- Katılım
- 10 Kasım 2017
- Mesajlar
- 236
- Elmaslar
- 89
- Puanlar
- 9.075
- Yer
- Aydın / Kuşadası
- Minecraft
- firesniper
options:
p: &3Skyblock &8»
otodemirfiyat: 1100
otodemiradet: 64
otoaltınfiyat: 1200
otoaltınadet: 64
otoelmasfiyat: 1500
otoelmasadet: 64
otozümrütfiyat: 1700
otozümrütadet: 64
ototaşfiyat: 750
ototaşadet: 64
otoyosunlutaşfiyat: 700
otoyosunlutaşadet: 64
on quit:
set {otosatdemir::%player%} to false
set {otosataltın::%player%} to false
set {otosatelmas::%player%} to false
set {otosatzümrüt::%player%} to false
set {otosattaş::%player%} to false
set {otosatyosunlutaş::%player%} to false
on join:
while player is online:
wait 1 second
if {otosatdemir::%player%} is true:
if player has {@otodemiradet} iron ingot:
remove {@otodemiradet} iron ingot from player's inventory
send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
add {@otodemirfiyat} to player's money
if {otosataltın::%player%} is true:
if player has {@otoaltınadet} gold ingot:
remove {@otoaltınadet} gold ingot from player's inventory
send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
add {@otoaltınfiyat} to player's money
if {otosatelmas::%player%} is true:
if player has {@otoelmasadet} diamond:
remove {@otoelmasadet} diamond from player's inventory
send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
add {@otoelmasfiyat} to player's money
if {otosatzümrüt::%player%} is true:
if player has {@otozümrütadet} emerald:
remove {@otozümrütadet} emerald from player's inventory
send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
add {@otozümrütfiyat} to player's money
if {otosattaş::%player%} is true:
if player has {@ototaşadet} cobblestone:
remove {@ototaşadet} cobblestone from player's inventory
send "{@p} &f{@ototaşadet} &7adet &7taş &f{@ototaşfiyat} TL&7'ye &7satılmıştır." to player
add {@ototaşfiyat} to player's money
if {otosatyosunlutaş::%player%} is true:
if player has {@otoyosunlutaşadet} mossy cobblestone:
remove {@otoyosunlutaşadet} mossy cobblestone from player's inventory
send "{@p} &f{@otoyosunlutaşadet} &7adet &7yosunlutaş &f{@otoyosunlutaşfiyat} TL&7'ye &7satılmıştır." to player
add {@otoyosunlutaşfiyat} to player's money
command /otosatayar [<Text>]:
trigger:
if arg 1 is set:
if arg 1 is "demir":
if {otosatdemir::%player%} is false:
send "{@p} &7Oto demir satma &aaktif" to player
set {otosatdemir::%player%} to true
else:
send "{@p} &7Oto demir satma &cdevredışı" to player
set {otosatdemir::%player%} to false
if arg 1 is "altın":
if {otosataltın::%player%} is false:
send "{@p} &7Oto altın satma &aaktif" to player
set {otosataltın::%player%} to true
else:
send "{@p} &7Oto altın satma &cdevredışı" to player
set {otosataltın::%player%} to false
if arg 1 is "elmas":
if {otosatelmas::%player%} is false:
send "{@p} &7Oto elmas satma &aaktif" to player
set {otosatelmas::%player%} to true
else:
send "{@p} &7Oto elmas satma &cdevredışı" to player
set {otosatelmas::%player%} to false
if arg 1 is "zümrüt":
if {otosatzümrüt::%player%} is false:
send "{@p} &7Oto zümrüt satma &aaktif" to player
set {otosatzümrüt::%player%} to true
else:
send "{@p} &7Oto zümrüt satma &cdevredışı" to player
set {otosatzümrüt::%player%} to false
if arg 1 is "taş":
if {otosattaş::%player%} is false:
send "{@p} &7Oto taş satma &aaktif" to player
set {otosattaş::%player%} to true
else:
send "{@p} &7Oto taş satma &cdevredışı" to player
set {otosattaş::%player%} to false
if arg 1 is "yosunlutaş":
if {otosatyosunlutaş::%player%} is false:
send "{@p} &7Oto yosunlutaş satma &aaktif" to player
set {otosatyosunlutaş::%player%} to true
else:
send "{@p} &7Oto yosunlutaş satma &cdevredışı" to player
set {otosatyosunlutaş::%player%} to false
command /otosat [<Text>]:
trigger:
if arg 1 is not set:
open virtual chest with size 3 named "&6&lOTOSAT" to player
wait 1 tick
make gui slot 0 of player with iron ingot named "&fDemir" with lore "" to nothing
if {otosatdemir::%player%} is false:
make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
else:
make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
make gui slot 1 of player with gold ingot named "&6Altın" with lore "" to nothing
if {otosataltın::%player%} is false:
make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
else:
make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
make gui slot 2 of player with diamond named "&bElmas" with lore "" to nothing
if {otosatelmas::%player%} is false:
make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
else:
make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
make gui slot 3 of player with emerald named "&aZümrüt" with lore "" to nothing
if {otosatzümrüt::%player%} is false:
make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
else:
make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
make gui slot 4 of player with cobblestone named "&7Taş" with lore "" to nothing
if {otosattaş::%player%} is false:
make gui slot 22 of player with gray dye named "&7Taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar taş"
else:
make gui slot 22 of player with light green dye named "&7Taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar taş"
make gui slot 5 of player with mossy cobblestone named "&8Yosunlu taş" with lore "" to nothing
if {otosatyosunlutaş::%player%} is false:
make gui slot 23 of player with gray dye named "&8Yosunlu taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
else:
make gui slot 23 of player with light green dye named "&8Yosunlu taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
Buyur dostum ;
Kod:options: p: &3Skyblock &8» otodemirfiyat: 1100 otodemiradet: 64 otoaltınfiyat: 1200 otoaltınadet: 64 otoelmasfiyat: 1500 otoelmasadet: 64 otozümrütfiyat: 1700 otozümrütadet: 64 ototaşfiyat: 750 ototaşadet: 64 otoyosunlutaşfiyat: 700 otoyosunlutaşadet: 64 on quit: set {otosatdemir::%player%} to false set {otosataltın::%player%} to false set {otosatelmas::%player%} to false set {otosatzümrüt::%player%} to false set {otosattaş::%player%} to false set {otosatyosunlutaş::%player%} to false on join: while player is online: wait 1 second if {otosatdemir::%player%} is true: if player has {@otodemiradet} iron ingot: remove {@otodemiradet} iron ingot from player's inventory send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player add {@otodemirfiyat} to player's money if {otosataltın::%player%} is true: if player has {@otoaltınadet} gold ingot: remove {@otoaltınadet} gold ingot from player's inventory send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player add {@otoaltınfiyat} to player's money if {otosatelmas::%player%} is true: if player has {@otoelmasadet} diamond: remove {@otoelmasadet} diamond from player's inventory send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player add {@otoelmasfiyat} to player's money if {otosatzümrüt::%player%} is true: if player has {@otozümrütadet} emerald: remove {@otozümrütadet} emerald from player's inventory send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player add {@otozümrütfiyat} to player's money if {otosattaş::%player%} is true: if player has {@ototaşadet} cobblestone: remove {@ototaşadet} cobblestone from player's inventory send "{@p} &f{@ototaşadet} &7adet &7taş &f{@ototaşfiyat} TL&7'ye &7satılmıştır." to player add {@ototaşfiyat} to player's money if {otosatyosunlutaş::%player%} is true: if player has {@otoyosunlutaşadet} mossy cobblestone: remove {@otoyosunlutaşadet} mossy cobblestone from player's inventory send "{@p} &f{@otoyosunlutaşadet} &7adet &7yosunlutaş &f{@otoyosunlutaşfiyat} TL&7'ye &7satılmıştır." to player add {@otoyosunlutaşfiyat} to player's money command /otosatayar [<Text>]: trigger: if arg 1 is set: if arg 1 is "demir": if {otosatdemir::%player%} is false: send "{@p} &7Oto demir satma &aaktif" to player set {otosatdemir::%player%} to true else: send "{@p} &7Oto demir satma &cdevredışı" to player set {otosatdemir::%player%} to false if arg 1 is "altın": if {otosataltın::%player%} is false: send "{@p} &7Oto altın satma &aaktif" to player set {otosataltın::%player%} to true else: send "{@p} &7Oto altın satma &cdevredışı" to player set {otosataltın::%player%} to false if arg 1 is "elmas": if {otosatelmas::%player%} is false: send "{@p} &7Oto elmas satma &aaktif" to player set {otosatelmas::%player%} to true else: send "{@p} &7Oto elmas satma &cdevredışı" to player set {otosatelmas::%player%} to false if arg 1 is "zümrüt": if {otosatzümrüt::%player%} is false: send "{@p} &7Oto zümrüt satma &aaktif" to player set {otosatzümrüt::%player%} to true else: send "{@p} &7Oto zümrüt satma &cdevredışı" to player set {otosatzümrüt::%player%} to false if arg 1 is "taş": if {otosattaş::%player%} is false: send "{@p} &7Oto taş satma &aaktif" to player set {otosattaş::%player%} to true else: send "{@p} &7Oto taş satma &cdevredışı" to player set {otosattaş::%player%} to false if arg 1 is "yosunlutaş": if {otosatyosunlutaş::%player%} is false: send "{@p} &7Oto yosunlutaş satma &aaktif" to player set {otosatyosunlutaş::%player%} to true else: send "{@p} &7Oto yosunlutaş satma &cdevredışı" to player set {otosatyosunlutaş::%player%} to false command /otosat [<Text>]: trigger: if arg 1 is not set: open virtual chest with size 3 named "&6&lOTOSAT" to player wait 1 tick make gui slot 0 of player with iron ingot named "&fDemir" with lore "" to nothing if {otosatdemir::%player%} is false: make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir" else: make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir" make gui slot 1 of player with gold ingot named "&6Altın" with lore "" to nothing if {otosataltın::%player%} is false: make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın" else: make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın" make gui slot 2 of player with diamond named "&bElmas" with lore "" to nothing if {otosatelmas::%player%} is false: make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas" else: make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas" make gui slot 3 of player with emerald named "&aZümrüt" with lore "" to nothing if {otosatzümrüt::%player%} is false: make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt" else: make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt" make gui slot 4 of player with cobblestone named "&7Taş" with lore "" to nothing if {otosattaş::%player%} is false: make gui slot 22 of player with gray dye named "&7Taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar taş" else: make gui slot 22 of player with light green dye named "&7Taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar taş" make gui slot 5 of player with mossy cobblestone named "&8Yosunlu taş" with lore "" to nothing if {otosatyosunlutaş::%player%} is false: make gui slot 23 of player with gray dye named "&8Yosunlu taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar yosunlutaş" else: make gui slot 23 of player with light green dye named "&8Yosunlu taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
Hazırlanması da gayet kolaydır.
19 Hatanın hepsinde Make Gui Slot YazıyorHatayı buraya at bir bakalım.
"to close then run player command" bunların yerine "to run player command" koyarsan olucak muhtemelen
"to close then run player command" bunların yerine "to run player command" koyarsan olucak muhtemelen
baba onu hallettimde şimdide blok olarak ayarlıyamıyorum bozuluyor atan arkadaşdan blok olarak rica etsem işi yoksa
tamam kardeşim ben bekliyorum unutmazsan yapabilirmisin çok iyi olurTo close işlem yaptıktan sonra kapatması içindi ama neyse
Dostum kursum var yani akşama ancak yapabilirim.
tamam kardeşim ben bekliyorum unutmazsan yapabilirmisin çok iyi olur
elmasblok zümrüt blok altın blok demir blok sadecemaden blokları sadece ya edit şekline gerek yok hocam snn skriptteki madenleri dğeiştir yeter bi editleme yapmadım şuan
maden blokları sadece ya edit şekline gerek yok hocam snn skriptteki madenleri dğeiştir yeter bi editleme yapmadım şuan
Gönderi otomatik olarak birleştirildi:
elmasblok zümrüt blok altın blok demir blok sadece
options:
p: &cServer &8»
otodemirblokfiyat: 1100
otodemirblokadet: 64
otoaltınblokfiyat: 1200
otoaltınblokadet: 64
otoelmasblokfiyat: 1500
otoelmasblokadet: 64
otozümrütblokfiyat: 1700
otozümrütblokadet: 64
quit:
set {otosat::demirblok::%player%}, {otosat::altınblok::%player%}, {otosat::elmasblok::%player%} or {otosat::zümrütblok::%player%} to false
join:
while player is online:
wait a second
if {otosat::demirblok::%player%} is true:
if player has {@otodemirblokadet} iron block:
remove {@otodemirblokadet} iron block from player's inventory
send "{@p} &f{@otodemirblokadet} &7adet Demir Blok &f{@otodemirblokfiyat} TL&7'ye &7satılmıştır."
add {@otodemirblokfiyat} to player's money
if {otosat::altınblok::%player%} is true:
if player has {@otoaltınblokadet} gold block:
remove {@otoaltınblokadet} gold block from player's inventory
send "{@p} &f{@otoaltınblokadet} &7adet &6Altın Blok &f{@otoaltınblokfiyat} TL&7'ye &7satılmıştır."
add {@otoaltınblokfiyat} to player's money
if {otosat::elmasblok::%player%} is true:
if player has {@otoelmasblokadet} diamond block:
remove {@otoelmasblokadet} diamond block from player's inventory
send "{@p} &f{@otoelmasblokadet} &7adet &bElmas Blok &f{@otoelmasblokfiyat} TL&7'ye &7satılmıştır."
add {@otoelmasblokfiyat} to player's money
if {otosat::zümrütblok::%player%} is true:
if player has {@otozümrütblokadet} emerald block:
remove {@otozümrütblokadet} emerald block from player's inventory
send "{@p} &f{@otozümrütblokadet} &7adet &aZümrüt Blok &f{@otozümrütblokfiyat} TL&7'ye &7satılmıştır."
add {@otozümrütblokfiyat} to player's money
command /otosat [<text>]:
trigger:
if arg-1 isn't set:
open virtual chest with size 3 named "&6&lOTOSAT" to player
wait a tick
make gui slot 0 of player with iron block named "&fDemir Blok" to nothing
if {otosat::demirblok::%player%} is false:
make gui slot 18 of player with gray dye named "&fDemir Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat demirblok"
else:
make gui slot 18 of player with light green dye named "&fDemir Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat demirblok"
make gui slot 1 of player with gold block named "&6Altın Blok" to nothing
if {otosat::altınblok::%player%} is false:
make gui slot 19 of player with gray dye named "&6Altın Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat altınblok"
else:
make gui slot 19 of player with light green dye named "&6Altın Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat altınblok"
make gui slot 2 of player with diamond block named "&bElmas Blok" to nothing
if {otosat::elmasblok::%player%} is false:
make gui slot 20 of player with gray dye named "&bElmas Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat elmasblok"
else:
make gui slot 20 of player with light green dye named "&bElmas Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat elmasblok"
make gui slot 3 of player with emerald block named "&aZümrüt Blok" to nothing
if {otosat::zümrütblok::%player%} is false:
make gui slot 21 of player with gray dye named "&aZümrüt Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat zümrütblok"
else:
make gui slot 21 of player with light green dye named "&aZümrüt Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat zümrütblok"
else if arg-1 is set:
if arg-1 is "demirblok", "altınblok", "elmasblok" or "zümrütblok":
if {otosat::%arg-1%::%player%} is false:
send "{@p} &7Oto &f%arg-1% &7satma &aaktif"
set {otosat::%arg-1%::%player%} to true
else:
send "{@p} &7Oto &f%arg-1% &7satma &cdevredışı"
set {otosat::%arg-1%::%player%} to false
Gerekenler;
SkriptLang/Skript
[Unofficial] SkQuery fork [1.6-1.12+]
https://skripttools.net/dl/TuSKe+1.8.3-PikachuPatch-v3.jar
JavaScript:options: p: &cServer &8» otodemirblokfiyat: 1100 otodemirblokadet: 64 otoaltınblokfiyat: 1200 otoaltınblokadet: 64 otoelmasblokfiyat: 1500 otoelmasblokadet: 64 otozümrütblokfiyat: 1700 otozümrütblokadet: 64 quit: set {otosat::demirblok::%player%}, {otosat::altınblok::%player%}, {otosat::elmasblok::%player%} or {otosat::zümrütblok::%player%} to false join: while player is online: wait a second if {otosat::demirblok::%player%} is true: if player has {@otodemirblokadet} iron block: remove {@otodemirblokadet} iron block from player's inventory send "{@p} &f{@otodemirblokadet} &7adet Demir Blok &f{@otodemirblokfiyat} TL&7'ye &7satılmıştır." add {@otodemirblokfiyat} to player's money if {otosat::altınblok::%player%} is true: if player has {@otoaltınblokadet} gold block: remove {@otoaltınblokadet} gold block from player's inventory send "{@p} &f{@otoaltınblokadet} &7adet &6Altın Blok &f{@otoaltınblokfiyat} TL&7'ye &7satılmıştır." add {@otoaltınblokfiyat} to player's money if {otosat::elmasblok::%player%} is true: if player has {@otoelmasblokadet} diamond block: remove {@otoelmasblokadet} diamond block from player's inventory send "{@p} &f{@otoelmasblokadet} &7adet &bElmas Blok &f{@otoelmasblokfiyat} TL&7'ye &7satılmıştır." add {@otoelmasblokfiyat} to player's money if {otosat::zümrütblok::%player%} is true: if player has {@otozümrütblokadet} emerald block: remove {@otozümrütblokadet} emerald block from player's inventory send "{@p} &f{@otozümrütblokadet} &7adet &aZümrüt Blok &f{@otozümrütblokfiyat} TL&7'ye &7satılmıştır." add {@otozümrütblokfiyat} to player's money command /otosat [<text>]: trigger: if arg-1 isn't set: open virtual chest with size 3 named "&6&lOTOSAT" to player wait a tick make gui slot 0 of player with iron block named "&fDemir Blok" to nothing if {otosat::demirblok::%player%} is false: make gui slot 18 of player with gray dye named "&fDemir Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat demirblok" else: make gui slot 18 of player with light green dye named "&fDemir Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat demirblok" make gui slot 1 of player with gold block named "&6Altın Blok" to nothing if {otosat::altınblok::%player%} is false: make gui slot 19 of player with gray dye named "&6Altın Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat altınblok" else: make gui slot 19 of player with light green dye named "&6Altın Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat altınblok" make gui slot 2 of player with diamond block named "&bElmas Blok" to nothing if {otosat::elmasblok::%player%} is false: make gui slot 20 of player with gray dye named "&bElmas Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat elmasblok" else: make gui slot 20 of player with light green dye named "&bElmas Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat elmasblok" make gui slot 3 of player with emerald block named "&aZümrüt Blok" to nothing if {otosat::zümrütblok::%player%} is false: make gui slot 21 of player with gray dye named "&aZümrüt Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat zümrütblok" else: make gui slot 21 of player with light green dye named "&aZümrüt Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat zümrütblok" else if arg-1 is set: if arg-1 is "demirblok", "altınblok", "elmasblok" or "zümrütblok": if {otosat::%arg-1%::%player%} is false: send "{@p} &7Oto &f%arg-1% &7satma &aaktif" set {otosat::%arg-1%::%player%} to true else: send "{@p} &7Oto &f%arg-1% &7satma &cdevredışı" set {otosat::%arg-1%::%player%} to false
yok sadece blok istedim ama arkadaşın attığı çalışmıyor malesefYalnız arkadaş hem blok hem de ingot istemiş :/