 is "kapa":
send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
set {demirblokotosat.%player%} to false
if arg-1 is "altınblok":
if arg-2 is "aç":
send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
set {altinblokotosat.%player%} to true
if arg-1 is "altınblok":
if arg-2 is "kapa":
send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
set {altinblokotosat.%player%} to false
if arg-1 is "elmasblok":
if arg-2 is "aç":
send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
set {elmasblokotosat.%player%} to true
if arg-1 is "elmasblok":
if arg-2 is "kapa":
send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
set {elmasblokotosat.%player%} to false
if arg-1 is "zümrütblok":
if arg-2 is "aç":
send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
set {zumrutblokotosat.%player%} to true
if arg-1 is "zümrütblok":
if arg-2 is "kapa":
send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
set {zumrutblokotosat.%player%} to false
if arg-1 is "demir":
if arg-2 is "ac":
send "&e&lOtosat &f&lDemir &a&lAçıldı" #menünün aç kapa şeyi
set {demirotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "demir":
if arg-2 is "kapat§":
send "&e&lOtosat &f&lDemir &c&lKapatıldı"
set {demirotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "altın":
if arg-2 is "ac":
send "&e&lOtosat &e&lAltın &a&lAçıldı"
set {altinotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "altın":
if arg-2 is "kapat§":
send "&e&lOtosat &e&lAltın &c&lKapatıldı"
set {altinotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "elmas":
if arg-2 is "ac":
send "&e&lOtosat &b&lElmas &a&lAçıldı"
set {elmasotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "elmas":
if arg-2 is "kapat§":
send "&e&lOtosat &b&lElmas &c&lKapatıldı"
set {elmasotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "zümrüt":
if arg-2 is "ac":
send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
set {zumrutotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "zümrüt":
if arg-2 is "kapat§":
send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
set {zumrutotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "demirblok":
if arg-2 is "ac":
send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
set {demirblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "demirblok":
if arg-2 is "kapat§":
send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
set {demirblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "altınblok":
if arg-2 is "ac":
send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
set {altinblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "altınblok":
if arg-2 is "kapat§":
send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
set {altinblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "elmasblok":
if arg-2 is "ac":
send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
set {elmasblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "elmasblok":
if arg-2 is "kapat§":
send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
set {elmasblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "zümrütblok":
if arg-2 is "ac":
send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
set {zumrutblokotosat.%player%} to true
execute player command "otosatmenu§"
if arg-1 is "zümrütblok":
if arg-2 is "kapat§":
send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
set {zumrutblokotosat.%player%} to false
execute player command "otosatmenu§"
if arg-1 is "liste":
if arg-2 is not set:
send ""
send "&d&l{@demirmiktar} &f&lDemir &e&l{@demirpara} &a&lmiktarında para ediyor"
send "&d&l{@altinmiktar} &e&lAltın &e&l{@altinpara} &a&lmiktarında para ediyor"
send "&d&l{@elmasmiktar} &b&lElmas &e&l{@elmaspara} &a&lmiktarında para ediyor"
send "&d&l{@zumrutmiktar} &a&lZümrüt &e&l{@zumrutpara} &a&lmiktarında para ediyor"
send "&d&l{@demirblokmiktar} &f&lDemir Blok &e&l{@demirblokpara} &a&lmiktarında para ediyor"
send "&d&l{@altinblokmiktar} &e&lAltın Blok &e&l{@altinblokpara} &a&lmiktarında para ediyor"
send "&d&l{@elmasblokmiktar} &b&lElmas Blok &e&l{@elmasblokpara} &a&lmiktarında para ediyor"
send "&d&l{@zumrutblokmiktar} &a&lZümrütBlok &e&l{@zumrutblokpara} &a&lmiktarında para ediyor"
send ""
on pickup iron ingot:
if {demirotosat.%player%} is true:
if player has {@demirmiktar} iron ingot:
remove {@demirmiktar} iron ingot from player's inventory
execute console command "eco give %player% {@demirpara}"
send "&e&l{@demirmiktar} &f&lDemir &e&l{@demirpara} &a&lmiktarına satıldı" to player
on pickup gold ingot:
if {altinotosat.%player%} is true:
if player has {@altinmiktar} gold ingot:
remove {@altinmiktar} gold ingot from player's inventory
execute console command "eco give %player% {@altinpara}"
send "&e&l{@altinmiktar} &e&lAltın &e&l{@altinpara} &a&lmiktarına satıldı" to player
on pickup diamond:
if {elmasotosat.%player%} is true:
if player has {@elmasmiktar} diamond:
remove {@elmasmiktar} diamond from player's inventory
execute console command "eco give %player% {@elmaspara}"
send "&e&l{@elmasmiktar} &b&lElmas &e&l{@elmaspara} &a&lmiktarına satıldı" to player
on pickup emerald:
if {zumrutotosat.%player%} is true:
if player has {@zumrutmiktar} emerald:
remove {@zumrutmiktar} emerald from player's inventory
execute console command "eco give %player% {@zumrutpara}"
send "&e&l{@zumrutmiktar} &a&lZümrüt &e&l{@zumrutpara} &a&lmiktarına satıldı" to player
on pickup iron block:
if {demirblokotosat.%player%} is true:
if player has {@demirblokmiktar} iron block:
remove {@demirblokmiktar} iron block from player's inventory
execute console command "eco give %player% {@demirblokpara}"
send "&e&l{@demirblokmiktar} &f&lDemir &e&l{@demirblokpara} &a&lmiktarına satıldı" to player
on pickup gold block:
if {altinblokotosat.%player%} is true:
if player has {@altinblokmiktar} gold block:
remove {@altinblokmiktar} gold block from player's inventory
execute console command "eco give %player% {@altinblokpara}"
send "&e&l{@altinblokmiktar} &e&lAltın Blok &e&l{@altinblokpara} &a&lmiktarına satıldı" to player
on pickup diamond block:
if {elmasblokotosat.%player%} is true:
if player has {@elmasblokmiktar} diamond block:
remove {@elmasblokmiktar} diamond block from player's inventory
execute console command "eco give %player% {@elmasblokpara}"
send "&e&l{@elmasblokmiktar} &b&lElmas Blok &e&l{@elmasblokpara} &a&lmiktarına satıldı" to player
on pickup emerald block:
if {zumrutblokotosat.%player%} is true:
if player has {@zumrutblokmiktar} emerald block:
remove {@zumrutblokmiktar} emerald block from player's inventory
execute console command "eco give %player% {@zumrutblokpara}"
send "&e&l{@zumrutblokmiktar} &a&lZümrüt Blok &e&l{@zumrutblokpara} &a&lmiktarına satıldı" to player
Elmas Atarsanız Çok sevinirimÇoğu insan bu skripti kolayca değiştirmeyi arıyordu skript bilmeyende ordan ayarlayabilir