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Sağ Reklam

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Birisi mi Spawnlandı?
Katılım
2 Kasım 2018
Mesajlar
2
Elmaslar
0
Puanlar
0
Yaş
21
Arkadaşlar spawneri koyunca üstünde kimin koyduğunun ismi yazsın
plugini yada skripti varsa lütfen yardımcı olun
 

Cylonce

El truco está en hablar menos y demostrar mas.

Discord:

Cylonce#4109

Katılım
30 Aralık 2017
Mesajlar
1.501
Elmaslar
2.024
Puanlar
0
Minecraft
Cylonce
1 - Geliştirilebilir Item Spawner | KSP Spawner |Tüm Minecraft Itemlerini Destekler!

KOD;

Kod:
options:
    seviyeKatsayisi: 100000 # Her seviye yükseldiğinde "Seviye X 250 000" kadar para isteyecek
    saniyeSeviyesi: 60#Her yükseltmede kaç level isteyeceği?
    
    
on load:
    create a gui with id "spy" with chest with 5 rows named "&0[&6KSP&0]&8 Yükseltme Menüsü":
        make gui slot numbers between 0 and 9 and numbers between 17 and 27 and numbers between 35 and 46 with gray glass pane named " "

        set {_x} to 21
        loop 5 times:
            make gui slot {_x} to white glass pane named "&8%loop-value%.&7 Yüksetlme."
            add 1 to {_x}
        make gui slot 19 with white glass pane named "&8Yükseltme&7 Türü."
    # -------------------------- #

function editSPYM(p:player, location: location):

    set {_saniye} to {ksp::spawners::%{_location}%::saniye}
    set {_seviye} to {ksp::spawners::%{_location}%::seviye}

    edit gui "spy":                            #         function

        make gui slot 20 with mob_spawner named "&8""%{ksp::spawners::%{_location}%::name}%""&7 Hakkında Bilgi:" with lore "&7Adı: &8%{ksp::spawners::%{_location}%::name}%  ||&7 Lokasyonu: &8%{ksp::spawners::%{_location}%::location}% ||&7 Materyal'i: &8%{ksp::spawners::%{_location}%::material}% ||&7 Saniye'si: &8%{ksp::spawners::%{_location}%::saniye}% ||&7 Seviye'si: &8%{ksp::spawners::%{_location}%::seviye}% ||&7 Kime ait: &8%{ksp::spawners::%{_location}%::player}%"

        make gui slot 11 with barrier named "&c&mSaniye'yi &4&mdüşürmek&c&m için &c&mtıkla&7!" with lore "&7EXP seviyen &cyetersiz&7.(%75 - {_p}'s level%'e daha &cihtiyacın&7 var.)":
            send "&7[&6KSP&7] &7→ EXP level'in &cyetersiz&7.({@saniyeSeviyesi} EXP seviyesine daha &cihtiyacın&7 var.)" to {_p}
        make gui slot numbers between 30 and 34 with 0 blaze rod named "&7Henüz yükseltilmemiş."

        make gui slot 29 with barrier named "&c&mSeviye'yi &4&myükseltmek&c&m için &c&mtıkla&7!" with lore "&7Paran &cyetersiz&7.(%{_seviye} * {@seviyeKatsayisi}% daha &cihtiyacın&7 var.)":
            send "&7[&6KSP&7] &7→ &7Paran &cyetersiz&7.(%{_seviye} * {@seviyeKatsayisi}% daha &cihtiyacın&7 var.)" to {_p}
            
        if {_saniye} > 0:
            if {_p}'s level >= {@saniyeSeviyesi}:
                make gui slot 11 with anvil named "&7Saniye'yi &adüşürmek&7 için &8tıkla&7!" with lore "&7Tutar: &8{@saniyeSeviyesi}":
                    saniyeDusur({_p}, {_location})
        else:
            make gui slot 11 with barrier named "&c&mSaniye'yi &4&mdüşürmek&c&m için &c&mtıkla&7!" with lore "&cSon seviye'ye&4 yükseltilmiş."
        if {_seviye} < 5:
            if {_p}'s balance >= ({_seviye} * {@seviyeKatsayisi}):
                make gui slot 29 with anvil named "&7Seviye &ayükseltmek&7 için &8tıkla&7!" with lore "&7Tutar: &8%{_seviye} * {@seviyeKatsayisi}%":
                    seviyeYukselt({_p}, {_location})
        else:
            make gui slot 29 with barrier named "&c&mSeviye'yi &4&myükseltmek&c&m için &c&mtıkla&7!" with lore "&cSon seviye'ye&4 yükseltilmiş."

        make gui slot 10 with stick named "&8Saniye&7 Yükseltmeleri" with lore "&8""&8%{ksp::spawners::%{_location}%::name}%&7&8""&7 Hakkında bilgi: || &7Saniye: &8%{_saniye}%&7"
        make gui slot 28 with blaze rod named "&8Seviye Yükseltmeleri" with lore "&8""&8%{ksp::spawners::%{_location}%::name}%&7&8""&7 Hakkında bilgi: || &7Seviye: &8%{_seviye}%"


        set {_x} to 16
        loop 5 times:
            if {_x} < 12:
                stop loop
            make gui slot {_x} with loop-value of stick named "&8%loop-value% Saniye'ye&7 düşürülmüş"
            remove 1 from {_x}
        set {_x} to 16
        loop {_saniye} - 1 times:
            if {_saniye} is 1:
                stop loop
            if {_x} < 12:
                stop loop
            make gui slot {_x} with 0 stick named "&7Henüz yükseltilmemiş."
            remove 1 from {_x}
        set {_x} to 30
        loop {_seviye} times:
            if {_x} > 34:
                stop loop
            make gui slot {_x} with loop-value of blaze rod named "&8%loop-value%.Seviye'ye&7 yükseltilmiş"
            add 1 to {_x}
 
            if {ksp::spawners::%{_location}%::player} isn't {_p}:
                make gui slot 11 and 29 with barrier named "&c&mSpawner'ı &4&mgeliştirmek&c&m için &c&mtıkla&7!" with lore "&8Bu spawner'ın &csahibi değilsiniz!&8 (&8Sahibi: &7%{ksp::spawners::%{_location}%::player}%&8)"
                                                                                                  
    open gui "spy" to {_p}

function seviyeYukselt(p:player, location: location):
    play sound "random.anvil_use" at {_location} for {_p}
    if {ksp::spawners::%{_location}%::seviye} != 5:
        remove {ksp::spawners::%{_location}%::seviye} * {@seviyeKatsayisi} from {_p}'s balance
        add 1 to {ksp::spawners::%{_location}%::seviye}   
        setSpawner({_p}, {_location})   
        send "&7[&6KSP&7] &7→ &aBaşarıyla&7 Seviye yükselyildi" to {_p}
        editSPYM({_p}, {_location})
    else:
        send "&7[&6KSP&7] &7→ En fazla &85 Seviye'ye yükseltebilirsiniz&7." to {_p}



function saniyeDusur(p:player, location: location):
    play sound "random.anvil_use" at {_location} for {_p}
    if {ksp::spawners::%{_location}%::saniye} != 1:
        remove {@saniyeSeviyesi} from {_p}'s level
        remove 1 from {ksp::spawners::%{_location}%::saniye}
        setSpawner({_p},{_location})
        send "&7[&6KSP&7] &7→ &aBaşarıyla&7 saniye'yi düşürdün" to {_p}
        editSPYM({_p}, {_location})
    else:
        send "&7[&6KSP&7] &7→ En fazla &81 Saniye'ye düşürebilirsiniz&7." to {_p}



function setSpawner(player: player, location: location):
    set {_material} to {ksp::spawners::%{_location}%::material}
    set {_tick} to {ksp::spawners::%{_location}%::saniye} * 20
    set {_seviye} to {ksp::spawners::%{_location}%::seviye}

    set {_x} to x coord of {_location}
    set {_y} to y coord of {_location}
    set {_z} to z coord of {_location}
    wait 1 tick
    
    execute {_player} command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:%{_material}%,Count:%{_seviye}%b}},SpawnCount:1,SpawnRange:1,Delay:%{_tick}%,MinSpawnDelay:%{_tick}%,MaxSpawnDelay:%{_tick}%,RequiredPlayerRange:%{_seviye} * 10%}" with permission "minecraft.command.setblock"


command /ksp <text> <text> <int> <int>:
    usage: &7[&6KSP&7] &7→ Kullanım: ""/KSP <Spawner'ın İlk adı|Text> <Spawner'ın Materyali|Text> <Saniye|Int> <Seviye|Int>"" "
    permission: ksp.getspawner
    trigger:
        if arg-4 is set:
            if arg-3 and arg-4 > 0:
                give a mob_spawner named "%colored arg-1% &7Spawner" with lore "&7Materyal: &8%arg-2%||&7Saniye: &8%arg-3%||&7Seviye: &8%arg-4%" to player
            else:
                send "&7[&6KSP&7] &7→ Kullanım: ""&8/KSP &7<Spawner'ın İlk adı|&8Text&7> <Spawner'ın Materyali|&8Text&7> <Saniye|&8Int&7> <Seviye|&8Int&7>"""
        else:
            send "&7[&6KSP&7] &7→ Kullanım: ""&8/KSP &7<Spawner'ın İlk adı|&8Text&7> <Spawner'ın Materyali|&8Text&7> <Saniye|&8Int&7> <Seviye|&8Int&7>"""
command /kspver <text> <text> <int> <int> <player> <int>:
    usage: &7[&6KSP&7] &7→ Kullanım: ""/KSP <Spawner'ın İlk adı|Text> <Spawner'ın Materyali|Text> <Saniye|Int> <Seviye|Int> isim adet"" "
    permission: ksp.getspawner
    trigger:
        give arg-6 of mob_spawner named "%colored arg-1% &7Spawner" with lore "&7Materyal: &8%arg-2%||&7Saniye: &8%arg-3%||&7Seviye: &8%arg-4%" to arg-5



on place of mob_spawner:
    
    if name of player's tool contains "&7Spawner":
        
        # lokasyon kaydet
        set {_location} to location of event-block
        set {ksp::spawners::%{_location}%::location} to {_location}
        

        # lore kaydet
        set {_lore::*} to lore of player's tool split at "||"
        set {ksp::spawners::%{_location}%::lore} to player's tool's lore
        
        
        # adını kaydet
        set {_name} to player's tool's name
        replace " &7Spawner" in {_name} with ""
        replace "&7" in {_name} with ""
        
        set {ksp::spawners::%{_location}%::name} to {_name}


        # material kaydet
        set {_material} to {_lore::1}
        replace "&7Materyal: &8" in {_material} with ""
        set {ksp::spawners::%{_location}%::material} to {_material}


        # saniye kaydet
        set {_saniye} to {_lore::2}
        replace "&7Saniye: &8" in {_saniye} with ""
        set {ksp::spawners::%{_location}%::saniye} to {_saniye} parsed as integer


        # seviye kaydet
        set {_seviye} to {_lore::3}
        replace "&7Seviye: &8" in {_seviye} with ""
        set {ksp::spawners::%{_location}%::seviye} to {_seviye} parsed as integer

        
        # sahip kaydet
        set {ksp::spawners::%{_location}%::player} to "%player%"
        
        
        play sound "fire.ignite" at {_location} for player
        setSpawner(player, {_location})

        send "&7[&6KSP&7] &7→ &7Adı: &8%{_name}%&7 || Materyal: &8%{_material}%&7 || Saniye: &8%{_saniye}%&7 || Seviye: &8%{_seviye}%&7 Spawner'ı &abaşarıyla&7 yerleştirdin"
        send " "
        send "&7Bu spawner'ın &8sahibi&7 artık: &a%player%&7."

on right click on mob_spawner:
    wait 1 tick
    set {_location} to location of event-block
    if {ksp::spawners::%{_location}%::location} is set:

        editSPYM(player, {_location})

on break of mob_spawner:
    set {_location} to location of event-block
    if {ksp::spawners::%{_location}%::location} is set:
        cancel event
        if {ksp::spawners::%{_location}%::player} is player:
            set block to air
            give a mob_spawner named "%{ksp::spawners::%{_location}%::name}% &7Spawner" with lore "&7Materyal: &8%{ksp::spawners::%{_location}%::material}%||&7Saniye: &8%{ksp::spawners::%{_location}%::saniye}%||&7Seviye: &8%{ksp::spawners::%{_location}%::seviye}%" to player
            send "&7[&6KSP&7] &7→ ""&7%{ksp::spawners::%{_location}%::name}% &7Spawner""&7 Adlı spawner verildi!"
            delete {ksp::spawners::%{_location}%::*}
        else:
            if player isn't op:
                send "&7[&6KSP&7] &7→ &8Bu spawner'ın &csahibi değilsiniz!&8 (&8Sahibi: &7%{ksp::spawners::%{_location}%::player}%&8)"
            else:
                set block to air
                give a mob_spawner named "%{ksp::spawners::%{_location}%::name}% &7Spawner" with lore "&7Materyal: &8%{ksp::spawners::%{_location}%::material}%||&7Saniye: &8%{ksp::spawners::%{_location}%::saniye}%||&7Seviye: &8%{ksp::spawners::%{_location}%::seviye}%" to player
                send "&7[&6KSP&7] &7→ ""&7%{ksp::spawners::%{_location}%::name}% &7Spawner""&7 Adlı spawner verildi!"
                delete {ksp::spawners::%{_location}%::*}

@kingOf0 ' a aittir.


2 - Gelişmiş Item Spawner (ZSpawner) Skripti

KOD;

Kod:
#Yapımcı ZeusPro
#Discord: ZeusPro#2402
#Skype: CengizReizTr

#-------------------Kullanım-------------------
#/ZSp [SpawnerTürü] [Kişi] [SpawnerSayısı]
#/Hak [SpawnerTürü] [Kişi] [HakSayısı]

#-------------------Ayarlar--------------------
options:
    server: &f&lZ&6&lE&2&lU&b&lS &7&l» #Sunucu İsmi

variables:
    {limit::spawner} = true #Spawner Limiti

    {dsp::%player%} = 0 #Demir Spawner
    {asp::%player%} = 0 #Altın Spawner
    {zsp::%player%} = 0 #Zümrüt Spawner
    {esp::%player%} = 0 #Elmas Spawner

    {dspp::%player%} = 2 #Demir Spawner Limiti
    {aspp::%player%} = 0 #Altın Spawner Limiti
    {zspp::%player%} = 0 #Zümrüt Spawner Limiti
    {espp::%player%} = 0 #Elmas Spawner Limiti
    {sp::%player%} = 0 #Toplam Spawner Sayısı

command /zsp [<text>] [<player>] [<number>]:
    trigger:
        if player has permission "op":
            if arg 1 is not set:
                send "{@server} &7Kullanım &7/&3ZSp &7[&fDemir&7/&6Altın&7/&bElmas&7/&eEnd&7/&3Sünger&7] [&aIsim&7] [&aAdet&7]" to player
            if arg 1 is "demir" or "iron":
                if arg 2 is not set:
                    if arg 3 is set:
                        execute console command "give %player% iron_ore %arg-3% name:&7Demir_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &fDemir &aSpawner Verildi." to player
                    if arg 3 is not set:
                        execute console command "give %player% iron_ore 1 name:&7Demir_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &fDemir &aSpawner Verildi." to player
                if arg 2 is set:
                    if arg 3 is set:
                        execute console command "give %arg-2% iron_ore %arg-3% name:&7Demir_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &fDemir &aSpawner Verildi." to arg-2
                        send "{@server} &fDemir &aSpawner Verildi." to player
                    if arg 3 is not set:
                        execute console command "give %arg-2% iron_ore 1 name:&7Demir_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &fDemir &aSpawner Verildi." to arg-2
                        send "{@server} &fDemir &aSpawner Verildi." to player
            if arg 1 is "altın" or "gold" or "altin":
                if arg 2 is not set:
                    if arg 3 is set:
                        execute console command "give %player% gold_ore %arg-3% name:&7Altın_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &6Altın &aSpawner Verildi." to player
                    if arg 3 is not set:
                        execute console command "give %player% gold_ore 1 name:&7Altın_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &6Altın &aSpawner Verildi." to player
                if arg 2 is set:
                    if arg 3 is set:
                        execute console command "give %arg-2% gold_ore %arg-3% name:&7Altın_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &6Altın &aSpawner Verildi." to arg-2
                        send "{@server} &6Altın &aSpawner Verildi." to player
                    if arg 3 is not set:
                        execute console command "give %arg-2% gold_ore 1 name:&7Altın_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &6Altın &aSpawner Verildi." to arg-2
                        send "{@server} &6Altın &aSpawner Verildi." to player
            if arg 1 is "zümrüt" or "emerald" or "zumrut":
                if arg 2 is not set:
                    if arg 3 is set:
                        execute console command "give %player% emerald_ore %arg-3% name:&7Zümrüt_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &2Zümrüt &aSpawner Verildi." to player
                    if arg 3 is not set:
                        execute console command "give %player% emerald_ore 1 name:&7Zümrüt_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &2Zümrüt &aSpawner Verildi." to player
                if arg 2 is set:
                    if arg 3 is set:
                        execute console command "give %arg-2% emerald_ore %arg-3% name:&7Zümrüt_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &2Zümrüt &aSpawner Verildi." to arg-2
                        send "{@server} &2Zümrüt &aSpawner Verildi." to player
                    if arg 3 is not set:
                        execute console command "give %arg-2% emerald_ore 1 name:&7Zümrüt_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &2Zümrüt &aSpawner Verildi." to arg-2
            if arg 1 is "elmas" or "dia" or "diamond":
                if arg 2 is not set:
                    if arg 3 is set:
                        execute console command "give %player% diamond_ore %arg-3% name:&7Elmas_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &bElmas &aSpawner Verildi." to player
                    if arg 3 is not set:
                        execute console command "give %player% diamond_ore 1 name:&7Elmas_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &bElmas &aSpawner Verildi." to player
                if arg 2 is set:
                    if arg 3 is set:
                        execute console command "give %arg-2% diamond_ore %arg-3% name:&7Elmas_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &bElmas &aSpawner Verildi." to arg-2
                        send "{@server} &bElmas &aSpawner Verildi." to player
                    if arg 3 is not set:
                        execute console command "give %arg-2% diamond_ore 1 name:&7Elmas_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
                        send "{@server} &bElmas &aSpawner Verildi." to arg-2
                        send "{@server} &bElmas &aSpawner Verildi." to player
        else:
            send "{@server} &7Bu komutu kullanamazsın." to player
        
on place:
    if {limit::spawner} is "true":
        if name of player's tool is "&7Demir &aSpawner":
            if {dsp::%player%} is smaller than or equal to {dspp::%player%}:
                set {dsp1::%location of event-block%::%player%} to location of event-block
                wait 2 tick
                set block to iron ore
                send "{@server} &7Spawneri Başarıyla Koydun."
                send "{@server} &7Spawneri Kazma İle Kırabilirsin."
                add 1 to {dsp::%player%}
                while {dsp1::%location of event-block%::%player%} is set:
                    drop 1 iron ingot
                    wait 12 second
            else:
                cancel event
                send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış."
        if name of player's tool is "&7Altın &aSpawner":
            if {asp::%player%} is smaller than or equal to {aspp::%player%}:
                set {asp1::%location of event-block%::%player%} to location of event-block
                wait 2 tick
                set block to gold ore
                send "{@server} &7Spawneri Başarıyla Koydun." to player
                send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
                add 1 to {asp::%player%}
                while {asp1::%location of event-block%::%player%} is set:
                    drop 1 gold ingot
                    wait 12 second
            else:
                cancel event
                send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
        if name of player's tool is "&7Zümrüt &aSpawner":
            if {zsp::%player%} is smaller than or equal to {zspp::%player%}:
                set {zsp1::%location of event-block%::%player%} to location of event-block
                wait 2 tick
                set block to emerald ore
                send "{@server} &7Spawneri Başarıyla Koydun." to player
                send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
                wait 2 tick
                add 1 to {zsp::%player%}
                while {zsp1::%location of event-block%::%player%} is set:
                    drop 1 emerald
                    wait 12 second
            else:
                cancel event
                send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
        if name of player's tool is "&7Elmas &aSpawner":
            if {esp::%player%} is smaller than or equal to {espp::%player%}:
                set {esp1::%location of event-block%::%player%} to location of event-block
                wait 2 tick
                set block to diamond ore
                send "{@server} &7Spawneri Başarıyla Koydun." to player
                send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
                wait 2 tick
                add 1 to {esp::%player%}
                while {esp1::%location of event-block%::%player%} is set:
                    drop 1 diamond
                    wait 12 second
            else:
                cancel event
                send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
    else:
        if name of player's tool is "&7Demir &aSpawner":
            set {dsp1::%location of event-block%::%player%} to location of event-block
            wait 2 tick
            set block to iron ore
            send "{@server} &7Spawneri Başarıyla Koydun."
            send "{@server} &7Spawneri Kazma İle Kırabilirsin."
            add 1 to {dsp::%player%}
            while {dsp1::%location of event-block%::%player%} is set:
                drop 1 iron ingot
                wait 12 second
        if name of player's tool is "&7Altın &aSpawner":
            set {asp1::%location of event-block%::%player%} to location of event-block
            wait 2 tick
            set block to gold ore
            send "{@server} &7Spawneri Başarıyla Koydun." to player
            send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
            add 1 to {asp::%player%}
            while {asp1::%location of event-block%::%player%} is set:
                drop 1 gold ingot
                wait 12 second
        if name of player's tool is "&7Zümrüt &aSpawner":
            set {zsp1::%location of event-block%::%player%} to location of event-block
            wait 2 tick
            set block to emerald ore
            send "{@server} &7Spawneri Başarıyla Koydun." to player
            send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
            wait 2 tick
            add 1 to {zsp::%player%}
            while {zsp1::%location of event-block%::%player%} is set:
                drop 1 emerald
                wait 12 second
        if name of player's tool is "&7Elmas &aSpawner":
            set {esp1::%location of event-block%::%player%} to location of event-block
            wait 2 tick
            set block to diamond ore
            send "{@server} &7Spawneri Başarıyla Koydun." to player
            send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
            wait 2 tick
            add 1 to {esp::%player%}
            while {esp1::%location of event-block%::%player%} is set:
                drop 1 diamond
                wait 12 second

on break:
    if {dsp1::%location of event-block%::%player%} is set:
        remove 1 from {dsp::%player%}   
        cancel event
        set block to air
        clear {dsp1::%location of event-block%::%player%}
        remove location of event-block from {dsp1::*}
        give 1 iron ore named "&7Demir &aSpawner" with lore "&b&lZ&6&lSp &3» &7Kazma ile kırınız" to player
        send "{@server} &7Spawnerin verildi." to player
    else:
        if player has permission "op":
            set block to air
        else:
            send "{@server} &7Bu spawner senin değil!!" to player
            cancel event
            stop
    if {asp1::%location of event-block%::%player%} is set:
        remove 1 from {asp::%player%}
        cancel event
        set block to air
        clear {asp1::%location of event-block%::%player%}
        remove location of event-block from {asp1::*}
        give 1 gold ore named "&7Altın &aSpawner" with lore "&b&lZ&6&lSp &3» &7Kazma ile kırınız" to player
        send "{@server} &7Spawnerin verildi." to player
    else:
        if player has permission "op":
            set block to air
        else:
            send "{@server} &7Bu spawner senin değil!!" to player
            cancel event
            stop
    if {zsp1::%location of event-block%::%player%} is set:
        remove 1 from {zsp::%player%}
        cancel event
        set block to air
        clear {zsp1::%location of event-block%::%player%}
        remove location of event-block from {zsp1::*}
        give 1 emerald ore named "&7Zümrüt &aSpawner" with lore "&b&lZ&6&lSp &3» &7Kazma ile kırınız" to player
        send "{@server} &7Spawnerin verildi." to player
    else:
        if player has permission "op":
            set block to air
        else:
            send "{@server} &7Bu spawner senin değil!!" to player
            cancel event
            stop
    if {esp1::%location of event-block%::%player%} is set:
        remove 1 from {esp::%player%}
        cancel event
        set block to air
        clear {esp1::%location of event-block%::%player%}
        remove location of event-block from {esp1::*}
        give 1 diamond ore named "&7Elmas &aSpawner" with lore "&b&lZ&6&lSp &3» &7Kazma ile kırınız" to player
        send "{@server} &7Spawnerin verildi." to player
    else:
        if player has permission "op":
            set block to air
        else:
            send "{@server} &7Bu spawner senin değil!!" to player
            cancel event
            stop
        
command /Hak [<text>] [<player>] [<number>]:
    trigger:
        if player has permission "op":
            if arg 1 is set:
                if arg 2 is set:
                    if arg 3 is set:
                        if arg 1 is "demir" or "iron":
                            add arg-3 to {dspp::%arg 2%}
                        if arg 1 is "altın" or "gold":
                            add arg-3 to {aspp::%arg 2%}
                        if arg 1 is "dia" or "diamond" or "elmas":
                            add arg-3 to {espp::%arg 2%}
                        if arg 1 is "zümrüt" or "emerald":
                            add arg-3 to {zspp::%arg 2%}
                        send "{@server} &a%arg-2% &7adlı kişiye &61 &7adet &3%arg-1% &7Spawner kullanım hakkı verildi"
                    else:
                        send "{@server} &cSayı Girmelisin!"
                else:
                    send "{@server} &cIsim Girmelisin!"
            else:
                send "{@server} &7Kullanım &7/&2Hak &7[&fDemir&7/&6Altın&7/&bElmas&7/&eEnd&7/&3Sünger&7] [&aIsim&7] [&aAdet&7]" to player
        else:
            send "{@server} &7Bu komutu kullanamazsın." to player

@ZeusPro ' a aittir.
 

Can Çakır

Birisi mi Spawnlandı?
Katılım
2 Kasım 2018
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21
Ben öyle istemiyorum

spawneri koyunca hologram ile spawnerin üstünde ismi yazsın
 

Cylonce

El truco está en hablar menos y demostrar mas.

Discord:

Cylonce#4109

Katılım
30 Aralık 2017
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Minecraft
Cylonce
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